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On July 17 2011 23:52 SomeONEx wrote:Show nested quote +On July 17 2011 23:36 Rykros wrote:On July 17 2011 23:29 SomeONEx wrote:On July 17 2011 23:28 Rykros wrote: is there any way to stop 6 pool on taldarim if i go pylon forge ... im masters protoss but i dunno what to do .... it was even cross position , the lings definitely come b4 cannon and he just made one drone after pool then non stop lings ... if every zerg starts doing 6 pool on taldarim while every protoss going for forge FE . then what to do???? Check HuK vs Moon on Tal'darim from Dreamhack. the taldarim altar version that was used has a smaller ramp at natural compared to ladder version ( tbh and literally he blocked it off with a forge gateway and a pylon , u cant do that in laddder version) ( i checked it u need one more structure in ladder version which means u can never block it off even if u scout it.) and it was close position so huk scouted pool b4 it even finished ........ if we get cross or maybe even we scout last then what..... ? Then you're pretty much screwed. Luck sucks sometimes.
so i asked ducloadwhitera here is what he says ''You: any way to stop 6 pool on taldarim if we go forge FE ladder version? plz DuckloadRa: pylon near nexus and canon''
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On July 17 2011 23:55 Rykros wrote:Show nested quote +On July 17 2011 23:52 SomeONEx wrote:On July 17 2011 23:36 Rykros wrote:On July 17 2011 23:29 SomeONEx wrote:On July 17 2011 23:28 Rykros wrote: is there any way to stop 6 pool on taldarim if i go pylon forge ... im masters protoss but i dunno what to do .... it was even cross position , the lings definitely come b4 cannon and he just made one drone after pool then non stop lings ... if every zerg starts doing 6 pool on taldarim while every protoss going for forge FE . then what to do???? Check HuK vs Moon on Tal'darim from Dreamhack. the taldarim altar version that was used has a smaller ramp at natural compared to ladder version ( tbh and literally he blocked it off with a forge gateway and a pylon , u cant do that in laddder version) ( i checked it u need one more structure in ladder version which means u can never block it off even if u scout it.) and it was close position so huk scouted pool b4 it even finished ........ if we get cross or maybe even we scout last then what..... ? Then you're pretty much screwed. Luck sucks sometimes. so i asked ducloadwhitera here is what he says ''You: any way to stop 6 pool on taldarim if we go forge FE ladder version? plz DuckloadRa: pylon near nexus and canon'' yea, you basically have to give up your forge/gate if you don't scout the 6pool in time on taldarim. defend with probes, throw a pylon beside your nexus, start a cannon asap and hold off with probes is all you can do. remember he only has like ~8 drones -.-' just do your best to hold your main and simcity
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On July 17 2011 23:44 Marsupian wrote:Show nested quote +On July 17 2011 23:09 AustinCM wrote: Is there any high master Zergs who would be willing to look at a compilation of about 5 ZvZs and try to tell me what's wrong with my ZvZ? In a thread ofcourse.
Also while I'm here, when can I transition to roaches in ZvZ off a speedling expand? vs either another sling exand or a fast expand, how many drones do i need and what not? also when should i go banelings in zvz off a sling expand and when shouldn't I? Just make a help thread and see if you get responses. If a ZvZ stabalizes there comes a point where you have to switch to roaches (or a ton of spines and mutas but that's more gimmicky imo). If you feel your safe and the opponent can't break your defense it's a good point to tech to roaches. If the opponent has switched to roaches and you can't break him anymore with speedlings you have to tech to roaches as well. note: On some maps like Taldarim it's more difficult to defend runby's with roaches so I don't know how it would work on that map. Maybe you can make a wall with evo chamber/roach warren to be safe. Far to vague I know all of that but specific things, do I cut lings at a certain point, do i squeeze drones out between lings until i have enough drones to support roaches? and you completely ignored my baneling question
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For the 11pool/18hatch is it pool first or overlord first on 11? Is there a noticeable difference in either one?
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Blazinghand
United States25558 Posts
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On July 18 2011 00:02 tuestresfat wrote:Show nested quote +On July 17 2011 23:55 Rykros wrote:On July 17 2011 23:52 SomeONEx wrote:On July 17 2011 23:36 Rykros wrote:On July 17 2011 23:29 SomeONEx wrote:On July 17 2011 23:28 Rykros wrote: is there any way to stop 6 pool on taldarim if i go pylon forge ... im masters protoss but i dunno what to do .... it was even cross position , the lings definitely come b4 cannon and he just made one drone after pool then non stop lings ... if every zerg starts doing 6 pool on taldarim while every protoss going for forge FE . then what to do???? Check HuK vs Moon on Tal'darim from Dreamhack. the taldarim altar version that was used has a smaller ramp at natural compared to ladder version ( tbh and literally he blocked it off with a forge gateway and a pylon , u cant do that in laddder version) ( i checked it u need one more structure in ladder version which means u can never block it off even if u scout it.) and it was close position so huk scouted pool b4 it even finished ........ if we get cross or maybe even we scout last then what..... ? Then you're pretty much screwed. Luck sucks sometimes. so i asked ducloadwhitera here is what he says ''You: any way to stop 6 pool on taldarim if we go forge FE ladder version? plz DuckloadRa: pylon near nexus and canon'' yea, you basically have to give up your forge/gate if you don't scout the 6pool in time on taldarim. defend with probes, throw a pylon beside your nexus, start a cannon asap and hold off with probes is all you can do. remember he only has like ~8 drones -.-' just do your best to hold your main and simcity Yea, I remember watching colRSVP (grandmaster) hold off a 6pool on Tal'darim. He basically put a pylon on the corner of the mineral line and then built a cannon like, right next to the Nexus. While he eventually won the game because he was able to sim-city successfully and zerg tried a proxy hatch, idk whatwould happen if z tried to drone hard + expo behind his initial six lings.
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United Kingdom1381 Posts
In the TL Open #19 semi final game, ZeNEXHack constantly pulled his MULE away from the mineral line just before they expired to save 30 minerals from being wasted.
Is it actually worth doing this as opposed to just muling the close mineral patches?
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On July 18 2011 03:17 iHirO wrote: In the TL Open #19 semi final game, ZeNEXHack constantly pulled his MULE away from the mineral line just before they expired to save 30 minerals from being wasted.
Is it actually worth doing this as opposed to just muling the close mineral patches?
Theoretically, obviously the way he does it is better. Practically, spending APM and awareness and focus on that as opposed to other stuff seems pretty silly to me...
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On July 18 2011 03:49 Tryxtira wrote:Show nested quote +On July 18 2011 03:17 iHirO wrote: In the TL Open #19 semi final game, ZeNEXHack constantly pulled his MULE away from the mineral line just before they expired to save 30 minerals from being wasted.
Is it actually worth doing this as opposed to just muling the close mineral patches? Theoretically, obviously the way he does it is better. Practically, spending APM and awareness and focus on that as opposed to other stuff seems pretty silly to me... Actually this is the right thing to do. It's just a matter of skill if he's capable of multi-tasking while doing that
Btw 1 simple question: Are the ladders locked for newcomers too? I created a sc2 acc recently and I played my placement matches but I got stuck at "Play a match to get placed in Season 2". Afaik the season now is season 2 and the new one to come at 28th of July is Season 3. So is this a bug or it's on purpose made so ?
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Ok my question: Do Archons AOE?
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On July 18 2011 05:22 Moxi wrote: Ok my question: Do Archons AOE?
Yes Archons do AOE damage
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On July 17 2011 21:57 Spam4119 wrote: I have a question... No idea if it has been answered (I don't want to dig through 269 pages of posts, but from what I have seen it hasn't).
But does concussive shells slow down charging zealots mid charge? Like if concussive shell hits before the zealot charges, will the charge itself be slower? What about if it hits while the zealot is in the middle of the charge? Will the zealot suddenly slow down a little?
I Believe charge is a guaranteed hit, once initiated it acts out no matter what
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Is there a program that will say something like "APM low, APM good" when those things are happening, that isn't against the ToS?
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On July 18 2011 06:03 Intricate1 wrote:Show nested quote +On July 17 2011 21:57 Spam4119 wrote: I have a question... No idea if it has been answered (I don't want to dig through 269 pages of posts, but from what I have seen it hasn't).
But does concussive shells slow down charging zealots mid charge? Like if concussive shell hits before the zealot charges, will the charge itself be slower? What about if it hits while the zealot is in the middle of the charge? Will the zealot suddenly slow down a little? I Believe charge is a guaranteed hit, once initiated it acts out no matter what
Charge is not a guaranteed hit. Concussive shells will slow down charging zealots mid charge.
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Hi Guys,
Jus a question, when you press backspace for zerg, will your camera go to the nearest hatch? or will it go according to the order of hatch built?
example: 1xBackspace = main hatch 2XBackspace = natural hatch etc
can you arrange the sequence of the hatch it will show?
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In some games, I've seen a group of transports simultaneously begin unloading while moving. I know that clicking Unload All on the transport itself allows one transport to do this, but is there a way to give this command to an entire selection without shift clicking each one?
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Is it possible to kite roaches with marines that have stim?
It is more beneficial to get +1 armor or attack for marines against pure zerglings?
Who wins, a stimmed marine or a marine with combat shields?
What is the most consistent and reliable cheese for terran?
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Hi TL
I just read that season 3 is comming up. Does anyone know that if there will be a change in the map pool again? I'd like to practice the maps before season 3 starts, if at all possible...
Ty
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On July 18 2011 09:32 Mozdk wrote: Hi TL
I just read that season 3 is comming up. Does anyone know that if there will be a change in the map pool again? I'd like to practice the maps before season 3 starts, if at all possible...
Ty
Yes, there are new maps. I think they are on the PTRs now. http://us.battle.net/sc2/en/blog/2943356
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On July 18 2011 08:51 Kiaro wrote: Is it possible to kite roaches with marines that have stim?
What is the most consistent and reliable cheese for terran?
Yes. Marines have greater range.
Probably the most subjective of your questions..... I'd say proxy 2 rax.
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