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Mapper's Monthly Live Tonight! - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
ArcticRaven
Profile Joined August 2011
France1406 Posts
July 23 2012 12:24 GMT
#21
What is the stream link ? I'll be sure to tune in
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
tomsKa
Profile Joined July 2012
United States39 Posts
July 23 2012 13:38 GMT
#22
WINRATES (Excluding mirror match ups)
Somehow, there were a ton of mirror match ups in the tournament. Also, some maps were played significantly more than others. Bracket improvements will have to be made for the next tournament.

Braxis IX
6 games played
TvZ 2-1
ZvP 2-1

Beelzebub
11 games played
TvZ 1-1
PvT 2-1
ZvP 3-3

Quarantine Zone
9 games played
TvZ 2-1
PvT 0-2
ZvP 2-2

Aiur Refuge
7 games played
TvZ 2-1
PvT 0-1
ZvP 3-0

Silver Sands
6 games played
TvZ 2-1
ZvP 2-1

Hurricane Harbor
11 games played
TvZ 1-3
ZvP 4-3

Colonial II
2 games played
TvZ 2-0

Odin
9 games played
TvZ 1-0
PvT 0-1
ZvP 5-0

There were very few Terrans in the tournament.
Yolo SCV pulls too stronk
a176
Profile Blog Joined August 2009
Canada6688 Posts
July 23 2012 16:03 GMT
#23
after having watched some of the casts, the biggest issue was your lack of preparedness. constant issues with streaming, audio, etc. it would be prudent to have everything working before you start broadcasting. also, for the casting, i think a style that reflects more commentary on the maps themselves would be great, considering the nature of the tournament.

anyways thanks for doing this. hopefully the start of something good.
starleague forever
tomsKa
Profile Joined July 2012
United States39 Posts
Last Edited: 2012-07-23 16:30:14
July 23 2012 16:29 GMT
#24
On July 24 2012 01:03 a176 wrote:
after having watched some of the casts, the biggest issue was your lack of preparedness. constant issues with streaming, audio, etc. it would be prudent to have everything working before you start broadcasting. also, for the casting, i think a style that reflects more commentary on the maps themselves would be great, considering the nature of the tournament.

anyways thanks for doing this. hopefully the start of something good.


The issue is that neither velo nor I (and the other admins) have the upload bandwidth to stream. Typically the casts are done with a Skype call of the casters, or just whoever can do the stream. If someone could consistently stream this so we don't have to work out these issues each week it would be much appreciated.
As for the casting, I agree completely.
The brackets need improvement as well. In the future I hope to set the bracket up to minimize mirror match ups and also to use the maps more evenly so that all the mapmakers get good data from this. This is about them, after all.
Yolo SCV pulls too stronk
Technoverlord
Profile Joined January 2012
36 Posts
July 23 2012 20:11 GMT
#25
Rife is going to cast, tomsKa. Velo talked to him last night.
tomsKa
Profile Joined July 2012
United States39 Posts
July 23 2012 20:37 GMT
#26
On July 24 2012 05:11 Technoverlord wrote:
Rife is going to cast, tomsKa. Velo talked to him last night.


Stream, or cast?
Yolo SCV pulls too stronk
Technoverlord
Profile Joined January 2012
36 Posts
July 23 2012 21:02 GMT
#27
Both.
MarcusRife
Profile Joined March 2011
343 Posts
July 23 2012 21:54 GMT
#28
On July 24 2012 05:11 Technoverlord wrote:
Rife is going to cast, tomsKa. Velo talked to him last night.


I won't necessarily be able to do it all the time. When I start teaching in the fall I won't have as much time... We will see how that goes. Also I need remember to breath so I don't stammer so much. Just trying to help where I can.
Veloh15
Profile Joined January 2012
United States161 Posts
July 24 2012 00:29 GMT
#29
On July 24 2012 06:54 MarcusRife wrote:
Show nested quote +
On July 24 2012 05:11 Technoverlord wrote:
Rife is going to cast, tomsKa. Velo talked to him last night.


I won't necessarily be able to do it all the time. When I start teaching in the fall I won't have as much time... We will see how that goes. Also I need remember to breath so I don't stammer so much. Just trying to help where I can.

Help is always appreciated !
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
July 24 2012 04:14 GMT
#30
On July 24 2012 01:29 tomsKa wrote:
Show nested quote +
On July 24 2012 01:03 a176 wrote:
after having watched some of the casts, the biggest issue was your lack of preparedness. constant issues with streaming, audio, etc. it would be prudent to have everything working before you start broadcasting. also, for the casting, i think a style that reflects more commentary on the maps themselves would be great, considering the nature of the tournament.

anyways thanks for doing this. hopefully the start of something good.


The issue is that neither velo nor I (and the other admins) have the upload bandwidth to stream. Typically the casts are done with a Skype call of the casters, or just whoever can do the stream. If someone could consistently stream this so we don't have to work out these issues each week it would be much appreciated.
As for the casting, I agree completely.
The brackets need improvement as well. In the future I hope to set the bracket up to minimize mirror match ups and also to use the maps more evenly so that all the mapmakers get good data from this. This is about them, after all.

Great to see you guys identifying things to improve. Keep it up!
Twitter: @iamcaustic
Meltage
Profile Joined October 2010
Germany613 Posts
July 24 2012 08:53 GMT
#31
Keep up the good work! Nice with matchup win ratio stats. It's from the final tournament though. I think also the zerg guys in the finals were pretty much better than the others? Which is why one shouldn't read that much into Odin ZvP 5-0 (or any of the stats really, even if it might give a hint)
http://mentalbalans.se/aggedesign
tomsKa
Profile Joined July 2012
United States39 Posts
July 24 2012 15:26 GMT
#32
On July 24 2012 17:53 Meltage wrote:
Keep up the good work! Nice with matchup win ratio stats. It's from the final tournament though. I think also the zerg guys in the finals were pretty much better than the others? Which is why one shouldn't read that much into Odin ZvP 5-0 (or any of the stats really, even if it might give a hint)


Actually, the stats are from all the tournaments, but the majority of the games on each map were played during one of the tournaments (that's just how the brackets worked out.)
Yolo SCV pulls too stronk
SigmaFiE
Profile Blog Joined October 2011
United States333 Posts
July 24 2012 16:28 GMT
#33
Just out of my curiosity -- how are you determining which maps to use? Is there an entry process for individual maps that requires application from the mapper?
https://johnemerson.artstation.com/
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
July 24 2012 16:32 GMT
#34
On July 24 2012 17:53 Meltage wrote:
Keep up the good work! Nice with matchup win ratio stats. It's from the final tournament though. I think also the zerg guys in the finals were pretty much better than the others? Which is why one shouldn't read that much into Odin ZvP 5-0 (or any of the stats really, even if it might give a hint)

I personally feel as if it's a bit early to be seriously looking at map win rates to infer anything, anyway. The only one that could be considered troublesome is the stat you point out: Odin ZvP 5-0. Even then, that's only if the trend continues, IMO.
Twitter: @iamcaustic
Fatam
Profile Joined June 2012
1986 Posts
July 25 2012 01:05 GMT
#35
Such a small sample size and there's the chance that the zergs in those 5 games were just much better players than the P. Need at least 15 games to say anything remotely definitive.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
July 25 2012 01:08 GMT
#36
On July 25 2012 10:05 Fatam wrote:
Such a small sample size and there's the chance that the zergs in those 5 games were just much better players than the P. Need at least 15 games to say anything remotely definitive.

Yeah, pretty much.
Twitter: @iamcaustic
Veloh15
Profile Joined January 2012
United States161 Posts
July 25 2012 01:17 GMT
#37
On July 25 2012 01:28 SigmaFiE wrote:
Just out of my curiosity -- how are you determining which maps to use? Is there an entry process for individual maps that requires application from the mapper?

No we are just going through the maps on Teamliquid. If your map is not there I would suggest making a thread if you haven't already.
Veloh15
Profile Joined January 2012
United States161 Posts
July 25 2012 01:19 GMT
#38
On July 25 2012 10:05 Fatam wrote:
Such a small sample size and there's the chance that the zergs in those 5 games were just much better players than the P. Need at least 15 games to say anything remotely definitive.

One of the big problems was the protosses didn't realize there was a back door to their nat, and didn't wall off metalapolis style. If those games were replayed there would most likely be big difference in win rates.
Insomni7
Profile Joined June 2011
667 Posts
July 25 2012 02:24 GMT
#39
Another thing to remember about the zvp stats on Odin is that two of the victories were a failed nexus cancel 4 gate and a failed DT rush.
Never Forget.
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