Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit
He's always seemed mafia to me anyway
Forum Index > TL Mafia |
Fecalfeast
Canada11355 Posts
March 13 2019 00:28 GMT
#7487
Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit He's always seemed mafia to me anyway | ||
Fecalfeast
Canada11355 Posts
March 13 2019 02:45 GMT
#7504
On March 13 2019 11:29 Mr. Wiggles wrote: Given the ongoing Brown Bomber case, we at the Dead Zone Show have assembled a crack investigative team to look into some of the allegations surrounding Chezinu. After hours of research, interviews, and fact-checking, we have managed to put together the following piece of evidence which is sure to blow the case wide open once again: Show nested quote + On March 12 2019 08:00 kitaman27 wrote: Day 4 I would include some flavor text here, but it got delayed. Tumblewood the Town Delayed Vigilante has died. (Cannot shoot on first night. Single bullet.) Tictock the Vanilla Townie has died. Ace the Vanilla Townie has died. You have 48 hours to determine the next lynch. The day ends on Wednesday, Mar 13 11:00pm GMT (GMT+00:00), which is in For the less astute amongst you, we direct your attention towards the dates and times highlighted above in red. As we can clearly see, local demolitions expert Fecalfeast made his post regarding the placement of explosives under Chezinu's cardboard box over an hour after the daily news had been delivered. Therefore, the timeline positing that scum were able to see where Fecalfeast had decided to lay his bombs before deciding whether to shoot him is incorrect. Overall, we are saddened by yet another lynch partially driven by incorrect facts. We recall when people were pushing for Chezinu's death last cycle based on the claim that a 'Lurker Vigilante' would need to have at least one scum in their list despite Acrofales having given a clear description of how the targets had been chosen. The fact that dearly departed Ace had latched on to that piece of misinformation shows that even the best amongst us can fall victim to not reading the danged thread. Nobody thought or thinks I claimed before the night post but if I'm counterclaiming someone who do you think im putting my bomb on? | ||
Fecalfeast
Canada11355 Posts
March 13 2019 02:48 GMT
#7505
On March 13 2019 11:31 Rels wrote: Show nested quote + On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3? 2 scummers dead = 1KP reduction N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4) Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4) Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P) D3 = VT Claims: Dayvig N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P) Analysing N3 If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false. If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false. ???!?!?!?!?!?!?!?!?!?!?!!?!?? this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. On March 13 2019 09:17 Fecalfeast wrote: how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] + On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3? 2 scummers dead = 1KP reduction N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4) Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4) Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P) D3 = VT Claims: Dayvig N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P) Analysing N3 If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false. If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false. ???!?!?!?!?!?!?!?!?!?!?!!?!?? N1: Option 2 N2: Option 1 N3: Option 1 On March 13 2019 09:18 Fecalfeast wrote: There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP Show nested quote + On February 18 2019 04:15 kitaman27 wrote: Game setup information: Mafia KP formula: Hidden | ||
Fecalfeast
Canada11355 Posts
March 13 2019 02:57 GMT
#7508
On March 13 2019 11:54 Rels wrote: Show nested quote + On March 13 2019 11:48 Fecalfeast wrote: On March 13 2019 11:31 Rels wrote: On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3? 2 scummers dead = 1KP reduction N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4) Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4) Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P) D3 = VT Claims: Dayvig N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P) Analysing N3 If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false. If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false. ???!?!?!?!?!?!?!?!?!?!?!!?!?? this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. On March 13 2019 09:17 Fecalfeast wrote: how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] + On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3? 2 scummers dead = 1KP reduction N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4) Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4) Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P) D3 = VT Claims: Dayvig N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P) Analysing N3 If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false. If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false. ???!?!?!?!?!?!?!?!?!?!?!!?!?? N1: Option 2 N2: Option 1 N3: Option 1 On March 13 2019 09:18 Fecalfeast wrote: There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP On February 18 2019 04:15 kitaman27 wrote: Game setup information: Mafia KP formula: Hidden as I'm not SL I will give you the full credit of posting it first Well what do you think of this then On March 13 2019 09:28 Fecalfeast wrote: Now, with all that being said Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit He's always seemed mafia to me anyway | ||
Fecalfeast
Canada11355 Posts
March 13 2019 03:03 GMT
#7510
On March 13 2019 12:00 Rels wrote: Show nested quote + On March 13 2019 11:57 Fecalfeast wrote: On March 13 2019 11:54 Rels wrote: On March 13 2019 11:48 Fecalfeast wrote: On March 13 2019 11:31 Rels wrote: On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3? 2 scummers dead = 1KP reduction N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4) Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4) Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P) D3 = VT Claims: Dayvig N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P) Analysing N3 If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false. If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false. ???!?!?!?!?!?!?!?!?!?!?!!?!?? this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. On March 13 2019 09:17 Fecalfeast wrote: how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] + On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3? 2 scummers dead = 1KP reduction N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4) Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4) Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P) D3 = VT Claims: Dayvig N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P) Analysing N3 If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false. If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false. ???!?!?!?!?!?!?!?!?!?!?!!?!?? N1: Option 2 N2: Option 1 N3: Option 1 On March 13 2019 09:18 Fecalfeast wrote: There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP On February 18 2019 04:15 kitaman27 wrote: Game setup information: Mafia KP formula: Hidden as I'm not SL I will give you the full credit of posting it first Well what do you think of this then On March 13 2019 09:28 Fecalfeast wrote: Now, with all that being said Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit He's always seemed mafia to me anyway I gotta go for 30 minutes, but to be short I think a lurker vig is weird but possible, and more than that I don't know why acro as scum kills damdred if he could kill anyone he wanted Be back soon if you wanna talk more about it as cover/wifom/sick plays to make his story consistent is the only real answer to that | ||
Fecalfeast
Canada11355 Posts
March 13 2019 03:05 GMT
#7511
Not voting (3): Chezinu, ExO_, Maepak_Ziphh Why not? | ||
Fecalfeast
Canada11355 Posts
March 13 2019 03:21 GMT
#7514
On March 13 2019 12:19 Rels wrote: Show nested quote + On March 13 2019 12:03 Fecalfeast wrote: On March 13 2019 12:00 Rels wrote: On March 13 2019 11:57 Fecalfeast wrote: On March 13 2019 11:54 Rels wrote: On March 13 2019 11:48 Fecalfeast wrote: On March 13 2019 11:31 Rels wrote: On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3? 2 scummers dead = 1KP reduction N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4) Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4) Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P) D3 = VT Claims: Dayvig N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P) Analysing N3 If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false. If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false. ???!?!?!?!?!?!?!?!?!?!?!!?!?? this is a lot of assumptions when we have no idea what the KP formulas is, or if it even depends of the number of mafia being alive. On March 13 2019 09:17 Fecalfeast wrote: how do we know there was no KP blocked or stacked or that mafia didn't lose a KP and without any vigs the night kills go to 4 Also + Show Spoiler [Mocsta's night kill theory] + On March 13 2019 08:36 Mocsta wrote: Sorry if this has been covered, but how do we explain 3KP on N3? 2 scummers dead = 1KP reduction N1 = Cop, Vet, VT Claims: Nil Scum KP: Max (3 or 4) Option 1 = 4KP (Scum) - 2shots on Iamp Option 2 = 3KP (Scum) - RB on iamp Option 3 = 3KP (Scum) + 1KP (3P) - Scum + 3P shoot iamp N2 = VT, VT, VT, VT, RB Claims: Lurker Vig, Delayed Vig Scum KP: Max (3 or 4) Option 1 = 3KP (Scum) + 1KP (Lurker Vig) + 1KP (Delayed Vig) Option 2 = 4KP (Scum) + 1KP (Delayed Vig) Option 3 = 3KP (Scum) + 1KP (Delayed Vig) + 1KP (3P) D3 = VT Claims: Dayvig N3 = Ace, Vig, VT Scum KP: Max -1 (2 or 3) Claims: Nil Option 1 = 3KP (Scum) Option 2 = 2KP Scum) + 1KP (3P) Analysing N3 If option 1 applies (3KP), then, scum had 4KP on N1 + N2; OR a 3P is in play. No matter what, Acro lurker vig claim is false. If option 2 applies (2KP), then scum had 3KP on N1 + N2 AND a 3P is in play. No matter what, Acro lurker vig claim is false. ???!?!?!?!?!?!?!?!?!?!?!!?!?? N1: Option 2 N2: Option 1 N3: Option 1 On March 13 2019 09:18 Fecalfeast wrote: There is no basis to assume mafia loses a KP from losing those two players based entirely on the inclusion of this in the OP On February 18 2019 04:15 kitaman27 wrote: Game setup information: Mafia KP formula: Hidden as I'm not SL I will give you the full credit of posting it first Well what do you think of this then On March 13 2019 09:28 Fecalfeast wrote: Now, with all that being said Lurker vig is bullshit and sounds fake as fuck IDK why it took me this long to come to this conclusion. Acro is probably just mafia and mafia has a vig or two and he's just claiming some crazy shit He's always seemed mafia to me anyway I gotta go for 30 minutes, but to be short I think a lurker vig is weird but possible, and more than that I don't know why acro as scum kills damdred if he could kill anyone he wanted Be back soon if you wanna talk more about it as cover/wifom/sick plays to make his story consistent is the only real answer to that seems like a bad story, since the more days pass, the more likely he's gonna be lynched for still being alive I'm not married to it | ||
Fecalfeast
Canada11355 Posts
March 13 2019 03:36 GMT
#7522
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Fecalfeast
Canada11355 Posts
March 13 2019 03:36 GMT
#7523
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Fecalfeast
Canada11355 Posts
March 13 2019 03:40 GMT
#7527
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Fecalfeast
Canada11355 Posts
March 13 2019 03:47 GMT
#7536
On March 13 2019 12:45 Vivax wrote: Show nested quote + On March 12 2019 23:00 Tubesock wrote: Jockmcplop Meapak_ziph Mr. Wiggles - I think he could be town BUT OMGUS, he half assed went after LS (LS rule), and most the dead wanted his lynch. Including Ticktock. Darthfoley - POE mostly How OMGUS works: When you OMGUS you don't notice it's OMGUS. You go into the players filter cause fuck him, he attacked you and you're town, find scummy shit, believe you found scummy shit, and post that instead. Then everyone calls your points bad regardless of their validity cause OMGUS, he attacked you first. Second, you don't POE anyone by having 2 nulls right there. It's just your scummy reason and the only reason he's red for you is that a bunch of townies wanted him dead. good call | ||
Fecalfeast
Canada11355 Posts
March 13 2019 03:47 GMT
#7538
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Fecalfeast
Canada11355 Posts
March 13 2019 03:51 GMT
#7543
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Fecalfeast
Canada11355 Posts
March 13 2019 03:52 GMT
#7544
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Fecalfeast
Canada11355 Posts
March 13 2019 03:55 GMT
#7548
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Fecalfeast
Canada11355 Posts
March 13 2019 04:00 GMT
#7555
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Fecalfeast
Canada11355 Posts
March 13 2019 04:25 GMT
#7573
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Fecalfeast
Canada11355 Posts
March 13 2019 19:26 GMT
#7776
On March 14 2019 03:53 Acrofales wrote: Basically, this is the list right now: Acro Chezinu Pandain FF Vivax Oats LS Wiggles sicklucker Rels grack jock mocsta tubesock ExO_ Slam MZ DF Onegu When did I become hard town to you did I miss it | ||
Fecalfeast
Canada11355 Posts
March 13 2019 23:42 GMT
#8054
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Fecalfeast
Canada11355 Posts
March 13 2019 23:45 GMT
#8060
On March 14 2019 08:43 Mocsta wrote: In hindsight the claim of a 2nd vet is SO FUCKN STUPID and outrageous it had to be true the problem is, once you set that precedence i can finally tell you who i parity checked. ? You did who in the what now? | ||
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