• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:52
CET 22:52
KST 06:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BW General Discussion Rollback Netcode in Brood War How SKT1 S-Tiers Felt To Be Swept By Flash Top Players of October 2026 (EBPD Rankings) Sagi.gg Launcher Released
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [IPSL] IPSL Winter 26-27 Ro24 is HERE!
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Chess Thread Canadian Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11439 users

[UMS] Hungry Hungry Arena

Forum Index > SC2 Maps & Custom Games
Post a Reply
Fen1kz
Profile Joined July 2010
Russian Federation216 Posts
Last Edited: 2013-06-01 13:12:16
May 27 2013 17:21 GMT
#1
Hi TL,

Today, I'm glad to introduce you to my new map, Hungry Hungry Arena!

Hungry Hungry Arena is the new map based on the popular WC3 mod, Hungry Hungry Felhound, which has been fully rebuilt in the SC2 engine. For those of you that don't know about Hungry Hungry Felhound (by TheZizz), it is also similar to the Hungry Hungry Ultralisk minigame in Raynor Party.

Here are the rules:
- You must be the last player standing at the arena to win.
- There is a ball. The player holding the ball attracts the Demon.
- You pass the Ball to other players, aiming to kill them, so that you can be the last player standing
- The game works on 2 win conditions, one based on lives, and the other on rounds:
Lives: Players have a set amount of lives, be the last player with lives left to win the game.
Rounds: There are rounds, which every player has one life in. Be the last player standing in each round to get a point. The player with the most points at the end of the rounds to win the game.

Here are some screenshots recorded from just one game:

[image loading][image loading][image loading]
[image loading][image loading][image loading]

The main focus of the game is skill, based on the concept of "Easy to learn, hard to Master". Once a player is good, they should be able to predict demon movements and plan complex strategies, while reacting quickly to dynamic situations.

Here are some of the advanced features:

* 9 classes with unique abilities (3 for each Race) + 2 secret classes!
[image loading]
[image loading]

* The Best interface in all of Battlenet! ^^
[image loading][image loading][image loading][image loading]

* 2 Win Conditions, and 3 gameplay modes!
[image loading]

* Customisable hotkeys!
[image loading]

* Complex algorithms to remove randomness from the game. For example: The game tracks how many passes each player receives and works to pass to the player who has received the ball the least.

* Stats system tracks your games/wins and your PvP stats vs every player. (up to 50 players)
* A unique stats system that tracks almost everything, including Kills, Deaths and Wins. It even provides stats for PvP against specific players!
[image loading]

The map is currently fully playable on the EU server, although it is still in development. I am looking to upload it to other servers in the coming summer.

Here is a quick tutorial/trailer that I made for the map:


Thanks for reading, have fun playing!
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
May 27 2013 18:11 GMT
#2
Looks awesome, can't wait for it to come to US!
Diffe
Profile Joined August 2011
Norway11 Posts
June 01 2013 11:23 GMT
#3
just tried this today on EU, was really fun wish more people would join us and play it :D
Fen1kz
Profile Joined July 2010
Russian Federation216 Posts
Last Edited: 2013-06-11 02:37:35
June 11 2013 02:35 GMT
#4
Hey guys im introducing a few patches (1.35-137b) of HHA

At first is mode picking rework:
* Completely rewrited mode picking, as result - voting removed, now only topmost player in lobby will be able to pick mode.
[image loading]
* Added "Host Pick" sticker to players who can't pick mode
[image loading]

And main changes in this patches are:
* Added multimap support
following with:
* Terrain and lighting completely restructured
* Added DMCLOUD map (older one is DMLAVA)
* Added random map mode
so currently is only 2 maps, but i have plans to add 3 more
[image loading][image loading]
* Added mode button hightlighting based on results

Other patchnotes affects bugfixing and abilities reworking:

* Reduced maximum camera distance to 45

* SCV:latform now doesnt affects units under other effects (Lock, smoke, etc)
* SCV::Wall-In pushing range nerfed to 1.5 (from 2.5)
* Zealot::Willpower now turnable and have 8s duration and 16s cooldown
* Zealot::Black Hole ability removed, added Mine and Explode abilities
* Zealot::Fury now have dynamic power - closer you to zealot, farer you will be pushed, also it now Shocks (Demon can't move while shocked)
* HT:si Storm now faster (less activation, less cooldown, less duration) and silences enemy
* Roach::Silence replaced with Cloud, that disorients player movements
* Hydralisk now can't hook Zealot with Willpower buff
* Hydra::Spine cooldown lowered to 4s (from 5s)
* Queen::Creep reworked, now its targeted spell which spread creep in a line
* Queen:oison duration reduced but Demon spreads creep when poisoned
* Queen::Broodlings bite now only prevents you from moving

* DT::Smoke range display fixed
* HT::Temporal Rift now have blink behavior - (clicking out of range will teleport you to maximum range)
* Same with SCV::Supply Depot
* fixed bug with zealot mine display
* fixed bug where platform causes broodling to spawn
* fixed bug when broodlings couldnt attack units under DT::Smoke

and for:
On May 28 2013 03:11 RiceAgainst wrote:
Looks awesome, can't wait for it to come to US!


Map uploaded to EU and NA servers and avaliavle to all WoL and HotS players
Fen1kz
Profile Joined July 2010
Russian Federation216 Posts
Last Edited: 2013-07-29 05:14:03
July 27 2013 17:59 GMT
#5
New patch!

=== HHA 1.38
* Added DMLOST map
* Changed DMCLOUD kill message to "lost in the mist"

* Implemented brand new physics system (codename: HHAP) "Hungry Hungry Arena Physics"
new system can correctly launch anything over non-flat terrain and bounce them from cliff walls or terrain deformations
* Demon now changes his movements after being in flight
* Demon now can eat you in flight if you both have same height

* Most of abilities now can be casted in flight!
* Marine::Bunker distance rebalanced, Marine slowed by 50% when dragged by bunker explosion, fixed graphics
* Marine::Rocket rebalanced distance, now have 90° arc (easier to cast), adds fire to targets (gfx only), now can be stacked (eg. 3 rockets at once blow you away very far)
* SCV::Wall bounce rebalanced, now its "softer", also now it has activation time (1.5 sec) when it pushes demon, but not people!
* SCV::Supply Depot correcly launch you over different heights and AT different heights (exactly at point where u wanna go)
* SCV:: Platform slows down (with no effect) flying units
* Zealot::Fury rebalanced
* Zealot::Mine explosion now affects units with low height (up to 1.5m)
* Zealot::Explode now doesnt require placed mines => faster casting when first mine placed
* Hydralisk in his Hook flight now can be killed by demon
* Roach::Cloud now have better graphics, splash on the screen and AoE rebalanced (2m initial range and if you affected - you need to go 3m far from cloud. This reduces times you being "locked" at the edge of the cloud, due going out and in)
* Queen::Broodlings now create broodlings even if unit is in flight, but they will attack queen itself x_x. Also now have 15 seconds duration back.
* Changeling::Take DNA range increased to 7 (from 6)
* Changeling now can continue moving while switching his forms
* Changeling::Take DNA missile sped increased to 4m/s (from 2.5m/s)

* fixed bug with SCV flying strange on DMCLOUD
* fixed DT::Smoke display on low effect settings
* fixed Hydralisk::Time Warp tooltip (Time Warp slows hydralisk by 75%)
* fixed where Hydralisk::Time Warp shows range
* fixed bug where Roach was able to teleport to his Cloud
* fixed bug where host wasn't able to pick 30 lives
* fixed bug with Queen::Broodlings attack players at maximum attack speed possible

=== HHA 1.38a
* fixed some HHAP constants
* fixed players being able to control broodlings
* changed Ball model
* ball now accelerating: starting from 8m/s up to 25m/s with 10m/s2 speed.
* Refined Demon collision

=== DMLOST:
[image loading][image loading]

Map uploaded to EU and US
Please log in or register to reply.
Live Events Refresh
Next event in 3h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 563
Nathanias 81
EmSc Tv 23
StarCraft: Brood War
White-Ra 144
ProTech75
League of Legends
Doublelift2740
Counter-Strike
allub256
gobbtv254
zeus53
Heroes of the Storm
Liquid`Hasu671
Trikslyr53
Other Games
summit1g7747
tarik_tv5789
Grubby3149
FrodaN685
B2W.Neo371
shahzam298
C9.Mang0202
Pyrionflax145
syndereN136
ArmadaUGS102
UpATreeSC48
Organizations
Counter-Strike
PGL210
StarCraft 2
EmSc Tv 23
EmSc2Tv 23
[ Show 15 non-featured ]
StarCraft 2
• musti20045 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1966
• Nemesis1933
Other Games
• Scarra648
• imaqtpie523
• Shiphtur382
Upcoming Events
PiGosaur Cup
3h 8m
Kung Fu Cup
13h 8m
Replay Cast
1d 1h
The PondCast
1d 12h
KCM Race Survival
1d 12h
OSC
1d 16h
IntoTheTV X SOOP
3 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
WardiTV Invitational
3 days
IPSL
3 days
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
WardiTV Invitational
4 days
IPSL
4 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-11-02
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.