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TeamLiquid Map Contest 6 - Page 8

Forum Index > SC2 Maps & Custom Games
266 CommentsPost a Reply
Prev 1 6 7 8 9 10 14 Next All
eTcetRa
Profile Joined November 2010
Australia822 Posts
Last Edited: 2015-04-21 16:29:21
April 21 2015 16:22 GMT
#141
My shitty submissions :D

Vaani Watchpost
[image loading]

Skorpna
[image loading]

Kylskada RE
[image loading]

Only started Skorpna today so I haven't had much chance to work on proportions... But so happens when I rush to meet a deadline
Retired Mapmaker™
Fatam
Profile Joined June 2012
1986 Posts
April 21 2015 18:18 GMT
#142
skorpna is almost identical to a template i was fiddling with yesterday other than the middle is a bit different. Insane. Anyway don't sell yourself short those are all quite good I could see any of them doing well
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
April 21 2015 18:43 GMT
#143
1. Annihilation station RE 2.1
[image loading]

2. The Dragon awakes
[image loading]

3. Solaris Temple
[image loading]
"Not you."
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 21 2015 18:53 GMT
#144
On April 22 2015 00:45 IeZaeL wrote:
Show nested quote +
On April 22 2015 00:44 eTcetRa wrote:
Emerald Plaza Re Re Re Re

Did you prefer a Neo Neo Emerald Plaza dude?

Sin Emerald Plaza was the obvious choice
Administrator~ Spirit will set you free ~
R3mnant
Profile Joined August 2011
United Kingdom51 Posts
April 21 2015 18:56 GMT
#145
(2) RNN Arya

[image loading]
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 21 2015 19:12 GMT
#146
lez when did you get so imba


all these look so nice wp everyone ^^
Comprehensive strategic intention: DNE
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2015-04-21 19:26:48
April 21 2015 19:26 GMT
#147
On April 22 2015 04:12 EatThePath wrote:
lez when did you get so imba

He always has been, he's just a lazy asshole ♥

Also, fuck you r3mnant, now I can't submit my Neo Arya map ;_;
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
April 21 2015 23:56 GMT
#148
Awesome, some really good submissions here. I knew I didn't stand a chance in this contest!

So lets see... Terraform is pretty excellent and unique, sort of re-thinks the whole idea of attack paths. Vaani Watchpoint offers some interesting expansion and defensive options as well as some tricky terrain. The Gatekeepers is a style of map reminiscent of BW but with chokes and attack paths designed for SC2. Chandra's Eclipse looks like it would produce action-packed games without overly favoring aggression. Super!
~ ~ <°)))><~ ~ ~
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
April 22 2015 00:03 GMT
#149
One more day to go :o
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
And G
Profile Joined May 2012
Germany491 Posts
April 22 2015 02:04 GMT
#150
On April 04 2015 07:51 Plexa wrote:
Maps need to be ladder appropriate. This means that features requiring specialist knowledge (rising lava, geysers used to block ramps, etc.) will not be accepted.

What about creep from neutral tumors blocking bases (like on Arkanoid)?
not a community mapmaker
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 22 2015 02:13 GMT
#151
If they make it to ladder I would suspect they would be replaced by rocks =/ see: Metropolis.
Administrator~ Spirit will set you free ~
And G
Profile Joined May 2012
Germany491 Posts
April 22 2015 03:14 GMT
#152
I was more concerned about the TLMC than ladder, but I guess it's not an issue then.
not a community mapmaker
Coppermantis
Profile Joined June 2012
United States845 Posts
Last Edited: 2015-04-22 03:48:16
April 22 2015 03:47 GMT
#153
Submitting at least these two:

Juniper
[image loading]

Fall of Byzantium
[image loading]

I have a third but I dunno if I can finish it soon enough. Time will tell.
Fatam
Profile Joined June 2012
1986 Posts
April 22 2015 06:58 GMT
#154
Bloodmist RE
[image loading]
Overhead view - + Show Spoiler +
[image loading]


Umber
[image loading]
Overhead view - + Show Spoiler +
[image loading]


Flame Crest
[image loading]
Overhead view - + Show Spoiler +
[image loading]


A wild Flame Crest appears! + Show Spoiler +
Wasn't quite feeling confident enough in Sky Blue's aesthetics (the overview makes it look so bleak, even though it looks good in game.. and let's be honest, the judges will be mostly judging from overviews until the final stage). Also it was my most recent map so some of the proportions felt rushed as I hadn't had time to test as much. So I made a small edit to Flame Crest and sent it off. It might be too unconventional to do anything in TLMC but I do like the layout a lot. I felt better having 1 small, 1 medium, and 1 large map as my submissions but at the end of the day I didn't think Sky Blue had a chance so this made more sense.


Not sure any of these have a chance to win since this competition is a shark tank (you guys are OP) but maybe one will place at least. Good job on all your maps so far, there are so many excellent ones (and we haven't even seen some mapmakers' submissions yet)
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
April 22 2015 10:26 GMT
#155
Updated my entry:
-Removed rocks at the 4ths - this is to help zergs defend against pushes down the side corridors by offering a flanking opportunity
-Widened rock blocked chokes at 12/6 - makes late game army movement slightly less annoying

+ Show Spoiler +
[image loading]
vibeo gane,
And G
Profile Joined May 2012
Germany491 Posts
Last Edited: 2015-04-22 13:35:42
April 22 2015 11:34 GMT
#156
I made some slight changes to the maps I posted a while ago, and a new one:


[image loading]


[image loading]


[image loading]


Reflectional symmetry stronk!
not a community mapmaker
Aircooled
Profile Joined July 2012
United States79 Posts
Last Edited: 2015-04-22 18:21:53
April 22 2015 16:14 GMT
#157
I'm submitting this but it's a bit silly. (152x152)
Last Frontier
[image loading]
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 22 2015 18:17 GMT
#158
Dat Flamecrest! Dat VARS! ;D
Comprehensive strategic intention: DNE
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
April 22 2015 18:45 GMT
#159
--- Nuked ---
IeZaeL
Profile Joined July 2012
Italy991 Posts
April 22 2015 19:01 GMT
#160
Submitted

[image loading]
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


[image loading]
+ Show Spoiler +
[image loading]
[image loading]
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[image loading]
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[image loading]


[image loading]
+ Show Spoiler +
[image loading]
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Author of Coda and Eastwatch.
Prev 1 6 7 8 9 10 14 Next All
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