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[M][N] Mini Mafia: The (kinda) Vanilla Experience - Page 2

Forum Index > TL Mafia
Post a Reply
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Fidei86
Profile Joined May 2015
United Kingdom2116 Posts
October 08 2015 15:35 GMT
#21
Don't listen to the haters, Rels. Do it your own way.
Rels
Profile Joined August 2008
France13467 Posts
October 08 2015 15:36 GMT
#22
On October 09 2015 00:30 scott31337 wrote:
I like the named town idea better than that. Knowing town's luck onegu will roll it though hehe

I don't like the named town idea, as the goal of the 1 shot cop is to allow the town to have one terribad townie without consequences.

I'll forward the idea of the "N1 cop check decided by town" idea to BH, we'll say what he says.
Rels
Profile Joined August 2008
France13467 Posts
October 08 2015 15:40 GMT
#23
On October 09 2015 00:35 Fidei86 wrote:
Don't listen to the haters, Rels. Do it your own way.

(=
If people feel 10v3 1-shot cop is town unbalanced I have no problem rebalancing that. I like the idea of the N1 cop check without a cop
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
October 08 2015 16:19 GMT
#24
On October 09 2015 00:26 Rels wrote:
The goal is to allow the town to have one super inactive / scummy player not be auto lynched, as apparently it is the problem in 10v3 all vanilla
I see the problem with the cop being a confirmed townie too
Mm. A solution could be to have all town being vanilla, with the ability to vote for a target N1; the vote would be made by PM, so secret. The alignement of that person would be revealed at the start of D2. So town would have a cop check without a confirmed townie being cop

The one problem I see with this is that if a red check comes off it makes the following day really boring. Perhaps turn it into a one-off 24hour day when that happens.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
October 08 2015 16:21 GMT
#25
it's a bit contrived

if you were going to alter it, i'd rather just add a gf

adds element of doubt to greenchecks, redchecks still 100%
[15:15] <Palmar> and yes marv, you're a total hottie
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
October 08 2015 17:33 GMT
#26
I'd rather see millers added than a gf since I'd consider autolynches ruining a day to be a bigger problem than having a confirmed town that you can always shoot the next night anyway.
Rels
Profile Joined August 2008
France13467 Posts
Last Edited: 2015-10-08 18:00:46
October 08 2015 18:00 GMT
#27
Ok maybe that goes a bit too far.

The idea is to have a game that doesn't rely on blue. The problem is that apparently 10v3 all vanilla is unbalanced for mafia. Hell, mafiascum says 11v2 might be unbalanced for mafia ...

If we start adding gf and Miller, it kinda defeit the purpose of this game, which is to have 0 setup speculation. Koshi thinks 10v3 with 1 shot cop is unbalanced for town, and that seems true.

10v3 might be unbalanced for mafia in mafiascum, but town in the website are super strong. Lots of people are almosr unlynchable as town. It's true that maybe here, 10v3 all vanilla might be more or less balanced, especially compared to 10v3 1 shot cop.

I understand 100% information, being green check, red check, confirmed cop, etc. is not very fun. So we will go back to 10v3 all vanilla and see if people are interested for that. That was the original idea and I think it's balanced on this website. I'll update the op when I'm not on my phone.
Trfel
Profile Joined August 2011
7015 Posts
October 08 2015 18:04 GMT
#28
You really need to work on your role flavor, I'm disappointed
Rels
Profile Joined August 2008
France13467 Posts
October 08 2015 18:07 GMT
#29
On October 09 2015 03:04 Trfel wrote:
You really need to work on your role flavor, I'm disappointed

Thank you for your generous proposition! We were furiously looking for someone taking care of the flavour. You have the full gratitude of all the hosts of the game!
Rels
Profile Joined August 2008
France13467 Posts
October 08 2015 18:14 GMT
#30
This game is now officially what it should have been from the beginning: an all vanilla game. OP has been updated.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
October 08 2015 19:38 GMT
#31
yea..that other setup just turns into cop vs mafia member faking cop. whoever town sides with pretty much wins the game off that unless cop gets NK'd early, and then it just turns to vanilla game anyway.
I come in for the scraps
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
October 09 2015 07:53 GMT
#32
You can always add an Innocent Child that gets revealed on D2. But having 2 confirmed townies to start D2 with was a bit too much imo.


/in
I had a good night of sleep.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
October 13 2015 09:41 GMT
#33
/in
[15:15] <Palmar> and yes marv, you're a total hottie
justanothertownie
Profile Joined July 2013
16342 Posts
October 13 2015 09:48 GMT
#34
On October 13 2015 18:41 marvellosity wrote:
/in

^
Going to roll mafia again.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
October 13 2015 09:53 GMT
#35
evidently :>
[15:15] <Palmar> and yes marv, you're a total hottie
Rels
Profile Joined August 2008
France13467 Posts
October 13 2015 14:34 GMT
#36
HTS created an awesome flavor.The OP is updated with the new role names; will wait for the game to be full before posting the story. We don't want to waste it in case the game doesn't fill up ...
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
October 13 2015 14:37 GMT
#37
4. There is no actitivity requirement; no warning / modkill will be issued on activity. Inactivity / spam may result in ban list action post game.

really illogical btw
[15:15] <Palmar> and yes marv, you're a total hottie
Rels
Profile Joined August 2008
France13467 Posts
Last Edited: 2015-10-13 14:44:29
October 13 2015 14:41 GMT
#38
On October 13 2015 23:37 marvellosity wrote:
Show nested quote +
4. There is no actitivity requirement; no warning / modkill will be issued on activity. Inactivity / spam may result in ban list action post game.

really illogical btw

True, will remove the inactivity bit. Spamming the game with the goal of being unplayable is the targeted problem here.

Actually it's already in the rules p: and I don't think it warrants being in the "specific rules" post.
justanothertownie
Profile Joined July 2013
16342 Posts
October 13 2015 17:12 GMT
#39
On October 08 2015 16:30 Rels wrote:
Finally, a friendly advice from friendly hosts:
You cannot rely on blues or fakeclaims to win this game. If you become inactive, you might lose the game for your team. Think about it before signing up.

I am sure this will do a much better job at preventing inactivity. People on TL Mafia are reasonable human beings after all.
Vivax
Profile Blog Joined April 2011
22407 Posts
October 13 2015 17:13 GMT
#40
/in
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