• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:51
CEST 17:51
KST 00:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th153Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
High level ptr replays? where can I find them? StarCraft II 5.0.16 PTR Patch Notes may 26th Team Liquid Map Contest #22: Results and Winners TL Poll: How do you feel about the 5.0.16 PTR balance changes? TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser The Korean Terminology Thread
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6516 users

[G] 1 Void 3 Phoenix Dual Stargate (PvZ)

Forum Index > StarCraft 2 Strategy
Post a Reply
Atrensis
Profile Joined August 2010
Spain7 Posts
August 14 2010 00:18 GMT
#1
WHAT IS THIS GUIDE ABOUT?
You've all probably heard of the Nony Phoenix rush. I started using it, and really liked how it worked out. However, I noticed that although I could harass very well, it would quickly die off against a good defense. Sure, it did damage but it lacked crippling potential because of no air-to-ground capabilities.
Void ray rushes, on the other hand, DO have crippling potential, but we all know how fragile Void Rays can be. So I decide to try to mix both strategies out. But first, I had to check if they could really be as deadly as I hoped. So I made a few quick tests.

1 Void Ray and 3 Phoenixes can kill, assuming appropiate micro from both parts and 100 energy on the Phoenixes
-4 Hydras/queens (any 4 of these, it doesn't matter what mix)
-7 Mutas
-7marines (relevant if anyone is brave/silly enough to try this vs Terran).

I played a few games with this build, winning some and losing some, then went off to try and tweak the build in YABOT. I had several restrictions in mind.
-I would scout at 9. I want to check if they way is clear to go on with this build, as a few things can ruin your day (more on this later).
-I would wall off. This means that the probes would be off mining a bit more than if you built tightly.
-I would quickly get 2 Zealots and a Stalker. I really want to hold off any early attack, so I would not only get them, but I would Chronoboost all three. If you feel safe with just one zealot you can skip the second one and get two more probes, but I REALLY like my two Zealots. In other words, the more defenses you get, the later you'll finish this build.



WHAT IS THIS BUILD GOOD AND BAD AGAINST?

Any attack that you would consider a "rush" (starting at 6-pool) will put you against the ropes. If your wall-off with 2 Zealots and a Stalker can't contain the enemy attack, you'll have to divert your attention away from the build and get some defense up. I've also lost a game against a quick Zergling/Nydus rush, in a big map when my Void Ray was halfway across the map. The zerg didn't get to see my Stargates either, so I guess that's just something that happens.
On the other hand, if the Zerg tries to early expand, or try to tech up, this build will be very effective.
Of course, the map also matters. If the map has a short flight distance then you'll have a clear advantage. Also, if your opponent spawns close to you in a 4-player map it'll be more effective. In 4 player maps zerg are less inclined to rush you. But in some 4-player maps the distance if the zerg spawns opposite to you will give him a lot of time to prepare against your eventual attack.
This is the reason why I say you have to scout at 9 supply. You need to know where your enemy is and what he's doing. But getting those zealots and the stalker will grant you plenty of time to decide!



BUILD ORDER

This is the build order I've perfected with YABOT (a really great tool!), and I'll include my best times for it too. Note that I'm only Gold League, so a better player will probably be able to squeeze a few more seconds out. And I went for a safe buil (2 Zealots and a Stalker) so cutting some of that will also make the build go a bit faster. I used Chronoboost on ALL my battle units, meaning I didn't have much left for probes. Again, you may vary that to fit your style.

9 - Pylon 1
12 - Gateway 1
13 - Assimilator 1
14 - Pylon 2
16 - Zealot @2:45 (also get your second Zealot either here or at 17)
18 - Cybernetics Core
18 - Assimilator 2
22 - Stalker @3:53
24 - Stargate 1 @4:12
25 - Stargate 2 @4:43
25 - Pylon 3
25 - Void Ray @5:23



[b]HOW TO PLAY THIS BUILD[B]

It is crucial that you wall off. You'll be working out of a single Gateway, so you can't let the zerg player inside your base. When scouting, look out for any cheesy rush, and if you see something like a 6-pool coming up change to another build. Just before the Zerg gets his queen or first zerglings out, you may want to leave his base. If you do, leave the probe at a Xel'naga tower to serve as an early warning against any attacks.
The beginning of the build is very generic, so feel free to morph into a 4-gate or a 3-gate Robo build if you think that'll work better against the enemy, or if you see the flight distance between your bases is too large. Since you sent out that early probe, you can also choose to get a proxy pylon for a 4-gate push. Flexibility is key!

If you do decide to continue with this build, there are several things you should note. If the flight distance is really short, you may want to get a Phoenix before the Void Ray, to have a little more energy. If the flight distance is very long, however. You can send out your Void Ray, in a path trying to avoid enemy scouting, and rally the Phoenixes to him. Just be careful to have the Phoenixes avoid Xel'naga towers and probably Overlord paths. If your are discovered, you should probably just move on WITHOUT engaging Overlords. This increases the chances that your opponent will fail to notice your attack, make sure your travel time is as short as possible. If you realise he's noticed you're attacking, feel free to have the Phoenixes attack Overlords, while not straying too far away from the Void Ray.

When fighting, there are also a few key things you should note. In the event that you find Mutas on your way, focus fire. The Void Ray should attack one muta, to charge up his attack, while the Phoenixes take other mutas down. If you encounter Anti-Air grounds forces (Queens or Hydras) pick as many of them up as you can, and KEEP THEM UP. Every second in the ground is a second they can be attacking you, so deny that DPS.
If you fight Queens and Hydras, remember that Hydras deal more damage. That means pick them up first. And always have the Void Ray target whatever AA they have first, meaning anything you couldn't pick up. So if fighting 4 queens, pick 3 of them up, and fire on the one left on the ground.



WHAT IF I'M ATTACKED?

If an attack comes to your base before you move out, ask youself a simple question: can you hold it off? If not, have your Void Ray and Phoenixes support the battle. If you CAN hold off the attack, try to move out unseen.



HOW TO ACT AFTER THIS BUILD

After getting the Void Ray and 3 Phoenixes, you'll have several options:
-Get more air units: this will allow you to put the nail on the coffin of your opponent. You don't want more than 6-7 Phoenixes however, and remember Void Rays will take a long time to reinforce your army, specially if the flight is long. This can allow you to win the game then and there. Make sure to take out any AA you see, and save your Phoenix energy to pick up any AA units that the zerg creates. Your Void Ray can kill off drones if you want to play it safe. However, you may be able to bring down their tech buildings, and maybe even the Lair/Hatchery, meaning you'll only have to defend your base to win.
-You can expand: specially in the case of the enemy having lost an army of roaches in transit, you won't have to fear a counter-attack.
-You can get a Gateway or two and THEN expand. This is the safe route. It will give the enemy counter-attack time to get to your base, and once you ward it off you can exoand safely, and make sure you have a grounds army to back it up.

After you expand, note tha you'll have air superiority and map control. The zerg will probably have to get Hydralisks, so plan accordingly. I've tried getting a Fleet Beacon (or fleet BACON) and teching up to Carriers, but they're just so slow. I strongly recommend you get more Gateways, research Warp, and go for Twilight Council and possibly Templar Archives. This will allow you to get a Zealot/Stalker army with air support. And High Templars with Storm are great against Hydralisks!
Take advantage of your map control and try to secure a third expansion. Use your air force to try to keep the zerg contained, but be careful with Hydralisks on creep.
phil.ipp
Profile Joined May 2010
Austria1067 Posts
Last Edited: 2010-08-14 00:32:19
August 14 2010 00:31 GMT
#2
nice guide, i will try this :D

had good trys with zeals & voids, never thought about getting phoenixes too
Chiburi
Profile Joined July 2010
United States166 Posts
August 14 2010 01:23 GMT
#3
As a Protoss struggling with my PvZ, I'd really like to try out this build. Do you have any replay examples of this build in action?
"Though we strike at you from the shadows, do not think we lack the courage to stand in the light." ~Zeratul
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Season Finals: Group Stage 2
RotterdaM726
TaKeTV 361
IndyStarCraft 170
SteadfastSC162
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1906
uThermal 1360
RotterdaM 726
mouzHeroMarine 220
IndyStarCraft 170
SteadfastSC 162
LamboSC2 54
BRAT_OK 37
trigger 30
sc2solar 22
Classic 22
SpiritSC2 13
StarCraft: Brood War
Britney 35297
EffOrt 1443
Shuttle 1276
actioN 326
BeSt 242
Leta 128
Mind 117
hero 103
Zeus 85
ggaemo 72
[ Show more ]
Hyun 65
910 62
Barracks 51
Pusan 45
Movie 44
Rock 29
Terrorterran 22
GoRush 21
soO 19
IntoTheRainbow 17
Sacsri 14
ajuk12(nOOB) 12
NaDa 11
Dota 2
Dendi2258
syndereN503
LuMiX1
Counter-Strike
fl0m7453
Other Games
gofns42821
tarik_tv10236
singsing2821
Mlord567
B2W.Neo459
crisheroes279
Grubby277
Hui .223
SHIN 170
DeMusliM144
XaKoH 125
ArmadaUGS76
Mew2King57
KnowMe25
Trikslyr0
Organizations
Other Games
EGCTV848
BasetradeTV190
StarCraft 2
angryscii 18
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Shameless 24
• iHatsuTV 5
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 10
• FirePhoenix9
• HerbMon 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3225
Other Games
• WagamamaTV520
• Shiphtur142
Upcoming Events
BSL22 NKC (BSL vs China)
3h 9m
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
18h 9m
uThermal 2v2 Circuit
23h 9m
BSL22 NKC (BSL vs China)
1d 3h
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
1d 19h
OSC
2 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
5 days
OSC
5 days
[ Show More ]
CranKy Ducklings
5 days
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.