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[MLG] Winter Showdowns - Week 2 Recap - Page 2

Forum Index > News
25 CommentsPost a Reply
Prev 1 2 All
Sulphur
Profile Joined August 2012
United Kingdom21 Posts
February 18 2013 21:52 GMT
#21
now the Soul Train is stopped with relative ease by the new swarm hosts, and the improved phoenixes wreak havoc in a Zerg's mineral line.


Huh, really? I was under the impression that the mothership core's timewarp made the immortal push even stronger. I assume you'd have to go Swarm Hosts off of 2 bases to have enough in time to stop wonwonwon, right?
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
February 18 2013 22:02 GMT
#22
On February 19 2013 06:52 Sulphur wrote:
Show nested quote +
now the Soul Train is stopped with relative ease by the new swarm hosts, and the improved phoenixes wreak havoc in a Zerg's mineral line.


Huh, really? I was under the impression that the mothership core's timewarp made the immortal push even stronger. I assume you'd have to go Swarm Hosts off of 2 bases to have enough in time to stop wonwonwon, right?

No, if you go for a faster hive and then drop down a spire and an infestation pit while getting faster gases, you're safe against most things. I won't say any more, as I know there will be a guide coming out soonish for ZvP
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
February 19 2013 10:50 GMT
#23
On February 19 2013 06:52 Sulphur wrote:
Show nested quote +
now the Soul Train is stopped with relative ease by the new swarm hosts, and the improved phoenixes wreak havoc in a Zerg's mineral line.


Huh, really? I was under the impression that the mothership core's timewarp made the immortal push even stronger. I assume you'd have to go Swarm Hosts off of 2 bases to have enough in time to stop wonwonwon, right?


you're right, need to do it off 2 bases, isn't really solid, immortal allin just as strong or stronger as before
Team Liquid
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
February 19 2013 11:04 GMT
#24
On February 19 2013 19:50 Liquid`Ret wrote:
Show nested quote +
On February 19 2013 06:52 Sulphur wrote:
now the Soul Train is stopped with relative ease by the new swarm hosts, and the improved phoenixes wreak havoc in a Zerg's mineral line.


Huh, really? I was under the impression that the mothership core's timewarp made the immortal push even stronger. I assume you'd have to go Swarm Hosts off of 2 bases to have enough in time to stop wonwonwon, right?


you're right, need to do it off 2 bases, isn't really solid, immortal allin just as strong or stronger as before

Really? I'd heard that if you go for like a 7:00 lair, then infestation pit and you delay the push with lings you can hold it off. I know that works for some guys I know in GM, but I guess not at your level ^^
jeri
Profile Joined July 2012
Germany335 Posts
February 20 2013 21:01 GMT
#25
poor hots zergs.. only 2/7 wins so far ._.
"The voices are back. Excellent." Dexter Morgan
angieluc4
Profile Joined February 2013
Tanzania3 Posts
February 21 2013 04:17 GMT
#26
--- Nuked ---
Prev 1 2 All
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