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TL Mafia XXVIII - Page 8

Forum Index > TL Mafia
Post a Reply
Prev 1 6 7 8 9 10 193 Next
citi.zen
Profile Joined April 2009
2509 Posts
July 15 2010 19:47 GMT
#141
On July 16 2010 04:29 YellowInk wrote:
Show nested quote +
On July 16 2010 03:46 citi.zen wrote:
How does the clue change the game dynamic?

It gives people something to talk about. However, "good" clues are non-obvious and confusing, not really helpful at catching reds. In the end this is still supposed to be a game of mafia, where information is generated primarily by the interaction between players, not the mod.
I agree with this. The other impact of clues is that at the endgame you're going to have multiple clues pointing at the last couple mafia which can make it really tough for scum to pull out a close victory. Clues definitely help the town in the 'close' games.

I also would not like to burden any mod with the onus of making fair and balanced clues.

Take my opinion as you will - I'm not currently signed up to play. I don't want to have a thick multi-game overlap like I did for nearly a week between TMMM and HP. Caller's game doesn't seem to be in a hurry to start, though, so I may end up joining.

The endgame balance should ideally be handled through the rules and roles in any game. If clues were to introduce some imbalance you'd have to change something else. Not sure it's a huge issue... just saying.
Aut viam inveniam, aut faciam.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
July 15 2010 19:59 GMT
#142
i accidentally didnt sign chezinu up anyways
that would have been embarrassing
University of Kentucky Basketball #1
Chezinu
Profile Blog Joined February 2008
United States7456 Posts
July 15 2010 20:20 GMT
#143
On July 16 2010 04:59 Bill Murray wrote:
i accidentally didnt sign chezinu up anyways
that would have been embarrassing

I noticed. Is it still possible that I could play? I'm having second thoughts.
lol, clueless in The Prism!
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
July 15 2010 22:04 GMT
#144
Me gusta los clues. No clues is fine too, though.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
July 15 2010 22:39 GMT
#145
hey, is there a restriction on how many posts you have to have done before you can come into the tl mafia section? my friend wants to play so she just joined TL.net but she can't get in
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
SiNiquity
Profile Joined April 2010
United States734 Posts
July 15 2010 22:47 GMT
#146
You have to ask permission for access to the forum (at least I did - just a heads up it took a few days). There's a thread for requesting access.
'i' before 'e' except after 'c' ~ it's scientifically proven.
SiNiquity
Profile Joined April 2010
United States734 Posts
Last Edited: 2010-07-15 22:49:55
July 15 2010 22:48 GMT
#147
Forum access is: http://www.teamliquid.net/forum/viewmessage.php?topic_id=96779&currentpage=15
'i' before 'e' except after 'c' ~ it's scientifically proven.
JimboSilvers
Profile Joined April 2010
United Kingdom167 Posts
July 15 2010 23:27 GMT
#148
damn I'm sorry but I'm going to have to back out. Something came up with work and I would be absent a number of days. Really wanted to play my first game but looks like I have to wait.
Incognito
Profile Joined November 2008
United States2071 Posts
July 16 2010 00:00 GMT
#149
No clues. Clues just make town play poorly, at least early game. But then again, I'm not playing so...
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
SiNiquity
Profile Joined April 2010
United States734 Posts
July 16 2010 00:05 GMT
#150
o ya wrt clues, never played w/ them before, but then again I've only played live, so not sure how the txt ver will work out. TL Mafia vets would be more qualified to comment
'i' before 'e' except after 'c' ~ it's scientifically proven.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
July 16 2010 00:31 GMT
#151
On July 16 2010 09:00 Incognito wrote:
No clues. Clues just make town play poorly, at least early game. But then again, I'm not playing so...

Theoretically, I'm not playing but I can vote no right?
Also hi Incognito o/

No clues plz :<
Writerdamn, i was two days from retirement
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
July 16 2010 00:36 GMT
#152
how many people we at now?

wanna start!
Qatol
Profile Blog Joined November 2006
United States3165 Posts
July 16 2010 01:22 GMT
#153
On July 16 2010 09:00 Incognito wrote:
No clues. Clues just make town play poorly, at least early game. But then again, I'm not playing so...

I personally like clues. I think they add good discussion topics for people and can provide nice reads on people if you look at the early posts and compare them to activity later in the game. So I vote yes clues and cancel out your vote (because I am also not playing)!
Uff Da
zeks
Profile Blog Joined September 2007
Canada1068 Posts
July 16 2010 01:23 GMT
#154
hi i wanted in back in pg6 if u can fit me in i would love to play

if not thats okay
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
July 16 2010 01:24 GMT
#155
On July 16 2010 10:22 Qatol wrote:
Show nested quote +
On July 16 2010 09:00 Incognito wrote:
No clues. Clues just make town play poorly, at least early game. But then again, I'm not playing so...

I personally like clues. I think they add good discussion topics for people and can provide nice reads on people if you look at the early posts and compare them to activity later in the game. So I vote yes clues and cancel out your vote (because I am also not playing)!

I cancel out your cancellation though, remember!
Writerdamn, i was two days from retirement
Incognito
Profile Joined November 2008
United States2071 Posts
July 16 2010 04:09 GMT
#156
On July 16 2010 10:22 Qatol wrote:
Show nested quote +
On July 16 2010 09:00 Incognito wrote:
No clues. Clues just make town play poorly, at least early game. But then again, I'm not playing so...

I personally like clues. I think they add good discussion topics for people and can provide nice reads on people if you look at the early posts and compare them to activity later in the game. So I vote yes clues and cancel out your vote (because I am also not playing)!


In theory yes. Sadly, in practice, you know it never goes that way...

And its 2v1 Qatol what now??
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
L
Profile Blog Joined January 2008
Canada4732 Posts
July 16 2010 04:13 GMT
#157
On July 16 2010 13:09 Incognito wrote:
Show nested quote +
On July 16 2010 10:22 Qatol wrote:
On July 16 2010 09:00 Incognito wrote:
No clues. Clues just make town play poorly, at least early game. But then again, I'm not playing so...

I personally like clues. I think they add good discussion topics for people and can provide nice reads on people if you look at the early posts and compare them to activity later in the game. So I vote yes clues and cancel out your vote (because I am also not playing)!


In theory yes. Sadly, in practice, you know it never goes that way...

And its 2v1 Qatol what now??

2v2'd.
The number you have dialed is out of porkchops.
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
July 16 2010 04:31 GMT
#158
Guess it's 3v2, I'll host BGH
Together but separate, like oatmeal
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
July 16 2010 04:37 GMT
#159
On July 16 2010 13:13 L wrote:
Show nested quote +
On July 16 2010 13:09 Incognito wrote:
On July 16 2010 10:22 Qatol wrote:
On July 16 2010 09:00 Incognito wrote:
No clues. Clues just make town play poorly, at least early game. But then again, I'm not playing so...

I personally like clues. I think they add good discussion topics for people and can provide nice reads on people if you look at the early posts and compare them to activity later in the game. So I vote yes clues and cancel out your vote (because I am also not playing)!


In theory yes. Sadly, in practice, you know it never goes that way...

And its 2v1 Qatol what now??

2v2'd.

We should get Ver to tiebreak, then.
Writerdamn, i was two days from retirement
Qatol
Profile Blog Joined November 2006
United States3165 Posts
July 16 2010 12:36 GMT
#160
On July 16 2010 13:37 flamewheel wrote:
Show nested quote +
On July 16 2010 13:13 L wrote:
On July 16 2010 13:09 Incognito wrote:
On July 16 2010 10:22 Qatol wrote:
On July 16 2010 09:00 Incognito wrote:
No clues. Clues just make town play poorly, at least early game. But then again, I'm not playing so...

I personally like clues. I think they add good discussion topics for people and can provide nice reads on people if you look at the early posts and compare them to activity later in the game. So I vote yes clues and cancel out your vote (because I am also not playing)!


In theory yes. Sadly, in practice, you know it never goes that way...

And its 2v1 Qatol what now??

2v2'd.

We should get Ver to tiebreak, then.

Heh that might be bad for you right now. I have all manner of threats I can hold over Ver's head at this point. Also, dreamflower says that if Ver says no, she would come in and say yes.
Uff Da
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