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[UMS] Photon Cycles

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 5 6 7 Next All
Am0n3r
Profile Joined April 2010
United States254 Posts
Last Edited: 2011-04-22 18:59:58
April 22 2011 18:40 GMT
#1
Ever wanted to race like in Tron, but were afraid to get stuck in the virtual reality? Dont worry Photon Cycles provides you with an opportunity to enjoy the thrill of the ride, destroy your friends and be always just a click away from leaving. All of the credits go to the mapmaker that made this a reality...
[image loading]

http://www.youtube.com/watch?v=zNO0lQaBGhw

This is not my map, all of the credits go to its original map maker. I found this on sc2mapster.com and just wanted to share, because the map is amazing.
Photon Cycles, a luminous light bikes game, is all about driving around your ridiculous looking vehicle, while excreting lethal hazards from your rear, with the intention to cause your enemies to wreck into shit.

I decided to make the map because I am a fan of this micro-genre or whatever it is; it is fun and competitive, has simple mechanics, and is intellectually stimulating in the nuanced and clever tactics and strategy players can employ. The entelechy of the game is what makes it interesting, in the same way lego blocks and cellular automata and DNA are interesting. I figured I could make something small and neat, like TronCraft Rebirth, only this version won't give people hand cramps from right clicking so damn much.

Special thanks to Sixen and Motive for their feedback, Mexa for publishing in the EU region for me and those brave few who helped test it on Battlenet.

It is uploaded on US servers under Photon Cycles, but not many people are playing it, even tho its amazingly fun. Peace
US - confirmed, EU - confirmed
Get comfortable being uncomfortable
ScrubS
Profile Joined September 2010
Netherlands436 Posts
Last Edited: 2011-04-22 18:43:57
April 22 2011 18:43 GMT
#2
omfg this is awesome lol, hope its up on EU tho

EDIT: ye i found it on EU
Xapti
Profile Joined April 2010
Canada2473 Posts
April 22 2011 21:23 GMT
#3
I remember playing something just like this, I think it was called Troncraft. It was pretty much the same, just no boost and no 3rd person view.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-06-07 17:30:02
April 22 2011 22:32 GMT
#4
Abusion
Profile Joined March 2011
United Kingdom184 Posts
April 22 2011 23:05 GMT
#5
there's also another game with this sort of style although 3-D was great little thing to play round a mates house for 5 mins http://www.woodlands-junior.kent.sch.uk/Games/studentsite/bmtron/
Pylons + Probes
Grend
Profile Blog Joined April 2010
1600 Posts
April 22 2011 23:25 GMT
#6
This map is awesome, must have played like ten rounds by now!
Kind of wish that you couldnt pass lines, thats how it was in the old days, hardcore!

Biggest gripe is the ten rounds though. Should just be unlimited. So annoying having to find new games all the time
♞ Against the Wind - Bob Seger ♞
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2011-04-23 08:56:26
April 23 2011 08:56 GMT
#7
There should be music like the one in the youtube video playing in the background of the game! Fun game tho!
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
JademusSreg
Profile Joined April 2011
33 Posts
May 08 2011 06:50 GMT
#8
Neato. I had no idea this topic was here.

Here's a preview of what I've been working on lately.
[image loading]
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
May 08 2011 06:59 GMT
#9
Holy SHIT

the effort that must have gone into make this mod blows my mind. even the simplest of actions and triggers and actors in the editor are beyond me. I have no Idea how this extremely awesome-looking map was made, and I seriously need that guy to teach me!
JademusSreg
Profile Joined April 2011
33 Posts
May 08 2011 07:18 GMT
#10
More effort is going into this next update than went into the map before it was released, I must admit. It took 2 weeks to develop the map to a playable state, while it took a week alone to create the textures for option cards. This week I'm refactoring old code to prepare it for the victory conditions overhaul, replacing it with an in-game option selection menu like the one shown above, and a handful of new features.

One of the most popular places for SC2 modders is sc2mapster, which offers a wealth of information on SC2 modding; I don't post much, but I'm always on thier irc channel. =D
Archivian
Profile Joined November 2010
United Kingdom362 Posts
May 08 2011 08:53 GMT
#11
OMFG This is so sweet.

This is the first UMS I feel like I absolutely MUST play it, maybe coz it remainds me of old times. :D

"you were only supposed to blow the bloody doors off!" Micheal Caine
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-06-07 17:30:18
May 08 2011 22:49 GMT
#12
JademusSreg
Profile Joined April 2011
33 Posts
May 09 2011 01:50 GMT
#13
Thanks. I often play for hours, too, when my internet connection isn't awful.

The tiles are all doodads, just simple actors using models which reference the ShapeCube model asset, with actor events for tinting. Eventually, I may go about creating them dynamically, perhaps with different level layouts.

I love how flashy and bright it is, so that probably won't change soon.
Archivian
Profile Joined November 2010
United Kingdom362 Posts
May 09 2011 02:00 GMT
#14
Played this with my friends. Was just meant to have a quick go, ended up on it for ages, punctuated laughter and shouts of "CHECK OUT MY SKILLZ!!!".

absolutely loved it.
"you were only supposed to blow the bloody doors off!" Micheal Caine
zerglingsfolife
Profile Blog Joined August 2009
United States1694 Posts
May 09 2011 04:06 GMT
#15
Nice work JademusSreg, I played with you a few times. Can't wait to see the new version.
Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crown and win no glory. I shall live and die at my post. I am the sword in the darkness.
puddingguy
Profile Joined December 2010
United States31 Posts
May 09 2011 04:07 GMT
#16
this looks so good cant wait

art things mostly
JademusSreg
Profile Joined April 2011
33 Posts
May 09 2011 05:19 GMT
#17
zerglingsfolife is the best damn Photon Cycles player I've seen. Not even kidding; his ability to pull off precise sharp turns is intimidating. Beware!

If I get enough time, the update should be ready in about a week. Keep those fingers crossed for me.
omgCRAZY
Profile Blog Joined January 2010
Canada551 Posts
May 09 2011 05:45 GMT
#18
Looks very cool, bookmarking the game. Going to play this later.
THIS NEEDS FACE!
Snoman
Profile Joined December 2010
Canada191 Posts
May 09 2011 06:37 GMT
#19
this game is so much fun man!!

Keep up the great work!
Drones, Probes & SCVs: A mini documentary on the work behind ESPORTS. http://youtu.be/vNlu-K0rAxs
Wiidy
Profile Joined August 2010
11 Posts
May 09 2011 09:57 GMT
#20
I played a Custom Map very similar to this months ago, except it was all top-down i believe. Was this also made by you? I don't think it was called Photon Cycles :< Either way it's the same concept and that was great fun playing with friends. We had games lasting 40+ rounds with all kinds o shenanigans so i'm looking forward to playing this one ^^.
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