On January 25 2015 12:25 Oatsmaster wrote:
Is editing allowed in this game?
Is editing allowed in this game?
In what world would editing be a good idea?
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Fecalfeast
Canada11355 Posts
On January 25 2015 12:25 Oatsmaster wrote: Is editing allowed in this game? In what world would editing be a good idea? | ||
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[UoN]Sentinel
United States11320 Posts
On January 25 2015 12:25 Oatsmaster wrote: Is editing allowed in this game? Editing what | ||
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Alakaslam
United States17336 Posts
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[UoN]Sentinel
United States11320 Posts
On January 24 2015 11:16 Superbia wrote: This is resolved right now, but please don't edit. This is your one warning. | ||
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Oatsmaster
United States16628 Posts
Hey someone wanted to take 1,1 too, what happened to that? | ||
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Palmar
Iceland22633 Posts
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sicklucker
Canada16987 Posts
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Palmar
Iceland22633 Posts
I'm reading the roles and here is what I have so far. Mothership can be picked by town. As the mothership is not a high priority target for mafia to hit, the PGO part is fairly useless. The doc part on the other hand is strong. This means that anyone who picks mothership and doesn't claim day 1 is always going to be mafia. zealot/stalker is essentially the same role. I think it's a bad role for town, but I think the zealot may be less bad because of transparency. Dark templar pick = mafia. We're policy lynching/shooting anyone who at any point claims the Dark Templar. Seriously, picking probe is better for town than that mf. High templar pick = mafia. Way too much random uncontrolled KP in a setup that can literally end on day 2 or something dumb because town shoots each other. Sentry is just a roleblocker. I don't think we should allow this role to be picked. Archon is a great pick for both factions. I might pick it, or we might try to find someone really townie to pick it for us in the top player list. Please start being townie guys. Observer is quite strong, although I think his delayed check is just pointless. Another role I might pick. Observer is probably going in the top 3-ish, so whoever is mothership should absolutely claim and then protect the obs. I like the immortal. Strong role that has potential to protect other players from KP. Colossus is probably a good vigi role. This is a role that needs to be 100% controlled by town. We have to make the colossus shoot whoever we want it to shoot. Basically because I don't think the colossus can be roleblocked, he should claim day 1 or night 1 and announce his targets and allow town to discuss them. Basically lynches are generally better for town than vigi shots, so if you allow other people input into where in the player list you shoot, the chance of success increases. I might actually just pick this role so we know where it is. | ||
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Palmar
Iceland22633 Posts
Void ray is just yet another vigi it seems like. It's good for town as it doesn't allow shots until n2. Tempest is a good bait target. ie we should pick it and claim it. He's sorta hard to kill and gives the observer and phoenix a free night of checks it seems? Carrier = mafia role. Multi-shot vigi that can be set up to go off? The shots are set up before information is available? It's a terrible role for town just like DT. Picking it = scumclaim. Tempest = doc that's hard to kill. This is the doc that doesn't have to day 1 claim (the core should always day 1 claim because of the PGO part that can be activated). | ||
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Palmar
Iceland22633 Posts
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Palmar
Iceland22633 Posts
Nevertheless I think anyone doing an unauthorized warp-in should be considered mafia. | ||
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Palmar
Iceland22633 Posts
Basically it's a good idea to force people to pick something, and then have a check on some of the mafia roles. So if we make a townread in slot maybe.. 8? pick DT or Carrier or HT or any other clear mafia role, they can then immediately claim as the day starts and tell us if they got the role, or if they became probes which means someone in front of them is mafia. | ||
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Palmar
Iceland22633 Posts
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Palmar
Iceland22633 Posts
Good town roles: Core (only with a day 1 claim) Archon Obs Immortal Colossus Phoenix Void Ray Tempest (only with a day 1 claim) Mothership That's 9 roles and there are 13 players. I'm trying to figure out if we should really allow any other roles. Warp prism messes with the colossus shot, the zealot and stalker are both massive wildcards (mafia taking them can both shoot people, and mess with checks/town kp) Carrier/DT/HT are clear mafia roles. | ||
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Palmar
Iceland22633 Posts
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Palmar
Iceland22633 Posts
Core and Tempest claim. We then proceed to day 1 scumhunting and lynching as normal. During the night the following should happen: Colossus shoots 2 people with the help of town. Void ray charges his lazer. Archon, immortal, and the motherships do whatever they please. Obs tempest (has claimed) oracle phoenix All make checks. Hell, we could even claim all these 4 roles because it will take mafia a long time to kill off all the check roles (that's assuming they're all controlled by town of course ) Actually yes, we force all the checking roles to claim this means that by day 2 we have the following info: 3 checks (assuming mafia kills one, and doesn't get owned by the mothership docs) 1 lynch 2 people killed by town 1 people killed by mafia + whatever shenanigans the mafia pulls. This is clearly a MUCH better strategy than "everyone does his own thing". | ||
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Palmar
Iceland22633 Posts
In other news, I have a townread now, it's Obi. | ||
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Palmar
Iceland22633 Posts
It just seems not very mafia like to immediately saying "hey look, imma do something controversial, and something that means people will look extra hard at me, to help town". | ||
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mderg
Germany1740 Posts
I think we shouldn't take too much kp. That only brings chaos and makes the game shorter which means less time to make good reads. | ||
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Onegu
United States9699 Posts
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