Which race is the strongest right now? - Page 15
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BLACKnegro
Canada1 Post
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Corsica
Ukraine1854 Posts
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PopcornColonel
United States769 Posts
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Corsica
Ukraine1854 Posts
On March 16 2012 09:14 PopcornColonel wrote: I have no idea why people are choosing Protoss when it's statistically inaccurate... Sure TvP slightly (if not more than slightly) favours protoss, but the gap in ZvP favouring zerg is far wider than that in TvP. relax bro , i dont even know why this poll is here...name should be "to which race you lose most of the time"... | ||
Mentalizor
Denmark1596 Posts
On March 16 2012 08:06 CFCryptos wrote: Woah woah stop right there.. 1st of all are u freaking kidding me? ur saying only thing they nerfed is ghost? LOL Every patch terran gets nerfed i want you to go find a patch that terran didnt get nerfed in. Plx try cuz u wont find 1 To be fair... Since then the noteworthe changes for TvP is: Longer raxx build time Longer bunker build time 100% --> 75% salvage EMP "only" does 100 dmg/energy drain rather than all the energy/shield and -1 radius on EMP Ghost cost changed from 150/150 --> 200/100, which imo is a buff. Changes not really changing the TvP metagame: Faster BC's Faster seeker missiles Ghost snipe altered (doesn't change much for TvP since you will most likely be sniping dt/ht and maybe a few zlots, but that's not their main issue) Blueflame going from +10 --> +5, which really doesn't alter much in TvP either. So sure, there are some changes. But if you remove everything including ghosts you will have a +5sec raxx, a +10sec bunker and fewer minerals on salvaging. I realize there are actual factors on how a game can swing. But comparing to how protoss got hit with the nerfhammer since then (almost +1minute on warpgate research, removing khaydarin amulet) I cannot see, how those changes are actually worth mentioning as being the ones breaking the TvP metagame I | ||
Svennedude
Belgium86 Posts
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dnld12
United States324 Posts
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KookyMonster
United States311 Posts
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Whatson
United States5356 Posts
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ProxySilmaril
81 Posts
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RRider
United States16 Posts
anyway voted terran for the fact that there early game i feel is pretty darn good | ||
Uhh Negative
United States1090 Posts
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GloryOfAiur
United States127 Posts
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ailouros
United States193 Posts
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Ailox
Norway10 Posts
On March 14 2012 12:56 ForgeLife wrote: protoss is SUPER weak in the early game. other than that they are the strongest, but honestly you can't really make a statement of which race is the strongest or not. it is almost perfectly balanced at this point. Thank you ser! People complaining about HT is just poor-.- By the sound of it people think storms are just to be thrown out... the time and gas spent to get a decent number of HTs with energy is quite large contra the fact that ONE emp at the right moment will render them dead or an inactive morphing archon... As it is now I'd say it is all fairly ok. Only thing I can think of that I dislike at this poin is terran's mid-game ability to leave 2-3 tanks at home and be totally safe whilst their entire bio-army is stimming about in my main... althought that is to blame on my own inability to handle drops well, not terran being OP. | ||
krnboyxjin
United States98 Posts
but at the pros level.....where more micro and macro can be done to the max...it really is hard to say what is the best race. Still..toss is a lot a lot a lot a lot a lot easier to play | ||
Splynn
United States225 Posts
So I voted zerg because Stephano dominates foreigners and DRG is the best player in the world right now (or at least last time we really got to see.) Both are zerg. I don't think zerg is op by any means, but the top players for zerg can beat pretty much anyone that comes at them. Can't really say the same for either T or P; they both have to deal with the monsters that are DRG and Stephano ;x. | ||
similarion
Canada10 Posts
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Burns
United States2300 Posts
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Scvhero
United States20 Posts
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