• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:24
CEST 14:24
KST 21:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!4Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Is the larve respawn broken? BGE Stara Zagora to be held again in June 2025 Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Yamato Cup Series
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ Etiquete rules in Asl? screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7575 users

[M] (2) ESV Korhal Compound - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 Next All
SidianTheBard
Profile Joined October 2010
United States2475 Posts
November 10 2011 15:11 GMT
#21
Yeah, no idea what you were thinking when you changed it from this piece of work to a damn crater!

Come on Monitor, we want our Compound back!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
lefix
Profile Joined February 2011
Germany1082 Posts
November 10 2011 15:19 GMT
#22
i agree.
compound ftw
Map of the Month | The Planetary Workshop | SC2Melee.net
monitor
Profile Blog Joined June 2010
United States2409 Posts
November 10 2011 15:19 GMT
#23
On November 10 2011 17:50 Meltage wrote:
Needs more luv.

I'm glad you're plannign to move daggoth Crater back to this


Thanks.

On November 11 2011 00:11 SidianTheBard wrote:
Yeah, no idea what you were thinking when you changed it from this piece of work to a damn crater!

Come on Monitor, we want our Compound back!


It's coming back!
https://liquipedia.net/starcraft2/Monitor
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-11-10 18:40:17
November 10 2011 18:37 GMT
#24
It better come back... the original style reminded me of Uldum in world of warcraft

[image loading]

[image loading]

[image loading]
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
November 10 2011 18:51 GMT
#25
♥♥♥
That's more like it.
Best of luck for the voting in the TL map contest.
monitor
Profile Blog Joined June 2010
United States2409 Posts
Last Edited: 2011-11-12 20:08:44
November 12 2011 18:59 GMT
#26
Updated for the TL Map Contest with a new overview:

[image loading]
https://liquipedia.net/starcraft2/Monitor
dezi
Profile Blog Joined April 2010
Germany1536 Posts
November 12 2011 19:42 GMT
#27
I like its retexturing - simple and nice to the eye ^^
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Modernist
Profile Joined March 2011
United States89 Posts
Last Edited: 2012-04-08 00:59:53
November 12 2011 20:02 GMT
#28
monitor
Profile Blog Joined June 2010
United States2409 Posts
November 12 2011 20:11 GMT
#29
On November 13 2011 04:42 dezi wrote:
I like its retexturing - simple and nice to the eye ^^


Thanks! I hope it turns out well in-game too.

On November 13 2011 05:02 Modernist wrote:
I think there should be rocks on the ramp between the 3rd and 4th to help PvZ/TvZ.


That's an interesting point, I'll have to think about it. Right now Protoss/Terran can wall off the choke between the third and fourth on lowground with two gateways and a pylon though, which should shut down most of the aggression from that angle.
https://liquipedia.net/starcraft2/Monitor
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
November 12 2011 20:21 GMT
#30
Didn't the 5th base move into the hollow between the main and highground for Daggoth Crater (becoming an alternate 3rd)? That's a very different layout. What's going on here?! XD
Comprehensive strategic intention: DNE
monitor
Profile Blog Joined June 2010
United States2409 Posts
November 12 2011 21:28 GMT
#31
On November 13 2011 05:21 EatThePath wrote:
Didn't the 5th base move into the hollow between the main and highground for Daggoth Crater (becoming an alternate 3rd)? That's a very different layout. What's going on here?! XD


Yes that base has changed. The problem was that it was almost useless, because it was too far from the natural to be taken as a third or fourth, but it couldn't be taken as a fifth because it was too close to the opponent's fourth base.
https://liquipedia.net/starcraft2/Monitor
monitor
Profile Blog Joined June 2010
United States2409 Posts
Last Edited: 2011-11-14 05:01:18
November 12 2011 23:52 GMT
#32
I had to enlarge the mains after some testing, now it is ready for competition:

[image loading]

Can a mod please add ESV to the title of this? Thanks!
https://liquipedia.net/starcraft2/Monitor
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
November 14 2011 00:40 GMT
#33
So pretty <3
ModeratorI am still alive, somehow
TL+ Member
LiamTheZerg
Profile Joined March 2011
United States523 Posts
November 14 2011 04:43 GMT
#34
Looks gooood ;9
Jjakji | Sage | Seal | Shuttle | DongRaeGu | oGsTheSTC | Bomber | Curious | Oz
monitor
Profile Blog Joined June 2010
United States2409 Posts
November 14 2011 05:01 GMT
#35
On November 14 2011 09:40 TehTemplar wrote:
So pretty <3


Thanks!

On November 14 2011 13:43 LiamTheZerg wrote:
Looks gooood ;9


Thank you!
https://liquipedia.net/starcraft2/Monitor
monitor
Profile Blog Joined June 2010
United States2409 Posts
December 19 2011 01:10 GMT
#36
Updated OP with a V1.6

Changelog
1.6
-Removed doodads in center to encourage moving through middle
-Changed cliffs to Port Zion Manmade so the main ramp appears to be 1 forcefield wide
-Changed lighting to BelShir to be easier on the eyes
-Added rocks to part of the ramp to the fifth to make it easier to defend

[image loading]
https://liquipedia.net/starcraft2/Monitor
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
February 10 2012 16:38 GMT
#37
--- Nuked ---
SidianTheBard
Profile Joined October 2010
United States2475 Posts
February 10 2012 17:51 GMT
#38
Yeah, glad KC is going to be in the ladder pool. This is what i wrote up waaaay back during the TLMC Voting thread about KC. I liked it a lot back then and I still like it a lot now.


Map Rank: 2nd
Korhal Compound

I'm confused why this map is getting no love at all. The Main through 4th bases are probably one of the best expansions paths I've seen in a map. Not only are the 3rd and 4ths fairly easy to get, but they also open up many vulnerablities if you
do end up taking them. You can easily punish players that take a too greedy third due to the lowground. When you take the 4th you have to worry about the highground right behind you. It's awesome though because as for main attack paths when you get a 4th you really only have to watch two places, yet it also there are tons of opportunities for harass. Harass = Good. I haven't talked much about watchtowers yet, but this map has the best xel'naga watchtower placement of all the maps. It shows just enough. Basically having vision of the ramps in the middle is great, it makes the middle of the map more dangerous to walk through, although it's also the fastest way to your opponent. You can take a slower way around the outer edges of the map though and you won't get spotted. Now when playing, do you just go down the ramps into the middle only to get spotted so they have time to prepare, or do you take the extra 20 seconds to walk around the outside of the map to get to your opponent out of watchtower range. If it weren't for another ESV map, this one should have easily gotten 1st place.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Sinnwin
Profile Joined February 2012
United States12 Posts
February 10 2012 20:12 GMT
#39
Congrats on the ladder map, well deserved
Timmay
Profile Joined April 2005
United States112 Posts
February 11 2012 08:11 GMT
#40
I found a potential problem with the third base in PvZ:

[image loading]

Should it be that easy to cannon?
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Qualifier
12:00
Summer Cup, Qualifier #1
WardiTV348
Liquipedia
CrankTV Team League
11:00
Crank Gathers S4: Group Stage
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko365
SortOf 159
RushiSC 1
StarCraft: Brood War
Calm 9422
Sea 1772
Horang2 658
Bisu 642
BeSt 482
EffOrt 422
Snow 242
Mini 207
Soma 193
Last 147
[ Show more ]
actioN 135
Zeus 134
Soulkey 133
Light 115
JYJ 87
Larva 79
Rush 62
Pusan 50
hero 46
Sea.KH 43
Mong 42
ToSsGirL 39
Killer 31
JulyZerg 29
Sharp 27
sorry 25
Bale 17
Sacsri 17
HiyA 16
Sexy 15
ajuk12(nOOB) 14
Barracks 12
IntoTheRainbow 10
zelot 6
Icarus 1
Dota 2
Gorgc5736
XcaliburYe133
syndereN63
League of Legends
Doublelift2193
Counter-Strike
markeloff118
Other Games
singsing1301
B2W.Neo510
crisheroes295
DeMusliM249
Happy222
hiko168
XaKoH 155
Sick145
QueenE25
Organizations
Other Games
gamesdonequick2547
StarCraft: Brood War
Kim Chul Min (afreeca) 1141
UltimateBattle 435
Other Games
BasetradeTV187
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 58
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2339
• TFBlade398
Upcoming Events
OSC
4h 36m
Replay Cast
20h 36m
CrankTV Team League
22h 36m
WardiTV Qualifier
23h 36m
Epic.LAN
1d
Replay Cast
1d 11h
RSL Revival
1d 20h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 21h
Epic.LAN
2 days
IPSL
2 days
Dragon vs Hawk
[ Show More ]
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
4 days
PiGosaur Cup
5 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.