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[G] PvT Cheese: 2 Base 3 Immortal Bust

Forum Index > StarCraft 2 Strategy
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Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-04-23 20:15:50
April 23 2013 16:32 GMT
#1
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Xtreme94
Profile Joined June 2011
Malaysia282 Posts
April 23 2013 16:39 GMT
#2
Thanks for the guide. I had been doing this strategy since WOL, this is probably one of my favorite strategy in PvT.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2013-04-23 17:23:19
April 23 2013 17:20 GMT
#3
I approve of anything involving immortals.

Also, add the vod of flash vs jangbi, i know he immortal busted. I'm not sure wether this was the same build tho, havent seen the game yet.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Sated
Profile Blog Joined March 2011
England4983 Posts
April 23 2013 17:33 GMT
#4
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Teoita
Profile Blog Joined January 2011
Italy12246 Posts
April 23 2013 17:36 GMT
#5
Dunno like 2 weeks ago? I -think- it was an ace match, and i'm 100% sure it was in PL. Should be fairly easy to track that down.

The soultrain thing parting did was actually dream vs first at IEM. The photographic memory is a combination of monk and dwf actually lol, i can't remember games to save my life.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
freeshooter
Profile Blog Joined November 2011
United States477 Posts
Last Edited: 2013-04-23 17:42:54
April 23 2013 17:42 GMT
#6
It was the Khan vs KT Rolster SPL game a week or two ago
Sated
Profile Blog Joined March 2011
England4983 Posts
April 23 2013 17:42 GMT
#7
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TheDwf
Profile Joined November 2011
France19747 Posts
April 23 2013 17:52 GMT
#8
On April 24 2013 02:42 freeshooter wrote:
It was the Khan vs KT Rolster SPL game a week or two ago

Yep, link. Jangbi went gate (scout) gas core gas stalk MSC stalk nex [probably stopped noting units here] robo gate gate. He had 5 sentries, 2 Immortals [didn't note the rest] when he hit Flash around 9'. Dual forge + council → archives transition.
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-04-23 18:07:09
April 23 2013 17:57 GMT
#9
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Novacute
Profile Joined September 2011
Australia313 Posts
Last Edited: 2013-04-23 18:14:06
April 23 2013 18:11 GMT
#10
This basically shuts down any type of fast CC mine opening into reactored rax. The only real feasible counter to this is the traditional 3 rax, alongside two (at least to be safe) bunkers. Been running into this quite frequently. Another note, this build crushes daring Terrans who will typically try to pressure with marines after FE. If this fails, a common follow up with DTs just crushes the opposing Terran from my personal experience. Nice to see a comprehensive write up of this.
vahgar.r24
Profile Joined October 2010
India465 Posts
April 23 2013 18:59 GMT
#11
Like the build - just some thoughts

1. You seem to have 2 many sentries - is this by design ?
2. possible to delay with a +1 forge?
Somethings are just worth fighting for
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-04-23 19:10:46
April 23 2013 19:08 GMT
#12
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Survivor61316
Profile Joined July 2012
United States470 Posts
April 23 2013 19:43 GMT
#13
As a Terran, I sincerely hope this post is not read by many Protoss
Liquid Fighting
TokO
Profile Joined July 2011
Norway577 Posts
April 23 2013 20:12 GMT
#14
Just to add some flavour to the discussion, what are the differences between this and an all-in from the standard Gate-Core Expand into Robo - 4xGate?
Sated
Profile Blog Joined March 2011
England4983 Posts
April 23 2013 20:15 GMT
#15
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Holo82
Profile Joined April 2013
Austria107 Posts
Last Edited: 2013-04-23 20:30:06
April 23 2013 20:27 GMT
#16
this is kind of the oldest things ever, 1 gate robo expand into building some immortal and gateways and crush the front with forcefields, while beeing safe agains widowmines.

It is completely shut down by 1raxfe into 3 rax, wich was the standard wol opener. Of course, if terran will tech fast with no units, (hellbat drop), or goes heavy on widowmines (which is not as common against Protoss) he will die.
Sated
Profile Blog Joined March 2011
England4983 Posts
April 24 2013 10:17 GMT
#17
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padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
April 24 2013 11:30 GMT
#18
So...Do I 1 rax FE or not as a terran now?
Stop procrastinating
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-04-24 12:41:56
April 24 2013 12:11 GMT
#19
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Nyast
Profile Joined November 2010
Belgium554 Posts
April 24 2013 13:16 GMT
#20
In HOTS I think you can do variations of this build that are a lot more greedy, and much stronger IMO. Case in point:

http://drop.sc/327126

The expand is 2 minutes earlier, has x1.5 more eco after, attacks at the same timings than in your build ( with same amount of sentry energy ) but with a bigger army, and on 6 gates.

I'm not sure it is more vulnerable either. It skips the first zealot and stalker, but you have an earlier MScore and sentry against reapers or any pressure. The timing of the first immortal and observer is the same.
Sated
Profile Blog Joined March 2011
England4983 Posts
April 24 2013 13:21 GMT
#21
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Docta-thunder
Profile Joined July 2011
United States52 Posts
April 24 2013 13:40 GMT
#22
This looks pretty cool. I wonder though, would it make since, if your going to follow up withacro play, would it make since to full gases sooner, skip a couple late zealots, and throw down double forges? Or only skip one zealot and get a single forge?
Ignorance is bliss, but knowledge is power!
Sated
Profile Blog Joined March 2011
England4983 Posts
April 24 2013 14:26 GMT
#23
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hangarninetysix
Profile Joined August 2010
263 Posts
April 24 2013 15:05 GMT
#24
On April 24 2013 20:30 padfoota wrote:
So...Do I 1 rax FE or not as a terran now?


I think CC first is still fine, too.
Gantritor
Profile Joined January 2011
Italy112 Posts
Last Edited: 2013-04-24 15:29:16
April 24 2013 15:28 GMT
#25
I'll never understand why people post this kind of stuff on TL. This will render for a week or so the ladder a shit, because of all the 12 years old who read TL for cheesy strats like this one.

User was warned for this post
Docta-thunder
Profile Joined July 2011
United States52 Posts
April 24 2013 15:32 GMT
#26
On April 25 2013 00:28 Gantritor wrote:
I'll never understand why people post this kind of stuff on TL. This will render for a week or so the ladder a shit, because of all the 12 years old who read TL for cheesy strats like this one.


Ban hammer inc.

User was warned for this post
Ignorance is bliss, but knowledge is power!
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
April 24 2013 15:45 GMT
#27
On April 25 2013 00:28 Gantritor wrote:
I'll never understand why people post this kind of stuff on TL. This will render for a week or so the ladder a shit, because of all the 12 years old who read TL for cheesy strats like this one.


Gantri man you know you can always bitch on TS, why post on TL about it
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Sated
Profile Blog Joined March 2011
England4983 Posts
April 24 2013 22:58 GMT
#28
--- Nuked ---
Oukka
Profile Blog Joined September 2012
Finland1683 Posts
April 24 2013 23:08 GMT
#29
On April 24 2013 20:30 padfoota wrote:
So...Do I 1 rax FE or not as a terran now?


I think the consensus is that 1rax FE will not have enough to defend against zealot stalker MsC pokes and is thus pretty risky.
I play children's card games and watch a lot of dota, CS and HS
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2013-04-24 23:09:51
April 24 2013 23:09 GMT
#30
No not really you can get a bunker up in time and be safe no matter what your build is. 1rax Fe is as viable as ever, but terran has more tech based options than in wol (different widow mine drops, reaper expand, etc).
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
LighTLasH
Profile Joined January 2012
Germany4 Posts
April 24 2013 23:18 GMT
#31
Hard thing about 1 rax FE is reacting correctly to the stuff that protoss can now throw at you. That's why reaper first is more popular now.

On April 24 2013 05:27 Holo82 wrote:
It is completely shut down by 1raxfe into 3 rax, wich was the standard wol opener. Of course, if terran will tech fast with no units, (hellbat drop), or goes heavy on widowmines (which is not as common against Protoss) he will die.

You can still choose a different build based on your probe scout.
Kinon
Profile Joined October 2012
Romania207 Posts
April 25 2013 09:02 GMT
#32
On April 24 2013 22:21 Sated wrote:
Show nested quote +
On April 24 2013 22:16 Nyast wrote:
In HOTS I think you can do variations of this build that are a lot more greedy, and much stronger IMO. Case in point:

http://drop.sc/327126

The expand is 2 minutes earlier, has x1.5 more eco after, attacks at the same timings than in your build ( with same amount of sentry energy ) but with a bigger army, and on 6 gates.

I'm not sure it is more vulnerable either. It skips the first zealot and stalker, but you have an earlier MScore and sentry against reapers or any pressure. The timing of the first immortal and observer is the same.

Sounds good, although I am incredibly weary of skipping the Zealot and (especially) the Stalker...

Like I said in the guide, this is basically a port of the 2 Gate Robo build that was used way back in 2011. I wouldn't be at all surprised if there are better ways to hit the same timing in HotS given the greediness that the Mothership Core allows


Is there any build that shuts down this completely, or it can be used in every game?
Sated
Profile Blog Joined March 2011
England4983 Posts
April 25 2013 09:06 GMT
#33
--- Nuked ---
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
April 25 2013 09:13 GMT
#34
A teammate of mine balance whined in this thread beat that one.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Nyast
Profile Joined November 2010
Belgium554 Posts
April 25 2013 11:40 GMT
#35
On April 25 2013 18:06 Sated wrote:
Nyast used that build to win against one of my team-mates last night; ironically it's one of the same people I've got a replay against in this thread...


Ahah, he must hate you now

I had a pretty decent build to open against gasless expos ( a variation of Tail's with DT prism and fast colossus ), but given the state of the meta-game and how so many terrans who open rax-gas go for some mines / helions / hellbat drops, the immortal bust becomes pretty hard to survive. Both builds start the same, so I can diverge based on scouting. I lost one game yesterday doing that build though, but it was entirely my fault: I forced the terran to give up on his expo and defend his main, and found it'd be interesting to waste the game by going up the ramp directly into a mine field.
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-04-25 12:16:47
April 25 2013 12:15 GMT
#36
--- Nuked ---
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
April 25 2013 12:59 GMT
#37
On April 25 2013 00:05 hangarninetysix wrote:
Show nested quote +
On April 24 2013 20:30 padfoota wrote:
So...Do I 1 rax FE or not as a terran now?


I think CC first is still fine, too.



They're viable and theoretically all strategies work...it just feels like, 1 rax FE into 3 rax feels a bit gimicky on ladder with all the weird new openers thats really hard to scout for without a reaper.

What Im saying is that its just not consistent
Stop procrastinating
Turnus
Profile Joined June 2007
United States86 Posts
April 25 2013 13:04 GMT
#38
On April 24 2013 22:16 Nyast wrote:
In HOTS I think you can do variations of this build that are a lot more greedy, and much stronger IMO. Case in point:

http://drop.sc/327126

The expand is 2 minutes earlier, has x1.5 more eco after, attacks at the same timings than in your build ( with same amount of sentry energy ) but with a bigger army, and on 6 gates.

I'm not sure it is more vulnerable either. It skips the first zealot and stalker, but you have an earlier MScore and sentry against reapers or any pressure. The timing of the first immortal and observer is the same.


The only issue with this one is an engineering bay block. If the terran gets a block down and you don't have a zealot to at least threaten to deny it, whole game is thrown off.
cui dono lepidum novum libellum
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-04-25 13:56:00
April 25 2013 13:54 GMT
#39
--- Nuked ---
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2013-04-25 18:02:32
April 25 2013 18:02 GMT
#40
On April 25 2013 22:04 Turnus wrote:
Show nested quote +
On April 24 2013 22:16 Nyast wrote:
In HOTS I think you can do variations of this build that are a lot more greedy, and much stronger IMO. Case in point:

http://drop.sc/327126

The expand is 2 minutes earlier, has x1.5 more eco after, attacks at the same timings than in your build ( with same amount of sentry energy ) but with a bigger army, and on 6 gates.

I'm not sure it is more vulnerable either. It skips the first zealot and stalker, but you have an earlier MScore and sentry against reapers or any pressure. The timing of the first immortal and observer is the same.


The only issue with this one is an engineering bay block. If the terran gets a block down and you don't have a zealot to at least threaten to deny it, whole game is thrown off.


I normally queue up a zealot and cancel it at the last second. Forgot if I did it in that replay, but that should definitely be part of it IMO.
ErrantKnight
Profile Joined November 2012
Switzerland186 Posts
April 25 2013 18:31 GMT
#41
It's an interesting idea however I must say that when the terran does a Firebat drop, it pretty much counter pretty badly the toss all in: it just burns out all the probes, photon overcharge won't change much as there are two bases to defend and if the terran has nothing to burn, he will just go for pylons (supply block) and eventually he nexus until the photon overcharge runs out. At that point the protoss can go back at home (delaying the push) or push anyways, the terran can defend by pulling out the scvs and using hellbats as they do pretty well against Immortals (especially after the SCVs have killed the shield), moreover the terran is still mining as he has mules.
So with good multi task and vision, the terran can pull it off pretty well.
"Quantity is quality by itself"
Sated
Profile Blog Joined March 2011
England4983 Posts
April 25 2013 20:13 GMT
#42
--- Nuked ---
woreyour
Profile Blog Joined December 2010
582 Posts
May 29 2013 14:21 GMT
#43
william tell overture! yeah! I like flight of the valkyrie for PvZ lol.

By the way, how does it fair with Reaper openings? I mean 3-4 reapers.
I am so sexy.. I sometimes romance myself..
vBr
Profile Joined July 2011
Sweden193 Posts
May 29 2013 14:45 GMT
#44
...What we've essentially seen since the release of Heart of the Swarm is that neither Protoss nor Terran players can open as greedily as they did in Wings of Liberty...


I'm sorry what? The most common PvT opener atm is MSC expand, where you plant the Nexus at 4.00~ which is a good 30 sec earlier than your average zealot stalker expand from WoL. After that, to be 100% safe against everything, you need a Robotics facility and a Forge (for cannon, but you use it for upgrades too!). If anything, Protoss play have become more greedy. Standard in PvT was adding 2 gates after nexus, now you don't really need to do that since we got MSC that will hold anything until medivacs.
Sated
Profile Blog Joined March 2011
England4983 Posts
May 29 2013 17:07 GMT
#45
--- Nuked ---
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