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[G] Analysing Replays - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
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alex630
Profile Joined March 2011
Australia8 Posts
March 08 2011 23:44 GMT
#81
Thx very much Plexa for writing this. As a Bronze leauge player I really appreciate this.. =D
Kage
Profile Blog Joined May 2007
India788 Posts
March 11 2011 21:39 GMT
#82
I just discovered this (even if it was stickied duh) and was very well written. Gave me a lot of tips. Thanks a lot guys for posting this up!
Basileus
Profile Joined October 2010
United States103 Posts
March 15 2011 06:57 GMT
#83
Good thread. I don't watch my own replays that often, because most of the time I know why I lost, but perhaps I'm not getting everything absolutely everything.

Often I know what I did wrong (and sometimes it varies) do you think I should just focus on that aspect to improve it or just play more?
Doat
Profile Joined November 2010
Finland7 Posts
Last Edited: 2011-03-23 22:35:45
March 23 2011 22:29 GMT
#84
Nvm. Solved.
greenday5494
Profile Joined March 2011
5 Posts
March 24 2011 02:18 GMT
#85
can someone take a look @ this replay? I far out-macord him, but i still lost horribly. please help

[url blocked]
Antylamon
Profile Joined March 2011
United States1981 Posts
March 25 2011 23:11 GMT
#86
On March 24 2011 11:18 greenday5494 wrote:
can someone take a look @ this replay? I far out-macord him, but i still lost horribly. please help

[url blocked]

This is a thread in which the OP tells you how you should be analyzing your replays, not a thread for throwing out your replays and telling people to analyze it for you.
greenday5494
Profile Joined March 2011
5 Posts
March 26 2011 17:05 GMT
#87
On March 26 2011 08:11 noobinator wrote:
Show nested quote +
On March 24 2011 11:18 greenday5494 wrote:
can someone take a look @ this replay? I far out-macord him, but i still lost horribly. please help

[url blocked]

This is a thread in which the OP tells you how you should be analyzing your replays, not a thread for throwing out your replays and telling people to analyze it for you.

Yeah. I realized that. Get the stick out of your ass buddy.

User was banned for this post.
iChau
Profile Joined December 2010
United States1210 Posts
March 27 2011 15:36 GMT
#88
On March 27 2011 02:05 greenday5494 wrote:
Show nested quote +
On March 26 2011 08:11 noobinator wrote:
On March 24 2011 11:18 greenday5494 wrote:
can someone take a look @ this replay? I far out-macord him, but i still lost horribly. please help

[url blocked]

This is a thread in which the OP tells you how you should be analyzing your replays, not a thread for throwing out your replays and telling people to analyze it for you.

Yeah. I realized that. Get the stick out of your ass buddy.


I love how you insulted him despite the fact that he corrected you politely.
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
Gamer McBaggin
Profile Joined April 2011
United States14 Posts
April 03 2011 22:36 GMT
#89
Thanks for this write up. I think this will really help me find out where I go wrong next time.
I’m sobbing! I’m being ignored! I’m being held tightly! My heart is beating quickly! I’m being squashed! I’m feeling emotional!
The Touch
Profile Joined September 2010
United Kingdom667 Posts
April 03 2011 23:38 GMT
#90
Awesome awesome thread.
You Got The Touch
VAGZ
Profile Joined September 2010
574 Posts
Last Edited: 2011-04-06 00:02:21
April 06 2011 00:00 GMT
#91
I didn't really understand this part:

Protoss vs Zerg - Since Zerg have non-linear growth, an even worker count is roughly number of Probes +- 3 = Number of Drones.
Zerg vs Terran - An even worker count is roughly number of SCVs + 4 per mule = Number of Drones +- 3


It's the +- 3 thing that confuses me :S

Can anyone explain little more in detail what is meant with that? English is not my native language nor am i very good at maths so...

Really great thread over all though, certainly gave me another perspective of viewing replays.
xBTx
Profile Blog Joined July 2007
Canada542 Posts
April 07 2011 06:25 GMT
#92
Super helpful!

Infinity21 has written an excellent guide on how to design and refine your builds (coming soon!)


how soon O.O
stuffing feathers up your butt doesnt make you a chicken
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
Last Edited: 2011-04-08 04:26:14
April 07 2011 06:29 GMT
#93
On April 07 2011 15:25 xBTx wrote:
Super helpful!

Show nested quote +
Infinity21 has written an excellent guide on how to design and refine your builds (coming soon!)


how soon O.O

I posted it a while ago lol
http://www.teamliquid.net/forum/viewmessage.php?topic_id=202592

If a mod could edit it in, that'd be great.

edit: <3 kennigit
Official Entusman #21
KirillTaylor
Profile Joined April 2011
Israel1 Post
April 08 2011 10:11 GMT
#94
Wow, superb article there, Plexa. I've found many faults in my gameplay just from reading this (unable to watch replays at work :/). Thanks.
"Ironically, you're not the one lagging"
xBTx
Profile Blog Joined July 2007
Canada542 Posts
April 08 2011 16:19 GMT
#95
On April 07 2011 15:29 infinity21 wrote:
Show nested quote +
On April 07 2011 15:25 xBTx wrote:
Super helpful!

Infinity21 has written an excellent guide on how to design and refine your builds (coming soon!)


how soon O.O

I posted it a while ago lol
http://www.teamliquid.net/forum/viewmessage.php?topic_id=202592

If a mod could edit it in, that'd be great.

edit: <3 kennigit


Thank you very much for this. I read your guide on playing at an advantage vs. disadvantage and enjoyed it very much. This second guide seems excellent as well
stuffing feathers up your butt doesnt make you a chicken
VAGZ
Profile Joined September 2010
574 Posts
Last Edited: 2011-04-12 20:01:41
April 12 2011 20:00 GMT
#96
On April 06 2011 09:00 VAGZ wrote:
I didn't really understand this part:

Show nested quote +
Protoss vs Zerg - Since Zerg have non-linear growth, an even worker count is roughly number of Probes +- 3 = Number of Drones.
Zerg vs Terran - An even worker count is roughly number of SCVs + 4 per mule = Number of Drones +- 3


It's the +- 3 thing that confuses me :S

Can anyone explain little more in detail what is meant with that? English is not my native language nor am i very good at maths so...

Really great thread over all though, certainly gave me another perspective of viewing replays.


Can nobody explain this? please
Indrium
Profile Joined November 2010
United States2236 Posts
Last Edited: 2011-04-12 20:17:46
April 12 2011 20:16 GMT
#97
Wait, why is this unstickied?

On April 13 2011 05:00 VAGZ wrote:
Show nested quote +
On April 06 2011 09:00 VAGZ wrote:
I didn't really understand this part:

Protoss vs Zerg - Since Zerg have non-linear growth, an even worker count is roughly number of Probes +- 3 = Number of Drones.
Zerg vs Terran - An even worker count is roughly number of SCVs + 4 per mule = Number of Drones +- 3


It's the +- 3 thing that confuses me :S

Can anyone explain little more in detail what is meant with that? English is not my native language nor am i very good at maths so...

Really great thread over all though, certainly gave me another perspective of viewing replays.


Can nobody explain this? please



What it means is that if you are within 3 workers above or below Zerg, you have an even economy. Zerg workers spawn at uneven rates, because they'll make none for a few minutes then make 14. (As an example.) So that margin of 3 above or below is a good gauge for the evenness of economies.

Never mind about the sticky bit, I see it's in one of them.
Flowne
Profile Blog Joined December 2010
Netherlands71 Posts
April 12 2011 20:40 GMT
#98
Great great post! I've been struggling with this problem alot. I'm a pretty low player (Plat) and in this stage key timing and improving is really necessarily. Mainly when I watch my own replays I can't really judge hard since I don't know where to look at mainly.

But not from now on since you helped me :D Thanks alot ^^ <3
VAGZ
Profile Joined September 2010
574 Posts
Last Edited: 2011-04-12 20:53:49
April 12 2011 20:51 GMT
#99
On April 13 2011 05:16 Indrium wrote:
Wait, why is this unstickied?

Show nested quote +
On April 13 2011 05:00 VAGZ wrote:
On April 06 2011 09:00 VAGZ wrote:
I didn't really understand this part:

Protoss vs Zerg - Since Zerg have non-linear growth, an even worker count is roughly number of Probes +- 3 = Number of Drones.
Zerg vs Terran - An even worker count is roughly number of SCVs + 4 per mule = Number of Drones +- 3


It's the +- 3 thing that confuses me :S

Can anyone explain little more in detail what is meant with that? English is not my native language nor am i very good at maths so...

Really great thread over all though, certainly gave me another perspective of viewing replays.


Can nobody explain this? please



What it means is that if you are within 3 workers above or below Zerg, you have an even economy. Zerg workers spawn at uneven rates, because they'll make none for a few minutes then make 14. (As an example.) So that margin of 3 above or below is a good gauge for the evenness of economies.

Never mind about the sticky bit, I see it's in one of them.


Oh okay, so it was that simple. Now I understand. Thank you for the clarification
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
October 09 2011 10:57 GMT
#100
Now in Chinese!
http://forum.gamer.com.tw/C.php?bsn=03037&snA=30398&tnum=1

Thanks to Puffstuff
Administrator~ Spirit will set you free ~
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