[G] short guide on easy wins in PvZ - Page 21
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freizya
United States223 Posts
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Ramone
Canada85 Posts
Lol, I can't believe that worked...I can't even remember a recent PvZ where they went mass void rays and won. I actually felt a bit bad for Finale, I felt he has the right builds/ideas to win in his first two games but got caught horribly out of position in one, and let 123129346234513 lings into his base on the other...It was nice to see a P win vs a Z in the late game when the Z has time/money to build his army of choice though, Finale gave us a few good games. On topic: I tried this build last night and it worked hilariously well. A-moved into a horde of infestor broodlord with hydra support...I killed his whole army without losing a single archon and only used one vortex...backed up to build new zealots to finish off his reinforcements/spines and he quits with no gg, lol. I executed horribly during the tech up phase and was slow on mothership because of an an early ling run by attempt i had to gateway block which threw me off a bit.....but it showed the power of the composition of chargelot/archon mothership. I'd been using the immortal/sentry all-in as my go to build versus zerg, but I think I'm going to switch to this. There's something kinda therapeudic about macroing hard to make this huge army, then clicking 1-A.... then taking your hards off the keyboard until vortex is needed, lol. I got to just sit there with a little half-smirk watching his cute little infested terran exploding almost before they're hatched. I think next time I'm going to get a second forge up and running once I take my third. I feel like having 3/3/3 instead of 3/0/3 would make this even more hilarious. Cheers, Ramone | ||
President Dead
97 Posts
I mean its not a bad build, but not solid. Zerg seem to be more adept at having correct responses in that that have been constantly conditioned to be the most accurate in a response, and this was figured out pretty well by my opponent Zerg. Yes, you need a ridiculous amount of corruptors, but you know what? They had enough corruptors cause this build is extremely fishy ... 5/10. I'm glad others have had success with it cause I haven't in GM! | ||
Avicularia
540 Posts
On November 07 2012 01:19 Ramone wrote: Lol, I can't believe that worked...I can't even remember a recent PvZ where they went mass void rays and won. I actually felt a bit bad for Finale, I felt he has the right builds/ideas to win in his first two games but got caught horribly out of position in one, and let 123129346234513 lings into his base on the other...It was nice to see a P win vs a Z in the late game when the Z has time/money to build his army of choice though, Finale gave us a few good games. On topic: I tried this build last night and it worked hilariously well. A-moved into a horde of infestor broodlord with hydra support...I killed his whole army without losing a single archon and only used one vortex...backed up to build new zealots to finish off his reinforcements/spines and he quits with no gg, lol. I executed horribly during the tech up phase and was slow on mothership because of an an early ling run by attempt i had to gateway block which threw me off a bit.....but it showed the power of the composition of chargelot/archon mothership. I'd been using the immortal/sentry all-in as my go to build versus zerg, but I think I'm going to switch to this. There's something kinda therapeudic about macroing hard to make this huge army, then clicking 1-A.... then taking your hards off the keyboard until vortex is needed, lol. I got to just sit there with a little half-smirk watching his cute little infested terran exploding almost before they're hatched. I think next time I'm going to get a second forge up and running once I take my third. I feel like having 3/3/3 instead of 3/0/3 would make this even more hilarious. Cheers, Ramone Armor won't give you that much, you main units are archons, and for them shield upgrade is far better. So no point to waste a lot of gass, better make storm/more archons. And you won't have 3 shield also. This build needs to hit before or when the first broodlords are comming. Other way it's just not possible to make it though all those broodlings and fungals. Vortex has low range, and zerg won't let you to use it on brood lords, and your zelot archons combo won't pass broodlings. That's why you can't wait with it, you need to make a timing attack, so upgrades are less important. | ||
Daimai
Sweden762 Posts
Love the build, I got a lot of wins with it in WoL! But wondering now, if you have a variant that is viable in HotS? Feel like this build was gimped to the maximum when they removed vortex. | ||
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