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[A] (Minigames) Raynor Party - Page 8

Forum Index > SC2 Maps & Custom Games
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Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
January 03 2011 06:15 GMT
#141
Just wanted to bump this to say this is an awesome game for any lan party. We played it many hours straight and had a ton of fun.
Administrator
theriv
Profile Joined August 2010
United States149 Posts
January 03 2011 09:37 GMT
#142
On December 30 2010 15:12 dazzled wrote:
where can i download this if it's not featured?



go to create and search for raynor party. or go to join and its a few pages down. Get your friends to join. So lame that it went from featured to nothing within a day. zealot frenzy and poker blah is lame
Dfgj
Profile Joined May 2008
Singapore5922 Posts
January 04 2011 21:02 GMT
#143
Has the new version been made available on SEA?

If not, how can I help make this happen :o
Arn
Profile Joined November 2010
Sweden118 Posts
January 06 2011 22:04 GMT
#144
REMOVE THE MARINE GAME!!!!!

So many times we have been stuck at this game because it's not well-designed, it's so easy to make it impossible to win. Atleast set a time limit. But this is seriously Raynor Party's greatest flaw. In my opinion, the Raven/Marine game was way more fun.

PS. Raynor Party in general is still fun.
Property fightiiing! (Swe SC2 clan) | http://property-clan.com | FOR THE SWARM!
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
January 06 2011 22:10 GMT
#145
I'm assuming you mean when a marine gets thrown out of the map? You can use the medivac to bring it back to the starting position...
Everyone needs a nemesis.
Narcotic
Profile Joined September 2010
Italy101 Posts
January 07 2011 01:22 GMT
#146
this map is absolutely amazing, hellion n sentry are just amazing!
Euronyme
Profile Joined August 2010
Sweden3804 Posts
January 07 2011 01:47 GMT
#147
imho the funniest ones are the stalker, the zealot and the hellion. Marine and siege tank especially are kinda 'meh'.
I've won like 10 marine games in a row, just through running the guy over across the map, since none has a clue what to do lol.
Great game and lots of fun!
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Arn
Profile Joined November 2010
Sweden118 Posts
January 09 2011 08:11 GMT
#148
On January 07 2011 07:10 lynx.oblige wrote:
I'm assuming you mean when a marine gets thrown out of the map? You can use the medivac to bring it back to the starting position...


Of course, but it's at cooldown. Now that wouldn't be a problem if it wasn't so difficult to get like 10m from the start. What I means is that since traps are unlimited (or on cooldown) it will pretty soon go into an almost-stalemate-mode, and at that point lose all fun. Also, having to wait for 2nd and 3rd player = not so fun.

I must however say that a few players do find it fun.
Property fightiiing! (Swe SC2 clan) | http://property-clan.com | FOR THE SWARM!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
January 09 2011 09:35 GMT
#149
On January 07 2011 10:47 Euronyme wrote:
imho the funniest ones are the stalker, the zealot and the hellion. Marine and siege tank especially are kinda 'meh'.
I've won like 10 marine games in a row, just through running the guy over across the map, since none has a clue what to do lol.
Great game and lots of fun!


yeah i spent 10 seconds reading the description, and I launched myself off the map, and lost.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Conrose
Profile Joined October 2010
437 Posts
January 10 2011 02:26 GMT
#150
What I want is a standalone custom game based on the tank game, perhaps even a team based variant where multiple players choose "Pairs" of units that compliment each other in some way with a capture the flag aspect. For example, Thor and Phoenix to allow the Thor to use the anti-air long ranged attack against say a siege mode siege tank, has superior scouting mobility but can't spot cloaked units... perhaps even disable shared vision to make communication amongst team mates important. Ghost + Viking can decloak enemies for their allies and can take advantage of an ally using the Phoenix/Thor pair, but can get wrecked by Infestor/Roach if they aren't careful... which is itself hit pretty hard by say Observer/Siege Tank.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 10 2011 02:43 GMT
#151
I don't see this game in the custom map rotation. Did it just die and vanish?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
KezseN
Profile Blog Joined August 2009
Singapore1450 Posts
January 10 2011 03:03 GMT
#152
Its on page 2 or 3 now... Unless its updated, it will be popular again and hopefully featured, and thus removing less creative maps for better ones like these.
To Skeleton King: "Have you considered employment at Apple?"
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 10 2011 03:22 GMT
#153
yeah, a lot of current custom maps are just remakes from WC3 or even before.

Have people run out of ideas? Remember when Blizzard said you could make side-scrollers or 1st-person games? Hardly see those nowadays.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
KezseN
Profile Blog Joined August 2009
Singapore1450 Posts
January 10 2011 03:55 GMT
#154
For FPS, i know that someone is making a DOOM version where its a on-rail shooter, still in developement since.. september if i remembered correctly.

Side scrollers got old pretty quick, i tried one and i got bored already... sometimes these unique maps has a great idea, but they aren't really executed well.

If those maps were made by a team of people, like the WoS(check the link), then it could very be the next best thing on the customs maps. No doubt that will be featured if published and in playable stage.

http://forums.sc2mapster.com/general/team-recruitment/16830-world-of-starcraft-seeking-pro-data-editors-and-possibly/

Also, for FPS lovers, stay updated with the new TPS shooter Vector. Its by the maker of that ac100(i forget the name but its a zombie ruin shooter, ring a bell?)

http://forums.sc2mapster.com/resources/project-workplace/16929-project-vector-strikes-back/#p11

Its a hybrid of RE, Dead space with an environment that feels just like Doom. If only i understood galaxy editor, I'll help this man ASAP.

To Skeleton King: "Have you considered employment at Apple?"
Creegz
Profile Blog Joined November 2010
Canada354 Posts
January 10 2011 06:58 GMT
#155
Me and my friends played this a while ago, I absolutely love it. it's hilarious.
Who is this guy? ^
Xatalos
Profile Joined January 2011
Finland9675 Posts
January 10 2011 08:39 GMT
#156
I think this is definitely one of the top10 custom games in SC2 at he moment, and I had a blast playing it in the previous version! However, I finally made an account here to post about a serious bug preventing me and my friends from playing the new version.

The minigame Singularity Showdown causes a disconnect EVERY TIME I or my friends enter that minigame. The clearest thing we have in common is we all use Mac OS X, but I can't think of any reason why a bug would be specific to Mac OS X, since the game code is 100% the same. Could you please look into this? I also think the previous version of the Marine minigame was perhaps better...
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
January 10 2011 13:14 GMT
#157
Might need a bit of tweaking but this is just amazing fun for LAN, I still play some old WC3 customs with my friends due SC2 still lacking quite many ports and goodies. One of them being pudgewars advanced... on our last LAN event we had some random people come and spectate it due the amount of laughter that was going on.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
January 10 2011 13:42 GMT
#158
On January 10 2011 17:39 Xatalos wrote:
I think this is definitely one of the top10 custom games in SC2 at he moment, and I had a blast playing it in the previous version! However, I finally made an account here to post about a serious bug preventing me and my friends from playing the new version.

The minigame Singularity Showdown causes a disconnect EVERY TIME I or my friends enter that minigame. The clearest thing we have in common is we all use Mac OS X, but I can't think of any reason why a bug would be specific to Mac OS X, since the game code is 100% the same. Could you please look into this? I also think the previous version of the Marine minigame was perhaps better...

We had a mac guy discing out of the ghost game (dunno if that's the one you're talking about) as well.
Administrator
ChO_714
Profile Joined December 2010
France4 Posts
Last Edited: 2011-01-10 13:54:52
January 10 2011 13:53 GMT
#159
On the Marine game : Could be fixed by simple means (I think Seiken and Blinn have probably already come around it though) :

- Setting a "Safe Zone" near the start and the end area where no trap can be dropped.
(On the actual version you can drop jump traps on the respawn location and make it last forever)

- Destroying traps on use (Two per jump trap, for example)

- Set a maximum number of instances for each type of trap

Still having so much fun playing it though, keep up the good work and the updates coming !
uuhrawrrhaau - Overlord
da_head
Profile Blog Joined November 2008
Canada3350 Posts
January 10 2011 13:55 GMT
#160
gj with this map. i love the hellion and dt games
When they see MC Probe, all the ladies disrobe.
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