• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:56
CET 04:56
KST 12:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.173Evil Geniuses - shutting down19ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League91
StarCraft 2
General
Evil Geniuses - shutting down Weekly Cups (October 19-25): Clem triples first in 5.0.17 REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Do we even care about balance? Starcraft player cRuZa Passed away. SCHNAIL now supports Remastered BW General Discussion
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine The Chess Thread European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11060 users

Biggest problem with Zerg

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
Orion-TF
Profile Joined April 2010
Sweden114 Posts
August 28 2010 00:40 GMT
#1
Is that they can't make workers simultaneously as they make army units as terran and protoss can. We have not larva enough even with 3 hatcheries. In stressful times where the enemy push hard and harass, Z needs to make more drones and army units at the same time. The money go up high and the larvae go down low.
I had 1000 minerals and no larvae and no gas because I was making hydras etc and my opponent had like 44 workers as protoss. He kept attacking with proxy pylon and I had to make units. And his income got higher because he made workers at the same time. With my 3 hatcheries i could not support more drones because of low larvae count... I was using queens as usual.

What is this? am I doing something terribly wrong here? This is a weird inbalance imo.

Replay is here if u want.
[url blocked]

|SC2 Mapmaker|
Mr.Minionman
Profile Joined April 2010
United States164 Posts
August 28 2010 00:41 GMT
#2
lol no. though, tbh, balancing them is a problem, but #of larva is not.
Orion-TF
Profile Joined April 2010
Sweden114 Posts
Last Edited: 2010-08-28 00:43:47
August 28 2010 00:43 GMT
#3
On August 28 2010 09:41 Mr.Minionman wrote:
lol no. though, tbh, balancing them is a problem, but #of larva is not.


So tell me what is wrong with it? Why was I unable to produce workers at the same rate as the protoss?
|SC2 Mapmaker|
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
August 28 2010 00:47 GMT
#4
Thats the macro mechnics of Zerg. Skill in Z revolves around knowing when to drone and when to build army.

That is something the opponent has to exploit, to keep pressure up constantly to foce him to make army instead of drones. Otherwise he would be outmacroed by the Z VEEEEEERRRRYYYY easly.
England will fight to the last American
PH
Profile Blog Joined June 2008
United States6173 Posts
August 28 2010 00:50 GMT
#5
This has been the biggest challenge in learning Z since BW. Z can pump out the most units at the highest rate since they're not capped by build time, but by larva spawn duration (which is the same whether you're building an ultralisk or a zergling).

You need to learn the proper timings for every matchup when you can sneak drones instead of units. If you're deficit that many, that means you're making too many combat units and not enough drones. More drones now means more combat units later. More combat units now means surviving the next attack, but less drones later.

This is Z. It's how it's always been.
Hello
equiNOX-LWF
Profile Joined August 2010
44 Posts
August 28 2010 00:50 GMT
#6
I find that if you're simple suspecting an opponent attack but not sure and you, for whatever reason, dont scout him, you can probably get away with building a few drones and using the rest on your army.

Another thing i find useful to help is say you're producing roaches and you hit 25/26 supply with your ovie half done. Instead of saving that larvae just max yourself by producing a drone.

However i do agree that playing zerg is more demanding in terms of judgement of when to drone/ when to build army.
Jeffbelittle
Profile Joined August 2010
United States468 Posts
August 28 2010 00:55 GMT
#7
You can't make them both well at the same time, but you can make 7 drones at a time per hatchery, equating to a strong economy, and then later make say 7 hydras per hatchery in a meer 33 seconds.
Orion-TF
Profile Joined April 2010
Sweden114 Posts
August 28 2010 01:08 GMT
#8
I made 3 hatch in main noe and could supporst all i wanted.... hmpf
|SC2 Mapmaker|
swymaboi
Profile Joined September 2009
Canada85 Posts
August 28 2010 01:09 GMT
#9
sorry didn't look at the replay yet but wanted to answer the question

As most TLer have said...it's a skill to know when to macro your army or your drones...what i've notice from playing/ watching reps is that it whatever you choose is dependent on what you scout.
If your opps are expanding/turtling/teching, then power drones....if they're going to be aggressive then increase your army size

i know it's not as simple as that but that's the most basic way to know when to drone up or not
Part of learning Zerg is knowing how many units is enough to deflect an attack or to go for a push..it's something that comes intuitively to zerg players....once you figure out how many units oyu need to defend with then you can drone up

Also it's not the matter of being imba....actually it's imba in the favor of Zerg actually....do you konw how quickly you can saturate an expansion with a queen there? or rebuild your army?

It takes Terrans for ever to replenish their units that require the tech lab
And P units can replenish quickly depending on the number of gateways...then there's the cool down
For Zerg, lose your army? just remake it all at once...


ZvZ? no, it is JvZ
RavenNevermore
Profile Joined July 2010
Canada66 Posts
August 28 2010 01:09 GMT
#10
I watched your replay. You blamed the need to make drones with your larvae, but the biggest problem with your play is that so many of your larvae and minerals went unspent. From the 6 minute mark towards the end of the game you had a large mineral buildup, and you also at numerous times had quite a larvae buildup, and weren't supply blocked. Watch over that replay, but don't watch the battles, watch your own base, your mineral, supply and larvae count. You will be shocked at how many opportunities to make huge amounts of drones went unspent.
Orion-TF
Profile Joined April 2010
Sweden114 Posts
August 28 2010 01:10 GMT
#11
On August 28 2010 09:55 Jeffbelittle wrote:
You can't make them both well at the same time, but you can make 7 drones at a time per hatchery, equating to a strong economy, and then later make say 7 hydras per hatchery in a meer 33 seconds.


Oh aren't you a mind cracker, I did not know that.
|SC2 Mapmaker|
Orion-TF
Profile Joined April 2010
Sweden114 Posts
August 28 2010 01:15 GMT
#12
On August 28 2010 10:09 swymaboi wrote:
sorry didn't look at the replay yet but wanted to answer the question

As most TLer have said...it's a skill to know when to macro your army or your drones...what i've notice from playing/ watching reps is that it whatever you choose is dependent on what you scout.
If your opps are expanding/turtling/teching, then power drones....if they're going to be aggressive then increase your army size

i know it's not as simple as that but that's the most basic way to know when to drone up or not
Part of learning Zerg is knowing how many units is enough to deflect an attack or to go for a push..it's something that comes intuitively to zerg players....once you figure out how many units oyu need to defend with then you can drone up

Also it's not the matter of being imba....actually it's imba in the favor of Zerg actually....do you konw how quickly you can saturate an expansion with a queen there? or rebuild your army?

It takes Terrans for ever to replenish their units that require the tech lab
And P units can replenish quickly depending on the number of gateways...then there's the cool down
For Zerg, lose your army? just remake it all at once...




For P - just remake all your army at the enemy base Yeahoo! ^^
Nah but seriously, I know most things about zerg, but there is still quiet a lot to learn as it is for sure the hardest race to master.
|SC2 Mapmaker|
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2010-08-28 01:28:45
August 28 2010 01:25 GMT
#13
This isn't the biggest problem with zerg. It's quite possibly the best thing about them. It's a unique racial concept and the only thing keeps zerg fun for me nowadays

It's a great feeling to drone perfectly until the last moment, just barely hold off a push, and then overrun someone a few minutes later with egregious macro and A+move.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Jayme
Profile Blog Joined February 2009
United States5866 Posts
August 28 2010 01:30 GMT
#14
Lets complain about one of the few things left that make zerg the zerg.

Theyve lost just about everything else after all
Python is garbage, number 1 advocate of getting rid of it.
greycubed
Profile Joined May 2010
United States615 Posts
August 28 2010 01:33 GMT
#15
On August 28 2010 10:25 Tsagacity wrote:
This isn't the biggest problem with zerg. It's quite possibly the best thing about them.
This.

OP needs to play a different race.
http://i.imgur.com/N3ujB.png
Orion-TF
Profile Joined April 2010
Sweden114 Posts
August 28 2010 01:37 GMT
#16
On August 28 2010 10:33 wrgrbl wrote:
Show nested quote +
On August 28 2010 10:25 Tsagacity wrote:
This isn't the biggest problem with zerg. It's quite possibly the best thing about them.
This.

OP needs to play a different race.


Or learn zerg? you need to play with you little winky OR a different one.
Give some informative answers and stop being a muppet.
|SC2 Mapmaker|
Orion-TF
Profile Joined April 2010
Sweden114 Posts
August 28 2010 01:44 GMT
#17
Sorry if I act angry^^ but I have lost so many games in a row now, and I always played zerg since beta. was in platinum in beta but now it seems like I suck.

Anyway it's no doubt that they are hard to play, but also the nicest race to play imo. And I know zerg has good macro but is these games I played I was just chocked and still am. Lately is seems like having 2 hatch in 1st base is great :D if u have 40+ drones and build lots of lings and transition to ultra against T.
|SC2 Mapmaker|
PH
Profile Blog Joined June 2008
United States6173 Posts
August 28 2010 02:12 GMT
#18
On August 28 2010 10:37 Orion-TF wrote:
Show nested quote +
On August 28 2010 10:33 wrgrbl wrote:
On August 28 2010 10:25 Tsagacity wrote:
This isn't the biggest problem with zerg. It's quite possibly the best thing about them.
This.

OP needs to play a different race.


Or learn zerg? you need to play with you little winky OR a different one.
Give some informative answers and stop being a muppet.

We've told you all you need to know. You've more or less ignored all the "informative answers". It seems to me like you're fishing for someone to say what you want to hear. You're not going to.

Learn and understand Z's macro style or change races. It's that simple.
Hello
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
August 28 2010 02:19 GMT
#19
Honestly sir, if you think you know "most things" about zerg, but if you dont clearly understand the concept of powering drones during critical safe periods/knowing exactly when to build other units you really dont know anything.

Did you even play starcraft BW?
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
TaiYang
Profile Blog Joined August 2010
Canada128 Posts
August 28 2010 02:23 GMT
#20
On August 28 2010 09:40 Orion-TF wrote:
Is that they can't make workers simultaneously as they make army units as terran and protoss can. We have not larva enough even with 3 hatcheries. In stressful times where the enemy push hard and harass, Z needs to make more drones and army units at the same time. The money go up high and the larvae go down low.
I had 1000 minerals and no larvae and no gas because I was making hydras etc and my opponent had like 44 workers as protoss. He kept attacking with proxy pylon and I had to make units. And his income got higher because he made workers at the same time. With my 3 hatcheries i could not support more drones because of low larvae count... I was using queens as usual.

What is this? am I doing something terribly wrong here? This is a weird inbalance imo.

Replay is here if u want.
[url blocked]



It worked in BW and it works now. So calm down and leave your theories behind.
...but the parasites say NO!
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 224
ViBE140
Nina 44
StarCraft: Brood War
Rain 2371
GuemChi 1197
ProTech184
Aegong 42
yabsab 18
Force[name] 5
Dota 2
monkeys_forever838
NeuroSwarm210
LuMiX1
League of Legends
Doublelift3683
JimRising 643
Counter-Strike
Coldzera 761
taco 504
Super Smash Bros
hungrybox1068
Other Games
summit1g8954
PiGStarcraft286
C9.Mang0241
Organizations
Other Games
gamesdonequick1000
[ Show 13 non-featured ]
StarCraft 2
• practicex 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo750
• Rush236
Other Games
• Shiphtur418
Upcoming Events
KCM Race Survival
6h 5m
IntoTheTV X SOOP
7h 5m
SHIN vs GuMiho
Clem vs Classic
OSC
18h 5m
WardiTV Invitational
1d 8h
GSL
1d 8h
Epic.LAN
1d 9h
Replay Cast
1d 19h
Sparkling Tuna Cup
2 days
Epic.LAN
2 days
AI Arena Tournament
2 days
[ Show More ]
Yamato Cup
3 days
Map Test Tournament
3 days
WardiTV Weekly
4 days
Replay Cast
4 days
Rogue vs Classic
Patches Events
5 days
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.