• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:53
CET 07:53
KST 15:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
[BSL21] RO32 Group Stage1Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Voting RSL S3 Round of 16 [TLCH] Mission 7: Last Stand Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies SC4ALL $6,000 Open LAN in Philadelphia $3,500 WardiTV Korean Royale S4 Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ RSL S3 ro16
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Dating: How's your luck? Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1645 users

Surprisingly Normal Mini Mafia I - Page 6

Forum Index > TL Mafia
Post a Reply
Prev 1 4 5 6 7 8 27 Next All
Shcoleosis
Profile Joined April 2011
United States24 Posts
April 15 2011 02:17 GMT
#101
On April 15 2011 11:12 Eternalmisfit wrote:
Btw I think we should lynch people who are inactive or lurking the boards as it is more likely that they are trying to stay under and radar and avoid suspicion on themselves by barely posting at all.

Yeah, that seem logical. We don't want to kill innocent townies, though...It's the mafia we want gone! I highly doubt any mafia would be lurking or inactive when they have chances to kill. But who am I to say...I'm still learning :/
Unnecessary quote for the masses
Senj
Profile Blog Joined April 2010
United States193 Posts
April 15 2011 02:18 GMT
#102
GL HF broskis. Not sure I agree Eternalmisfit, seeing as we're all relatively new to the mafia game.
Eternalmisfit
Profile Blog Joined June 2010
United States643 Posts
April 15 2011 02:25 GMT
#103
I agree that we are all new but if we have people only posting the minimum count and not partaking in discussion, it becomes harder to analyze who the mafia are. If we can make Mafia post more, it is likely that they will slip up and drop hints.

In any case, it will be a tough call for the first day lynch
sandroba
Profile Joined April 2006
Canada4998 Posts
April 15 2011 02:26 GMT
#104
Hi everyone, GL HF! I would like to highly incentive everyone to post a lot of good a analisys and be very active so we can effectively make the mafia post a lot aswell if they don't want to be lynched by inactivity. This should help town a lot by giving us a lot of material to analise. Please, avoid spamming the thread with useless post and be sure to always post your opnion and analisys.
Zorkmid
Profile Joined November 2008
4410 Posts
April 15 2011 02:27 GMT
#105
On April 15 2011 11:12 Eternalmisfit wrote:
Btw I think we should lynch people who are inactive or lurking the boards as it is more likely that they are trying to stay under and radar and avoid suspicion on themselves by barely posting at all.

I concur with this, there sure isn't any harm in losing inactive townies OR scum!

GLHF!
Shcoleosis
Profile Joined April 2011
United States24 Posts
April 15 2011 02:41 GMT
#106
I'm sure getting rid of the inactive would make the lynching process easier, but I can't help but question the idea of getting rid of people unnecessarily. I'm thinking about it more, and I'm realizing that there's a chance the one we lynch is scum and there's also a chance that he or she might not be scum....no way to tell right now. Hopefully we'll get lucky.
Unnecessary quote for the masses
Zorkmid
Profile Joined November 2008
4410 Posts
April 15 2011 03:40 GMT
#107
On April 15 2011 11:41 Shcoleosis wrote:
I'm sure getting rid of the inactive would make the lynching process easier, but I can't help but question the idea of getting rid of people unnecessarily. I'm thinking about it more, and I'm realizing that there's a chance the one we lynch is scum and there's also a chance that he or she might not be scum....no way to tell right now. Hopefully we'll get lucky.


Why are you trying to protect inactives? Either they're not helping to scumhunt, or they are mafia. Let's hang em all !
Senj
Profile Blog Joined April 2010
United States193 Posts
April 15 2011 03:41 GMT
#108
Yeah, basically. I guess that's kind of the idea of keeping the thread active though, more posts mean more chances to slip up and divulge too much information.

Somewhat unrelated, but I just broke a 9 game lose streak. :D huuuuuge relief there.
Zorkmid
Profile Joined November 2008
4410 Posts
April 15 2011 03:49 GMT
#109
I for one am going to vote that we lynch the quiet most innocent seeming player I might even do a character count!
elmizzt
Profile Joined February 2010
United States3309 Posts
April 15 2011 03:52 GMT
#110
On April 15 2011 12:49 Zorkmid wrote:
I for one am going to vote that we lynch the quiet most innocent seeming player I might even do a character count!

hmmm...how long until we can start eye-ing some of the inactive players and leaning on em a little?
d=(^_^)z
Senj
Profile Blog Joined April 2010
United States193 Posts
April 15 2011 03:54 GMT
#111
On April 15 2011 12:52 elmizzt wrote:
Show nested quote +
On April 15 2011 12:49 Zorkmid wrote:
I for one am going to vote that we lynch the quiet most innocent seeming player I might even do a character count!

hmmm...how long until we can start eye-ing some of the inactive players and leaning on em a little?


I'm already taking note that we have yet to see Forumite, Vain and Varpulis, however; I feel it's a little early yet. By the halfway mark on the first day I'll be suspicious if we haven't heard from them yet.
Eternalmisfit
Profile Blog Joined June 2010
United States643 Posts
April 15 2011 03:56 GMT
#112
We will have to see. So far three folks are missing in action. But, I guess the day just started at near sleep time on EST side. Hopefully the thread will be active tomorrow and we can start figuring out folks.
Shcoleosis
Profile Joined April 2011
United States24 Posts
April 15 2011 04:01 GMT
#113
On April 15 2011 12:40 Zorkmid wrote:
Show nested quote +
On April 15 2011 11:41 Shcoleosis wrote:
I'm sure getting rid of the inactive would make the lynching process easier, but I can't help but question the idea of getting rid of people unnecessarily. I'm thinking about it more, and I'm realizing that there's a chance the one we lynch is scum and there's also a chance that he or she might not be scum....no way to tell right now. Hopefully we'll get lucky.


Why are you trying to protect inactives? Either they're not helping to scumhunt, or they are mafia. Let's hang em all !

Not trying to protect the inactive. I guess I just didn't really understand your logic well. But, hey, if it takes lynching the inactive to get rid of the scum, LET'S DO THIS! Lol
Unnecessary quote for the masses
sandroba
Profile Joined April 2006
Canada4998 Posts
April 15 2011 04:08 GMT
#114
Well I just checked and it's actually 6 AM in sweeden/netherlands so Vain and Forumite are probably actually sleeping. However, judging from this thread varpulis is normally active around this time. Hmmm...
Zorkmid
Profile Joined November 2008
4410 Posts
April 15 2011 05:02 GMT
#115
Im getting the feelings that playing this game is going to be about 1/10000 as fun as watching XVIII
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
April 15 2011 05:36 GMT
#116
On April 15 2011 14:02 Zorkmid wrote:
Im getting the feelings that playing this game is going to be about 1/10000 as fun as watching XVIII


mafia games are as fun as you choose to make them.
Moderator
chaoser
Profile Blog Joined November 2008
United States5541 Posts
April 15 2011 05:53 GMT
#117
1/10000 less drama too. Be sure to vote in the thread with a

##Vote Chaoser btw
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
April 15 2011 06:22 GMT
#118
we vets should take over this thread, flame the shit out of everyone and cause utter destruction.

where is coagulation? RELEASE THE KRAKEN.

nah gl hf newbies
RIP Aaliyah
Forumite
Profile Joined February 2011
Sweden3280 Posts
April 15 2011 07:29 GMT
#119
On April 15 2011 15:22 DoctorHelvetica wrote:
we vets should take over this thread, flame the shit out of everyone and cause utter destruction.

>.<
I hope we don´t get too many non-player posts, they are basically flooding the debate, making it harder to see what´s going on.

On April 15 2011 11:41 Shcoleosis wrote:
I'm sure getting rid of the inactive would make the lynching process easier, but I can't help but question the idea of getting rid of people unnecessarily. I'm thinking about it more, and I'm realizing that there's a chance the one we lynch is scum and there's also a chance that he or she might not be scum....no way to tell right now. Hopefully we'll get lucky.

Lynching inactives is a decent tactic, because scum usually try to stay under the radar and not help so much, then again any mafia with 5 minutes on the internet would know that and try to post more to avoid the first blasts.

Been reading through these first posts and these are my first notes, not complete of course, just the first summary. While I partly agree with those who want to lynch people who post little, we should still think about how and why we lynch. It doesn´t take many lynches of slow-posting townies before we loose.

Want to lynch inactives
emlizzt
Zorkmid
Eternalmisfit

Tries to not lynch inactives, at least yet
Senj
Scholeosis
:3
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
April 15 2011 10:41 GMT
#120
On April 15 2011 13:08 sandroba wrote:
Well I just checked and it's actually 6 AM in sweeden/netherlands so Vain and Forumite are probably actually sleeping. However, judging from this thread varpulis is normally active around this time. Hmmm...


Yup, just got out of bed. its 12:40 now here

ehm, can't we like check if these other person's are posting elsewhere so they are knowingly avoiding posting here?
Battle.net 2.0 is a waiter and he's a dick
Prev 1 4 5 6 7 8 27 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
01:00
#56
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech138
StarCraft: Brood War
Rain 13224
Tasteless 173
zelot 53
League of Legends
Reynor52
Counter-Strike
m0e_tv227
Super Smash Bros
Mew2King128
Other Games
summit1g9107
WinterStarcraft419
C9.Mang0231
SortOf44
Organizations
Other Games
gamesdonequick860
Counter-Strike
PGL148
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1106
• Stunt777
Upcoming Events
Replay Cast
2h 7m
WardiTV Korean Royale
5h 7m
LAN Event
8h 7m
OSC
16h 7m
The PondCast
1d 3h
LAN Event
1d 8h
Replay Cast
1d 16h
LAN Event
2 days
Korean StarCraft League
2 days
CranKy Ducklings
3 days
[ Show More ]
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Korean Royale
4 days
LAN Event
4 days
IPSL
4 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
5 days
Wardi Open
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.