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I'm a cop you idiot mafia 2 - Page 2

Forum Index > TL Mafia
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Xatalos
Profile Joined January 2011
Finland9675 Posts
February 25 2014 18:45 GMT
#21
On February 26 2014 03:18 Sn0_Man wrote:
Show nested quote +
On February 26 2014 03:15 Xatalos wrote:
On February 26 2014 01:22 Dandel Ion wrote:
On February 26 2014 01:20 Xatalos wrote:
Hmm, I could commit well enough starting from Friday. Is the game starting around then?

Can Doctors heal themselves (I assume not)?

YOURE ALREADY MODKILLED


It's pretty sad to be modkilled even before the game starts

U mod bro?
How mod you are?


So mod I just want to modkill someone
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
February 25 2014 18:57 GMT
#22
Xata, if we roll scum again let's not bus this time
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 25 2014 19:02 GMT
#23
How does a TL mafia game fill inside the first page wat is this sorcery.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
February 25 2014 19:04 GMT
#24
It's a really good setup. Also the game is small so it fills with few signups
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Balla24
Profile Joined December 2011
2322 Posts
February 25 2014 19:06 GMT
#25
This setup should be running constantly ^_^
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-02-25 19:12:33
February 25 2014 19:11 GMT
#26
Alright BH promised me the setup is good. If this game sux I get to blame him.
(I wouldn't in if I didn't have every expectation of this game being excellent and the setup being good as well, don't worry).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Xatalos
Profile Joined January 2011
Finland9675 Posts
February 25 2014 20:54 GMT
#27
On February 26 2014 03:57 Artanis[Xp] wrote:
Xata, if we roll scum again let's not bus this time


Wouldn't it be the ultimate WIFOM move
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
February 25 2014 21:00 GMT
#28
On February 26 2014 04:04 Blazinghand wrote:
It's a really good setup. Also the game is small so it fills with few signups


Let's see...

Victory Odds
Town Victory Odds: 54.05%
Mafia Victory Odds: 45.95%

Fastest Victory
Town: D2
Mafia: D2

Seems pretty good, considering some townie will probably get modkilled anyways...
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
February 25 2014 21:04 GMT
#29
On February 26 2014 06:00 Xatalos wrote:
Show nested quote +
On February 26 2014 04:04 Blazinghand wrote:
It's a really good setup. Also the game is small so it fills with few signups


Let's see...

Victory Odds
Town Victory Odds: 54.05%
Mafia Victory Odds: 45.95%

Fastest Victory
Town: D2
Mafia: D2

Seems pretty good, considering some townie will probably get modkilled anyways...


nobody's going to be modkilled, and if you are calculating it based on random lynching that's like 100% wrong anyways. don't assume nobody will claim cop n0. Don't assume there will be exactly 1 cop claim either
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
February 25 2014 21:18 GMT
#30
@Xata not entirely true though. If mafia hit on N0 and N1 and they lynch town then the game is already won by scum after N1.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 25 2014 21:19 GMT
#31
On February 26 2014 06:18 Artanis[Xp] wrote:
@Xata not entirely true though. If mafia hit on N0 and N1 and they lynch town then the game is already won by scum after N1.

Only if they get the doctor in those 3
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
February 25 2014 21:20 GMT
#32
On February 26 2014 06:19 Sn0_Man wrote:
Show nested quote +
On February 26 2014 06:18 Artanis[Xp] wrote:
@Xata not entirely true though. If mafia hit on N0 and N1 and they lynch town then the game is already won by scum after N1.

Only if they get the doctor in those 3

True, but we're talking about how fast can mafia possibly win
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Balla24
Profile Joined December 2011
2322 Posts
February 25 2014 21:20 GMT
#33
There is an optimal way to play this setup from both sides depending on every N0 kill situation...
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 25 2014 21:20 GMT
#34
Actually, if its 2-2 but town has a doctor... scum still never hammer themselves right?

That gets awkward.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Xatalos
Profile Joined January 2011
Finland9675 Posts
February 25 2014 21:21 GMT
#35
On February 26 2014 06:04 Blazinghand wrote:
Show nested quote +
On February 26 2014 06:00 Xatalos wrote:
On February 26 2014 04:04 Blazinghand wrote:
It's a really good setup. Also the game is small so it fills with few signups


Let's see...

Victory Odds
Town Victory Odds: 54.05%
Mafia Victory Odds: 45.95%

Fastest Victory
Town: D2
Mafia: D2

Seems pretty good, considering some townie will probably get modkilled anyways...


nobody's going to be modkilled, and if you are calculating it based on random lynching that's like 100% wrong anyways. don't assume nobody will claim cop n0. Don't assume there will be exactly 1 cop claim either


I'd say the chances of someone getting modkilled are reasonably high... There's usually at least one modkill / game and this game has unusually strict rules. With that said, there are less players (potential modkills) too, so of course I hope nobody is going to do stupid stuff.

Those numbers are from here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=436988 You've even posted there before Couldn't you see the connection?
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
February 25 2014 21:25 GMT
#36
Oops, it's a night start... Missed that for some reason... Then these are the correct numbers:

Victory Odds
Town Victory Odds: 46.51%
Mafia Victory Odds: 53.49%

Fastest Victory
Town: D2
Mafia: D2

Although actually, I think there's something wrong with the way the fastest victory is calculated. I'll have to look into that. It seems like night start messes up things :/
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 25 2014 21:27 GMT
#37
Well mafia could win with the D2 post...
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Xatalos
Profile Joined January 2011
Finland9675 Posts
February 25 2014 21:28 GMT
#38
Yeah, Mafia can already win at N1 deadline. That's wrong.
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
February 25 2014 21:29 GMT
#39
So basically town only has 1 mislynch. This is going to be a quick game :D
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
February 25 2014 21:30 GMT
#40
Xata read the previous time this game was played
When you stare into the iCCup, the iCCup stares back.
TL+ Member
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