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[G] short guide on easy wins in PvZ - Page 21

Forum Index > StarCraft 2 Strategy
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freizya
Profile Joined October 2012
United States223 Posts
November 06 2012 04:53 GMT
#401
viewing others replays are impossible..... when i click open while im on starcraft it just opens a new starcraft window
Ramone
Profile Joined April 2012
Canada85 Posts
November 06 2012 16:19 GMT
#402
On November 06 2012 10:51 Day9notdead wrote:
Show nested quote +
On November 06 2012 10:49 Day9notdead wrote:
I see what Finale was thinking "Hyun makes a ton of broodlords so if I just make mass voids I willl win, right? ... right??"

right..


Lol, I can't believe that worked...I can't even remember a recent PvZ where they went mass void rays and won. I actually felt a bit bad for Finale, I felt he has the right builds/ideas to win in his first two games but got caught horribly out of position in one, and let 123129346234513 lings into his base on the other...It was nice to see a P win vs a Z in the late game when the Z has time/money to build his army of choice though, Finale gave us a few good games.


On topic: I tried this build last night and it worked hilariously well. A-moved into a horde of infestor broodlord with hydra support...I killed his whole army without losing a single archon and only used one vortex...backed up to build new zealots to finish off his reinforcements/spines and he quits with no gg, lol.

I executed horribly during the tech up phase and was slow on mothership because of an an early ling run by attempt i had to gateway block which threw me off a bit.....but it showed the power of the composition of chargelot/archon mothership.

I'd been using the immortal/sentry all-in as my go to build versus zerg, but I think I'm going to switch to this. There's something kinda therapeudic about macroing hard to make this huge army, then clicking 1-A.... then taking your hards off the keyboard until vortex is needed, lol. I got to just sit there with a little half-smirk watching his cute little infested terran exploding almost before they're hatched.

I think next time I'm going to get a second forge up and running once I take my third. I feel like having 3/3/3 instead of 3/0/3 would make this even more hilarious.

Cheers,

Ramone
Living the dream
President Dead
Profile Joined November 2012
97 Posts
Last Edited: 2012-11-07 02:19:55
November 07 2012 02:13 GMT
#403
Some builds are positionally solid, others are not. This one is not. I attempted this build exact as written about eight times and it seems to need an extreme allotment of blind-faith when you throw down your fleet beacon that you won't be attacked. You dont have resources for Sentry to block ramp and the general 'feel' of when your playing is that something is fishy. It's not aggressive, it's scouted at 6:00 minute (good Zerg's will float them in before the fastest Void) overlord float-by and the response is fairly accurate from my opponents. Either your getting attack by Roaches at 11-12 min's, which is possible to hold off but certainly not positionally sound, or your being countered perfectly due to this builds inherent nature. People are smart.

I mean its not a bad build, but not solid.


Zerg seem to be more adept at having correct responses in that that have been constantly conditioned to be the most accurate in a response, and this was figured out pretty well by my opponent Zerg. Yes, you need a ridiculous amount of corruptors, but you know what? They had enough corruptors cause this build is extremely fishy ... 5/10.


I'm glad others have had success with it cause I haven't in GM!
Hey, I'm a police officer. Just do what I tell ya.
Avicularia
Profile Joined February 2012
540 Posts
Last Edited: 2012-11-07 22:19:43
November 07 2012 22:15 GMT
#404
On November 07 2012 01:19 Ramone wrote:
Show nested quote +
On November 06 2012 10:51 Day9notdead wrote:
On November 06 2012 10:49 Day9notdead wrote:
I see what Finale was thinking "Hyun makes a ton of broodlords so if I just make mass voids I willl win, right? ... right??"

right..


Lol, I can't believe that worked...I can't even remember a recent PvZ where they went mass void rays and won. I actually felt a bit bad for Finale, I felt he has the right builds/ideas to win in his first two games but got caught horribly out of position in one, and let 123129346234513 lings into his base on the other...It was nice to see a P win vs a Z in the late game when the Z has time/money to build his army of choice though, Finale gave us a few good games.


On topic: I tried this build last night and it worked hilariously well. A-moved into a horde of infestor broodlord with hydra support...I killed his whole army without losing a single archon and only used one vortex...backed up to build new zealots to finish off his reinforcements/spines and he quits with no gg, lol.

I executed horribly during the tech up phase and was slow on mothership because of an an early ling run by attempt i had to gateway block which threw me off a bit.....but it showed the power of the composition of chargelot/archon mothership.

I'd been using the immortal/sentry all-in as my go to build versus zerg, but I think I'm going to switch to this. There's something kinda therapeudic about macroing hard to make this huge army, then clicking 1-A.... then taking your hards off the keyboard until vortex is needed, lol. I got to just sit there with a little half-smirk watching his cute little infested terran exploding almost before they're hatched.

I think next time I'm going to get a second forge up and running once I take my third. I feel like having 3/3/3 instead of 3/0/3 would make this even more hilarious.

Cheers,

Ramone

Armor won't give you that much, you main units are archons, and for them shield upgrade is far better. So no point to waste a lot of gass, better make storm/more archons.
And you won't have 3 shield also. This build needs to hit before or when the first broodlords are comming. Other way it's just not possible to make it though all those broodlings and fungals. Vortex has low range, and zerg won't let you to use it on brood lords, and your zelot archons combo won't pass broodlings. That's why you can't wait with it, you need to make a timing attack, so upgrades are less important.
Daimai
Profile Blog Joined July 2010
Sweden762 Posts
February 23 2014 05:11 GMT
#405
Sorry for necro!

Love the build, I got a lot of wins with it in WoL! But wondering now, if you have a variant that is viable in HotS? Feel like this build was gimped to the maximum when they removed vortex.
To pray is to accept defeat.
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