• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:18
CEST 07:18
KST 14:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Preview: Daunting Task26[ASL19] Ro4 Recap : The Peak15DreamHack Dallas 2025 - Info & Preview19herO wins GSL Code S Season 1 (2025)17Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6
Community News
[BSL20] RO20 Group Stage1EWC 2025 Regional Qualifiers (May 28-June 1)9Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results212025 GSL Season 2 (Qualifiers)14
StarCraft 2
General
Interview with oPZesty on Cheeseadelphia/Coaching herO wins GSL Code S Season 1 (2025) DreamHack Dallas 2025 - Info & Preview Power Rank: October 2018 Code S Season 2 (2025) - Qualifier Results
Tourneys
DreamHack Dallas 2025 EWC 2025 Regional Qualifiers (May 28-June 1) Last Chance Qualifiers for OlimoLeague 2024 Winter $5,100+ SEL Season 2 Championship (SC: Evo) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
[ASL19] Finals Preview: Daunting Task ASL 19 Tickets for foreigners [ASL19] Ro4 Recap : The Peak BGH auto balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[ASL19] Grand Finals [BSL20] RO20 Group Stage [BSL20] RO20 Group A - Sunday 20:00 CET [ASL19] Semifinal B
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12149 users

[H] 4v4 Protoss Builds

Forum Index > StarCraft 2 Strategy
Post a Reply
Dyslexia
Profile Joined July 2010
United States11 Posts
August 05 2010 11:27 GMT
#1
So I've been stuck at gold league 3v3 / 4v4 (top 3 in division, fluctuates because of stupid losses) and I can't seem to get over the barrier into platinum. I was wondering if there were any builds that I can try out to destroy enemy bases on my own with. What I've been doing lately is just mass stalker / dark templar rushes. Teammates help but sometimes they don't, and that's where I lose. Anything exotic I can try that could give me more versatility and survival when I'm attacking? I need to carry myself into platinum I guess.
Perfi
Profile Blog Joined May 2010
Poland349 Posts
August 05 2010 11:44 GMT
#2
I've found blink stalkers to be particularly effective as Protoss, gives you some of that much needed mobility. You can always transition into High or Dark templars, mass Chargelots or whatever you'd like.
Soulthirsty
Profile Joined August 2010
France4 Posts
August 05 2010 13:28 GMT
#3
I'm currently platinum, playing protoss only.

My build on 4v4 are very dependent on position (are we all alone, or grouped together), and the ability to a player next me to build a wall.
Sometime i wall to protect me and a zerg, and i explicitly ask him to focus on making units.

Some plans that use to work:
. If your initial scouting probe is not detected, it worth trying a pylon rush, but you have to warn your mates. (And pylon rush does not work well on terrans).
. When i'm really alone, i build a strong wall, even with let say 2 pylons. I focus on the idea that if i survive the first rushes, my protoss units can be very usefull in mid and late game.
. When i'm grouped with a zerg only on an island, i offer to wall us both, but ask him to make some units fast.
. Blinking stalkers are indeed a very nice unit for early/mid game. But i tend to lose when i forgot to tech further.
. When i focus on ground units, i build 2 forges, in order to upgrade attack and defense in parallel.
. A good stack of DT (10?) can really win a match .. or do absolutely no effect (terran scan with siege tanks around). I use it as an optional move, only when i have a good advance in gas.

The few things that does not work:
. Insisting on pylon rush. It often just buy some time, and allows your teammates to finish the job.
. Tech upgrade before extending. Your units need a lot of gas, and a second base is really mandatory before launching a mass production.
. As a group, being denied extensions is a slow but efficient way to lose. If opponents are tying this, you might need to secure extensions, one by one.

Dyslexia
Profile Joined July 2010
United States11 Posts
August 05 2010 22:09 GMT
#4
Sounds good thanks...

One thing though, what are your thoughts on building cannons around your mineral line vs ling / reaper rush instead of a quick stalker?
Morayfire73
Profile Joined April 2010
United States298 Posts
August 05 2010 22:40 GMT
#5
If you are in a secure position I like to go voidrays and get quick speed. If I can snipe a town hall or production facility it pretty much forces my opponents to be wary that if they ever leave their main, they will lose buildings. If they already have counter units, a good way to use them is to deny expansions to keep your team ahead economical.

Quick stalker is better then cannons in the mineral line, as having stalkers allows you to attack if needed, and protect your entire base instead of just your mineral line. But versus early lings, zealots are much better then stalkers or cannons.
[Insert witty comment here]
VonLego
Profile Joined June 2010
United States519 Posts
August 05 2010 22:47 GMT
#6
Honestly I go into every game planning to mass stalkers and do very well. My brother and I are the only two on our four player team that even play the game seriously.

Fast blink, throw up a robo bay when you have a comfortable amount of stalkers and work from there. Once in a rare while you'll want a lot of zealots, in which case you should pick up charge or forever have the slowest army in the world.
Dyslexia
Profile Joined July 2010
United States11 Posts
August 06 2010 02:19 GMT
#7
thanks guys
xbankx
Profile Joined July 2010
703 Posts
August 06 2010 02:37 GMT
#8
I block off my choke while teching to mothership. Never failed me once.
Telperion
Profile Joined May 2010
Romania39 Posts
August 06 2010 12:04 GMT
#9
My suggestion is for you to give up on trying to do soemthing by yourself and to use your allies more effective. You have several options:
> One would be to have shared control and to ask your allies to send any extra units to a specific rally point from which you can take them and go ahead attacking. This should clearly let you pack a much more effective and devastating punch o whoever you're attacking. This way you're not taking away your allies attention from what they're doing.
> Second option is to ask at least one more ally to come and assist with his army. Again, reasons are obvious - strength in numbers! But as you say that sometimes they won't come help, you can try...
> Third option is for you to build at the start more gateways/warpgates than usual and ask your allies to send as much resources as possible as fast as possible. This way you'll be able to mass produce units at a much faster pace than usual, or to reinforce faster an attack. The same as the first option, should reduce the pressure on your allies by not being forced to micro armies.

Also I strongly suggest you and your buddies to read this section on SC2 Multiplayer
It might help improve your gameplay a little.
The future is a thing to be shaped.
Telperion
Profile Joined May 2010
Romania39 Posts
August 06 2010 12:08 GMT
#10
sure, also mass VR and upgrades should do the trick
before any combat you should try and charge them up on something - rocks, critters, buildings, etc. - charged-up VR's opening fire are simply devastating
The future is a thing to be shaped.
Petshop
Profile Joined May 2010
Canada73 Posts
August 06 2010 13:20 GMT
#11
I've won several games where one of my buddies would go mass phoenix in 3v3 and 4v4. Their fast movement and the lift beam are incredible support in fights. Tanks become much less of a threat and they can react to air attacks that will inevitably occur in your mineral line.
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
05:00
Finals
BeSt vs Soulkey
Afreeca ASL 7676
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft704
PartinGtheBigBoy 308
ProTech80
StarCraft: Brood War
Calm 9241
Sea 6755
Rain 3531
Britney 3010
Jaedong 1963
Horang2 1752
Mini 770
ZerO 304
Pusan 298
PianO 267
[ Show more ]
actioN 187
EffOrt 168
Leta 91
Sharp 41
Bale 10
Icarus 4
Dota 2
monkeys_forever490
League of Legends
JimRising 743
Counter-Strike
Stewie2K738
Super Smash Bros
Mew2King313
Other Games
ViBE199
RuFF_SC2103
Organizations
Other Games
gamesdonequick896
StarCraft: Brood War
UltimateBattle 219
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta117
• practicex 57
• Adnapsc2 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5168
• Stunt380
Upcoming Events
AllThingsProtoss
5h 42m
Road to EWC
8h 42m
BSL: ProLeague
12h 42m
Cross vs TT1
spx vs Hawk
JDConan vs TBD
Wardi Open
1d 5h
SOOP
2 days
NightMare vs Wayne
Replay Cast
2 days
Replay Cast
2 days
GSL Code S
3 days
Cure vs Zoun
Solar vs Creator
The PondCast
3 days
Online Event
3 days
Clem vs ShoWTimE
herO vs MaxPax
[ Show More ]
GSL Code S
4 days
GuMiho vs Bunny
ByuN vs SHIN
Online Event
4 days
Replay Cast
4 days
CranKy Ducklings
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL 2v2 Season 3
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
DreamHack Dallas 2025
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.