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SEA GSL Map update

Forum Index > SC2 Maps & Custom Games
Post a Reply
MildCocoA
Profile Joined October 2010
Korea (South)129 Posts
Last Edited: 2011-09-29 19:36:37
September 29 2011 19:28 GMT
#1
SEA server
GSL latest Map update

Map name : GSL Bel'shir Beach (Official)

uploader : Rain



Map name : GSL Terminus SE (Official)

uploader : Rain



Map name : GSL Daybreak (Official)

uploader : Rain



Map name : GSL Dual Sight

uploader : Wonderland



Map name : GSL Crossfire SE

uploader : Wonderland



Map name : GSL Xel'Naga Fortress

uploader : Wonderland



Map name : GSL Crevasse (Official)

uploader : Wonderland


Wait.. EU
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
September 29 2011 20:27 GMT
#2
What is the point of this? I'm confused.
ModeratorI am still alive, somehow
TL+ Member
MildCocoA
Profile Joined October 2010
Korea (South)129 Posts
Last Edited: 2011-09-29 20:33:02
September 29 2011 20:31 GMT
#3
On September 30 2011 05:27 TehTemplar wrote:
What is the point of this? I'm confused.


GSL Oct season map update
http://www.playxp.com/sc2/news/view.php?article_id=3393455&search=1&search_pos=&q=

already applied in KR,NA

and this time applied in SEA

Dilheisha
Profile Joined September 2010
Canada55 Posts
September 29 2011 20:44 GMT
#4
i do not like the changes they made on Bel'shir Beach ...
only on ground path in and no more high ground
"Always expect the unexpected, For being well aware of the next disappointment" 5/04/04
Amornthep
Profile Blog Joined September 2011
Singapore2605 Posts
September 30 2011 01:34 GMT
#5
Thanks for the update. =)
Ruscour
Profile Blog Joined April 2011
5233 Posts
September 30 2011 01:38 GMT
#6
Thanks so much for this.
setmeal
Profile Joined March 2011
162 Posts
September 30 2011 02:15 GMT
#7
awesome. thanks so much!
warcralft
Profile Joined October 2010
Singapore609 Posts
September 30 2011 03:26 GMT
#8
Thank you so much
Sumadin
Profile Joined August 2011
Denmark588 Posts
September 30 2011 05:12 GMT
#9
On September 30 2011 05:44 Dilheisha wrote:
i do not like the changes they made on Bel'shir Beach ...
only on ground path in and no more high ground


Yea confuses me too. I thought they would have learned from Taldarim Altar that no High grounds sucks.

It ruins the defenders advantage which this game is so heavily based on.
The basic key to beating a priest is playing a deck that is terrible.
Antares777
Profile Joined June 2010
United States1971 Posts
September 30 2011 05:33 GMT
#10
Maybe the high ground was removed because is was too easy for Terran to hide a second barracks? Or maybe this map was intended to be played like a forge fast expand map, making defending the main a bit harder and the natural easier? Anyway, I like the changes and am definitely looking forward for some pro games on the maps.
jjhchsc2
Profile Joined December 2010
Korea (South)2393 Posts
September 30 2011 06:09 GMT
#11
i have a sea acc also and is there anyway to get the marine split map onto sea
Lee Ssang/ Lee Shin/ Kim Jung Woo/ Kim Min Chul/Jun Tae Yang/Park Soo Ho/Lee Jung Hoon/Choi Sung Hoon/ Moon Sung Won/Park Ji Soo/ Lee Ho Joon/ Jang Min Chul/ Kim Seung Chul/SaSe/IdrA/Ret Fighting! BW4Life
KimJongChill
Profile Joined January 2011
United States6429 Posts
September 30 2011 06:25 GMT
#12
I still don't like XNF....
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
September 30 2011 09:23 GMT
#13
On September 30 2011 15:09 jjhchsc2 wrote:
i have a sea acc also and is there anyway to get the marine split map onto sea


If your SEA client can connect to NA, you can download it there and play it with Versus AI with no lag.
ffxiv enjoyer
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