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TL Mafia LX - Page 20

Forum Index > TL Mafia
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DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 00:39 GMT
#4401
Posting it is absolutely crossing the line and violates the spirit and rules of the game, I feel, in a very serious manner. Don't do that.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 00:41 GMT
#4403
On March 13 2013 09:39 VisceraEyes wrote:
Show nested quote +
On March 13 2013 09:36 DoctorHelvetica wrote:
I'm also changing my policy of avoiding lurkers. I've always felt that lurkers are extremely hard to deal with and early in the game it's easy for mafia to deflect the lynch onto town lurkers versus their own but I don't care anymore. When you get to crunch time and there's nothing to analyze because half the surviving players have 1 page filters or 3 page filters full of nothing that's a terrrrrrible situation to be in

This is something I wanted to talk about on the podcast. If you go after lurkers early you're never put in the situation you just described, and you get links to the scummy deflection to boot.

Obviously if the whole fucking town lurks there's nothing you can do, but I feel like some lurker death early on would dissuade those kinds of shady tactics in future games...

I've also started to think we need to punish bad town play more. People like grush57 surviving to endgame is an atrocity and having this attitude of "Well, that's just what he does" is really hurting TL Mafia as a whole. If the level of play is going to increase, resulting in better and more entertaining games, there has to be punishment for effortless and bad play and not permissiveness. If not lynches, then temporary bans or forcing these players to play with a coach/shadow in their next game.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 00:51 GMT
#4411
No, I don't care if you're a dick Toadesstern but I strongly oppose the reference of outside material to create doubt about your alignment. Marvellosity PM'd me at the beginning of the game saying he was sure I'm town and was playing very well. If I posted that, it would absolutely be cheating and if I wasn't modkilled it would be a problem.

In fact, it was the only reason I even considered for a moment that you were town.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 00:52 GMT
#4412
same with Prom's GG post suggesting that he wasn't bussed. that kind of thing shouldn't be tolerated imo
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 00:53 GMT
#4414
On March 13 2013 09:45 TestSubject893 wrote:
Show nested quote +
On March 13 2013 09:36 DoctorHelvetica wrote:
I'm also changing my policy of avoiding lurkers. I've always felt that lurkers are extremely hard to deal with and early in the game it's easy for mafia to deflect the lynch onto town lurkers versus their own but I don't care anymore. When you get to crunch time and there's nothing to analyze because half the surviving players have 1 page filters or 3 page filters full of nothing that's a terrrrrrible situation to be in


I'm curious; would you put me in the category of lurker this game?

Show nested quote +
On March 13 2013 09:41 DoctorHelvetica wrote:
On March 13 2013 09:39 VisceraEyes wrote:
On March 13 2013 09:36 DoctorHelvetica wrote:
I'm also changing my policy of avoiding lurkers. I've always felt that lurkers are extremely hard to deal with and early in the game it's easy for mafia to deflect the lynch onto town lurkers versus their own but I don't care anymore. When you get to crunch time and there's nothing to analyze because half the surviving players have 1 page filters or 3 page filters full of nothing that's a terrrrrrible situation to be in

This is something I wanted to talk about on the podcast. If you go after lurkers early you're never put in the situation you just described, and you get links to the scummy deflection to boot.

Obviously if the whole fucking town lurks there's nothing you can do, but I feel like some lurker death early on would dissuade those kinds of shady tactics in future games...

I've also started to think we need to punish bad town play more. People like grush57 surviving to endgame is an atrocity and having this attitude of "Well, that's just what he does" is really hurting TL Mafia as a whole. If the level of play is going to increase, resulting in better and more entertaining games, there has to be punishment for effortless and bad play and not permissiveness. If not lynches, then temporary bans or forcing these players to play with a coach/shadow in their next game.


All game I was asking myself how this attitude ever became prominent. Seems really anti-town to not kill him every game for playing that way.


Lynching lurkers can lead to a lot of short term failure but I think the state of TL Mafia as a whole is more important now watching how this game deflated. I apologize to town for losing us this game. By the end of the game I looked at my Day 1 filter and was blown away by how well I played in comparison. This trend continues with my town play.

You were sort of a lurker. I think the problem with you was you seemed way too interested in doing what you thought town wanted you to do which implies guilt/fear.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 00:54 GMT
#4415
On March 13 2013 09:52 Toadesstern wrote:
Show nested quote +
On March 02 2013 00:18 Toadesstern wrote:
About hassy: The reason I'm ignoring him is that he kind of slipped while playing dota yesterday and I've got information I should not have. Around deadline I said something along the lines of "lol, they shot VE, not even mad" while skyping with him and Wiggles (as always when playing dota) not thinking about it and well Hassy answered something that either was a blatant towntell or a blatant mafiatell for me. Not going to tell which one.

I can't really ignore it when trying to analyze him so I'm ignoring him altogether and won't help on that matter. I shouldn't bring it [the information I have] in the thread because I'd consider that to be unfair.

That's everything I said about hassy in the thread.

That's all I said about Hassy. How is that pushing in any direction. I made it as neutral as possible.

I think what you said about Hassy was commendable tbh although I would have talked about it with a mod first. It was using those logs and referencing outside conversations to try to convince people that you are town. Games need to be insulated.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 00:55 GMT
#4416
On March 13 2013 09:44 geript wrote:
Show nested quote +
On March 13 2013 09:41 DoctorHelvetica wrote:
On March 13 2013 09:39 VisceraEyes wrote:
On March 13 2013 09:36 DoctorHelvetica wrote:
I'm also changing my policy of avoiding lurkers. I've always felt that lurkers are extremely hard to deal with and early in the game it's easy for mafia to deflect the lynch onto town lurkers versus their own but I don't care anymore. When you get to crunch time and there's nothing to analyze because half the surviving players have 1 page filters or 3 page filters full of nothing that's a terrrrrrible situation to be in

This is something I wanted to talk about on the podcast. If you go after lurkers early you're never put in the situation you just described, and you get links to the scummy deflection to boot.

Obviously if the whole fucking town lurks there's nothing you can do, but I feel like some lurker death early on would dissuade those kinds of shady tactics in future games...

I've also started to think we need to punish bad town play more. People like grush57 surviving to endgame is an atrocity and having this attitude of "Well, that's just what he does" is really hurting TL Mafia as a whole. If the level of play is going to increase, resulting in better and more entertaining games, there has to be punishment for effortless and bad play and not permissiveness. If not lynches, then temporary bans or forcing these players to play with a coach/shadow in their next game.

All for this, even if it forces me to shadow for a while.

I need a ban past Day 1 or some kind of clause where I have to list all my reads at the end of Day 1 and I'm never allowed to vote for anyone else

I think in Insane Mafia I PM'd a guess list of the scumteam to Artanis at the end of Day 1 that was 100% correct then voted for mislynches every single day following that
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 01:19 GMT
#4421
the big lesson learned in this game:
never martyr yourself regardless of alignment it guarantees your lynch there is always room to fight
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 01:22 GMT
#4423
Why does grush even play when he makes zero attempt to improve or contribute? I simply don't want to play with those kinds of people but mafia is too inactive to be able to just weed them out completely. Somehow, TL Mafia feels more dead than it ever has even though there is technically a much higher userbase. Maybe it's just too many games. I don't know.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 01:43 GMT
#4428
now we can all sign up for "the game"
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 03:45 GMT
#4432
On March 13 2013 12:28 Aquanim wrote:
feh.
Even more disappointed I couldn't push the TS lynch through. That's my responsibility in the end, I suppose, but I definitely felt nobody really read it (until maybe WoS just before his lynch).
At least I was a NK for mafia and not just collateral damage to arsonist/hatter :/
Definitely sticking to minis for the future, this was not an enjoyable experience (too much thread and too many lurkers).

The Game will be an enjoyable experience. I'm much much stricter about spamming/lurkers than other mods and there will be crazy flavor level far beyond anything I've done yet and I've already done a lot with that

I came like within a hair of asking players for mailing addresses and physically mailing out role letters
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 03:46 GMT
#4433
only reason i didn't is because i have the penmanship of a 3 year old
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 04:03 GMT
#4436
If anyone wants to kick off the mafia podcast tomorrow with an LX post-game discussion I'm free tomorrow and the day after.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 04:12 GMT
#4438
I think the way TestSubject handled being accused was smart, if it was intentional.

I'm actually gonna make an audio post about this soon but basically good scum defense imo is all about figuring out what town sentiment is and determining how threatened you actually are. If you're not under threat suddenly making huge contributions and getting drawn into a 1 on 1 argument over a long period of time will bring a huge amount of attention on you.

There's always a certain group of players who make it on everyones list of probable scum but no one ever makes the time to really pressure them and one of them is almost always scum/3rd party and they often win games.

I think the absolute most important part of scum play is determining what town sentiment/direction is and subtly manipulating it. Making the towniest/most logical post is not the best thing to do. A town player could make an absolutely shut down case that makes absolute sense but that doesn't mean anyone will care. No one cared about TestSubject and that's exactly what you should want if you have that kind of role. Town should learn from the way he got away with very little pressure basically always under the guise of "ok he looks bad but we'll lynch him later" over and over again (of which I'm also guilty)

I fall into this trap. Testsubject by Day 3 was WAY more suspicious than glurio or even geript to me but I pushed the other reads instead because I felt I had more to analyze or I had figured town sentiment lied elsewhere and it's a big mistake to play that way
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 06:27 GMT
#4446
I just have a really strict attitude toward exit posts and stuff like that. You apologizing to your team after dying made me consider that you weren't actually bussed.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2013-03-13 07:21:53
March 13 2013 06:36 GMT
#4451
I've recorded a little over an hour of ramblings on LX and scum strategy. Pretty rambly but I'm looking for feedback so the podcast can be as good as it can be. Definitely not talking in my "radio voice" for this one.

For now I have download links:
Part 1
Part 2

Stream links:
Part 1
Part 2

I'll try to get streaming links up later tonight and probably start a more condensed podcast thread with an updated OP. Please listen and give any feedback you can, particularly what I need to work on in terms of my voice and the pace of how I talk, or if you want to hear more little solo casts and what you might like to hear me talk about. I hate listening to my voice so let me know about any problems with the sound quality and stuff because I'll probably have to continue using my phone for now. I'm using PCM Recorder on Android.

Topics I cover:
1. Mafia LX (lightly)
2. Discerning/abusing town sentiment
3. How to abuse a players metagame as mafia
4. Null reads/read lists
5. Throwing shade at VisceraEyes
6. Constructing cases as town
7. People post too much

I think that's about it. It's a little unfocused but it's definitely better than other things I've recorded and deleted, or at least it felt that way why I was recording it. It's a start.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 06:41 GMT
#4454
It defaults to .wav but I'm uploading it to a stream service. When there is an actual podcast, I will be converting everything to .mp3 and making the file size as small as possible. This was just an off thing for now so I just kinda sat in my car and ranted until I had nothing else to say. I'd be happy to do more rants, I like sitting in my car like a creep at night so if people actually like it I'll do a bit more to hold people over until the podcasts are up to snuff.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 06:42 GMT
#4456
and if you're expecting very detailed strong advice it is not there at all

it's actually kinda hard to explain strategies except in very general terms on the fly. when it comes to real casts, I'll be doing a lot of pre-writing and outlining
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 06:43 GMT
#4458
On March 13 2013 15:41 Blazinghand wrote:
DrH want to get on skype or irc

Wait for the first testcast, that'll be either tomorrow or thursday. I'm mafia'd out for right now, gonna hit the beers and play some dark souls
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
March 13 2013 06:44 GMT
#4459
On March 13 2013 15:42 GreYMisT wrote:
Anyway, I'm going to stick to themed games I think. At least when I make a GreYMisT Game people are too confused to be mad at each other or lurk

we need to have a serious meta discussion at some point about how to deal with long signups and huge inactivity

there are a ton of people on tl and the fact that it takes a week to get 25 people and only 15 of them try is a big problem and seems ridiculous to me
RIP Aaliyah
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