if you produce probe constantly you will have a later expo, but when it comes up u can transfer some probe and have an immediate boost in income.
what's better?
definitely is useful here doing some math and some test for the answer.
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BalZer
Italy44 Posts
if you produce probe constantly you will have a later expo, but when it comes up u can transfer some probe and have an immediate boost in income. what's better? definitely is useful here doing some math and some test for the answer. | ||
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SaviorSelf
Canada118 Posts
nexus on 16 is quite a bit slower in getting the forge up and the second pylon, i don't know why because 2 extra probes shouldn't make much of a difference but it seems like they do -_- this is all theorycrafting just based of 2 test games and i'm pretty sure most games a player will not be going for a nexus first at 16-18 probes. although it could prove useful tbh | ||
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iNdo-Man
United States191 Posts
On April 24 2011 01:38 iChau wrote: Show nested quote + On April 22 2011 16:30 Severedevil wrote: When you're saturated on one base, rally your nexus to your natural's minerals and distance mine. w8 wtf? i've read about this also.. once you have over ~24 workers mining your main.. if you were planning on building a nexus at ur natural but for some reason were forced not to.. you can distance mine with any probes you have built and your income will be higher than if you just stuck probes #25-30 onto your main mineral node. This will give you a slight income boost while your nexus is building again or building late. | ||
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johnnysokko
United States30 Posts
Scientifically Measuring Mining Speed In addition some of the concepts relating to the use of Chronoboost and early probe timing for Protoss are partially covered here: [G] Protoss expo and mining guide | ||
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