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Dandel Ion
Profile Joined November 2010
Austria17960 Posts
February 19 2013 21:10 GMT
#1661
Coincidentially, RNG lynches are also awesome.

Bonus points if you RNG into the lurkers.
A backwards poet writes inverse.
ObviousOne
Profile Joined April 2012
United States3704 Posts
February 19 2013 21:12 GMT
#1662
Lol the only time I felt Mocsta was scum was when he made the joke unvote to control my shot for the night. GJ dude might have gone differently if I hadn't been lynched. TU could have saved his case and life by keeping quiet.
Fear is the only darkness. ~Destiny Fan Club operator~
Mocsta
Profile Joined December 2012
Australia9388 Posts
February 19 2013 21:15 GMT
#1663
I would wanted to keep u as gun for hire if u didn't try so hard to dodge the case hejhe.

U became too untrustworthy for me from that point on
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 19 2013 21:18 GMT
#1664
On February 20 2013 06:02 Promethelax wrote:
Policy lynches are wonderful, they enforce the way townies must play and therefore how scum have to play. I love lynch all lurkers (which is different than LAL which is for liars).

I don't like how the sk balances in minis but it does balance, you actually gain more by leaving him alive for a while. He needs to hit scum after three townies are dead. His only hope of winning after being found out is a kingmaker scenario.


Holding the SK alive is pretty hopeless for town. Scum can RB him forever, or let him fire if they think he will miss. Plus town can't know if he is actually the SK (because again, if he was scum the real SK would obviously never claim and OO would still claim SK to try and survive). Unless we had a certain scum candidate to hit, we basically have to take out OO in case he flips scum.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
ObviousOne
Profile Joined April 2012
United States3704 Posts
February 19 2013 21:18 GMT
#1665
Good thing you did though. I had been considering shooting Mandasnore N2
Fear is the only darkness. ~Destiny Fan Club operator~
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
February 19 2013 21:19 GMT
#1666
On February 20 2013 06:18 Sn0_Man wrote:
Show nested quote +
On February 20 2013 06:02 Promethelax wrote:
Policy lynches are wonderful, they enforce the way townies must play and therefore how scum have to play. I love lynch all lurkers (which is different than LAL which is for liars).

I don't like how the sk balances in minis but it does balance, you actually gain more by leaving him alive for a while. He needs to hit scum after three townies are dead. His only hope of winning after being found out is a kingmaker scenario.


Holding the SK alive is pretty hopeless for town. Scum can RB him forever, or let him fire if they think he will miss. Plus town can't know if he is actually the SK (because again, if he was scum the real SK would obviously never claim and OO would still claim SK to try and survive). Unless we had a certain scum candidate to hit, we basically have to take out OO in case he flips scum.

You didn't have a certain scum candidate because you didn't look for one and resigned yourselves to lynching the SK, because you didn't have a certain scum candidate.
A backwards poet writes inverse.
Mocsta
Profile Joined December 2012
Australia9388 Posts
February 19 2013 21:20 GMT
#1667
Reading OBS qt and some great discussion around keeping SK alive or not.

Def worth a read.
Mocsta
Profile Joined December 2012
Australia9388 Posts
February 19 2013 21:20 GMT
#1668
Around post 160ish
Promethelax
Profile Joined February 2012
Canada7089 Posts
February 19 2013 21:21 GMT
#1669
On February 20 2013 06:18 Sn0_Man wrote:
Show nested quote +
On February 20 2013 06:02 Promethelax wrote:
Policy lynches are wonderful, they enforce the way townies must play and therefore how scum have to play. I love lynch all lurkers (which is different than LAL which is for liars).

I don't like how the sk balances in minis but it does balance, you actually gain more by leaving him alive for a while. He needs to hit scum after three townies are dead. His only hope of winning after being found out is a kingmaker scenario.


Holding the SK alive is pretty hopeless for town. Scum can RB him forever, or let him fire if they think he will miss. Plus town can't know if he is actually the SK (because again, if he was scum the real SK would obviously never claim and OO would still claim SK to try and survive). Unless we had a certain scum candidate to hit, we basically have to take out OO in case he flips scum.


Oh its totally hopeless unless scum rb has already flipped. What I actually meant is not finding out he is sk until later in the game. An sk alive for only one night cycle is shit because he will invariably tip the balance too far in one direction (unless there was a scum lynch d1).
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
zarepath
Profile Blog Joined April 2010
United States1626 Posts
February 19 2013 21:22 GMT
#1670
Even if we were going to lynch OO at the end of the day, I think we should have pretended that he might be able to earn another day of life, and pretended that we weren't going to lynch him. That gives us all day to scum hunt, and then we have a Plan B if we don't feel good about our scum hunting.
"Your efforts you put in will never betray you." - Flash | "If I'm not good enough, I don't wanna win." - Naniwa
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
February 19 2013 21:23 GMT
#1671
On February 20 2013 06:22 zarepath wrote:
Even if we were going to lynch OO at the end of the day, I think we should have pretended that he might be able to earn another day of life, and pretended that we weren't going to lynch him. That gives us all day to scum hunt, and then we have a Plan B if we don't feel good about our scum hunting.

Not "pretend"

That's what you should have done, period.
A backwards poet writes inverse.
ObviousOne
Profile Joined April 2012
United States3704 Posts
February 19 2013 21:24 GMT
#1672
Being D2 outed was liberating. If town had been more active and concentrated less on me I would have helped out with a scum candidate. But you guys mostly AFK'd so all I gave you was jokes and pointless commentary. =P
Fear is the only darkness. ~Destiny Fan Club operator~
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
February 19 2013 21:25 GMT
#1673
On February 20 2013 06:24 ObviousOne wrote:
Being D2 outed was liberating. If town had been more active and concentrated less on me I would have helped out with a scum candidate. But you guys mostly AFK'd so all I gave you was jokes and pointless commentary. =P

As SK, you have no obligation to help anybody whatsoever.
So that's fine.
A backwards poet writes inverse.
warbaby
Profile Joined May 2011
United States510 Posts
Last Edited: 2013-02-19 21:45:43
February 19 2013 21:35 GMT
#1674
On February 20 2013 05:27 Mocsta wrote:
Can understand the pain. Hurts when u think one of your own has been actively hindering your thought processes all game. :;


I'm not angry over your play at all, just how terrible the town was this game.

You played well, but it was like watching a guy in a brand new VW Jetta race against 8 Fiat Maluchs, 5 of which have quadriplegic drivers and no engine.

I would have loved to try to vote Mocsta D3 (since I had been pursuing him the whole game) but then Mocsta could have lead Cora into a mislynch on me. I actually put effort into hunting Mocsta (etc), but I got literally zero interest from any player except TestSubject, who was then night killed.

e: although it was a terrible mistake on my part to trust mocsta at all on d3 (specifically his reasoning around sylencia).
It puts the GG in the basket. It does this whenever it's told or else it gets the Mutalisks again.
ObviousOne
Profile Joined April 2012
United States3704 Posts
February 19 2013 21:36 GMT
#1675
Making only a Couple posts per day will get you shot N1 guys keep that in mind as you traverse into normal games. The OP represents a minimum of activity to not be mod killed but be aware that town will kill you on the hosts behalf especially when there are no clear suspects D1. Be active and active be.
Fear is the only darkness. ~Destiny Fan Club operator~
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 19 2013 21:45 GMT
#1676
FYI warbaby it became essentially impossible to take anything you said seriously after your opening this game. I didn't have any kind of strong scum read on you, but it was so hard to credit you as a helpful member of town after that. If something got going on mocsta I would have probably been willing to vote him as well but I sure as heck wasn't gonna start that garbage. There were easier lynches to pursue (Sev/Syl/Mand) that I felt had a higher chance of flipping scum. I'll admit that the fact that cora was so convinced you were scummy definitely clouded my view on you.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
warbaby
Profile Joined May 2011
United States510 Posts
February 19 2013 21:47 GMT
#1677
Which of my posts offended you so much on D1?

I admit I got frustrated after it looked like Mocsta might push a D1 mislynch on me, but if he hadn't been so successful with that I don't see what else I did to make you feel that way.
It puts the GG in the basket. It does this whenever it's told or else it gets the Mutalisks again.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-02-19 21:50:18
February 19 2013 21:49 GMT
#1678
The crappy soft-blue claim (we covered this), the references to last game, the general "i'm a victim" attitude, it really just sounded awful. It was the farthest thing from contributing to town. Like, legitimately every post you made sounds like scum trying very clumsily to establish town cred without having to scumhunt or whatever.

At least, for the first 12 hours or so. I'm too lazy to see how long it lasted, but you definitely did clean it up before the end of day 1.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
glurio
Profile Joined April 2010
Germany597 Posts
February 19 2013 22:43 GMT
#1679
Ah well was a fun game to obs.
Had cora as sure scum, like most people in the QT.
Whether you think you can, or think you can't, you're right. - Henry Ford
geript
Profile Joined February 2013
10024 Posts
February 19 2013 22:52 GMT
#1680
Mocsta, well played. I think you really aimed Cora pretty well. I think the major thing that killing me N1 did was allow you to control the town directive without appearing in charge. I think you had a number of really good posts. It's just hard to read anyone when so many people lurk so hard.
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