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On May 01 2013 22:36 graNite wrote:Show nested quote +On May 01 2013 22:24 Whatson wrote:On May 01 2013 21:02 graNite wrote: There is no need to use these keys as Terran in my opinion. by tapping my cc group, i go to my newest base to drop mules there. by tapping my barracks or my factory group i go to the place where i add new structures.
to defend drops or warpins will have to see to a location i hadnt had in mind when i set a camera location, so this will never help. maybe you could pull your workers faster, but i am fast enough i think. moreover, you have to make so many actions via minimap that you are fast enough when something unexpected happens. You waste motion constantly clicking on the minimap. And if you double-tap your CGs, you're also wasting time instead of one click. There's a reason every single Terran pro uses camera hotkeys, go look at Byuns stream sometime. That is no argument. I could also say you waste motion by moving your hand. I like to keep my hand exactly where it is so i just need to move my fingers, not my hand. For me, it is faster that way, I tried it. There are also pros who use the standard layout with every hotkey spread across the keyboard, do you think you can refer to them, too? A pro player uses screen hotkeys, so everybody should do it? Should everybody use a ruler to set up his keyboard perfectly like Flash?
No, the argument is that we camera key users are faster in switching screens. It's a fact. If you want to double tap, plz continue.
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On May 01 2013 22:36 graNite wrote:Show nested quote +On May 01 2013 22:24 Whatson wrote:On May 01 2013 21:02 graNite wrote: There is no need to use these keys as Terran in my opinion. by tapping my cc group, i go to my newest base to drop mules there. by tapping my barracks or my factory group i go to the place where i add new structures.
to defend drops or warpins will have to see to a location i hadnt had in mind when i set a camera location, so this will never help. maybe you could pull your workers faster, but i am fast enough i think. moreover, you have to make so many actions via minimap that you are fast enough when something unexpected happens. You waste motion constantly clicking on the minimap. And if you double-tap your CGs, you're also wasting time instead of one click. There's a reason every single Terran pro uses camera hotkeys, go look at Byuns stream sometime. That is no argument. I could also say you waste motion by moving your hand. I like to keep my hand exactly where it is so i just need to move my fingers, not my hand. For me, it is faster that way, I tried it. There are also pros who use the standard layout with every hotkey spread across the keyboard, do you think you can refer to them, too? A pro player uses screen hotkeys, so everybody should do it? Should everybody use a ruler to set up his keyboard perfectly like Flash? Well if you have small hands, its probably a different matter. For me, the F keys are super easy to reach, so of course I would use them.
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This is one of the best ways to improve your mechanics. Almost all pros are using camera hotkeys now. Don't play another game without camera hotkeys!
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My mechanics became worlds better after truly learning screen hotkeys. My multi-tasking shot through the roof, my APM improved vastly, I responded to drops better, I got supply blocked less, I teched up more efficiently. To be simple; screen hotkeys will improve nearly every aspect of macro. It allows you to be in more places at once. Currently, to be simple, I just put base 1 on F1, base 2 on F2, base 3 on F3, etc... The only time I alter this order is when I am one-basing, in which case I put main base on F1, my defensive choke on F2, and his defensive choke on F3. What I really need to learn to do is to alter my screen bindings when I play, for example the proxy pylon binding that I've seen some players mention. I could just put that on F8, then bind the recall to a mouse button or something that would be pretty slick.
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yeah im still learning how to use them. im in my 10th month practicing with them but i still dont use them consistently. over all they are starting to kick in but its a long and painful process that might not be worth it to learn if you already have a down and hard habit built in.
course i didnt realize how long it was going to take me to relearn the keys... maybe im just a slow learner.
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After reading some of these posts I'm glad that within the first few months of me trying SC2 my friend told me to switch to dark grid and I even further customized all my hotkeys from there. for camera set locations i use
ctrl + q/w/e/a/s/d/f
and to jump to those locations alt + q/w/e/a/s/d/f
in addition to these hotkeys i use the ` to center my camera location on the main building *this is more important for z as it makes injecting easier to click quickly
I set these before every game for at least 4 bases by going to the location and using middle mouse click+drag to position more finely
thats about as simple as you can get it because as anyone can tell you can hold ctrl or alt and roll the other hotkeys quite fast and my hand never leaves the homerow area. I cant imagine playing without it now, as a former zerg the inject cycle was as simple as rolling my fingers while clicking hatches, and drop harrass is easy to react to or placing new expansions.
Good luck to learners it will be worth it in the end!
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On April 30 2013 21:22 Alejandrisha wrote: If you're not comfortable reaching the F keys reliably you can rebind them. I currently have them bound to mouse buttons, so they are not even a reach away That’s dangerous if you’re using Fingertip Grip, because in that case you need your thumb to stabilize your mouse. Try clicking your sidebuttons without your mouse moving …
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On May 01 2013 18:06 genzzz wrote: u really think f1 is easy to check ? it's so far from finger man ... and i have big hand
I felt this way pretty much all throughout wol too, as my hands are medium sized, and my pinky won't stretch to set those keybinds comfortably. What I actually did to fix this though was use the bottom part of my palm to hold crt down while I set my camera hotkeys on f1, f2, f3 etc. Takes an hour or so, but eventually you can start setting up your camera keys at the start in seconds.
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So we can use mouse button to have extra hotkeys at easy reach,
what about scroll ? Usually scroll moves your camera closer to or farther from the ground.
did anyone tried to use scroll-up and scroll-down as extra keys for camera ?
Would not it be nice if we could scroll through our cameras placement ?
I am still learning to use the camera hotkeys but from my point of view right now it seems like an interesting idea
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I play zerg, I don't use cam keys because my queens act as cam keys in a sense since I double tap the queen.
late game if I lose a queen it can slow it down a little but I also feel that having the queens hot keyed makes other things easier like moving the queens to a location without moving screen,
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On August 14 2012 17:00 RiSkysc2 wrote:Show nested quote +On August 14 2012 06:19 Pssh wrote: I usually bind all my hatcheries on 4 and then continue to bind my queens on 5,6,7,8 etc. depending on how many expansions i have and use them instead of screen hotkeys to jump between bases. Do you think this is less effective than using screen hotkeys, and if yes, why? The game IS going to get to a point where you need 4+ hotkeys to control your army.. and using camera hotkeys free's up a TON of hotkeys for such army control groups + upgrades + important tech buildings etc etc. Furthermore, it's just more efficient because instead of double tapping, which may not be consistent, it's just one tap inject, tap inject, tap inject etc..Plus it's much easier to get into the rhythm of it because it's just one click. I'm not sure why but my injecting has improved DRAMATICALLY since i started using camera hotkeys. And you can use them for more than just injecting! It's just flat out BETTER than every other injecting method. And it's much more fun!! That's not the only reason, you can't use a ctrl group to mimick a screen hotkey because if you need to change your camera without changing your unit selection(like selecting a bunch of lings that you plan to use to defend a drop) you will be unable to do this. To defend drops people like me will box a small group of units off their army or rally or w/e and then hit the appropriate screen hotkey for the base that is about to be dropped and then attack move that small group into that base. The only way to do this with using queens or a building as your "screen hotkey" is by selecting that small group of units then clicking the minimap in the location you want to send them which is inefficient or by going to the location and then attack moving your whole fucking army(stupid thing to do, don't do this)
Edit regarding f-key distance: It's worth mentioning for those complaining about your inability to reach the fkeys, there are a few tenkeyless keyboard models that have the fkeys nudged a bit further down to the number keys than normal like the filco majestouch or cmstorms quickfire rapid series, and the razer blackwidow tournament. I think this may be a standard feature for most tenkeyless mechanicals. One thing to note is the fkeys on the standard blackwidow are actually standard space from the number keys and then shifted one whole keyspace to the right which is just fucking silly. So it really depends on what keyboard you have but as long as it's a regular not fucked up layout it should be fine. Just don't have your hand in a retarded position like wrist resting on the desk the entire game, this is starcraft you're gonna have to learn how to move your hand.
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im not sure how anyone plays terran without screen hotkeys
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@DanLee some pros rest their wrist on the desk, some don't.
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i find clicking the minimap alot easier, more accurate too
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On May 04 2013 20:51 Gtoad wrote:Show nested quote +On May 01 2013 18:06 genzzz wrote: u really think f1 is easy to check ? it's so far from finger man ... and i have big hand I felt this way pretty much all throughout wol too, as my hands are medium sized, and my pinky won't stretch to set those keybinds comfortably. What I actually did to fix this though was use the bottom part of my palm to hold crt down while I set my camera hotkeys on f1, f2, f3 etc. Takes an hour or so, but eventually you can start setting up your camera keys at the start in seconds.
Ability to reach any key on the keyboard comfortably is a matter of practice.
I have a question for the contributors in this thread:
How many camera keys are you using? I'm currently using 4, and contemplating increasing this figure to 6..
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On May 05 2013 03:05 Kontys wrote:Show nested quote +On May 04 2013 20:51 Gtoad wrote:On May 01 2013 18:06 genzzz wrote: u really think f1 is easy to check ? it's so far from finger man ... and i have big hand I felt this way pretty much all throughout wol too, as my hands are medium sized, and my pinky won't stretch to set those keybinds comfortably. What I actually did to fix this though was use the bottom part of my palm to hold crt down while I set my camera hotkeys on f1, f2, f3 etc. Takes an hour or so, but eventually you can start setting up your camera keys at the start in seconds. Ability to reach any key on the keyboard comfortably is a matter of practice. I have a question for the contributors in this thread: How many camera keys are you using? I'm currently using 4, and contemplating increasing this figure to 6..
i'm using 4 for bases and 1 for pylons. I don't think I need any more than this, as I usually replace my nat or third hotkey with my 5th/6th bases and never really need to have every single base on a cam hotkey at that point.
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On May 05 2013 03:05 Kontys wrote:Show nested quote +On May 04 2013 20:51 Gtoad wrote:On May 01 2013 18:06 genzzz wrote: u really think f1 is easy to check ? it's so far from finger man ... and i have big hand I felt this way pretty much all throughout wol too, as my hands are medium sized, and my pinky won't stretch to set those keybinds comfortably. What I actually did to fix this though was use the bottom part of my palm to hold crt down while I set my camera hotkeys on f1, f2, f3 etc. Takes an hour or so, but eventually you can start setting up your camera keys at the start in seconds. Ability to reach any key on the keyboard comfortably is a matter of practice. I have a question for the contributors in this thread: How many camera keys are you using? I'm currently using 4, and contemplating increasing this figure to 6..
No matter how much you practice, it will be physically impossible to be able to hit left crt + f5~f8. Can't.practice something your body physically isn't able to do..U_
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On May 01 2013 22:38 PanzerElite wrote:Show nested quote +On May 01 2013 22:36 graNite wrote:On May 01 2013 22:24 Whatson wrote:On May 01 2013 21:02 graNite wrote: There is no need to use these keys as Terran in my opinion. by tapping my cc group, i go to my newest base to drop mules there. by tapping my barracks or my factory group i go to the place where i add new structures.
to defend drops or warpins will have to see to a location i hadnt had in mind when i set a camera location, so this will never help. maybe you could pull your workers faster, but i am fast enough i think. moreover, you have to make so many actions via minimap that you are fast enough when something unexpected happens. You waste motion constantly clicking on the minimap. And if you double-tap your CGs, you're also wasting time instead of one click. There's a reason every single Terran pro uses camera hotkeys, go look at Byuns stream sometime. That is no argument. I could also say you waste motion by moving your hand. I like to keep my hand exactly where it is so i just need to move my fingers, not my hand. For me, it is faster that way, I tried it. There are also pros who use the standard layout with every hotkey spread across the keyboard, do you think you can refer to them, too? A pro player uses screen hotkeys, so everybody should do it? Should everybody use a ruler to set up his keyboard perfectly like Flash? No, the argument is that we camera key users are faster in switching screens. It's a fact. If you want to double tap, plz continue.
I use them as Terran, I also use select all army hotkey on occasion. I'm a scrub? 
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On May 01 2013 17:50 phodacbiet wrote:Show nested quote +On May 01 2013 05:36 genzzz wrote: I don't understand how screenhotkey it's good for z ... we never producre hatch 1 by 1 ... and when we are attacked .. u click on the mini map .. explain to me plz Inject. This is how most pros inject. Once you have like 5-6 bases its easier to press f1 click v f2 click v etcetc than to find your queens. Also, if you hotkey your queens/hatch, those can die, camera locations are always there so if terran drops you it wont mess up your injects because u wont need to constantly rebind anything.
Yeah, I still stand by my cycle-bases method. Cycle bases tethered to the back button on my mouse - select all queens - cycle - v - click - cycle - v- click. It's ridiculously fast.
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anyone who says they dont need camera binds, hasn't learned to use camera binds
i still cycle my bases for injects using tab method and everything but lately, unless im microing, i find i just inject using base cameras anyway.
camera binds are sick for everything, including producing certain units from certain hatcheries quickly, responding to drops/harass quickly, building static defense quickly, and taking new bases quickly.
as protoss I like binding tab to my main production so I can quickly chrono and build, and Q to my proxy pylon so I can quickly warpin while microing.
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