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Bang Bang Mafia! - Page 7

Forum Index > TL Mafia
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Prev 1 5 6 7 8 9 33 Next All
Radfield
Profile Joined September 2009
Canada2720 Posts
May 30 2010 11:03 GMT
#121
On May 30 2010 18:52 LuDwig- wrote:
Show nested quote +
On May 30 2010 09:50 Korynne wrote:
Yes. This is to deter people from acting heroic. It's not so much that I think we should kill people who kill mafia.

It's like, we think killing is bad, but we pass a death sentence anyway because it's to deter people from killing. Does that make sense?



Ok this post is really suspicious.
You post a no sense strategy..
why we should kill the persont that shoot?
MAFIA could not shoot at day so we are going to kill a vanilla for sure (or the mafia godfather XD) and plus we are going t owaste a day killing each other.

Sorry man, but at my eyes you are really suspicious.



It makes perfect sense, but is unfortunately totally impractical, which I'm pretty sure Korynne knows.

What she's saying is that if you want to deter people from taking random shots by hanging a death sentence over them, you need to follow through even if those people get lucky and hit a red. Because if people get a free pass if they hit a red, you have no deterrant at all, because everyone who's firing is sure they're hitting a red anyways. So they'll shoot anyways.

However, it's just too impractical and time consuming to follow that plan, not to mention that people who shoot basically become confirmed townies.

Ideally people will not shoot just because they feel like it. It all boils down to this: It's an easy win for the town if we work together, it's an easy win for the mafia if we all work individually. In the last game there was a turning point where one random shot turned the game into craziness. I wouldn't be surprised if a similar thing happens this game, only by a godfather trying to screw us over. Actually it's more likely to be foolish townies.

On another note, I think it's likely I'll get shot tonight, because I have a great track record of getting killed off first night. I'm active enough to be a threat to the mafia, yet not prominent enough to get medic protection. Best of both worlds.
XeliN
Profile Joined June 2009
United Kingdom1755 Posts
May 30 2010 11:35 GMT
#122
On May 30 2010 13:00 DarthThienAn wrote:
Show nested quote +
On May 30 2010 12:47 XeliN wrote:
I don't agree with the above at all, tbh your too influential for your own good and somehow people just go along with it.

If you have an actual plan outline it, unless doing so would negate from it's effectiveness in which case why bring it up now at all?

Anyway Medic, protect who you wish no input on that, DT I would suggest not checking someone simply because a player randomly tells you too with no explanation, although if you think Korynne or anyone else is suspicious or someone persuades you with argument then go for it.

Basically the above post is completely meaningless in my eyes and untill L explains himself i'd hope it be treated as such.


What's wrong with having a reputation as a good player? o.o


Nothing whatsoever, I just wasn't happy with dictating how things ought to be done without any explanation. Also L does seem to be remarkably effective at getting people to go along with things and I didn't want that to just happen without him at least providing explanation for why we should do the things he's suggesting.

Medic on L makes sense as tbh he is the most likely to be killed (if town).

Korynne check I disagree with simply because L could be mafia and the detective//cop ought to pick someone for themselves, saying "shes scummy as hell" doesn't really outline an argument imo. I also personally don't think Korynne seems scummy at this point, based on comparing her posts//style so far to the last game I played with her where she was mafia so thats probably also why I'm arguing against this.

L picking himself as a shooter will depend on the plan he outlines. It would narrow him down to either Godfather or town which would make him far more likely to be town so seems like a good idea as he is a good person to narrow down to those two roles at an early stage..
Adonai bless
XeliN
Profile Joined June 2009
United Kingdom1755 Posts
May 30 2010 12:32 GMT
#123
I keep forgetting that we have a watcher and a cop, and that the cop is not very effective until he determines his alignment. Tbh doesn't matter who the cop chooses, he needs to determine his alignment before anything else. Watcher on the other hand seems like the most important role given they can be 100% sure in their findings so I would assume L is advocating the watcher watch Korynne if he legitimately thinks Kor is scummy as the cop is currently ineffective.
Adonai bless
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
May 30 2010 12:48 GMT
#124
When night will finish?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
May 30 2010 14:16 GMT
#125
On May 30 2010 21:48 LuDwig- wrote:
When night will finish?


When Ace gets all of the night actions in... I would assume.
"We have unfinished business, I and he."
Korynne
Profile Blog Joined March 2010
Canada990 Posts
May 30 2010 14:34 GMT
#126
Night should finish in 90min if Ace is going with 12 hour night and the game starting at 12AM.

I don't see why anyone should check me unless L or anyone provides a legit argument. There's no point checking L if he claims he's going to shoot because if he's godfather he can shoot.

L, if you are planning to go over your plan tomorrow morning and then only shoot either close to the end of the 24 hour period or with "majority" consensus from town then I'm okay with that.

Cops should watch L tonight because he's saying he wants to shoot tomorrow, so that would semi-confirm your sanity. Or if L is such a target he'll die tonight and you will know for sure if he's a miller.
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
Korynne
Profile Blog Joined March 2010
Canada990 Posts
May 30 2010 14:37 GMT
#127
Also XeliN it's not ineffective for a cop to investigate someone right now. Say he investigates A, A turns scummy, then tomorrow nigh he can investigate a "confirmed townie" and hopefully we're not like 50% millers, then he knows the first guy is probably scum. So either investigate someone you think is scummy or L because he wants to shoot tomorrow (and he is likely to die tonight according to himself and the every night action seems to gravitate towards L rule).
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
May 30 2010 14:43 GMT
#128
is not clear if the godfather shoot will end the day..
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Radfield
Profile Joined September 2009
Canada2720 Posts
May 30 2010 14:48 GMT
#129
On May 30 2010 23:43 LuDwig- wrote:
is not clear if the godfather shoot will end the day..



Yes, I'm pretty sure if a godfather shoots the day ends. He has all the same actions and abilities as a townie.
XeliN
Profile Joined June 2009
United Kingdom1755 Posts
May 30 2010 14:58 GMT
#130
No Korynne your missing the point, it's ineffective for the cop to investigate someone now on the basis that your doing to to try to find scum, using the watcher to do that at this point would be more effective. Although it is under the assumption that the cop lives long enough to determine the truth of his check.
Adonai bless
XeliN
Profile Joined June 2009
United Kingdom1755 Posts
May 30 2010 14:59 GMT
#131
Should read "Although it is (effective), under the assumption that the cop lives....."

Who knew punctuation was important...
Adonai bless
Korynne
Profile Blog Joined March 2010
Canada990 Posts
May 30 2010 15:16 GMT
#132
Cop can either check someone they think is likely to be confirmed townie tomorrow (aka L at this point), someone likely to die (probably L or Radfield) or someone they think is scummy.

If they do the last one then they can check someone tomorrow night that's confirmed townie, aka the person who shot during the day.

If they did the first (checked L or Radfield) there's a small possibility that Radfield or L doesn't shoot/die, so then they would've somewhat wasted an investigation. But the upside is if they are good at reading people, investigating someone scummy the second night they're more likely to find someone scummy rather than just someone somewhat arbitrary the first night because there is less information.


So essentially, it's either [more likely to know sanity + less likely to catch mafia] vs. [less likely to know sanity + more likely to catch mafia]. And I think who a cop should check should be based upon their previous experience of how good they are at pinning mafia. If they're good then they should try to confirm their sanity tonight, if they're not so great then they should check someone scummy tonight and be able to confirm their sanity more easily tomorrow.
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
Korynne
Profile Blog Joined March 2010
Canada990 Posts
May 30 2010 15:18 GMT
#133
Btw I'll post a list of actives/inactives when day starts, to help with the shooting process (if we want to shoot an inactive or someone who has posted elsewhere but not here).

Just letting you guys know so the effort isn't duplicated (like if L needed a list as part of his plan).
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
ohN
Profile Blog Joined November 2009
United States1075 Posts
May 30 2010 15:33 GMT
#134
Night ends in 30min.
I usually don't post much if at all in the first day since imo, there really isn't much to talk about.
L
Profile Blog Joined January 2008
Canada4732 Posts
May 30 2010 15:36 GMT
#135
On May 30 2010 23:34 Korynne wrote:
Night should finish in 90min if Ace is going with 12 hour night and the game starting at 12AM.

I don't see why anyone should check me unless L or anyone provides a legit argument. There's no point checking L if he claims he's going to shoot because if he's godfather he can shoot.

L, if you are planning to go over your plan tomorrow morning and then only shoot either close to the end of the 24 hour period or with "majority" consensus from town then I'm okay with that.

Cops should watch L tonight because he's saying he wants to shoot tomorrow, so that would semi-confirm your sanity. Or if L is such a target he'll die tonight and you will know for sure if he's a miller.

No. Check Korynne as per my earlier statement.

Medic protect me.

It'll be pretty obvious why tomorrow.
The number you have dialed is out of porkchops.
L
Profile Blog Joined January 2008
Canada4732 Posts
May 30 2010 15:37 GMT
#136
Also, i'm going out on a BIKE RIDEEEEEEEEEEE so i'll be back in 4-5 hours. Don't shoot anyone till then because I need to tell you all what the fuck we're doing to do :3333.

Listen to me and this game is cake. Shoot randomly and we lose.
The number you have dialed is out of porkchops.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
May 30 2010 15:44 GMT
#137
holy crap i just noticed that i'm not in the game T_T
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
L
Profile Blog Joined January 2008
Canada4732 Posts
May 30 2010 15:45 GMT
#138
Actually, I might as well say the plan now because I'd rather not have retards shoot people while I'm away.

The plan is simple; Everyone claims straight up whether or not they can shoot immediately to me in PMs. Why PMs? Because our blue roles probably don't want to out themselves and I'm pretty sure reds and 3rd parties are going to lie. If you think I'm the godfather, look at the fucking game format; mafia can sit back and do nothing and they'll win because town never wins this format.

From that list, I'm going to randomly pick people to take the shots from the days to come, which'll let us know if they're bullshitting. Anyone who is caught lying is mafia. As our numbers decrease, this'll give us a large confirmed base of shooters. Eventually we're going to want to keep the day portion of the game to a minimum of 1hr or so until the godfather dies in order to prevent retard townies from acting. We'll set up our lists at night. I'm going to randomize things in advance.

As for who I'm going to hit and how I'm going to back up the knowledge, I'd like the DT to tell me the result of his check, because we're going get him nice and confirmed early so that I can weed through some of the people late on the hit rotation list.

If we do this, we get sanity prepared relatively early and we'll have 2 confirmations a day.

Hit potential is the only real rolecheck in a game where half of the anti-towns can avoid cop checks.

So that's that. I hope SK and mafia don't hit me, because there's a bit more i can't reveal until i actually hit someone.
The number you have dialed is out of porkchops.
Korynne
Profile Blog Joined March 2010
Canada990 Posts
May 30 2010 15:49 GMT
#139
By the way, there's no PMing in this game L. -.-

Not to mention why we should trust you...
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
Korynne
Profile Blog Joined March 2010
Canada990 Posts
May 30 2010 15:51 GMT
#140
Also you still didn't explain why cops should check me. Good job.
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
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