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TL Mafia XLVII - Page 240

Forum Index > TL Mafia
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Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
December 02 2011 03:10 GMT
#4781
On December 02 2011 12:05 vaderseven wrote:
Can a mod please give us some player counts in this game cuz we need to be able to predict lylo.

What is the exact formula for computing the number of normal night kills the scum team gets?

Thanks!

On November 15 2011 21:43 GMarshal wrote:

Mafia KP equals # of mafia/2 rounded UP


On November 15 2011 21:43 GMarshal wrote:

Mafia KP equals # of mafia/2 rounded UP

<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
vaderseven
Profile Joined September 2008
United States2556 Posts
December 02 2011 03:11 GMT
#4782
Thanks I thought I had read that but couldnt find it wtf.
redFF
Profile Blog Joined November 2010
United States3910 Posts
December 02 2011 03:12 GMT
#4783
no, you know that because you are scum.
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 02 2011 03:12 GMT
#4784
On December 02 2011 12:07 redFF wrote:
Show nested quote +
On December 02 2011 10:33 BloodyC0bbler wrote:
On December 02 2011 10:32 redFF wrote:
As such I believe these three are most likely the "suspect vets" remaining of the list of mafia veteran players. There could be one or two more, but this seems like a good start.

Kenpachi
bumatlarge
tree.hugger
deconduo
coagulation
drazerk
zeks
i'd add you to this list


Except I am moderately confirmed while the rest are not. Look at kenpachi's post right after deadline and ciry's they both thought I was dead and bragged as such.

that's what they want us to think/


I don't think we can afford this kind of thnking right now. If BC or WBG is scum, we aren't going to win by lynching them all of sudden when you have a fraction of a suspicion. Occam's razor is very relevant now. From this point on we will assume BC is town. If he was scum, we would have already lost if they played yesterday different.
Together but separate, like oatmeal
Grackaroni
Profile Joined July 2011
United States9856 Posts
December 02 2011 03:13 GMT
#4785
On December 02 2011 12:07 vaderseven wrote:
Show nested quote +
On December 02 2011 12:06 Grackaroni wrote:
Of course the main targets for today are Ciryandor/Kenpachi.


Given in mind that if we dont lynch scum we are sure to lose (both lynches need to hit scum tonight) and that scum get less kills the less players they have, how do you feel about people that are not voting for those two players right now and are instead voting for other players?


Both of these players basically admitted being scum, I don't see a reason for any player town/mafia not to vote for them. Not voting for them simply bring suspicion on mafia players, and there is clearly no chance either will survive.
vaderseven
Profile Joined September 2008
United States2556 Posts
December 02 2011 03:14 GMT
#4786
If BC is scum then gg.

On December 02 2011 12:12 redFF wrote:
no, you know that because you are scum.


No its underneath the list that shows the counts of mafia and town in the opening post that never got updated. Thats where i saw it.

Thanks though, most helpful.
annul
Profile Blog Joined June 2010
United States2841 Posts
Last Edited: 2011-12-02 03:15:48
December 02 2011 03:15 GMT
#4787
hey the dead people watching the game wanna see the modkills/whatever and night kills and counts updated in the OP

get on that shit GM omg


also edited because i can and im dead HA HA
vaderseven
Profile Joined September 2008
United States2556 Posts
December 02 2011 03:18 GMT
#4788
redFF you are one step less scumy than the lurkers that are voting me and thats only because you are voting for the two guys that claimed scum.

You haven't made any case on me (omg really? wtf! oh wait thats normal right now for there to be no case but 'know' someone is scum) and you are posting BS most of the time. Your post history is just over 5 pages and more than half of it is one liners and spam pictures.

Suggesting weak as fuck things like he asked a question shot him! isn't going to be what wins the town this game

What CAN win this game is a renewed approach commited to making people accountable for thier posts and votes. If a player wont explain his vote or his why he posted something then we need to press them hard.

Fucking get out with your one line BS right before lylo.
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
December 02 2011 03:19 GMT
#4789
We can ue 4 DL per game. One already was used and one is being used right now.
So that makes 3 more double lynches that will still happen.
That means we get 1 KP less every day if we hit 2 mafias all the time.
Let's assume we'll only kill mafias from now on:
one is already dead, that leaves 15
15 - X
13 - (X-8) (DL #2)
11 - (X-15) (DL #3)
9 - (X-20) (DL #4)
8 - (X-24) (no more DL)
7 - (X-28)
6 - (X-31)
5 - (X-34)
4 - (X-36)
3 - (X-38)
2 - (X-39)
1 - (X-40)
0 - (X-40)


SOOO, if we get every lynch right from now on and there's no more medic saves / mad hatters or whatever screwing with the numbers we can only win if we still have 40 or more townies alive. Don't know how many are alive right now
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
vaderseven
Profile Joined September 2008
United States2556 Posts
December 02 2011 03:19 GMT
#4790
Im PRETTY Sure the town to mafia count is 23 to 13 including the recent mod kills.
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
December 02 2011 03:21 GMT
#4791
ah crap I did that wrong
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
redFF
Profile Blog Joined November 2010
United States3910 Posts
December 02 2011 03:23 GMT
#4792
k taking the advice in the thread and ignoring v7
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
December 02 2011 03:25 GMT
#4793
Ok again, it should be something like
15 - X
13 - 7
11 - 13
9 - 18
8 - 22
7 - 26
6 - 29
5 - 32
4 - 34
3 - 36
2 - 37
1 - 38
0 - 38

left number := number of mafias in this game
right number := the amount of townie they will have killed once we get to that left number.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
December 02 2011 03:27 GMT
#4794
i don't get nisani's modkill
Moderatorsloppy little slug
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
December 02 2011 03:28 GMT
#4795
that upsets me because he was one of the three on my trust list

untrust list: vaderseven prplhz bloodycobbler mattchew hier greymist kenpachi
ciryandor redff decon grackaroni bumatlarge sprungjeezy soap

trust: wbg lanaia nisani

leaning towards trust: ohn blindrawr sinani kurumi
Moderatorsloppy little slug
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
December 02 2011 03:29 GMT
#4796
some more on there are dead i didn't take off
Moderatorsloppy little slug
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
December 02 2011 03:29 GMT
#4797
On December 02 2011 12:19 vaderseven wrote:
Im PRETTY Sure the town to mafia count is 23 to 13 including the recent mod kills.


if that's right we only need 16 right medic / sherrif saves to make it work in theory, yeha \o/
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Serejai
Profile Blog Joined September 2010
6007 Posts
December 02 2011 03:30 GMT
#4798
Gg, town is going to lose because wherebugsgo is screwing us over with his bad scum list that he's pushing to all the sheep.
I HAVE 5 TOAST POINTS
Grackaroni
Profile Joined July 2011
United States9856 Posts
December 02 2011 03:31 GMT
#4799
I counted 32 town left
vaderseven
Profile Joined September 2008
United States2556 Posts
December 02 2011 03:31 GMT
#4800
I repeat unless I suck at counting we are down to 23 living town players vs 13 living mafia players.

FUCK i just realized it says rounded up not down. FUCK FUCK.

11/2 = 5.5 so 6 KP tonight.
17 town and 11 mafia in the morning.

if we lynch 0 scum tomorrow:
+ Show Spoiler +
15 town (2 lynched) - 6 to night kills = 9
11 mafia to 9 town *mafia win*


if we lynch 1 scum tomorrow:
+ Show Spoiler +
16 (1 lynched) - 5 to night kills = 11
11 town to 10 mafia *lylo* or is it...

the following night if we lynch 2 (which would be last double lynch)
11 - (8/2 = 4) = 7
7 town to 8 mafia (mafia wins)


if we lynch 2 scum tomorrow:
+ Show Spoiler +
17 - (9/2 rounded up is 5) = 12
12 town and 9 mafia *lylo*

the following night if we lynch 2 (which would be last double lynch)
12 - (7/2 round up is 4) = 8
8 town to 7 mafia. Mafia has 4kp and town has 1 lynch. Mafia wins in the end game no matter what


This game is over if it is based on lynches and night kills. We have to have really fucking good play on night actions and the mafia better not have extra kill roles. We can literally lynch 2 scum tonight and tomorrow be in an unwinnable situation.

If you do nothing else at least read the "if we lynch 2 scum tomorrow" spoiler.


I guess this doesnt take into account that mafia can double stack kills to go through docs and the role that the other roles have to play.

Can't predict that shit. Keep it in mind though, those unpredictable points are pretty much the only reason its worth playing this out right now.
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