of course it's 1/6 to give it to the black, but the benefit (no night kill) is irrel to them anyway since they are all bulletproof
Insane Mafia 2 - Page 2
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annul
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of course it's 1/6 to give it to the black, but the benefit (no night kill) is irrel to them anyway since they are all bulletproof | ||
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On March 24 2011 12:53 bumatlarge wrote: 3) We have access to more then a circle. I won't disclose anymore until it's clear I am going to win. you lie. you only are given your alignment, not a role in PM until day 1 begins. grats on being caught in a lie. mayor needs to be killing bumatlarge with his kill. | ||
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you have been given ALIGNMENT pms, not role pms. | ||
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On March 24 2011 13:12 bumatlarge wrote: And annul, if I am not blue, then a real blue can come out and counter claim me. If there is a reason why he would not, then enlighten me. My alignment PM gave me more then my alignment. That is all I will say until I am mayor. could be that maybe the blues have powers with potential to get more than 1 red/black over the course of a game, that sacrificing one of their 4 to take out one of the 10 is a bad move to make? there are lots of reasons why none of the FOUR blues would step out against one of the ten possible red/blacks. also, your claim that alignment PMs contained more than just the alignment means that the mods have misled us already, which they should not be doing. ;\ is town's win condition to eliminate all red/black? | ||
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if you are a red, you want to take down the blacks. you know that a blue's interests are split between killing red and black. not ONLY red. if you are a red, the only night harm you have is from the blacks (other than vig etc). so you have an incentive to wait. if bum is a red, then a real blue knows that the blue team (as empowered greens, essentially) has 4 players to take down 10. A ONE FOR ONE TRADE IS A BAD TRADE FOR A BLUE IN A GAME WITH 10 "SCUM" AND 20 NONSCUM. bum knows this. the black team cant know if bum is red or blue here (if he isnt black) and the red team cant know if bum is black or blue (if he isnt red). the existence of the second scum team makes this entire logic very different than it would otherwise be. the fact one scum team is bulletproof also fucks with the logic. it is not so ironclad that a lack of a CC means bum is a blue. that is all i am arguing. i am also arguing that bum got an alignment PM and not a role PM, so his claim that there is "more to the cops except a PM circle" is very very very suspicious. further, this could be a play to draw medic help knowing he is a red/black and he might as well just steal a medic. who knows. many ways that bum can not be honest here. all of the above can be added to the fact that i have proven earlier the logic behind giving mayor to an item game player. item game players are already going to be the first kill targets at night. we need to have the chance to give us as good a chance to win item game as the black team has. tl;dr not counterclaiming bum, but the fact no CC exists doesnt mean he is a blue, and in fact it makes logical sense for there to not be a CC. also, vote an item game player mayor, even if not me. but vote me <3 | ||
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where do you normally play mafia? | ||
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so i went to town and was like "OH HEY i have a pocket DT who just checked me as hatter" etc. so i only came out once i saw i had the chance to control the game AFTER being DT checked. | ||
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On March 25 2011 04:55 Lanaia wrote: I've played a couple on mafiascum.net Otherwise I play with a bot on irc. where on IRC? have you ever played on efnet? | ||
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On March 25 2011 04:56 chaoser wrote: annul, you're thinking of it as 10 v 20 when really it's 6 v 4 v 20. Either side is going to be thinking of it's own interests and so red and black really have no desire to overstep their roles and try to take one for the team and fake claim and let it benefit the other team (red/black). it is 6 v 4 v 20, but the 4 is going to be focus firing the 20 (since they know that if more of the reds are alive, more chance for town to lynch THEM than the blacks, since town still needs to get rid of ALL of them, and red poses no danger to black at night). so in that sense, it is going to be 10 v 20 in most situations. to the 4, there is no difference between the 20 and the 6. it's 4 v 26 to them. and to the red, it's 6 v 24, since the 6 CANNOT kill the 4 at night anyway. | ||
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On March 25 2011 05:00 Tackster wrote: Annul - hasn't posted policy on d1 lynch - poor listing of abilities - claimed by several not to have good scumhunting rofl 1. my policy is "any item game player is better than current slate of candidates." given that, of course i am going to try to get the mayorship. my policy for determining lynch? kill who i think is black. 2. what abilities? nobody has any abilities yet. 3. [citation needed] | ||
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can ANYONE directly refute my logic i posted earlier about why giving the mayorship to an item game player is 200% better (for the long term) than otherwise? mayor's day 1 lynch ability is irrelevant. it really is. the BODYGUARDS are the most important aspect of the mayorship. since blacks are already night immune, giving mayor to a black player is going to be no net loss (other than the fact their day 1 kill obviously wont be one of their own). but give mayor to a green player IN ITEM GAME means a significantly better chance that town wins the item game, since now we have a chance that 1 green gets just as much night protection as the black player has. | ||
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On March 25 2011 07:26 chaoser wrote: @annul Why only say kill who you think is black and not who you think is red or black because black players can only die in the daytime, so in the item game, i want to take a swing at someone when i control the kill, so the town doesnt get misled and start voting to lynch people not in item game | ||
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