I'm pretty sure it's a self serving role (playing to his own win condition and not ours), but would the town's best interest be in keeping or removing them? I can't decide, maybe I should sleep on it.Well, its obviously in the best interest of the town to keep methods of killing mafia. If there's a lack of information on mafia suspects he will be less useful, if there's far more he will be more useful.
Either way, determining how we should 'manage' the contract killer is 100% dependant on information we don't currently have.
And now, to read ten pages. Brb.
Alright, I just checked the rest of the thread.
Without knowing the CK's win condition, we can't precisely determine WHY or HOW he will act. We can, however, look at a few conditions:
1) The CK's game ends when the standard townie/mafia game ends.
2) If the CK dies by drawing too much animosity, he will die because the town/mafia will know who he is.
3) The CK's mode of action provides him with superior information regarding the two sides.
It seems, in my mind, rather PREDICTABO that the CK would act fairly neutrally until he has enough information to precipitate a quick loss for one side by cutting out their most important roles/dropping their KP.