Simple Questions Simple Answers - Page 271
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Mozdk
Denmark6989 Posts
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BlackBlood
Australia22 Posts
On July 18 2011 08:00 BlackBlood wrote: Hi Guys, Jus a question, when you press backspace for zerg, will your camera go to the nearest hatch? or will it go according to the order of hatch built? example: 1xBackspace = main hatch 2XBackspace = natural hatch etc can you arrange the sequence of the hatch it will show? Follow up guys. anyone? | ||
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Numy
South Africa35471 Posts
On July 18 2011 08:51 Kiaro wrote: Is it possible to kite roaches with marines that have stim? It is more beneficial to get +1 armor or attack for marines against pure zerglings? Who wins, a stimmed marine or a marine with combat shields? What is the most consistent and reliable cheese for terran? You can kite them but I don't really see any application for it. By the time you have stim he should be off pure roaches... +1 attack is generally better if you have medivacs. Just keep marines in a ball and surface area for lings will be minimal. Although again I don't see a purpose for this. Pure ling isn't something you see. Generally see ling with mass ups and infestors. Then it doesn't really matter which one you get. You need both. Not sure, believe it's stimmed marine though but could be wrong. No such thing as consistent reliable cheese. | ||
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Numy
South Africa35471 Posts
I believe it's the order of the group. Not sure how SC2 groups though. Sure you can go test it out and tell us the results. | ||
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Numy
South Africa35471 Posts
On July 18 2011 09:40 Mozdk wrote: What is PTR? Public test realm. It's where things get tested publicly before being implemented. | ||
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Numy
South Africa35471 Posts
On July 18 2011 07:49 Dalguno wrote: Is there a program that will say something like "APM low, APM good" when those things are happening, that isn't against the ToS? http://www.teamliquid.net/forum/viewmessage.php?topic_id=124689 Has an apm alert and a whole bunch of other cool replay features. | ||
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bankai
362 Posts
1) If P opens 3 gate sentry expand generally behind or even in economy with a Zerg who opens speedling expand (i.e. 14pool/13gas, 21-22hatch)? That is assuming the zerg just drones most of the time. 2) With the 'standard' 3 gate sentry expand build, how do you pressure zerg before u put ur expansion down? I understand that this build results in 1zealot, 1 stalker, 3-4sentries by the time u put down the Nexus....are we suppose to pressure Zerg with the 1zealot/1stalker?? How come I see a lot of pros these days not even put any pressure if they open 1-3gate sentry expand?? | ||
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1handsomE
United States199 Posts
2) What is the best way to handle building probes on multiple bases? | ||
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bankai
362 Posts
On July 18 2011 11:23 giglz wrote: 1) Is it possible to clear a hotkey I have set up? (as in I have a probe set to 2, want to have nothing set to 2) 2) What is the best way to handle building probes on multiple bases? Not sure about Q1 but for Q2, what I do assign a hotkey for all my Nexus's (e.g. 2) then if I want to build probes at all bases, I simply go 2eeee ('e' being the probe shortcut). On multiple bases, you want to make sure that as they mine out, you set the rally point to your newer bases. | ||
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Catchafire2000
United States227 Posts
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Zedders
Canada450 Posts
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Dalguno
United States2446 Posts
On July 18 2011 12:53 Zedders wrote: when does the new ladder reset? 26th. | ||
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Tossup
United States208 Posts
On July 18 2011 07:52 Anihc wrote: Charge is not a guaranteed hit. Concussive shells will slow down charging zealots mid charge. this is false. A charging zealot stays charging as long as the spell is active. | ||
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Tossup
United States208 Posts
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AustinCM
Canada275 Posts
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rsvp
United States2266 Posts
On July 18 2011 14:09 Tossup wrote: this is false. A charging zealot stays charging as long as the spell is active. Sorry if I wasn't clear. The charge is not cancelled, but the zealot still ends up moving slower. Both charge and concussive shells are essentially just speed multipliers. I believe charge is 2.2 and shells are 0.5. I don't know if the end result is 1.7, or 1.1. | ||
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Probe1
United States17920 Posts
On July 18 2011 14:10 Tossup wrote: In PvT in a MMM ball vs stalker zealot sentry archon composition, is it better to make stalkers focus the medivacs rather than the bio units or is it better to 1a and forcefield? It would be better to save two high templar and feedback the medivacs then make them into the final archon. | ||
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Dalguno
United States2446 Posts
On July 18 2011 07:49 Dalguno wrote: Is there a program that will say something like "APM low, APM good" when those things are happening, that isn't against the ToS? Reposting because I really want to know. Something like Chaos Manager or that BW thing? | ||
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Probe1
United States17920 Posts
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Dalguno
United States2446 Posts
On July 18 2011 15:21 Dalguno wrote: Reposting because I really want to know. Something like Chaos Manager or that BW thing? + Show Spoiler + I just scared myself by reading my own post. Saw somebody had posted in this thread after me, and went to check their response. Looked at mine (but didn't realize it was mine) and read "reposting" as "reporting" and thought somebody was reporting me for something or other. I need to go to bed. | ||
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