• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:13
CEST 02:13
KST 09:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 237Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser
Tourneys
Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
PLAYzone Challenge - open offline tour in Prague Bot on ladder BSL Season 23 BW General Discussion NaDa's Body
Tourneys
PLAYzone Challenge - open offline tour in Prague [ASL22] Ro8 Day 2 [ASL22] Ro16 Group D [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Diablo IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8151 users

[D] Monthly Aesthetics Contest?

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 28 2012 15:49 GMT
#1
--- Nuked ---
Gfire
Profile Joined March 2011
United States1699 Posts
Last Edited: 2012-09-28 15:55:47
September 28 2012 15:55 GMT
#2
Yeah I'm up for this. Participating I mean. Sounds like a great idea and a good thing for the community.

The larger community loves map aesthetics, too, and they're actually somewhat qualified to judge this sort of thing so promoting this all over would be good.
all's fair in love and melodies
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
September 28 2012 16:04 GMT
#3
I like the idea. The only thing I would say is that the time I get to spend on mapping each month is fairly limited, and I wouldn't want the time spent on entering this contest to take away from the time I could be spending on working on a new map. If there was a way that the aesthetics work that I did for this contest could be reused on my current map that would make me much more likely to enter. Might be something worth thinking about when coming up with theme ideas.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
September 28 2012 16:32 GMT
#4
Monthly contest where the prettiest map wins? Why not call it Map of the Month? Ba da pish! :D

In all seriousness, sounds like a fun idea and would be sick to see some awesome screens.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
NewSunshine
Profile Joined July 2011
United States5938 Posts
September 28 2012 19:34 GMT
#5
- "Rocks on a Ramp"

Wut.

Sounds like fun though.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 28 2012 19:35 GMT
#6
--- Nuked ---
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 28 2012 19:38 GMT
#7
Horrible idea, ferisii will always win. XD
Comprehensive strategic intention: DNE
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2012-09-28 19:40:13
September 28 2012 19:40 GMT
#8
T_T
well I lose
ModeratorI am still alive, somehow
TL+ Member
Fatam
Profile Joined June 2012
1986 Posts
September 28 2012 19:40 GMT
#9
I'M TIRED OF THESE MOTHAFUCKIN ROCKS, ON THIS MOTHAFUCKIN RAMP
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
September 28 2012 19:50 GMT
#10
I support this idea, and am sure it will make a lot of mappers spend more time on their aesthetics before they release their maps. I wouldn't mind managing this for some time either, if you're short on people.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
freshnw
Profile Joined August 2012
United States26 Posts
September 28 2012 21:35 GMT
#11
Yes this is a smart way to showcase great aesthetics being displayed in other threads.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
September 28 2012 23:15 GMT
#12
Relevant: http://www.teamliquid.net/forum/viewmessage.php?topic_id=251461
Thread for recognizing some of the best map art.

mappers spend more time on their aesthetics before they release their maps

T_T T_T
ModeratorI am still alive, somehow
TL+ Member
NewSunshine
Profile Joined July 2011
United States5938 Posts
September 28 2012 23:33 GMT
#13
On September 29 2012 04:40 Fatam wrote:
I'M TIRED OF THESE MOTHAFUCKIN ROCKS, ON THIS MOTHAFUCKIN RAMP

The new movie, directed, produced, voiced, and acted by Dustin Browder. Rocks on a Ramp.

The game's proceeding as normal, suddenly the backdoor ramp floods with rocks. The players decide to take the alternate attack paths, only to find the rocks have appeared. Deciding instead to play passively, they decide to expand several times, only there's a giant rock that steps between them and the one path leading to the expansions. Just when they think it can't get worse, a swarm of collapsible rock towers avalanche onto the player's existing bases, destroying all the buildings and ending the game. The rocks win.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
fenX
Profile Joined February 2011
France127 Posts
September 29 2012 00:26 GMT
#14
Why not just adding a top5 aesthetics to MotM ?

I don't like the idea of spending hundreds of hours on an aesthetics demo that won't even be playable, imho it has to be a playable map, either melee map or custom campain.
My map thread : http://www.teamliquid.net/forum/viewmessage.php?topic_id=195518
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 29 2012 00:40 GMT
#15
Oh I forgot, fenx would win all the time too. We're doomed.
Comprehensive strategic intention: DNE
NewSunshine
Profile Joined July 2011
United States5938 Posts
September 29 2012 02:09 GMT
#16
Another potential idea is to bring back the old MotM topic, where we take our pick from a small selection of maps set for the contest, and do them up ourselves. The result will still be a full melee map, but for a contest centered entirely on aesthetics. We just need a new ugly duckling.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
eTcetRa
Profile Joined November 2010
Australia822 Posts
Last Edited: 2012-09-29 03:50:32
September 29 2012 03:43 GMT
#17
I tried this for a weekly excsersize but was perhaps too difficult to run every week, and there wasn't muc interest beyond the first one. I do think monthly is too long though.

Maybe have it run once per month but have two different topics per month to be judged separately, that way people can enter both If they like, or if they don't have time, just one.

I'd be happy to judge one of these as my focus is on aesthetics these days. Retiring from serious mapmaking for a while.

Edit: horrible phone post. Shall elaborate and clarify after work!
Retired Mapmaker™
NewSunshine
Profile Joined July 2011
United States5938 Posts
September 29 2012 03:49 GMT
#18
On September 29 2012 12:43 eTcetRa wrote:
Retiring from serious mapmaking for a while.

DUDE, wtf.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
eTcetRa
Profile Joined November 2010
Australia822 Posts
Last Edited: 2012-09-29 03:55:38
September 29 2012 03:51 GMT
#19
On September 29 2012 12:49 NewSunshine wrote:
Show nested quote +
On September 29 2012 12:43 eTcetRa wrote:
Retiring from serious mapmaking for a while.

DUDE, wtf.


I know I know. Don't have the time to sit down and play around with the editor for hours any more! Shall be on Skype later!


On September 29 2012 09:26 fenX wrote:
Why not just adding a top5 aesthetics to MotM ?

I don't like the idea of spending hundreds of hours on an aesthetics demo that won't even be playable, imho it has to be a playable map, either melee map or custom campain.


Possibly use a currently popular map on the ladder (like cloud kingdom or daybreak) and turn them into plain zero texture maps to decorate in a certain theme. Use a different map and different theme each week.
Retired Mapmaker™
hobbidude
Profile Joined December 2010
Canada171 Posts
Last Edited: 2012-09-29 05:20:11
September 29 2012 05:19 GMT
#20
Hey Barrin,

I do have to say that unless this is done very carefully its a very bad idea. Being from mapster im very famaliar with the weekly "exercises" and participate once a while. The main thing is that is an exercise and not a competition. People are free to participate and show whatever they like no matter how abstract ie they're is virtually no pressure or compeitition but rather a mutual respect that does not come with from a competitive enviroment.

The fact of the matter too if you remember is motm did do exactly what your saying and it was a dismal failure. No one really cared, no one actually followed up, but by far the biggest issues was that the artistic direction was heavily debatable. Especially since the arguements with it being melee being is going to be us the map using the useable space properly or it is just an amazing piece of art. None of this is present the the mapster exercises as there is no room for debate.

With the current direction you seem to being going considering how similar it is to an already know bad idea, i would heavily suggest to go no further and find another outlet to display those nice visuals from non main stream maps, or you takke a very careful look behind the principals of how mapsters does it and learn/tailor it to melee very carefully.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE161
SpeCial 156
RuFF_SC2 16
StarCraft: Brood War
Britney 17038
Artosis 614
Dota 2
monkeys_forever842
NeuroSwarm128
Counter-Strike
taco 17
minikerr15
Super Smash Bros
AZ_Axe111
Other Games
summit1g8165
Day[9].tv688
shahzam536
JimRising 381
C9.Mang0273
Maynarde122
UpATreeSC71
Organizations
Other Games
gamesdonequick1556
StarCraft: Brood War
Afreeca ASL 358
[ Show 11 non-featured ]
StarCraft 2
• mYiSmile119
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv688
Upcoming Events
The PondCast
9h 47m
Replay Cast
23h 47m
Korean StarCraft League
2 days
CranKy Ducklings
2 days
GSL
3 days
Yamato Cup
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Soma vs Jaedong
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Leta vs Soulkey
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.