|
What you need to do to increase your apm and especially epm is not just practice spamming button, but (at least in my experience) developing a clear idea of what it is you want to be doing.
Ahead of the game you should have some sort of plan and preferably a set of standard responses to different things you scout, thinking on the fly is almost certainly going to lower your apm/epm. If you know exactly what you're aiming to do you're only worried about execution instead of being worried about strategy.
Deciding upon these simple ideas made my apm go from around 150 to around 250 in a very short time. What I mean by that is, just decide you're going to fast expand into fast ling speed and get the lair when you have 100 gas, or some super simplistic stuff like that.
Just repeat game after game and you'll become more comfortable with it, when you know what to do you can do it so much faster.
EDIT: Also, the actions which count are the useful actions. As long as you can perform all the tasks you need to perform at a given time you're fast enough.
|
On March 29 2014 15:51 Amazonic wrote: What you need to do to increase your apm and especially epm is not just practice spamming button, but (at least in my experience) developing a clear idea of what it is you want to be doing.
Ahead of the game you should have some sort of plan and preferably a set of standard responses to different things you scout, thinking on the fly is almost certainly going to lower your apm/epm. If you know exactly what you're aiming to do you're only worried about execution instead of being worried about strategy.
Deciding upon these simple ideas made my apm go from around 150 to around 250 in a very short time. What I mean by that is, just decide you're going to fast expand into fast ling speed and get the lair when you have 100 gas, or some super simplistic stuff like that.
Just repeat game after game and you'll become more comfortable with it, when you know what to do you can do it so much faster.
EDIT: Also, the actions which count are the useful actions. As long as you can perform all the tasks you need to perform at a given time you're fast enough. Great post man. I have to agree. It's the same in typing. At first your fingers are slow and clumsy. But, you learn to type at 100% accuracy at VERY slow speed and plan where every finger goes and how it should move to get there. Eventually you can type whole passages with incredible speed and precision without even thinking about the individual letters.
|
On March 29 2014 15:51 Amazonic wrote: What you need to do to increase your apm and especially epm is not just practice spamming button, but (at least in my experience) developing a clear idea of what it is you want to be doing.
Ahead of the game you should have some sort of plan and preferably a set of standard responses to different things you scout, thinking on the fly is almost certainly going to lower your apm/epm. If you know exactly what you're aiming to do you're only worried about execution instead of being worried about strategy.
Deciding upon these simple ideas made my apm go from around 150 to around 250 in a very short time. What I mean by that is, just decide you're going to fast expand into fast ling speed and get the lair when you have 100 gas, or some super simplistic stuff like that.
Just repeat game after game and you'll become more comfortable with it, when you know what to do you can do it so much faster.
EDIT: Also, the actions which count are the useful actions. As long as you can perform all the tasks you need to perform at a given time you're fast enough. let's call that DPM, decisions per minute
|
When I was in gold league my APM use to be as low as 60 as Terran.
Over time, I've noticed my average slowly go up to 80 (Still in Gold League) This was over a year ago.
When I was lingering in Platinum my APM usually averaged 100.
Now as a Diamond player, my APM average is usually around 140.
Goes to show that the more you play, the more knowledge and understanding of the game you have, the faster you play because your mind is moving faster than your hands can, and over time, your hands catch-up :D
As for the OP question, I wouldn't focus on it too much; just go with APM, the original, and the best.
|
On March 29 2014 21:07 xtorn wrote:let's call that DPM, decisions per minute 
Yeah I like that! Your APM is basically just that, your EPM is completely depending on your DPM.
|
its hard to measure epm on sc2 also because alot of people use screencapture hotkeys also (f keys)
sc2 gears has something called XPM i think that is more precise than both apm and epm
|
High Master Random player here. Zerg (in contrast to Terran and Protoss) and the control of the main army units (basically anything bar Mutas and Blings) require very little micro. Positioning for engages and finding the right angles and reinforcement paths are generally the most important parts of playing that style, so low APM/EPM doesn't matter for Zerg as much as other races.
110 EPM means that you probably sit around 50 EPM early and spike during production (and hopefully; engages) so that you have a good benchmark in 150+ EPM during fights which is hands down a good start if you use it efficiently.
As an example, I have friends who are placed as Gold and argue that APM/EPM is extremely key for getting better, but they're still stuck in Gold because they spam rally points and care about their external performance and keyboard sound more than improving gameplay skills.
Look at the pro scene. We have GooDy and elfi as our resident low APM benchmark players nowadays, and we used to have WhiteRa and SjoW as well.
Back when Merz was playing, he has known as an APM master for having 350+ APM almost every game, starting from the 0:02 mark. Select, a more successful player known for his APM usage for extreme levels of harassment still only averages around 245-260, and HuK used to be in the same region.
All in all, Starcraft 2 doesn't demand EPM above 100 for high levels of play. If you learn to use every single one of the efficiently, an actual EPM of 100 surpasses the true EPM for a small amount of mechanically slower pro players who, even they, spam a lot.
|
|
|
|