[G] Glitchable Mineral Walls - Page 2
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Randomaccount#77123
United States5003 Posts
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Qikz
United Kingdom12010 Posts
On August 16 2012 00:58 thezanursic wrote: I agree it's one of the most original maps ever made. If you compare SC2 to BW. BW has so many unique maps and that is what kept it alive for 12 years. If we want SC2 to be successful we have to force the big leagues to include bizarre maps with unique play. To be fair, now we've got both the Kespa and GSL teams making maps it's going to be awesome. Seriously is. | ||
P7GAB
Canada486 Posts
On August 15 2012 23:56 PanN wrote: Glitches add a LOT to a game. There were many glitches in BW that made it a lot more interesting to watch and play. The game GunZ is completely based on a glitch that happened by accident. Glitches can be GOOD. kk? That was the greatest game until hackers flooded it | ||
monitor
United States2400 Posts
On August 16 2012 01:19 Barrin wrote: Jeez guys, calm down. All three of you could use a tad more tact and politeness. Anyways, if you don't see how this could be used interestingly in melee maps, then you lack imagination. No offense. "All three of you could use a tad more tact and politeness." "if you don't see how this could be used interestingly in melee maps, then you lack imagination." I'd like to point out that a similar idea can be done using critters by disabling movement, making them invulnerable, and turning on vision through fog of war. And of course eggs do work but they act like FF's with their pathing and they can be killed. | ||
Syphon8
Canada298 Posts
On August 16 2012 02:48 monitor wrote: + Show Spoiler + On August 16 2012 01:19 Barrin wrote: Jeez guys, calm down. All three of you could use a tad more tact and politeness. Anyways, if you don't see how this could be used interestingly in melee maps, then you lack imagination. No offense. "All three of you could use a tad more tact and politeness." "if you don't see how this could be used interestingly in melee maps, then you lack imagination." I'd like to point out that a similar idea can be done using critters by disabling movement, making them invulnerable, and turning on vision through fog of war. And of course eggs do work but they act like FF's with their pathing and they can be killed. Can you mineral walk over Critters? Also, that's much more complicated :p | ||
Syphon8
Canada298 Posts
On August 16 2012 00:47 Qikz wrote: Does this mean we might finally get a map as awesome as Outsider? One of my favourite maps due to how the map control/expansions worked on it. I wish there was something like it for SC2. In theory, though it might be a tad complicated to fit all 3 formations at each expansion. | ||
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