Published as [NS] Angel Tower RE version 1.0 on {US} {EU} {KR}
Original:
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Spawns: 2 at (2), (8)
Playable Size: 144x144
Bases: 16
Expansions: 12 normal + 2 high-yield
Watchtowers: 2
This is a revision of one of my TLMC 10 submissions, Angel Tower. I was happy with the overall design, but I don't think it made for flexible gameplay. This new version introduces debris and Xel'Naga blockades on ramps leading from the center, making the pathing more dynamic and less monotonous. This versions also removes the corner base from the original, and opts to create another 3rd/4th base option.
Details:
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Feedback is welcome as ever. GLHF