[D] Monthly Aesthetics Contest?
Forum Index > SC2 Maps & Custom Games |
Randomaccount#77123
United States5003 Posts
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Gfire
United States1699 Posts
The larger community loves map aesthetics, too, and they're actually somewhat qualified to judge this sort of thing so promoting this all over would be good. | ||
OxyGenesis
United Kingdom281 Posts
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Yonnua
United Kingdom2331 Posts
In all seriousness, sounds like a fun idea and would be sick to see some awesome screens. ![]() | ||
NewSunshine
United States5938 Posts
- "Rocks on a Ramp" Wut. Sounds like fun though. | ||
Randomaccount#77123
United States5003 Posts
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EatThePath
United States3943 Posts
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The_Templar
your Country52797 Posts
well I lose | ||
Fatam
1986 Posts
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ScorpSCII
Denmark499 Posts
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freshnw
United States26 Posts
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The_Templar
your Country52797 Posts
Thread for recognizing some of the best map art. mappers spend more time on their aesthetics before they release their maps T_T T_T | ||
NewSunshine
United States5938 Posts
On September 29 2012 04:40 Fatam wrote: I'M TIRED OF THESE MOTHAFUCKIN ROCKS, ON THIS MOTHAFUCKIN RAMP The new movie, directed, produced, voiced, and acted by Dustin Browder. Rocks on a Ramp. The game's proceeding as normal, suddenly the backdoor ramp floods with rocks. The players decide to take the alternate attack paths, only to find the rocks have appeared. Deciding instead to play passively, they decide to expand several times, only there's a giant rock that steps between them and the one path leading to the expansions. Just when they think it can't get worse, a swarm of collapsible rock towers avalanche onto the player's existing bases, destroying all the buildings and ending the game. The rocks win. | ||
fenX
France127 Posts
I don't like the idea of spending hundreds of hours on an aesthetics demo that won't even be playable, imho it has to be a playable map, either melee map or custom campain. | ||
EatThePath
United States3943 Posts
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NewSunshine
United States5938 Posts
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eTcetRa
Australia822 Posts
Maybe have it run once per month but have two different topics per month to be judged separately, that way people can enter both If they like, or if they don't have time, just one. I'd be happy to judge one of these as my focus is on aesthetics these days. Retiring from serious mapmaking for a while. Edit: horrible phone post. Shall elaborate and clarify after work! | ||
NewSunshine
United States5938 Posts
On September 29 2012 12:43 eTcetRa wrote: Retiring from serious mapmaking for a while. DUDE, wtf. | ||
eTcetRa
Australia822 Posts
I know I know. Don't have the time to sit down and play around with the editor for hours any more! Shall be on Skype later! ![]() On September 29 2012 09:26 fenX wrote: Why not just adding a top5 aesthetics to MotM ? I don't like the idea of spending hundreds of hours on an aesthetics demo that won't even be playable, imho it has to be a playable map, either melee map or custom campain. Possibly use a currently popular map on the ladder (like cloud kingdom or daybreak) and turn them into plain zero texture maps to decorate in a certain theme. Use a different map and different theme each week. | ||
hobbidude
Canada171 Posts
I do have to say that unless this is done very carefully its a very bad idea. Being from mapster im very famaliar with the weekly "exercises" and participate once a while. The main thing is that is an exercise and not a competition. People are free to participate and show whatever they like no matter how abstract ie they're is virtually no pressure or compeitition but rather a mutual respect that does not come with from a competitive enviroment. The fact of the matter too if you remember is motm did do exactly what your saying and it was a dismal failure. No one really cared, no one actually followed up, but by far the biggest issues was that the artistic direction was heavily debatable. Especially since the arguements with it being melee being is going to be us the map using the useable space properly or it is just an amazing piece of art. None of this is present the the mapster exercises as there is no room for debate. With the current direction you seem to being going considering how similar it is to an already know bad idea, i would heavily suggest to go no further and find another outlet to display those nice visuals from non main stream maps, or you takke a very careful look behind the principals of how mapsters does it and learn/tailor it to melee very carefully. | ||
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