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C9++ Mini Mafia - Page 53

Forum Index > TL Mafia
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Prev 1 51 52 53 54 55 58 Next
xsksc
Profile Blog Joined February 2011
United Kingdom1044 Posts
March 23 2012 08:25 GMT
#1041
Good game! Thanks bugs and toad for hosting
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
Last Edited: 2012-03-25 01:42:20
March 23 2012 08:29 GMT
#1042
I Blame good town players :D

IMO the Jackal Lynch Day 1 was = T.T, atleast my blue reads were right ;_;

EDIT: oblig pic

+ Show Spoiler +
[image loading]



Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
March 23 2012 08:57 GMT
#1043
I'll have postgame analysis up tomorrow.

It'll mostly be ranting at the mafia team for being complacent as fuck and not doing...anything. No claims, no activity, no posts, no blue hunting, nothing.

It'll have some praise for certain townies and obviously there were derp moments as with any game. (those will be fun!)

Also I know the Snarfs thing was controversial, I'd like to hear some opinions about that. As of now I'm still 50/50 over whether I should have modkilled him or not. Ultimately it was my fault because I didn't send out the role PMs (due to being busy that day) and so I should've been more explicit in my instructions to Toad (albeit he's a dumbass for adding a "y" to the VT PMs when all he had to do was copy and paste from the OP)

Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
March 23 2012 08:59 GMT
#1044
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
Dirkzor
Profile Blog Joined June 2011
Denmark1944 Posts
March 23 2012 09:57 GMT
#1045
Well played by town.

VE played well. Establishing himself as town early while finding scum!
Sandroba did little posting but still controlled the town. Vets gets so much cred here, but its works =)

I think it went easy for town due to the "towny" incident. With that we suddenly had, in my mind, 4 confirmed town people with the mason claims. Thats 5 with myself. So a few town reads and we could lynch into the rest with a good outcome. My vote for jackal day 1 wasn't really because he looked scummy (he looked like jackal). It was just that he made it to the list of those who wasn't town.

+ Show Spoiler +
On March 20 2012 05:20 Dirkzor wrote:
Hokay..

I'm down with lynching any of the following due to the power of elemination:

Sloosh
xsksc
Jackal
Probulous
TIPD
Nemesis

(in no particular order)

Are there 3 or 4 scum this game? Or don't we know? We already have a bunch of "confirmed" townies. These combined with my town reads give me this list.


I wasn't as active this game as i wanted to be. Spring came and so did a lot of social stuff. But none the less I shoot the last scum so I win =)

The scum team got unlucky but also played really timid. You culd have avoided the jackal lynch without really looking super scummy. going into day 2 with a no lynch would make some chaos in town and much can happen even if you were the reason the no lynch happened.
"HOW THE FUCK ARE YOU ON TOP AGAIN???? HOW DO YOU KEEP DOING THIS????" -Julmust (also, thats what she said)
syllogism
Profile Joined September 2010
Finland5948 Posts
March 23 2012 10:37 GMT
#1046
Confirmed town masons are too strong in such a small game, in my opinion
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2012-03-23 11:01:02
March 23 2012 10:57 GMT
#1047
On March 23 2012 19:37 syllogism wrote:
Confirmed town masons are too strong in such a small game, in my opinion


I disagree.

They only become confirmed when one dies. Mafia made a huge blunder in shooting jcarl. If they wanted to kill a mason, they should've shot sandro. Shooting jcarl was just dumb because it was clear before he was talking to sandro that he did not have the same reads.

Instead, scum should have shot VE (and they would've hit the doctor.) Why they didn't shoot VE is still beyond me.

Lastly, day 1 could have been abused. There was no clear town leader, other than sandro, and sandro was manipulable because his case on jackal was non existent. He just wanted to kill jackal (seemingly) to kill Jackal. Ofc Jackal dropped the ball and didn't do shit, so he ended up paying the price.

From there it snowballed into scum basically giving themselves up. Some of the things they wrote were just so scummy, I'm not surprised at all the game turned out the way it did.

EDIT: Also since mafia had both a godfather and a framer, they could claim TWO roles and the only way anyone would find out the truth would be by killing them. In addition, the framer could have day1 claimed miller. 3 claims, town's not going to kill them all. With all the fuss about there being a DT, but no claim, mafia should've seized the opportunity to claim cop. That would have been an excellent way for Probulous to live d2.
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2012-03-23 13:02:22
March 23 2012 12:30 GMT
#1048
They are pretty much instantly confirmed because mafia does not know the setup and wouldn't dare to claim confirmed town mason on day 1 like that. If there were real masons in the game, it would be good game immediately. If you don't shoot the masons, one of them might eventually look towny enough to confirm the partner as well and then you are in mid to late game with two confirmed players. Shooting sandro n1 when town considers him a confirmed mason is also very risky as the medic will almost certainly be on him if there is one.

e: i'm not saying that the setup was imbalanced, just that it's a very powerful role
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
Last Edited: 2012-03-23 13:05:02
March 23 2012 13:04 GMT
#1049
I'd like to nominate myself to worst town mason ever.

My reads were very off, but I just couldn't get anything out of D1. I had more thoughts going into D2, but I never got to use them =(

In all honesty, if I were scum, I would have shot VE N1. Woulda made him angry cuz it'd be the 2nd game in a row =P, but it would have been far more useful than shooting me.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
March 23 2012 13:44 GMT
#1050
GG, I made it obvious that I was the townroleblocker as I was hoping to take a hit since I already pretty much used up my role.

I had pretty bad reads for my first game in mafia in something like 1.5 years D:
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
slOosh
Profile Joined October 2009
3291 Posts
March 23 2012 14:06 GMT
#1051
Hurray for town!

Oh man Probulous I feel for you - inactivity + early deadline must have been painful.
From ScumQT:
I think I can get Sloosh onside, he can play really well but has a major tendency to tunnel. He just needs a little support.

Hehe you nailed it. I think with your case on me I just turned on the tunnel and dug right in, which is really good for town if the receiving end is mafia as all sorts of stuff you want hidden are forced to get revealed, especially when VE got on board. Which is interesting as to why you picked me as a target - I know when I played as mafia in NMMIV I led two mislynches and it was hard to have people still listen to me. Who would have you gone for if I flipped D2?

I think you should have exploited my tendency to tunnel. If you somehow instigated the xsksc vs me thing I might have gone full blown OMGUS + tunnel and dominated the discussion while you guys would be free to lurk, as you saw cringingly in SNMMVII. Basically making me mislynch myself.


VE is dangerous because he is prodding people and getting correct town reads on him, plus he will most certainly be a medic protect option tonight given his early death in the last game he played and his vocal nature.
This one gave me a chuckle :p. (to those who don't know, refer to NMMIII where shooting the obviously-protected-cause-he-is-so-town medic d1 could have totally changed game)



Thank you to the hosts and players for an overall enjoyable game. Got to experience the other side of a mislynch and thrill of flipping scum. Oh and reading really does help as I learnt - with my back against the wall I pulled out any and everything to survive from thread and filter which helps town so much by bringing up inconsistencies / limiting possible mafia agendas (assuming you don't have that many derps like mine).
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
March 23 2012 14:37 GMT
#1052
We played day1 very badly and we did not communicate very well.
The reason we didn't claim miller or cop etc was that on day1 we barely communicated and claims are the kind of thing that you should discuss first.

This game has been a very strange experience for me because whenever i went to post my mind just went blank.

Also, Bugs how can you say we should have shot sandro over jcarl when we expected sandro to be medic protected?

I feel the snarfs incident screwed us because it made him and Tobon very very obvious town through rule skirting. When you consider that sandro and jcarl were basically confirmed town then were dealing with 4 near confirmed town midway through day1.

Town's willingness to sheep sandroba also put us at a major disadvantage as his word was carrying about 3-4 extra votes.

Also blue you need to stop claiming mafia when you are the only one left. We were pretty dead but we still could have caused a mislynch or two.
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Tobon
Profile Joined March 2011
United States372 Posts
March 23 2012 15:09 GMT
#1053
Yeah, I'm sorry about that. If I'd been a little slower and seen the questioning about rules before I'd posted about the "y", it might have made a big difference.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
March 23 2012 15:12 GMT
#1054
It definitely would have
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
March 23 2012 15:15 GMT
#1055
On March 24 2012 00:09 Tobon wrote:
Yeah, I'm sorry about that. If I'd been a little slower and seen the questioning about rules before I'd posted about the "y", it might have made a big difference.

Nope we were too terrible, you still would have won.

I just think it was one of the things beyond our control that really acted against us.

Our plan for day 2 was to for Prob to push slOosh, we would then support him and also make a case against Nemesis. But TIPD really made of mess of that plan.
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
March 23 2012 15:19 GMT
#1056
I think even if your plan worked, I could've still gotten out of it by roleclaiming, since it was obvious that only me would've roleblocked VE at that point.

I think there might've been a little too many blue roles this game.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
March 23 2012 15:21 GMT
#1057
You guys were in a really bad position when you just let Jackal die, I don't know what you could've done at that point.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
March 23 2012 15:33 GMT
#1058
Does anybody else think that bussing Jackal day1 was a bad move?
*looks at bugs*
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Tobon
Profile Joined March 2011
United States372 Posts
March 23 2012 15:35 GMT
#1059
No, that was smart. If you hadn't voted Jackal, I was going to. He'd have flipped anyway, and you'd look that much more suspicious.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
March 23 2012 15:52 GMT
#1060
I think the newer townies in this game did just the right amount of individual analysis and sheeping onto others with better cases.

Scum were very passive this game, which made it hard to find them at first...but when the flips started happening, it was over. Things I would have done differently: NOT shot differently. Their D1 shot was good, because Sandroba was a good choice for medics and I hadn't really done much besides call Jackal "confirmed town" D1 and sheeped Sandroba. Killing me would have been silly at the point where they made the choice to shoot with the info they had. I WOULD have been more active in trying to incriminate me D2. First of all, anyone who plays with me knows I'm prone to emotional outbursts regardless of alignment...scum could have accused me of defending Jackal and introduced at least a little doubt into the D2 vote. From there, I might have lost my shit, or I might have given up depending on the level of derp that ensued.

I disagree that Snarfs' possible modkill was the turningpoint. This game would have been MUCH more interesting if Jackal hadn't run into circumstances that forced him to "lurk" most of the game.

I was a little disappointed when JubJub and GoT started taking precedence over this game for Sandroba, especially considering how completely we were dominating. Sadface. Luckily, we didn't "need" him to win...only his vote. Which thankfully came as scheduled.

if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
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