• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:47
CET 09:47
KST 17:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April The Dave Testa Open #11
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Soma Explains: JD's Unrelenting Aggro vs FlaSh ACS replaced by "ASL Season Open" - Starts 21/02 BW General Discussion
Tourneys
[Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 ASL Season 21 Qualifiers March 7-8 Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread YouTube Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2392 users

Trying to import latest ladder maps...

Forum Index > SC2 Maps & Custom Games
Post a Reply
nomufftotuff
Profile Joined May 2013
16 Posts
December 13 2013 07:38 GMT
#1
Hey all!

I was just trying to load the latest editions of the laddder maps (post patch) in order to familiarize myself with some of the changes (i was wondering how they merged the upgrades for terran together).

However, It seems I cannot upload a version of say-Derelict watcher past the 1.0 (launch version)

Any ideas? I've tried to manually look for updates and change dependencies..

Thanks!
NewSunshine
Profile Joined July 2011
United States5938 Posts
December 13 2013 08:11 GMT
#2
There are a few misconceptions present in what you're trying to do. To begin with, melee maps don't have balance data imbued into them, the dependencies they use tell them what balance they're supposed to have as they're supposed to have it. Simply put, the balance and the maps are separate, opening a melee map to look at balance changes won't yield anything - the exception perhaps being a balance test map.

Also, when you upload a map yourself, it's treated as a new entity, and the first publishing will either be version 1.0 or 0.1. It really doesn't affect anything, and anything you publish will have current balance - but again, you won't find it in the map itself.

As for how the upgrades were "combined", they probably just deleted one, and modified the other to include the other upgrade's effects. As for the triggers that do this, I don't know shit, but otherwise I've shared what I know.

Hope this helps.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
nomufftotuff
Profile Joined May 2013
16 Posts
December 13 2013 08:23 GMT
#3
Thanks

So how does one go about editing the data that was put in by a prior patch? For instance, Let's say I wanted to add damage to the siege tank or whatever. Would the discrepancies I use override them? Would they supplement those change I make?

Basically, how could I "add" to the recent changes?

Thanks for your time :D/
Gfire
Profile Joined March 2011
United States1699 Posts
December 13 2013 09:09 GMT
#4
Yeah anything you change on your map should override whatever dependencies the map has (whether automatic or manual dependencies afaik.)
all's fair in love and melodies
sgtnoobkilla
Profile Joined July 2012
Australia249 Posts
December 13 2013 09:20 GMT
#5
Changes that you make to your mod (aka dependency) take priority over default data. This means that when you import your mod into a map, it will override any default values used by other dependencies in the mod.


So for example:
You created a new mod, and with this new mod you're using SwarmMulti.sc2mod as your dependency. Now you edit the Siege Tank's damage effect. Your mod will no longer use SwarmMulti.sc2mod's Siege Tank damage effect and use your value instead. When you import your mod as a dependency into a custom map, it will override the Siege Tank damage effect value already in the map (and any other dependency's data values).
Don't play with your food unless it plays with you first.
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
Last Edited: 2013-12-13 12:30:47
December 13 2013 12:29 GMT
#6
it's pretty easy, just go into the data editor -> Upgrades -> [upgrade name] -> (basic) Upgrade Effects

and just add/subtract from there.

edit: this is after loading the standard melee mod, ofc. Or a ladder map which is using it.
aka ChillyGonzalo / GnozL
nomufftotuff
Profile Joined May 2013
16 Posts
December 13 2013 18:44 GMT
#7
Thanks!

I didn't think that my changes were supplemented by the dependencies, i always assumed they were overridden regradless.

many thanks!
enord
Profile Blog Joined September 2013
France258 Posts
December 13 2013 18:50 GMT
#8
so.. how is the op supose to understand wich is which ? sorry this brings me back to when i did threads such as this one instead of using the simple questions thread.. and got the same amount of varying responses ; while being ignored by people with good answers (this "presumably" to get posters to comply)
sorry, nostalgia is a powerful agent

so, if i was answering in the simple questions' thread i would type:
each blizz map has a data editor that should/can be in synch with the latest patch.. but that is not the case all the time

when you download a blizzard map, the map you will have is for a "visit" mode only
until you change something in said map (no need to confuse op with mod/map since it is irrelevant here)

of course you cannot change a blizz map and replace the original on bnet (fun idea)

once you've change anything in said map .. you have to record it on your hard drive and this will become an "x" version that you can do what you want with (well some of what you want)

as for checking patches in the downloaded maps .. there is no such possibility available

why? because the map you are downloading is not the latest for sure

as with all of its ladder maps, the updating takes place after the patch .. at blizzard's leisure

the data actualy used in play on bnet is indeed carried by "dependencies" which come and change the data present in the data editor of the map to insure it is up to date

confused ? i'm not done yet though.. [at best, the reader sighs at this point]

one also needs to have a patched editor to insure the latest information (latest patch) to be featured in galaxy, and while it is done solely by blizz (nothing seems available to "update")
..there is no guarantee that this has been done on yours ..

if you really want to do all you can, go through "normal" complete patching in sc2 (which "should"update your editor)
and then upload a map on bnet with your account, .. those are the bases for what you want

however, again: blizzard disclaimer: blizzard has to update its "in house dependencies" that supersede the data present in the map you downloaded from them, they cannot update the accessible data as often/quickly as they do the dependencies, since they do not NEED to do it.. not to mention they do not support the editor)

tldr: should really learn to appreciate reading
make / have a good tl .. ohhh and i want my icon back :°D
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft557
PiGStarcraft431
SortOf 223
StarCraft: Brood War
Britney 21417
firebathero 3973
GuemChi 1784
Larva 294
Pusan 292
ggaemo 281
ToSsGirL 37
Backho 19
JulyZerg 10
Dota 2
NeuroSwarm127
League of Legends
JimRising 504
Counter-Strike
Stewie2K1341
m0e_tv637
Super Smash Bros
Westballz18
Other Games
Mew2King119
RuFF_SC240
Organizations
Other Games
gamesdonequick700
Counter-Strike
PGL290
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 75
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1314
• Lourlo991
Upcoming Events
PiG Sty Festival
13m
Maru vs ShoWTimE
Clem vs Serral
Sparkling Tuna Cup
1h 13m
uThermal 2v2 Circuit
6h 13m
Replay Cast
1d
Wardi Open
1d 3h
Monday Night Weeklies
1d 8h
Replay Cast
1d 15h
Replay Cast
3 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
KCM Race Survival
4 days
Replay Cast
4 days
Replay Cast
5 days
CranKy Ducklings
6 days
Replay Cast
6 days
Liquipedia Results

Completed

[S:21] ASL SEASON OPEN 2nd Round
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.