C9++ Mini Mafia - Page 53
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xsksc
United Kingdom1044 Posts
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Bluelightz
Indonesia2463 Posts
IMO the Jackal Lynch Day 1 was = T.T, atleast my blue reads were right ;_; EDIT: oblig pic + Show Spoiler + | ||
wherebugsgo
Japan10647 Posts
It'll mostly be ranting at the mafia team for being complacent as fuck and not doing...anything. No claims, no activity, no posts, no blue hunting, nothing. It'll have some praise for certain townies and obviously there were derp moments as with any game. (those will be fun!) Also I know the Snarfs thing was controversial, I'd like to hear some opinions about that. As of now I'm still 50/50 over whether I should have modkilled him or not. Ultimately it was my fault because I didn't send out the role PMs (due to being busy that day) and so I should've been more explicit in my instructions to Toad (albeit he's a dumbass for adding a "y" to the VT PMs when all he had to do was copy and paste from the OP) | ||
Bluelightz
Indonesia2463 Posts
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Dirkzor
Denmark1944 Posts
VE played well. Establishing himself as town early while finding scum! Sandroba did little posting but still controlled the town. Vets gets so much cred here, but its works =) I think it went easy for town due to the "towny" incident. With that we suddenly had, in my mind, 4 confirmed town people with the mason claims. Thats 5 with myself. So a few town reads and we could lynch into the rest with a good outcome. My vote for jackal day 1 wasn't really because he looked scummy (he looked like jackal). It was just that he made it to the list of those who wasn't town. + Show Spoiler + On March 20 2012 05:20 Dirkzor wrote: Hokay.. I'm down with lynching any of the following due to the power of elemination: Sloosh xsksc Jackal Probulous TIPD Nemesis (in no particular order) Are there 3 or 4 scum this game? Or don't we know? We already have a bunch of "confirmed" townies. These combined with my town reads give me this list. I wasn't as active this game as i wanted to be. Spring came and so did a lot of social stuff. But none the less I shoot the last scum so I win =) The scum team got unlucky but also played really timid. You culd have avoided the jackal lynch without really looking super scummy. going into day 2 with a no lynch would make some chaos in town and much can happen even if you were the reason the no lynch happened. | ||
syllogism
Finland5948 Posts
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wherebugsgo
Japan10647 Posts
On March 23 2012 19:37 syllogism wrote: Confirmed town masons are too strong in such a small game, in my opinion I disagree. They only become confirmed when one dies. Mafia made a huge blunder in shooting jcarl. If they wanted to kill a mason, they should've shot sandro. Shooting jcarl was just dumb because it was clear before he was talking to sandro that he did not have the same reads. Instead, scum should have shot VE (and they would've hit the doctor.) Why they didn't shoot VE is still beyond me. Lastly, day 1 could have been abused. There was no clear town leader, other than sandro, and sandro was manipulable because his case on jackal was non existent. He just wanted to kill jackal (seemingly) to kill Jackal. Ofc Jackal dropped the ball and didn't do shit, so he ended up paying the price. From there it snowballed into scum basically giving themselves up. Some of the things they wrote were just so scummy, I'm not surprised at all the game turned out the way it did. EDIT: Also since mafia had both a godfather and a framer, they could claim TWO roles and the only way anyone would find out the truth would be by killing them. In addition, the framer could have day1 claimed miller. 3 claims, town's not going to kill them all. With all the fuss about there being a DT, but no claim, mafia should've seized the opportunity to claim cop. That would have been an excellent way for Probulous to live d2. | ||
syllogism
Finland5948 Posts
e: i'm not saying that the setup was imbalanced, just that it's a very powerful role | ||
jcarlsoniv
United States27922 Posts
My reads were very off, but I just couldn't get anything out of D1. I had more thoughts going into D2, but I never got to use them =( In all honesty, if I were scum, I would have shot VE N1. Woulda made him angry cuz it'd be the 2nd game in a row =P, but it would have been far more useful than shooting me. | ||
Nemesis
Canada2568 Posts
I had pretty bad reads for my first game in mafia in something like 1.5 years D: | ||
slOosh
3291 Posts
Oh man Probulous I feel for you - inactivity + early deadline must have been painful. From ScumQT: I think I can get Sloosh onside, he can play really well but has a major tendency to tunnel. He just needs a little support. Hehe you nailed it. I think with your case on me I just turned on the tunnel and dug right in, which is really good for town if the receiving end is mafia as all sorts of stuff you want hidden are forced to get revealed, especially when VE got on board. Which is interesting as to why you picked me as a target - I know when I played as mafia in NMMIV I led two mislynches and it was hard to have people still listen to me. Who would have you gone for if I flipped D2? I think you should have exploited my tendency to tunnel. If you somehow instigated the xsksc vs me thing I might have gone full blown OMGUS + tunnel and dominated the discussion while you guys would be free to lurk, as you saw cringingly in SNMMVII. Basically making me mislynch myself. VE is dangerous because he is prodding people and getting correct town reads on him, plus he will most certainly be a medic protect option tonight given his early death in the last game he played and his vocal nature. This one gave me a chuckle :p. (to those who don't know, refer to NMMIII where shooting the obviously-protected-cause-he-is-so-town medic d1 could have totally changed game)Thank you to the hosts and players for an overall enjoyable game. Got to experience the other side of a mislynch and thrill of flipping scum. Oh and reading really does help as I learnt - with my back against the wall I pulled out any and everything to survive from thread and filter which helps town so much by bringing up inconsistencies / limiting possible mafia agendas (assuming you don't have that many derps like mine). | ||
layabout
United Kingdom2600 Posts
The reason we didn't claim miller or cop etc was that on day1 we barely communicated and claims are the kind of thing that you should discuss first. This game has been a very strange experience for me because whenever i went to post my mind just went blank. Also, Bugs how can you say we should have shot sandro over jcarl when we expected sandro to be medic protected? I feel the snarfs incident screwed us because it made him and Tobon very very obvious town through rule skirting. When you consider that sandro and jcarl were basically confirmed town then were dealing with 4 near confirmed town midway through day1. Town's willingness to sheep sandroba also put us at a major disadvantage as his word was carrying about 3-4 extra votes. Also blue you need to stop claiming mafia when you are the only one left. We were pretty dead but we still could have caused a mislynch or two. | ||
Tobon
United States372 Posts
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jcarlsoniv
United States27922 Posts
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layabout
United Kingdom2600 Posts
On March 24 2012 00:09 Tobon wrote: Yeah, I'm sorry about that. If I'd been a little slower and seen the questioning about rules before I'd posted about the "y", it might have made a big difference. Nope we were too terrible, you still would have won. I just think it was one of the things beyond our control that really acted against us. Our plan for day 2 was to for Prob to push slOosh, we would then support him and also make a case against Nemesis. But TIPD really made of mess of that plan. | ||
Nemesis
Canada2568 Posts
I think there might've been a little too many blue roles this game. | ||
Nemesis
Canada2568 Posts
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layabout
United Kingdom2600 Posts
*looks at bugs* | ||
Tobon
United States372 Posts
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VisceraEyes
United States21170 Posts
Scum were very passive this game, which made it hard to find them at first...but when the flips started happening, it was over. Things I would have done differently: NOT shot differently. Their D1 shot was good, because Sandroba was a good choice for medics and I hadn't really done much besides call Jackal "confirmed town" D1 and sheeped Sandroba. Killing me would have been silly at the point where they made the choice to shoot with the info they had. I WOULD have been more active in trying to incriminate me D2. First of all, anyone who plays with me knows I'm prone to emotional outbursts regardless of alignment...scum could have accused me of defending Jackal and introduced at least a little doubt into the D2 vote. From there, I might have lost my shit, or I might have given up depending on the level of derp that ensued. I disagree that Snarfs' possible modkill was the turningpoint. This game would have been MUCH more interesting if Jackal hadn't run into circumstances that forced him to "lurk" most of the game. I was a little disappointed when JubJub and GoT started taking precedence over this game for Sandroba, especially considering how completely we were dominating. Sadface. Luckily, we didn't "need" him to win...only his vote. Which thankfully came as scheduled. | ||
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