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TL Mafia XVIII

Forum Index > TL Mafia
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meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 09 2010 19:14 GMT
#7
Sweet... lets get this party started...

Just curious as to why we have the 48 hour days? To be honest in that last game we had the activity to do 24 hours days.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 10 2010 12:33 GMT
#71
On February 10 2010 09:58 Incognito wrote:
48 hours have been standard for games as large as these. People need some time to read through the posts, and not everyone can be constantly checking. The 48 hour days is also to accommodate for the difference time zones.

If the town is eliminated, then yes, it is true that the mafia with more members automatically wins. However, it is unlikely that all the townies will die before the mafia because the KP is under the mafia's control. The mafia do not know all the roles, so it is difficult for them to target only townspeople.


Probably for big games like these... and I understand that the other game was blessed with unprecedented activity, it just seemed like the days took too long, and we had all mostly made up our minds by the end of the first day. So yeah I agree with the 48 hour day...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 10 2010 12:35 GMT
#72
On February 10 2010 21:29 Phrujbaz wrote:
What? I'm not in?!


I think at the moment they're giving priority to players that were active in past games and you weren't especially active. Unless I'm wrong, there still might be a chance for you to get in once most of the other spots are filled.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 12 2010 14:31 GMT
#149
God this one promises to be awesome... getting hyped... it seems only one more person is l10f plays
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 13 2010 10:24 GMT
#182
Sweet, its getting started!
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 00:55 GMT
#252
On February 14 2010 09:36 Incognito wrote:
The game has started. Please DO NOT change your profiles.


Even to add in pictures? Like the people who didn't start with them?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 00:57 GMT
#254
I'm going to run for an elected position again. Last time as mayor it turned out really well for the town and while obviously there was a concerted effort and I won't even attempt to take credit for that, I think having an active and coherent mayor/sheriff is crucial to the town's success. So vote for me!
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 01:13 GMT
#260
Clues I think are important to the game and although especially in the early game they are very little help and can sometime steer us away from realizing and recognizing suspicious posting habits.. On that note, it is very important as we saw in the last game to try and keep impartial since the mafia will no doubt try to twist the clues to sway our decisions.

Just something to keep in mind...

meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 01:22 GMT
#264
I agree fairly heavily with Ver's above post.. The more active posters, the less places the mafia have to hide.

Right now though, at least in my mind, the lynch target is a bit of a crapshoot. I'm naturally inclined to lean towards clues so Ace comes to mind as a target, but in reality picking an inactive might be just as likely to hit red.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 01:31 GMT
#270
me too
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 01:31 GMT
#271
@ laaan
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 01:43 GMT
#274
On February 14 2010 10:37 MasterDana wrote:
Also, did Wine Barrels or Football fields stand-out to anyone? It could've easily said "Barrel" or "100-yards", but it got descriptive. Just something I noticed.


I thought about it... but generally its better to profile the killers right now. Last game we made a huge deal about some heavily caffeinated tea at the beginning that ended up being nothing. Often it seems that the host is overly descriptive just to make our lives harder.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 02:05 GMT
#280
On February 14 2010 10:58 Ver wrote:
Time to start things rolling. My primary suspect for the first lynch is Bloodyc0bbler.

Obviously he's only posted twice since the game started, an election post and another useless psot. BC runs for election quite a bit. I've taken the liberty of gathering up his previous election campaigns so you can compare them.

+ Show Spoiler [Chuiu's game 5 as Townie] +


On March 17 2009 17:18 BloodyC0bbler wrote:
Ok everyone, unlike the flashy gimicks of caller, I offer substance to my platform!.

to start with heres my portfolio.

Name: BloodyC0bbler
Mafia experience: 5(6 if you count callers as two go's), 1 game run, 1 game co hosted

Looking at just the one stat alone, I have the experience to lead this town to victory!
In mafia 2, I was town aligned and we won, mafia 3 we as town dominated the mafia, mafia 4 was ruined by a jerkoff so well, can't really say much there. Tracils game ended early, but my side was winning. Callers first game ended day one with VI win, and his second game I as VI won.

I have a high precident of winning the games on the side im part of, with ability, and luck like that, I would be an obvious goodluck charm for the town.

Now, witha ll the extra things I do on TL (PX, Location thread, etc...) You guys know I spend way to much time here, giving me the most amount of time to really jump ontop of things, I can analyze clues well which is helpful in your sheriff.

That is my background,

As for what I will do for the town to win.

As sheriff or mayor, I will help guide the town where I can doing what I do best, Analysis. I can analyze clues, behaviour of players and guide us in a winning direction.

As sheriff, I can jail 4 people in a game once per person, this allows me to save potential targets from mafia in a night, or jail the mafia lowering their KP.

As mayor I can guide us towards killing the right suspect, and with a day 1 auto lynch, kill the person who is the most fishy to the town, but in the end, that will come to a consensus among the town first.


Now for a plan.
We all know the town works better when organized, as such, neither mayor nor sheriff can guide this town to victory without being under suspect (we always flip as mayor or sheriff regardless of any other role).

So heres the plan.

Medics protect veteran players early. When one of them takes a hit, the medic should roleclaim to that person AND that person should claim they took a hit. That person then gets checked. They get the medic checked as well. If BOTH check out, they both come out and serve as figureheads for the town. They coordinate blue abilities but keep information on to the town.

When the person is hit they speak up. The sheriff then locks him up, protecting him from night hits while a dt checks him out. Once verified we repeat process with med, and have two figureheads, as opposed to the regular one.

In the event the person who is hit doesnt speak up, the medic speaks up, we verify them first, then the one hit after.

This is our best chance at getting town leadership quickly.


+ Show Spoiler [Qatol's game 8 as Traitor] +
On May 16 2009 15:14 BloodyC0bbler wrote:
OK BOYO'S!

Ok guys, this game will be the hardest one potentially we have ever done, as such we need to get the mafia as soon as this game starts. I've shown a record of insane amount of clue analyzing from previous games, as such I believe I would make a good candidate for the town to keep alive. I however, would prefer to be pardoner, this allows me to help prevent potentially townbreaking lynches.

As mayor, I would analyze the clues (as this is my forte) and bring them to your attention and direct votes on the best possible suspects, thus bringing the town some central leadership to avoid chaos.

As pardoner, I would do generally the same idea, however, would use my ability to prevent lynches on cases where it appeared someone with no links was up for no reason.

Vote for order, vote for BloodyC0bbler


+ Show Spoiler [Plexa's game 12, Townie] +
On July 03 2009 07:38 BloodyC0bbler wrote:
OK first off

I AM RUNNING FOR OFFICE

I am already seeing idiocy of players that has led to many vets getting insanely discouraged with playing these games. I appreciate Plexa for trying to make this game interesting with the addition of different roles, tweaking how some work, and the addition of fog. Now lets outline why I should be in office.

Weather


I'm already seeing debate on weather, and You guys are saying opt for rain? We have two medics, each have an extra life, and they can protect people. Historically medics have sucked more than any other role in the game, IE don't depend on them early game, how hard is this to understand, MEDICS DO NOT WIN GAMES. This instantly gets rid of the damn rain option.

Next we have sunny which allows our assassins to attack. If you guys vote for this I will kill you. EVEN IF they hit a mafia, which we all jump and joy in, there is a chance they hit the godfather, and guess what, this means the godfather role gets given to another mafia and we have to find the damn guy again, way to much effort, so sunny isn't an option we want, also vigi roles aren't always reliable, lynches are where we have to win, so SUNNY is out.

Next we have snow, snow is useful for hey additional clues. Guess what, most of the top clue analyzers from all previous games aren't in this one, IE the amount of people benefiting from these clues is so damn small its not worth voting on, so we ignore snow.

This leaves fog, ie WE SPAM FOG. All greens should be voting fog every day to keep it going. It removes the pledges kp from the mafia. So if there would be at least 1 possibly as high as 3 or 4 pledges. This will reduce a KP from the mafia meaning 1-2 less people die at night. THAT IS A GUARENTEE. Medics are not guarenteed to protect so this is a safer bet. So we spam fog until the pledges are all dead, then move on to a different weather. Also note, with fog reducing the mafia KP, the suicide bomber will be less likely to use his ability as it removes even more kp from them.


Leadership
In most games I have played, I have worked in some way in town circles working for the benefit of the town, many times leading to a win for the town. This gives me the experience to help lead the town and help keep it organized. The towns in the last few games have been reduced to very small voices screaming at a mass of chaos and leads to failure, it has to stop. I would make an excellent choice for the leadership purely based off my experience at keeping some form of order.
Untop of that, for once I am one of a very few in terms of a specific skill. I, as ive said in other games, clue analyze. Out of the current player base of this game, Myself and Pyrr are most likely most known for spending time on clues (there may be one or two people from pyrr's game , but i didnt pay much attention to it). This means either him or myself should have the bg protection purely to keep us alive to use that skill. I will do my best to keep us alive.

Double Lynch
I will make sure we get these used on top mafia targets, IE if we have two insanely guilty looking people, double lynch will be used. We wont have to worry about constantly voting for double lynch one day, then worrying mafia stop it. IT WILL GET USED and by god it will get by the town.

These are merely a few points, but seriously with the debate of what to vote on for weather, A strong player is needed as the emperor or we are all fucked.


Vote for me

but more importantly VOTE FOR FOG


+ Show Spoiler [This game] +

On February 14 2010 07:52 BloodyC0bbler wrote:
As the game as begun, it is time to get it started.

I, BloodyC0bbler, am running for the position of mayor.

I believe the town can easily win this if we work together, as a concise unit, and do so before the mafia can create their own plans. Action must happen now. My campaign is on a platform of strength. I believe I have the strength to help pull this town together. I can analyze clues, behaviour, and can help guide blues to where they should act. The more we work together, the less we have to lose. The first lynch at the moment, as there is nothing to really go on, I believe is moot unless someone gives themself away obviously. Therefore I would lynch the most inactive player, or in the case of someone giving themself away, that person. Any other choice should be pardon'd instantly.

Vote for unity, Vote for strength, Vote for bloodyc0bbler


Notice the similarities between the two games he was innocent. He comes in with a plan, goes into detail, and gives genuine advice. In his game as a traitor, he offers nothing, says random gibberish, and is basically goofing off. He makes no serious attempt to do anything. Exactly like his campaign post this game.

BC is a vet, and has played more games than almost anyone else (I think only Ace and maybe Caller leads him). He's also hosted a bunch of games as well (3). He knows what needs to be done. He knows what a mayor needs, he knows how to act as a townie; negligence is not an excuse. BC is acting very out of character and it's so blatant that it's obvious from just 1 post.


While I agree that it seems somewhat out of character... in my mind it's not enough to lynch off. It might very well just be coincedence.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 02:25 GMT
#288
On February 14 2010 11:17 BloodyC0bbler wrote:
Based on Ver posting insanely helpful tips to people, I shall vote for him to be mayor. If he wants me dead, that's his choice. However wrong he may be.


Unless I missed something... is Ver running for office?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 02:33 GMT
#291
Ah kk, and I do agree that he's been fairly constructive, even if I disagree with the BC lynch vote
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 02:36 GMT
#294
Remember that the most active posters... even if they turn red, have a huge post trail that gives us tons of clues that lead to us to other mafia, so especially at this point I don't think its in our favour to lynch the ones that are/probably will be active.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 02:37 GMT
#295
On February 14 2010 11:36 iNfuNdiBuLuM wrote:
Just read the day post. The only thing that really stands out to me is "he heard a scowl."

since when can you hear facial expressions?

either this is a mistake on the writers part or it's something to keep in mind.


I think that's overthinking it... its probably a mistake, but its good to note
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 02:58 GMT
#306
On February 14 2010 11:55 Abenson wrote:
Show nested quote +
On February 14 2010 11:45 Ace wrote:
Ok, the KingPin has arrived. Time to stop this nonsense and get this game started.

First of all, I'm going to be brutally honest here. Some of you playing are newbies. That isn't to say you're bad, but more so that you haven't had the experience of playing a true cut throat game of Mafia. The last 2 games were honestly so bland - aka too much talking about clues, that it wasn't really that much high level strategy going on.

Like Ver said, talking too much about clues early is USELESS. Don't try to convince anyone that someone is Mafia based on clues for the first few days. It's nice to mention it, but do not make it a central point of focus. MTF and Camlito are the best 2 clue analyzers along with Plexa that we ever had. That was in Mafia 2 and it took a ton of planning + input from various people to even come to some of those conclusions. Chances are you won't be able to do much with clues this game unless you've got some additional proof. What I mean by this is catch someone on behavior analysis + clues + shoddy voting or motives. Saying "this clue points to Ace" is just stupid.

Knowing this, I'm not surprised LL and Zato -1 are already accusing me. Look people, especially for you new players - I'm one of the biggest targets in any Mafia game. Every time. I'm super valuable. I catch people in lies all the time and I always save townies from the obvious bandwagon deaths. L and Zato may not have blatantly accused me but they just planted a seed of suspicion on me of all people, based on some wild clues. Be very wary of light weight accusations like this.

I'm running for Mayor of course. But in the event I don't win, my vote is possibly going to Ver. The only reason I might not vote for him is because he has elected to kill BC which is just as bad as L/Zato wanting me dead. Our most valuable players should be saved unless it's blatantly obvious they are Mafia. There are 3 teams this game, don't even bother trying to murder all of our good players so soon.


ALL HAIL ACE
based on the past mafia games i've read he's usually right o.o


I agree that he's on the right track, but try not to beleive so easily... he's a vet, which means he can play either role really well. I'm not pointing fingers, just saying that we need to keep our eyes open...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:02 GMT
#314
On February 14 2010 12:00 Abenson wrote:
I dunno if i should announce this...
but Chezinu pm'ed me even BEFORE the game began o.o
the first pm was 3 days ago on Feb. 10th...
O.O


lol... thats intense
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:04 GMT
#315
On February 14 2010 12:02 Chezinu wrote:
My pm - totally unrelated to the game..It was about my profile...

From: Abenson [ Profile | Buddy ]
Subject: Re: hi
Date: 2/11/10 06:05
Can i see more than a what?
what picture o.o

-----------------------------------------
Original Message:
can you see more than a picture?


Oh... well, if its not related to the current game it probably isn't worth mentioning, and while it tells a little about how active you are, not really all too relevant
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:13 GMT
#326
On February 14 2010 12:06 Ace wrote:
Ok L, try using that the "40% of people are Mafia argument". It doesn't help. Blindly pointing fingers in the chance you may nab someone is just as bad if it were a game where 20% of the people are Mafia. Stop it. You're wrong.


So you don't agree that the clue seems to point to you? Because it's fairly suggestive...

Having said that, I don't think the increased mafia will mean that the clues are nerfed, and thus we should rely on them more.

What's your suggestion Ace? Who are your suspects?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:19 GMT
#334
so x = mafia 1
y = mafia 2
z = town

z is trying to kill x + y
X is trying to kill y + z
y is trying to kill x + z

Isn't it something more like this?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:22 GMT
#341
On February 14 2010 12:21 Abenson wrote:
But the mafia should be spending their kill points on mafia instead of z o.o


Right I see it now... misunderstood
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:24 GMT
#342
On February 14 2010 12:20 Chezinu wrote:
Show nested quote +
On February 14 2010 12:18 L wrote:
Well the fact that you didn't bother disputing the credibility of the clues when you're 100% certain that they don't point to you is interesting.

If the clue set regarding the moonlight horseman doesn't apply to you, then who does it point to? Instead of analyse what appear to be a substantive set of clues, you've ignored them and provided the town with no content.

There was a picture in someone's profile with a moon, a woman, and fire. I was posted earlier. Plus shadows and darkness was in Day 1 post of last game.


The picture you're thinking about is in Mystlord's profile...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:31 GMT
#347
On February 14 2010 12:28 Chezinu wrote:
Show nested quote +
On February 14 2010 12:24 meeple wrote:
On February 14 2010 12:20 Chezinu wrote:
On February 14 2010 12:18 L wrote:
Well the fact that you didn't bother disputing the credibility of the clues when you're 100% certain that they don't point to you is interesting.

If the clue set regarding the moonlight horseman doesn't apply to you, then who does it point to? Instead of analyse what appear to be a substantive set of clues, you've ignored them and provided the town with no content.

There was a picture in someone's profile with a moon, a woman, and fire. I was posted earlier. Plus shadows and darkness was in Day 1 post of last game.


The picture you're thinking about is in Mystlord's profile...

So it looks like Mystlord could have jumped of the roof and rip incog's head off...or the moon thing...or the arson...

Or Ace could have done the same but instead of the arson replace it with blinding...

I'm too selfish right now to pick sides between L and Ace.. I wait to see who wins! hehe


Its probably not about winning... they're just debating
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:33 GMT
#352
On February 14 2010 12:30 DoctorHelvetica wrote:
Clues aren't going to be that useful until later in the game imo

but they shouldn't be ignored completely


Yeah... I'm not sure I would lynch just based on that, but they're there to help us
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:40 GMT
#360
When I say inactive... I mean like hasn't posted anything after a day... not someone who doesn't post like crazy in the 2 hours after the game starts.

So I wouldn't say Caller, or too many other people are inactive unless you see them posting in other parts of the forum and ignoring this thread completely.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:41 GMT
#362
On February 14 2010 12:35 Malongo wrote:
Show nested quote +
On February 14 2010 12:17 Abenson wrote:
L v Ace...
Flame war between vets o.o

Is this a DEJA VU¿

Now centering on the important matters:

So far there is just no plan on the table. I mean literally all the candidates for office are just proposing themselves. So im inclined to think l10f is actually a good man to be on the office. First of all he claimed blue. Second reason is more a personal choice but im just too bored to see the same guys always there: Ver, BC, Ace... we need some new blood, with the added benefit that he is more likely to misstep if he plays red.

For the first lynch play i really oppose the general feeling that we should lynch an inactive. Im all in to kill a big name. Three that come inmediatly into my mind are:

Caller. Half inactive up to now. Posted defending BC out of nowhere.
L: Wanted to change his profile. Not really doing what he does in all games to benefit the town.
BC: Already spotted by ver.

In fact if you think about it most of the time we lynched an inactive first day we got a town side player. Just lynch someone in the big names.




I'm pretty sure that the BC connection was fairly weak too...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:49 GMT
#368
On February 14 2010 12:47 Chezinu wrote:
Show nested quote +
On February 14 2010 12:44 Ace wrote:
On February 14 2010 12:40 Fulgrim wrote:
On February 14 2010 11:45 Ace wrote:
Ok, the KingPin has arrived. Time to stop this nonsense and get this game started.

First of all, I'm going to be brutally honest here. Some of you playing are newbies. That isn't to say you're bad, but more so that you haven't had the experience of playing a true cut throat game of Mafia. The last 2 games were honestly so bland - aka too much talking about clues, that it wasn't really that much high level strategy going on.

Like Ver said, talking too much about clues early is USELESS. Don't try to convince anyone that someone is Mafia based on clues for the first few days. It's nice to mention it, but do not make it a central point of focus. MTF and Camlito are the best 2 clue analyzers along with Plexa that we ever had. That was in Mafia 2 and it took a ton of planning + input from various people to even come to some of those conclusions. Chances are you won't be able to do much with clues this game unless you've got some additional proof. What I mean by this is catch someone on behavior analysis + clues + shoddy voting or motives. Saying "this clue points to Ace" is just stupid.

Knowing this, I'm not surprised LL and Zato -1 are already accusing me. Look people, especially for you new players - I'm one of the biggest targets in any Mafia game. Every time. I'm super valuable. I catch people in lies all the time and I always save townies from the obvious bandwagon deaths. L and Zato may not have blatantly accused me but they just planted a seed of suspicion on me of all people, based on some wild clues. Be very wary of light weight accusations like this.

I'm running for Mayor of course. But in the event I don't win, my vote is possibly going to Ver. The only reason I might not vote for him is because he has elected to kill BC which is just as bad as L/Zato wanting me dead. Our most valuable players should be saved unless it's blatantly obvious they are Mafia. There are 3 teams this game, don't even bother trying to murder all of our good players so soon.


Ace you really need to give people more incentive if you expect them to vote for you. You should try and post something with more substance, then just "I'M ACE VOTE FOR ME". Some healthy mafia accusations never hurt anyone, I agree that clues aren't the most helpful early game as you can easily screw up, but its not any worse then just lynching a random player.


my incentive is there. I'm already the shining beacon of innocence I always am. If I tried to do anything radically different from normal I'd be labeled as Mafia and gg'd.

Ace, if you should have acting radical like me every game so that you can do whatever you want...but then it makes getting a mayor role really hard.. If only people could see pass my image and vote for me..I f only people could see pass the image in my profile and see it's true meaning...


Please stop begging for votes... try to put forth some constructive ideas
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 03:57 GMT
#374
On February 14 2010 12:51 L wrote:
Actually, I figured that a topic related to our current conversation should be addressed;

As the town, how do we win given the game format?

Show nested quote +
Faction win conditions:

The town must eliminate at least 8 members of each family AND must outnumber the surviving mafia.
The Gambino family must eliminate the Sumiyoshi family.
The Sumiyoshi family must eliminate the Gambino family.


This post says that 18 mafia need to die for us to win. Compared to us, mafia have 6 times our kp per day/night cycle. If we want to win, are we forced to rely on mafia cross hits?

I mean, seriously, given the format, it seems like town's main job is to out mafia with dts/try to soak hits on greens with medics, and just survive the mafia crossrape. If that's the case, shouldn't our main objective be to throw up as much clue information as possible? Unlike typical 1 mafia team games with clues, even if one team is deadset on keeping someone underwraps, its in the interest of someone from the opposing team to out them.

So, two questions that I want people to think about:

1) What's our job as town? Survive? Hunt mafia? You tell me.

2) How do we react to information? Even classic things like DT gambits are changed in this game; If someone from a team that's winning wants to delay the town a turn, he can accuse someone of the opposite team and be 'confirmed' as a DT for a day. If he's killed as a claimaint, his team is still ahead, especially if his move lowers his opponent's kp.

For 2) I think that information given to the town on the whole will be more 'true' in that there is no single underground group controlling information flow.

Anyways, feel free to talk about this, and I still think you're red Ace.


Relying on Mafia crosshits is obviously a big part of the game... although I don't think that we should throw up as much clue information as possible (Since perhaps,you're using the game format to strengthen your theory... )

I think we should hunt mafia... the same thing we normally do. I agree that reacting to information will be a bit more interesting though
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 04:04 GMT
#380
On February 14 2010 12:55 Chezinu wrote:
Show nested quote +
On February 14 2010 12:49 meeple wrote:
On February 14 2010 12:47 Chezinu wrote:
On February 14 2010 12:44 Ace wrote:
On February 14 2010 12:40 Fulgrim wrote:
On February 14 2010 11:45 Ace wrote:
Ok, the KingPin has arrived. Time to stop this nonsense and get this game started.

First of all, I'm going to be brutally honest here. Some of you playing are newbies. That isn't to say you're bad, but more so that you haven't had the experience of playing a true cut throat game of Mafia. The last 2 games were honestly so bland - aka too much talking about clues, that it wasn't really that much high level strategy going on.

Like Ver said, talking too much about clues early is USELESS. Don't try to convince anyone that someone is Mafia based on clues for the first few days. It's nice to mention it, but do not make it a central point of focus. MTF and Camlito are the best 2 clue analyzers along with Plexa that we ever had. That was in Mafia 2 and it took a ton of planning + input from various people to even come to some of those conclusions. Chances are you won't be able to do much with clues this game unless you've got some additional proof. What I mean by this is catch someone on behavior analysis + clues + shoddy voting or motives. Saying "this clue points to Ace" is just stupid.

Knowing this, I'm not surprised LL and Zato -1 are already accusing me. Look people, especially for you new players - I'm one of the biggest targets in any Mafia game. Every time. I'm super valuable. I catch people in lies all the time and I always save townies from the obvious bandwagon deaths. L and Zato may not have blatantly accused me but they just planted a seed of suspicion on me of all people, based on some wild clues. Be very wary of light weight accusations like this.

I'm running for Mayor of course. But in the event I don't win, my vote is possibly going to Ver. The only reason I might not vote for him is because he has elected to kill BC which is just as bad as L/Zato wanting me dead. Our most valuable players should be saved unless it's blatantly obvious they are Mafia. There are 3 teams this game, don't even bother trying to murder all of our good players so soon.


Ace you really need to give people more incentive if you expect them to vote for you. You should try and post something with more substance, then just "I'M ACE VOTE FOR ME". Some healthy mafia accusations never hurt anyone, I agree that clues aren't the most helpful early game as you can easily screw up, but its not any worse then just lynching a random player.


my incentive is there. I'm already the shining beacon of innocence I always am. If I tried to do anything radically different from normal I'd be labeled as Mafia and gg'd.

Ace, if you should have acting radical like me every game so that you can do whatever you want...but then it makes getting a mayor role really hard.. If only people could see pass my image and vote for me..I f only people could see pass the image in my profile and see it's true meaning...


Please stop begging for votes... try to put forth some constructive ideas

OK, I shall state the obvious and call it constructive ideas:

1. clues are good to start conversation on day 1 and provide a way to accuse people without really accusing then so that you can perform behavior analysis
2. If you don't want me to read your role, don't reply to my pm's
3. I'm the safest person to elect as mayor. Why? No one trusts me. Think about it.
4. There is no such thing as a "waste post" That is just an excuse to get people to talk, distract, or focus attention.
5. I am insane and don't play like normal player - have fun reading me
6. You don't want to kill me
7. I will not listen to "town" aka mafia when I am mayor
8. I will kill both mafia teams equally?
9. How will I do this -- I won't, It's called a bluff.
10. I have no idea what is considered a "constructive idea" in this game...


1. You're right, I agree
2.Bragging about how good you are?
3. Thought about it... not really that safe
4. There are waste posts... but usually used by mafia to distract the town
5. That makes it worse if you're the mayor... since we'd want to be able to read you
6.Hint about role?
7. Not listening to the town, and going off on your own tangents, especially when no one apprently trusts you isn't all that helpful
8/9
10. Something that adds to the discussion at hand? Or creates new discussion?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 18:04 GMT
#568
On February 15 2010 02:42 L wrote:
When going to sleep, my recent rereading of the clues made me note that there are probably clues linked to 6+ mafia in the first post, with 2-3 personae being 'hittable' tonight in my current reading. This got me thinking; if we figured out all 6 credible hits, mafia are kinda forced to push their own hits towards town consensus targets.

Upon realizing this, I came to the conclusion that Ver is 100% wrong; Discussing clues doesn't put the town into disarray: it lets town control both their own lynch AND night hits. The net result of persuasive clue targets that the mafia believe are that we BOTH save ourselves AND hunt mafia.
.


That kinda goes on the assumption that the clues are right. I don't think that the mafia would be "forced" to push their own hits like that, since they'll probably make their own decisions, but I do agree that the more good suspects that we have as a town the more likely they'll get hit by the respective mafia, if we make a good enough case for them.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 18:32 GMT
#572
On February 15 2010 03:26 DoctorHelvetica wrote:
Bill Murrays defense hasn't impressed me one bit. I'm not 100% convinced he's mafia, but if he is not this is just terrible play.

Bill Murray, at the very least give reasons as to why you think those people are mafia. Why do you refuse to justify your statements? Do you actually think it's helpful to come in and say "OH BTW THESE DUDES ARE MAFIA AND L IS DA GODFATHER AND BC IS THE OTHER FAMILIES GODFATHER, L8R"


Yeah, I would ask the same. I'm skeptical as to how you came to those conclusions...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 21:22 GMT
#590
On February 15 2010 06:11 Bill Murray wrote:
if you think i am mafia, you are a fucking idiot.


Yeah man... not really a defense. I don't think you're mafia, but if I did that wouldn't really convince me otherwise
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 21:42 GMT
#600
On February 15 2010 06:39 Bill Murray wrote:
L is arguing like mafia


Ahaha what? That's absurd, you can't just say that people are arguing like mafia without pointing it out.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 21:51 GMT
#601
err... pointing out why
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 22:07 GMT
#612
I'm not convinced that BM is red... if you saw how he played the last game he was in, he's probably just really bad at playing. I'm still sort of leaning towards Ace, both because of the seeming clue connection and because his defense was ridiculously over the top.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 14 2010 23:58 GMT
#649
On February 15 2010 08:51 Bill Murray wrote:
i was just making a funny reference to family guy

i guess you all don't watch that show
DH, you want me to list why i posted the people i posted?


Yes please... as a general rule its good to back up your statements.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 00:04 GMT
#655
On February 15 2010 08:58 Bill Murray wrote:

Chezinu - voting history, erratic behavior, seems to know more than a normal townie should
redtooth - blindly supports L, take it back, supports him again, backlashes for my lynching
laaan - voting for L, being too lazy to do anything to help the town,
zato-1 - wanting to get rid of ace for no apparent reason
bloodycobbler - as per previous analysis regarding posting behavior
ver - was probably a mistake, but because he ROLECLAIMEDto me in PM
L - wanting to get rid of ace for no apparent reason
Mystlord - seems to be acting the same way from last game
i'd like to eliminate fulgrim from this list.


also, what's citi.zen been doing? he's been a lot less inactive than last game. i wouldn't be too worried about this if he didn't have so many votes.


Chez - erratic behavior doesn't always lead to red, and can give an example of when he seems to know more than he should?

laaan - being too lazy to help the town doesn't mean he's red... since that would mean there are like 25 red inactives sitting in the bleachers.

Zato-1 - has stated that he thinks the clues point to Ace... so there is an apparent reason

BC - Not sure why people keep coming to this... he very well might be red, but I don't think there's a correlation between his candidacy posts and him being red, for me it seems like a forced connection.

Ver - Roleclaiming is really odd, but he might be messing with you, unless he explains why he trusts you.

L - same with the other guy... its clear they're both basing their accusations on clues

Mystlord - Not really enough to say for sure, but in addition to his profile pic that could be linked to the arsonist and moon references it might be slightly more suspicious than your average joe.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 00:07 GMT
#657
On February 15 2010 09:01 L wrote:
Additional note; If i end up being correct on three mafia on the first day there will be much self-aggrandization after the game ends.


Lol... there always is...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 00:09 GMT
#662
On February 15 2010 09:06 DoctorHelvetica wrote:
Show nested quote +
On February 15 2010 09:02 BloodyC0bbler wrote:
On February 15 2010 08:53 DoctorHelvetica wrote:
A VERY IMPORTANT POINT THAT HAS BEEN IGNORED

or, why I now agree with L


Initially I made the mistake of strategizing as I would in a game with 1 mafia family against 1 town and a relatively small number of mafia (say 8 or less)

I agreed with Ver thinking "clue analysis will become stronger as clue profiles build on mafia." I know that in Incognitos last game, he used a set order of clues. The first day was myself and keit, then derfboy, phrujbaz, etc. etc.

Eventually it repeated and went back to keit, this made the clues on him much stronger. By about the 3rd or 4th day, the town now had a much stronger clue profile on a single mafia and the town could have lynched him a bit more securely.

In this game, there are 20 mafia. I assume kills will overlap (meaning Mafia and Yakuza both hit the same target) and medics will eventually do their thing, meaning we might not even get 6 clues a day. If there were exactly 6 kills a night, by the 4th day we would have a "clue profile" with multiple clue sets on a single mafia member.

Either we ignore clues completely because of this, or we start analyzing them from Day 1 onward. Unless of course, Incognito decides not to go in a specific order, meaning that we might get multiple clues on a single mafia very early and much more often. But I think that is unlikely.



It is an important point.

However, as someone who likes clue analyzing. Let me give you an example of day 1 clues should be done.

Discussed (yay) but don't actively lynch someone based off of it, its not reliable. You need time to build your profiles of people.

Day 1 clues start the process of building mafia profiles. You can usually easy pin in family games, which family is responsible for which killings. You then label them mafia family A, and mafia family B.

As clues are given, you put themes under each mafia heading. The more time that goes by, the more you have, the better your chances of linking to someone.


Using day 1 clues, you have things that are red herrings, as well as some things that are clues. I enjoy seeing L looking at them, but he looks more like hes pushing to get ace lynched than actually look at the clues. The whole theme of horsemen (at the moment to me) is moot. Things like darkness, or moonlight/blinding, could indeed be clues. However, without more days worth of clues, its harder to know if it is or not.

Its why Camlito and MTF post very little analysis until they have solid leads. Until then its wild speculation.

Chances are that incog will just link more than 3 members of a family per night, or hell, we are getting 6 mafia per night in clues anyway, we could get really lucky on one of them later, or he could reuse one from day 1 in day 2, etc...

Day 1 clues are deff important, but moreso down the line than now.


My argument is that it will take so long to build clue profiles that it will become useless. Doing things like seperating killers into families is all well and good though.


I agree with the Doctor that it will take too long to do the same thing that we did last game... I think alot of our information will come from the cross-mafia hits... since each green/red hit will tell us alot about the remaining mafia and their alliances
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 00:25 GMT
#671
On February 15 2010 09:13 Ver wrote:
Ok, we need to get discussion going. I don't have much time now so I'm just going to make a quick writeup on another guilty person. FYI by accusing these people I'm not necessarily saying I would lynch them but they have been suspicious and need to account for their actions. But we need to put the pressure on people who have not been acting in the town's interests.

Meeple


Last game Meeple was a Townie. Here are some day 1 posts to get you familiar with him.

+ Show Spoiler +
On January 20 2010 11:56 meeple wrote:
Hmm... the biggest clue that stands out to me is the strange monkeyish reference.

I agree that highly caffeinated tea is out of place too... but it might be a stretch to think of Golden monkey black tea... unless we know that someone here is a huge fan of it.


On January 20 2010 12:09 meeple wrote:
It caught my eye too... but perhaps its not an apple... but something about an adams apple, since its in his throat. So perhaps something that's extra manly... or has an adams apple thats especially prominent.



On January 20 2010 12:29 meeple wrote:
Well... although cookie monster might have "barbaric" movements... I don't think they would draw the line between him and monkey. Although, if I were thinking from a game-making perspective... cookie monster and the cookie in The_Master's profile is too good to resist.


On January 21 2010 00:25 meeple wrote:
Show nested quote +
On January 20 2010 23:12 citi.zen wrote:
On January 20 2010 23:10 magicbullet wrote:
"lifting his fists and taunting them with strange barbaric noises"

Definitely a clue in here, it does not go naturally with the rest of the sentence.

But how is these related to Hobbes or the Leviathan ?


Look at Hobbes' picture - raised fists, could be interpreted as taunting + tiger could account for noises.


If we're going with just imagery, we might as well consider keit and the Cookie Monster. Much more barbaric and it can be paired with shoving the apple down his throat, like Cookie monster does with cookies.


Things to note:

-Lots of clue analysis
-Actively giving his opinion
-Trying his best to contribute
-Posting extremely frequently

Now let's look at Meeple this game:

+ Show Spoiler +
On February 14 2010 10:13 meeple wrote:
Clues I think are important to the game and although especially in the early game they are very little help and can sometime steer us away from realizing and recognizing suspicious posting habits.. On that note, it is very important as we saw in the last game to try and keep impartial since the mafia will no doubt try to twist the clues to sway our decisions.

Just something to keep in mind...



On February 14 2010 10:22 meeple wrote:
I agree fairly heavily with Ver's above post.. The more active posters, the less places the mafia have to hide.

Right now though, at least in my mind, the lynch target is a bit of a crapshoot. I'm naturally inclined to lean towards clues so Ace comes to mind as a target, but in reality picking an inactive might be just as likely to hit red.


On February 14 2010 11:58 meeple wrote:
Show nested quote +
On February 14 2010 11:55 Abenson wrote:
On February 14 2010 11:45 Ace wrote:
Ok, the KingPin has arrived. Time to stop this nonsense and get this game started.

First of all, I'm going to be brutally honest here. Some of you playing are newbies. That isn't to say you're bad, but more so that you haven't had the experience of playing a true cut throat game of Mafia. The last 2 games were honestly so bland - aka too much talking about clues, that it wasn't really that much high level strategy going on.

Like Ver said, talking too much about clues early is USELESS. Don't try to convince anyone that someone is Mafia based on clues for the first few days. It's nice to mention it, but do not make it a central point of focus. MTF and Camlito are the best 2 clue analyzers along with Plexa that we ever had. That was in Mafia 2 and it took a ton of planning + input from various people to even come to some of those conclusions. Chances are you won't be able to do much with clues this game unless you've got some additional proof. What I mean by this is catch someone on behavior analysis + clues + shoddy voting or motives. Saying "this clue points to Ace" is just stupid.

Knowing this, I'm not surprised LL and Zato -1 are already accusing me. Look people, especially for you new players - I'm one of the biggest targets in any Mafia game. Every time. I'm super valuable. I catch people in lies all the time and I always save townies from the obvious bandwagon deaths. L and Zato may not have blatantly accused me but they just planted a seed of suspicion on me of all people, based on some wild clues. Be very wary of light weight accusations like this.

I'm running for Mayor of course. But in the event I don't win, my vote is possibly going to Ver. The only reason I might not vote for him is because he has elected to kill BC which is just as bad as L/Zato wanting me dead. Our most valuable players should be saved unless it's blatantly obvious they are Mafia. There are 3 teams this game, don't even bother trying to murder all of our good players so soon.


ALL HAIL ACE
based on the past mafia games i've read he's usually right o.o


I agree that he's on the right track, but try not to beleive so easily... he's a vet, which means he can play either role really well. I'm not pointing fingers, just saying that we need to keep our eyes open...


On February 15 2010 03:32 meeple wrote:
Show nested quote +
On February 15 2010 03:26 DoctorHelvetica wrote:
Bill Murrays defense hasn't impressed me one bit. I'm not 100% convinced he's mafia, but if he is not this is just terrible play.

Bill Murray, at the very least give reasons as to why you think those people are mafia. Why do you refuse to justify your statements? Do you actually think it's helpful to come in and say "OH BTW THESE DUDES ARE MAFIA AND L IS DA GODFATHER AND BC IS THE OTHER FAMILIES GODFATHER, L8R"


Yeah, I would ask the same. I'm skeptical as to how you came to those conclusions...




Things to note:

-Meeple praises clue analysis, but DOES ALMOST NOTHING HIMSELF
-Lots of talking to other players, but little real contributions
-Plenty of useless posts, where he writes words but says nothing new in them
-Less active overall

What do you think of this Meeple?


Midterm season... cuts down on the clue analysis/activity

Also, I don't praise clue analysis, since last game it turned out alot of it was wrong. I've said that it can be useful, but we should be wary about relying heavily on it.

Generating discussion is a contribution, I don't have time to do real clue analysis, and my character analysis is a working project. I'll post something that stands out if I see it.

I apologize for the useless posts, but sometimes I'm just throwing my support around and letting other people who aren't as strained for time hash out alot of things.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 00:27 GMT
#674
Also I was ridiculously active on Day1 last game, since I had almost no schoolwork and really excited for my first game of Mafia. If you look to the end of the game you'll see that my posting frequency is similar to now.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 00:32 GMT
#676
On February 15 2010 09:29 BloodyC0bbler wrote:
Show nested quote +
On February 15 2010 09:25 L wrote:
On February 15 2010 09:09 BloodyC0bbler wrote:
On February 15 2010 09:06 DoctorHelvetica wrote:
On February 15 2010 09:02 BloodyC0bbler wrote:
On February 15 2010 08:53 DoctorHelvetica wrote:
A VERY IMPORTANT POINT THAT HAS BEEN IGNORED

or, why I now agree with L


Initially I made the mistake of strategizing as I would in a game with 1 mafia family against 1 town and a relatively small number of mafia (say 8 or less)

I agreed with Ver thinking "clue analysis will become stronger as clue profiles build on mafia." I know that in Incognitos last game, he used a set order of clues. The first day was myself and keit, then derfboy, phrujbaz, etc. etc.

Eventually it repeated and went back to keit, this made the clues on him much stronger. By about the 3rd or 4th day, the town now had a much stronger clue profile on a single mafia and the town could have lynched him a bit more securely.

In this game, there are 20 mafia. I assume kills will overlap (meaning Mafia and Yakuza both hit the same target) and medics will eventually do their thing, meaning we might not even get 6 clues a day. If there were exactly 6 kills a night, by the 4th day we would have a "clue profile" with multiple clue sets on a single mafia member.

Either we ignore clues completely because of this, or we start analyzing them from Day 1 onward. Unless of course, Incognito decides not to go in a specific order, meaning that we might get multiple clues on a single mafia very early and much more often. But I think that is unlikely.



It is an important point.

However, as someone who likes clue analyzing. Let me give you an example of day 1 clues should be done.

Discussed (yay) but don't actively lynch someone based off of it, its not reliable. You need time to build your profiles of people.

Day 1 clues start the process of building mafia profiles. You can usually easy pin in family games, which family is responsible for which killings. You then label them mafia family A, and mafia family B.

As clues are given, you put themes under each mafia heading. The more time that goes by, the more you have, the better your chances of linking to someone.


Using day 1 clues, you have things that are red herrings, as well as some things that are clues. I enjoy seeing L looking at them, but he looks more like hes pushing to get ace lynched than actually look at the clues. The whole theme of horsemen (at the moment to me) is moot. Things like darkness, or moonlight/blinding, could indeed be clues. However, without more days worth of clues, its harder to know if it is or not.

Its why Camlito and MTF post very little analysis until they have solid leads. Until then its wild speculation.

Chances are that incog will just link more than 3 members of a family per night, or hell, we are getting 6 mafia per night in clues anyway, we could get really lucky on one of them later, or he could reuse one from day 1 in day 2, etc...

Day 1 clues are deff important, but moreso down the line than now.


My argument is that it will take so long to build clue profiles that it will become useless. Doing things like seperating killers into families is all well and good though.


Thing is, in a game with this many killers, for all we know, incog could be going 4-5 members a family in clue sets, or he could be doing one per kill, etc...
As people die off you also get a good indicator of whos red so on and so forth.

Its not a fast process in clues, it never is. Over analyzing things like L is, can pay off for sure, but it can also create bandwagons that off us faster. The greatest thing it has done so far this game is get alot of people talking, and which has given us alot of insight into peoples behaviour


Explain how even super rudimentary linking is 'over' analyzing?

Actually, explain what you mean by overanalyzing using specifics, because it seems like you're trying to discredit some of the only tangible work being done without actually dealing with any of the arguments.


I discredit the fact that you have centered almost purely around ace? You spent time linking almost exclusively to him. You want him to be red, or just want him dead. However, instead had you spent time building themes for each killer then linked to multiple people based on that, its not as bad. I say this as, by pushing for one specific person on day 1 clues linking everything imaginable to them eventually you will get something that sticks.

Do your connections make sense overall, Yes, could they all be red herrings however, Yes. I would rather instead see a list of people matching descriptions of each link and then off the most retarded or inactive of the bunch. You just seem to be pushing a vendetta overall however, it makes it harder to believe or follow.


I sorta agree... I got caught in this type of trap myself, where I so firmly beleived in tredmasta's guilt based on what I thought was a strong clue and it turned out he was a vigilante.

I see the clue connection, but I'm wary of the level of conviction you have in it.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 00:49 GMT
#695
On February 15 2010 09:43 DoctorHelvetica wrote:
Show nested quote +
On February 15 2010 09:41 L wrote:
On February 15 2010 09:34 [NyC]HoBbes wrote:
On February 15 2010 09:29 BloodyC0bbler wrote:
On February 15 2010 09:25 L wrote:
On February 15 2010 09:09 BloodyC0bbler wrote:
On February 15 2010 09:06 DoctorHelvetica wrote:
On February 15 2010 09:02 BloodyC0bbler wrote:
On February 15 2010 08:53 DoctorHelvetica wrote:
A VERY IMPORTANT POINT THAT HAS BEEN IGNORED

or, why I now agree with L


Initially I made the mistake of strategizing as I would in a game with 1 mafia family against 1 town and a relatively small number of mafia (say 8 or less)

I agreed with Ver thinking "clue analysis will become stronger as clue profiles build on mafia." I know that in Incognitos last game, he used a set order of clues. The first day was myself and keit, then derfboy, phrujbaz, etc. etc.

Eventually it repeated and went back to keit, this made the clues on him much stronger. By about the 3rd or 4th day, the town now had a much stronger clue profile on a single mafia and the town could have lynched him a bit more securely.

In this game, there are 20 mafia. I assume kills will overlap (meaning Mafia and Yakuza both hit the same target) and medics will eventually do their thing, meaning we might not even get 6 clues a day. If there were exactly 6 kills a night, by the 4th day we would have a "clue profile" with multiple clue sets on a single mafia member.

Either we ignore clues completely because of this, or we start analyzing them from Day 1 onward. Unless of course, Incognito decides not to go in a specific order, meaning that we might get multiple clues on a single mafia very early and much more often. But I think that is unlikely.



It is an important point.

However, as someone who likes clue analyzing. Let me give you an example of day 1 clues should be done.

Discussed (yay) but don't actively lynch someone based off of it, its not reliable. You need time to build your profiles of people.

Day 1 clues start the process of building mafia profiles. You can usually easy pin in family games, which family is responsible for which killings. You then label them mafia family A, and mafia family B.

As clues are given, you put themes under each mafia heading. The more time that goes by, the more you have, the better your chances of linking to someone.


Using day 1 clues, you have things that are red herrings, as well as some things that are clues. I enjoy seeing L looking at them, but he looks more like hes pushing to get ace lynched than actually look at the clues. The whole theme of horsemen (at the moment to me) is moot. Things like darkness, or moonlight/blinding, could indeed be clues. However, without more days worth of clues, its harder to know if it is or not.

Its why Camlito and MTF post very little analysis until they have solid leads. Until then its wild speculation.

Chances are that incog will just link more than 3 members of a family per night, or hell, we are getting 6 mafia per night in clues anyway, we could get really lucky on one of them later, or he could reuse one from day 1 in day 2, etc...

Day 1 clues are deff important, but moreso down the line than now.


My argument is that it will take so long to build clue profiles that it will become useless. Doing things like seperating killers into families is all well and good though.


Thing is, in a game with this many killers, for all we know, incog could be going 4-5 members a family in clue sets, or he could be doing one per kill, etc...
As people die off you also get a good indicator of whos red so on and so forth.

Its not a fast process in clues, it never is. Over analyzing things like L is, can pay off for sure, but it can also create bandwagons that off us faster. The greatest thing it has done so far this game is get alot of people talking, and which has given us alot of insight into peoples behaviour


Explain how even super rudimentary linking is 'over' analyzing?

Actually, explain what you mean by overanalyzing using specifics, because it seems like you're trying to discredit some of the only tangible work being done without actually dealing with any of the arguments.


I discredit the fact that you have centered almost purely around ace? You spent time linking almost exclusively to him. You want him to be red, or just want him dead. However, instead had you spent time building themes for each killer then linked to multiple people based on that, its not as bad. I say this as, by pushing for one specific person on day 1 clues linking everything imaginable to them eventually you will get something that sticks.

Do your connections make sense overall, Yes, could they all be red herrings however, Yes. I would rather instead see a list of people matching descriptions of each link and then off the most retarded or inactive of the bunch. You just seem to be pushing a vendetta overall however, it makes it harder to believe or follow.


I think that while the connections could be red herrings, we should lynch whichever connection has generated the most discussion, not whichever connection links to the most irritating or inactive poster. What good does it serve us to lynch someone who is connected to the clues but hasn't created any controversy, or any meaningful argument? We don't gain any information about other players, because no other players have made arguments about them. Lynching an inactive who hasn't posted a defense, or who no one has posted in defense of, is akin to picking a lynch name out of a hat, regardless of which way it flips its not leading us anywhere.

We shouldn't lynch the most talked about connection; we should lynch the most certain connection. These are two different things. I don't give a shit if someone doesn't reply if the weight of the evidence against them is overwhelming. The only thing your suggestion does is allow people the option of ignoring a topic instead of dealing with it, which is VERY, VERY bad.


Do you feel the connection is stronger to Ace or Empyrean?

I feel it's stronger to Empyrean because no one else could possibly fit the clue profile it seems. Multiple players could fit the killer you have said is Ace, even if they don't fit it as well.


While I think that Empyrean fits the clue profile fairly well, perhaps closer than Ace, Empyrean has rarely posted, and even if he is red it doesn't give us too much to go on. But if Ace is red, we get quite a bit more information since he was alot more active here.

Regardless, If I had to choose who I'm more sure is red, it'd probably be Empyrean.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 00:53 GMT
#699
On February 15 2010 09:51 789 wrote:
Did Empyrean have a profile before? It is pretty much blank right now...


He posted a while back saying he doesn't have a password to change his profile. The connection to clues was based on his name http://en.wikipedia.org/wiki/Empyrean
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 01:04 GMT
#709
On February 15 2010 10:00 L wrote:
Oh foolishness, you posted on day 1 in a rather inflammatory tone instead of lurking until day 3 in an attempt to keep yourself alive.

I was going to call you out after scamp, but way to show initiative.

Also: 789, that's not a link to the arson killing you stupid twat. Its a link to the Angel's radiant flame killing.


Wtf... He's the one who posted in an inflammatory tone?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 01:04 GMT
#711
On February 15 2010 10:01 L wrote:
In retrospect, that reply to 789 was rather mean. Despite hating to put 'fluff' posts up, I feel the need to keep decorum seeing as someone has been warned before and apologize for the tone.

But still, try to keep up with what's being said for crying out loud.


Erp... sorry skipped past this
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 01:11 GMT
#714
On February 15 2010 10:07 DoctorHelvetica wrote:
if u dont listen to kpop while playing mafia

then ur not playin 4 real


I listen to Tom Waits... if that dude doesn't put you in a sombre mood that's good for thinking, then nothing will.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 01:17 GMT
#721
On February 15 2010 10:14 DoctorHelvetica wrote:
Show nested quote +
On February 15 2010 10:11 meeple wrote:
On February 15 2010 10:07 DoctorHelvetica wrote:
if u dont listen to kpop while playing mafia

then ur not playin 4 real


I listen to Tom Waits... if that dude doesn't put you in a sombre mood that's good for thinking, then nothing will.


was just listening to this lol

+ Show Spoiler +


Ahah.. nice This one is by far my favorite:

+ Show Spoiler +
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 01:20 GMT
#723
On February 15 2010 10:17 DoctorHelvetica wrote:
ridiculous


Just to be clear, what does this refer to?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 01:58 GMT
#741
On February 15 2010 10:55 BloodyC0bbler wrote:
I also advise everyone to look at the people voting for citi.zen closely. He has not been that active, and posted very little on reason on why he should be in office, and he is easily winning position for mayor at the moment. This is insanely suspect behaviour on the voters. Much like the blind support I10f got last night, this blind support is similarly interesting.


I could understand that he would get support from his analysis in Incog's last name, but 3 of those people:

Fishball
MasterDana
dozko

Weren't in that game, so in the very least, these people probably shouldn't blindly trust them.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 02:36 GMT
#764
On February 15 2010 11:32 dozko wrote:
Show nested quote +
On February 15 2010 10:58 meeple wrote:
I could understand that he would get support from his analysis in Incog's last name, but 3 of those people:

Fishball
MasterDana
dozko

Weren't in that game, so in the very least, these people probably shouldn't blindly trust them.


I can actually understand why people miss out some posts due to the supernova that has become this thread, but I dont think its a very good excuse.

To others who have missed the argumentation of my vote its on page 29 towards the bottom.


Ah sry I did miss that...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 02:43 GMT
#768
On February 15 2010 11:33 Ace wrote:
No Dr.H made a few very critical mistakes. In fact the first one was even thinking that me posting aggressively implies that I'm suspect. That's just wrong on so many levels because I tend to play aggressive majority of the time regardless of my role.

Then he tried to link myself and redtooth. In fact he's done this several times in an effort to say my death will imply information about him when we haven't even done anything that shows we are on the same side.

The most telling example I have is the trap I set. See I knew that regardless of what role L has, he'd attack me. In fact it's amusing that he does this all the time then people that complain about us arguing. Those people are actually my PRIME SUSPECTS because every time L and I argue a shitload of information seeps out. I'm sure L already has a list of these soon to be dead people lined up though.

The main part of my trap was seeing if anyone was going to shadow L. You know, loosely agree with some of his posts no matter how wrong they are and then try and implicate me. The mere fact that you propose lynching me on Day 1 based on CLUES is a telling point that you want to off me so bad. Even L stepped back for a second to re-asses but you kept on with the accusation.

However there was one other thing that tipped me over the edge. How is it possible that you are currently reading the thread, I'm not even posting and you want to lynch me and you skip Caller's post? That was probably the biggest piece of positive information in the last ~10 hours and you chose to ignore it.

You are definitely not pro-town. You're Mafia.


You don't think some greens can fall into that trap too? I mean certainly some people like to follow clues regardless, and alot of the people here haven't played with you before and don't know if you usually play aggressively or not...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 02:51 GMT
#778
On February 15 2010 11:46 Bill Murray wrote:
Show nested quote +
On February 15 2010 11:43 meeple wrote:


You don't think some greens can fall into that trap too? ..



how do you KNOW he's green?
seems mafia to me. you have information you care to share?


I said some greens... I was actually talking about me. Since I suspected Ace in the beginning too... and I don't think I was alone in that.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 02:53 GMT
#779
On February 15 2010 11:49 DoctorHelvetica wrote:
Show nested quote +
On February 15 2010 11:48 Bill Murray wrote:
i'm going to expand a bit on my last post. i said he's PROBABLY blue or green because being a town aligned player i have no clue as to whether or not i'm actually right. what you said implied that you already know he's green or green aligned, which means you know about who some red are already. i suppose in a scenario like this my argument is a bit less relevant as you actually wouldn't know who 10 mafia were.


meeple didn't imply that in the slightest

he's just saying the trap sucks because greens could fall into it easily

and he's right


Whoa I didn't say that either... damn people twisting my words.

I said that greens could fall into that trap, so that its not definitive
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 03:47 GMT
#811
On February 15 2010 12:36 Iaaan wrote:
My posts have been a bit lacking of content so far, I'll try to be a bit more insightful.

For the town to win, we do not need to kill mafia; the Mafia‘s own KP will be the greatest weapon against the Mafia. What we, the town, needs to do is prepare for the later parts of the game, when our influence on the game really matters. In order to get ready for when our own KP matters, we need information. People have talked about putting together information, by profiling the clues, making circles of people who are connected to each other, and just watching what people post. The other way I can think of getting information is through lynches; if one person being red incriminates another person, it is more useful for the town to lynch them, again with the idea of controlling the balance between the mafia families in the later game.

Other than having information, how can we increase our chance of winning? By killing the experienced Mafia. It makes sense to me that the veteran players are taking charge of their Mafia families. Therefore, while killing random Mafia members at this point may not ultimately benefit the town (you may disagree, but it would really just give an early advantage to one of the Mafia families), killing their leader will help the town.

So who, with what I’ve said so far, who is the best person to lynch? Ace. Ace. is organizing one of the Mafia families, and Redtooth is his accomplice.


The way I have linked them is through Redtooths post for candidacy.
+ Show Spoiler +

On February 15 2010 06:53 redtooth wrote:
enough of this. time to get the ball rolling. please prepare for content because...

I AM ANNOUNCING MY CANDIDACY FOR MAYOR
[image loading]

PLATFORM
I am running for mayor. Some of you may know that I never run for any position regardless of my role, the reasons being similar to the ones Ver listed. However, I am willing to invest enough energy and effort to lead the town to victory.

I have participated in enough mafia games and have developed an adequate understanding of the game. My play so far has demonstrated that I am capable of the high level thinking required for mayor of the town.

Also, I am a Decision Science major at Carnegie Mellon. I play mafia for a living.

THE OTHER CANDIDATES
All of the other veterans running thus far (Ace, BC, L) have too much suspicion surrounding them to be good mayor candidates. Some of the other candidates are either jokes (Chezinu, MasterDana, l10f), or unproven so far in the game (meeple, DrH, citizen).

Electing Ver after how the early portion of the elections played out earlier is very very dangerous. I stated earlier that we should not vote for Ver but refrained from explicitly laying out the reasons why. Now that he has outright declared his candidacy, I guess it's time to share my thought process. Quoting an earlier PM I sent to someone:
Show nested quote +
2/14 16:21

logically it would make sense not to give Ver the "option" to step in and win the election. each mafia family will likely send out one mayor candidate and that makes elections hard enough. that's why we scrutinize the list of mayor candidates so thoroughly. if we give Ver the "option" of becoming mayor, he isn't scrutinized as much and when pressed on the idea that mafia families would push a member to candidacy he could say that he was "forced" into the position. or if a member of the same mafia family would be runner up in the votes then he could just step aside and use that fact later as defence.

now were he to have outright declared candidacy in the first place i wouldn't have minded voting for him. actually i probably would have voted for him. but that thought process would have been much different. he seems like such an attractive candidate now because he's smart and wasn't involved in any of the mess.
Ver has, knowingly or unknowingly, taken advantage of the opportunity and halfheartedly declared his candidacy. This is the exact position we wanted to avoid. Before I was planning on running for Mayor, I requested that he withdraw his candidacy but I think just explaining the reasons in public should be enough to show that electing him as mayor is unwise.

PRE-EMPTIVE DEFENSE
Some may be suspicious of me due to my somewhat passionate defense of Ace. As stated before, I have a high degree of respect for Ace and did not want to kill him off due to what I perceived as clue analysis on red herrings. I also don't believe any of the veterans should be killed to "gain interesting insight into how Incognito's clues are going to work" (quoted from [NyC]HoBbes).

My late entry into mayoral race shouldn't be regarded with too much suspicion either. Nobody expected the mayor candidates to be caught up in so much shit. I wasn't voted for prior to my announcement so my argument against Ver's candidacy doesn't apply to me.

LYNCH CANDIDATE
If elected mayor, I plan on lynching Bill Murray. There are obvious reasons (noted by Chezinu in a previous post) why we should be suspicious of him but there is much more to gain from lynching BM. So far he has presented himself as either a bad mafia or an idiot townie. Of course there is a chance that he flips green when mayor lynched and we waste a lynch but we get rid of a player that has a history of being detrimental to the town and isn't too valuable an asset to the town if he is indeed green. However, in the case that he flips red, we are provided with a wealth of information via the list that he posted.

So far Bill has yet to post a legitimate defense, choosing instead to make a string of five or so posts that amounts to a desperate strike back at those that accused him. This makes him highly suspicious in my book. I am planning on checking over his behavior in the last game he played but

FUTURE PLANS
To kill the mafia of course. We have to use our lynches to maximum efficiency and somehow get the DTs to broadcast their information without revealing their identity. Later on in the game, clue analysis should be more abundant than ever before because all players (mafia and town-aligned) benefit from the analysis.

If Bill Murray flips red then the focus should immediately shift to the list he posted. The most notable oddity in the list was the absence of Ace despite the mountain of suspicion surrounding him. Please also remember that I was on the list. If anything, it would make sense that either both of us are on the list (a mafia defending a fellow mafia), neither of us are on the list (a townie defending a fellow townie), or Ace is on but I'm not (a mistaken townie risking his neck to defend a mafia). It doesn't make sense that I am on the list but Ace is not (a mafia defending a random townie). Please note that my attempt to lynch Bill Murray isn't out of anger towards him due to my name being on the list. So as of now I would place Ace in the same 'group' as Bill Murray. Though I fought hard to defend Ace thus far, he is far from exonerated and L's clue analysis is as solid as you can possibly get with only Day 1 clues. That means, depending on what color Bill flips, Ace becomes highly suspicious once more.

Having said all that I feel that we should keep all the veterans alive as long as possible. They are capable of identifying mafia and (whether its through clue analysis or behavior analysis) call out individuals to lynch. Why is this beneficial for the town? Well as I stated earlier, town can't win if mafia takes out town first but at the same time a mafia family can't win unless they kill off the other mafia family. To identify and call out a mafia member in public would mean either the town or the opposing mafia family can kill that person off. Also, anyone who's been mafia before would know that killing off a veteran mafia member doesn't really get rid of their influence (due to reasons I don't want to state publicly).

tl;dr
You shouldn't vote for other mayor candidates due to various reasons. Vote for me. I am reasonable, logical, and have basic plans with more in the making. Most importantly, I am innocent.

Thank you for your time.



The things that make me consider him Mafia are his pre emptive defence, lynch candidate, and his future plans.

First off, the preemtive defence. Quite simply, this is him justifying his support for Ace. First Redtooth supports Ace, claiming that the Day 1 clues are always useless. Later he wavers slightly in his support, contradicting himself and admitting that the clues may be useful, but now it looks like he has gone back to supporting Ace. This could be a little ambiguous, but I think that complete/blind trust is suspicious, and maybe Redtooth thinks that aswell. This is also significant, because Redtooths main defence against accusations against him, and people linking him to Ace is that Redtooth claims to mistrust Ace, while refusing to provide a reason.

As for lynching Bill Murray in order to determine Ace’s roll, this is just silly. I think most of us can see that Bill Murray was being dumb, but not mafia. By saying that Ace is red if BM is red, when BM is obviously green, Redtooth is creating an arbitrary defence for Ace, as well as wasting a lynch on killing a townie that will not give us any useful information. Redtooth also states that we should keep veterans alive; I can’t say this makes him mafia, it sounds reasonable, but I’ve stated my reasons already why keeping veterans alive is not a good strategy.

As for other supporting facts, Ace’s posts arguing with L have not actually refuted any of his points, only deflected them by agreeing with Redtooth that Day 1 clues are useless, when I think it is pretty clear that the clues COULD point to Ace.

Other people supporting Ace include Decafchicken, who hasn’t said anything, but just voted for Ace (assuming one of the Mafia families candidates are Redtooth and Ace, Ace is the one with more votes, thus the logical one to vote for), and Abenson hasn’t really added anything, only supported Ace IIRC. These peoples connections aren’t solid, and I’m sure there are other people with similar connections, but I haven’t bothered to find them yet.


I haven’t covered anything, but many things have already said if you have read through the thread, but I do want to quote this one post:
Show nested quote +
On February 15 2010 12:03 L wrote:
Ace and I, while often opponents, do not typically argue about this we consider irrelevant. If Ace says he thinks clues are worthless, he actually thinks clues are worthless. Many of our arguments come up after the game ends again because neither of us are convinced that our opposite made a good case.

In the current instance, I don't see what Ace's argument is other than "I SET A TRAP BECAUSE EVERYONE WHO AGREES WITH L MUST BE MAFIA". Seems pretty dumb; if you actually set that trap, you'd be going balls deep trying to kill Iaaan.


I agree with many things L has said, the most relevant one being that Ace’s arguments/”trap” are bad, and I support him for saying he may lynch Ace if elected. I was considering voting for citizen, but L is more active, and again I agree with a lot of what he has to say. I can think of a few more reasons that L is the best candidate, but this post is getting pretty long, and my focus is on Ace If anything is unclear/missing, I am happy to talk about that in a later post; I know I haven’t included everything.

My last thought, following the theme of getting information for later in the game from out lynch, if Ace is red, it could rule out the other people being accused for the blinding/brightness clues if he flips green, and if he flips red, it gives us a circle of potential Mafia. We win either way.

I await your counter arguments; I hope you consider this accusation worthy of a response.


I enjoy that you revisited this, and please correct me but what is new about this argument for Ace? We've already discussed that:
1) Clues may point to him
2) He had a vigorous defense that may be suspicious to some

meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 04:09 GMT
#831
On February 15 2010 13:07 Fulgrim wrote:
Show nested quote +
On February 15 2010 12:29 Ace wrote:
ok cool, no problem. Just make sure that in the event of my death you offer yourself up for lynching when I flip green ok?


People need to get one idea into their heads: this is not like any of the other mafia games. When someone is lynched, its going to be alot harder to analyze the voters, and the people who pushed for their death. If a player flips red, that could mean that the voters are:
a) town, and their suspicions were right
or
b) mafia trying to kill off the other family

if the player flips green or blue, in all the other games, we could assume that there are pretty good chances that the players who voted to lynch them were mafia. HOWEVER in this game, the mafia don't all know each other, coupled with the fact the mafia are trying to hit red just as hard as the town, I think this would make the accusers have equal chance of being red or green.


Actually thats a great point... the mafia are going to try and manipulate our lynch vote so that it effectively increases their KP
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 04:22 GMT
#844
On February 15 2010 13:17 SugiuraMidori wrote:
Show nested quote +
On February 15 2010 13:08 Chezinu wrote:
On February 15 2010 13:05 Ace wrote:
I don't think any one is taking this personal. This game has been extremely normal.

Father, it has not been normal... I've been without you this whole game...


Everyone's post counts up to and including this quoted post. Sadly also includes pre-day start.. short of manually editing the source file.. I can't take it out.

amber[light]= 2
ohn= 1
madnessman= 6
tredmasta= 1
empyrean= 2
[nyc]hobbes= 17
redtooth= 50
masterdana= 3
shockeyy= 4
faronel= 5
sugiuramidori= 6
quickstriker= 2
tree.hugger= 3
lucaswoj= 1
nemy= 3
zona= 5
ver= 10
fulgrim= 18
mystlord= 11
fishball= 5
qatol= 10
johnnyspazz= 5
malongo= 6
best[alive]= 3
doctorhelvetica= 92
d3_crescentia= 23
scamp= 5
sidesprang= 11
chezinu= 70
shikyo= 2
stimilant= 1
vivi57= 2
bloodyc0bbler= 36
phrujbaz= 6
l10f = 6
l= 42
ace= 39
abenson= 32
citi.zen= 19
caller= 5
flamewheel91= 12
789= 23
foolishness= 3
iaaan= 40
bill murray= 57
xelin= 5
zato-1= 17
cynanmachae= 4
meeple= 57
dozko= 5
nikoner= 4
infundibulum= 7
~opz~= 5
incognito= 19


Anyone not on the list has 0 posts!!

And yes, I can run the script as much as y'all desire.


Thanks for this:

There are a bunch of fairly inactive people, but right now the only one that stands out is Zona. He was active last game and he's got almost 500 posts this week, but only 5 on here?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 04:46 GMT
#864
I'm curious as to why so many people are abstaining... is it just because you can't decide?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 15:48 GMT
#1015
Oh god... I just awoke to 11 more pages and I gotta say that Bill Murray's posting is the visual/literary equivalent of eating shit you found on the street. Please for the love of all that is sacred and holy stop shitting up the thread, nobody in their right mind wants to read that.

Although I think he's green, there's no way I would vote him in for office. As for redtooth, It's hard to say but he's been rather abrasive and personally I would rather a mayor who doesn't tilt so hard all the time.

My vote would probably go to Ver, but it doesn't seem he wants the responsibility so I will vote for DrH, unless there's a strong case made against him.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 16:03 GMT
#1019
citi.zen - If you agree that Empyrean matches the clues fairly well, why isn't he on your list?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 16:11 GMT
#1022
On February 16 2010 01:06 Ace wrote:
Show nested quote +
On February 16 2010 00:59 citi.zen wrote:
Ace - I already did - see my post on page 45.

I am not going to explain my post person by person. Read my post and make up your own minds. Think critically, at this point nobody can "demonstrate" anything beyond doubt.



Which is exactly why I asked the question. If you say the clues link me to both Mafia families it seems like you're trying to force the clues onto me rather than the other way around. How is it even possible that with so many players being Mafia this game that this can even happen?


I think he meant it more in the way that there are more than one clue connected to you, so even if we're misinterpreting one of them, it gives a greater chance that one of the two clues refers to you.

Correct me if I'm wrong though
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 16:28 GMT
#1032
On February 16 2010 01:27 789 wrote:
Yeah, the connections are there ... the connections are there on me too. Several people have brought up the possibilty of some of the clues fitting me as well. But really my point is ... at this early point in the game we should be noting these connections in the clues and see if any come up later clue drops to solidify them. The day 1 lynch is usually a crap shoot ... analyzing day 1 clues is more of a crap shoot. I'm not sure we should stack crap shoots.


So then you're advocating posting behavior? Who strikes you as someone who's posting as mafia?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 20:21 GMT
#1053
On February 16 2010 05:10 Caller wrote:
Seriously, what is the point of updating those things? Who cares about numbers, people can post as much or as little as they like. Obviously the mafia won't be stupid and have all their members be constantly active in case they slip up, nor would they all pretend to be inactive. They would likely be distributed throughout the activity spectrum, so just making lists of how many posts people made is ludicrous.

You could just summarize it as this:

Active posters -
DoctorHelvetica
BillMurray
Chezinu
Redtooth
Meeple
Ace
L
Iaaan
BC

I dunno some of the newer players very well so I can't pass judgement on their actions. Of course we would expect some of the "veteran" players to say lots of shit cuz that's how they roll.


People with wise things to say
Zato-1, Redtooth (just a lil') Foolishness (especially the part about people spamming shit),~Opz~ I think ~Opz~ always has valid points. I remember when I was running Red Army Mafia that he nailed a lot of people on clues, even if nobody listened to anything he had to say.

everyone else seems to be talking random shit if you ask me ~~~


Sometimes its nice to be reminded of who's hiding in the shadows. I've brought up Zona before... its not something definite but just something to think about...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 21:03 GMT
#1060
On February 16 2010 05:43 Foolishness wrote:
Show nested quote +
On February 16 2010 04:45 Iaaan wrote:
On February 15 2010 17:30 Foolishness wrote:
On February 15 2010 15:31 Zato-1 wrote:
On February 15 2010 12:15 Bill Murray wrote:
the only problem with your analysis, though, my friend... is that you're already thinking from the perspective of an opposing mafia. Why?
WHY ZATO?

Game theory. When you have dynamic decision-making, in which the outcome of my decisions depends upon the decisions you take, the correct way to approach the problem is to determine your optimal course of action first, and once I know what you're going to do and therefore the payoff of each of my own choices, only then do I start looking at what is the optimal course of action for myself.

Sorry for the completely off-topic post, but I actually love game theory. Prisoner's dilemma and all that shiz- the very same reasoning that brought me to the conclusion, many pages ago, that mafia will mostly be lurking, so we should focus less on the really active players and more on those who are making shitty, short and content-free posts, and also on those who aren't posting at all.


Yes yes, let's please focus on those who aren't contributing. Multiple people have stated that it's going to be very easy for mafia to hide among the shadows this game (mostly due to the large number of people and subsequent lack of posting from a bunch of them). I read these posts where people are saying "oh if so and so is mafia, then x and y are also mafia as well. Or if we kill this person and he turns up green, then these three people must all be mafia". Get real guys, mafia aren't out here sabotaging the election or anything. They are sitting by having fun reading the thread and posting their votes when needed.

On February 15 2010 15:54 Amber[LighT] wrote:
You guys are exhausting your fingers with this Ace bullshit. No one trusts Ace, but we don't all fight him...

Also this whole bill.murray thing should be looked at a bit more carefully. Chezinu and foolishness out of nowhere voting for this guy? And we have about 20 abstains and the highest votes are Ver and Citizen with 4, which is crying for a vote swing from either mafia family.

Also people who post a lot of nonsense should be careful. Just because the someone showed you're posting a lot, doesn't validate your alliance to the town any more than someone who isn't posting a lot. (I'm saying this because reading 20+ pages of bullshit really sucks)


Bill Murray is the safest option to be in office as he is the most likely to be on the townside. Chezinu is just as likely, but Chezinu is prone to fuck ups so we don't want to put him in office.

And might I suggest the 5 line rule to you as well. If on any post the writer does not produce at least 5 lines of his own creation, don't read the post. Chances are nothing important was said. Nobody Cares Syndrome is affecting many people in this game. Iaaan has never said anything worthwhile this game yet so I'd go ahead and ignore anything he says as well.



I'm noticing this because its me that your are talking about; you are singling me out as a useless poster, when in my view at least, there are plenty of other more useless posters. While I admit alot of my posts were dumb, I have made a few that are worth reading (specifically on page 41), yet you ignore those ones and single me out as an idiot. People will have their own opinion on what this means, and I don't want to revenge accuse, but it is worth pointing out.

In regards to the godfather, it isn't likely for them to choose anyone who will potentially be lynched/killed in the night 1/day 2 post or anyone who may be elected. This basically rules out L, Ace, Redtooth, Empyrean, and some other people who I'm too lazy to think of, but you know who they are. This is important because it makes them good choices for role checks; they are potentially mafia leaders, without protected identities.



(these next few things are less important/useless)
I'm leaning less towards Redtooth being mafia, and by extension a little less towards Ace, but I think that Redtooth has made some reasonable posts. Still suspicious, but I was considering lynching Empyrean instead (even if I'm not sure what information can be gained from killing him, mafia or not), and seeing Ver's post consolidated that.

I see why people (foolishness/Redtooth) were voting for Bill Murray, I'm pretty sure he isn't mafia, but I still don't agree with electing him, with all his useless spamming.

I like Ver and Citi.zens posts/plans.

NOBODY CARES!


For someone who complains about shit posting, the vast majority of your posts contain only "NOBODY CARES!"

They're not going to change just because you tell them to... case in point Chez's new post that seems just to be a collection of his old posts...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 21:20 GMT
#1071
On February 16 2010 06:14 Foolishness wrote:
Show nested quote +
On February 16 2010 06:03 meeple wrote:
On February 16 2010 05:43 Foolishness wrote:

NOBODY CARES!


For someone who complains about shit posting, the vast majority of your posts contain only "NOBODY CARES!"

They're not going to change just because you tell them to... case in point Chez's new post that seems just to be a collection of his old posts...


I find it very interesting that you choose to ignore Ver's big post of analysis on why you are mafia, and instead divert your time to tell me that I am only filling up the thread with useless jargon. If I was in your shoes, I'd be shitting my pants that one of the so called "veterans" have me listed down as one of their two top suspects. The last thing that would be on my mind would be small complaints from Foolishness about Iaaan's lack of useful posting.

But hey, whatever you gotta do to dodge a bullet.


I'm pretty sure I responded to that... and his "big" analysis consisted mainly of saying that I wasn't as active as in the last game. Of course, he only looked at the first day, and not the whole game... and forgot that I'm a university student and its midterm season...

I was calling you out on being hypocritical, it had nothing to do with laaan in particular.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 21:23 GMT
#1073
On February 16 2010 06:21 Bill Murray wrote:
well, you are behaving completely different than you did last game meeple.


Right, I am... because there's alot of loud vets around and I'm rather new to the game. The last game I was in we were all basically newbies and I could step in and take charge more, but this is a much different game.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 22:16 GMT
#1107
@ laaan... thats kinda true... why don't we see a defense of Empyrean if he's mafia?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 15 2010 23:57 GMT
#1184
I don't know if that was a genius play by mafia to get someone in office, or a fuck-up. So I'm gonna go out on a limb and hope that the mafia just aren't that good at psychology...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 00:05 GMT
#1204
It was either vote him into office, or risk losing a medic early on. I didn't want/expect him to get tied for mayor though...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 00:08 GMT
#1216
Ahhh.. that's fucked, I didn't think he would get all the way to mayor, he actually won.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 00:35 GMT
#1254
Well... it sucks that he was green, but where does that leave us? The clues could fit either Mystlord or Ace, but I don't exactly share L's sentiments about Ace.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 01:33 GMT
#1290
I understand that it definitely brings suspicion on me, since I did switch my vote after redtooth role-claimed, but I felt that it was a genuine slip-up and thought that it was a chance to protect a medic. In hindsight, it may have been a mistake, and perhaps I was impulsive and rash, but at least for now I stand by my decision.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 03:30 GMT
#1313
lol... congrats. Any thoughts on the greenness of Emp?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 03:59 GMT
#1326
I don't think Malongo's idea would actually work, since no mafia would waste a hit like that.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 04:02 GMT
#1330
It might work, since it would basically tell the mafia if redtooth is a member of the opposing mafia... so they might want to agree to it...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 04:03 GMT
#1332
On February 16 2010 13:02 789 wrote:
Yeah, it wouldn't work. There is nothing we would learn from it no matter what happened. If the person dies - either redtooth lied and didn't protect or he actually did and there was a double hit. If the person lives it could have either been redtooth preventing a hit or the mafia just not cooperating.


Would we be able to tell if it was a double hit by the way the night post is written up? This is more a question for the mods
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 17:03 GMT
#1405
On February 16 2010 21:28 Ver wrote:
I wish I had more time to work with this list but I'm overtired as it is and don't have time to finish the analysis on a few othesr. So I'm putting it out there now and hopefully people can add on and I can fine tune it after I wake up.

Do not Protect List:

Bloodyc0bbler:

+ Show Spoiler [Initial accusation] +
On February 14 2010 10:58 Ver wrote:
Time to start things rolling. My primary suspect for the first lynch is Bloodyc0bbler.

Obviously he's only posted twice since the game started, an election post and another useless psot. BC runs for election quite a bit. I've taken the liberty of gathering up his previous election campaigns so you can compare them.

+ Show Spoiler [Chuiu's game 5 as Townie] +


On March 17 2009 17:18 BloodyC0bbler wrote:
Ok everyone, unlike the flashy gimicks of caller, I offer substance to my platform!.

to start with heres my portfolio.

Name: BloodyC0bbler
Mafia experience: 5(6 if you count callers as two go's), 1 game run, 1 game co hosted

Looking at just the one stat alone, I have the experience to lead this town to victory!
In mafia 2, I was town aligned and we won, mafia 3 we as town dominated the mafia, mafia 4 was ruined by a jerkoff so well, can't really say much there. Tracils game ended early, but my side was winning. Callers first game ended day one with VI win, and his second game I as VI won.

I have a high precident of winning the games on the side im part of, with ability, and luck like that, I would be an obvious goodluck charm for the town.

Now, witha ll the extra things I do on TL (PX, Location thread, etc...) You guys know I spend way to much time here, giving me the most amount of time to really jump ontop of things, I can analyze clues well which is helpful in your sheriff.

That is my background,

As for what I will do for the town to win.

As sheriff or mayor, I will help guide the town where I can doing what I do best, Analysis. I can analyze clues, behaviour of players and guide us in a winning direction.

As sheriff, I can jail 4 people in a game once per person, this allows me to save potential targets from mafia in a night, or jail the mafia lowering their KP.

As mayor I can guide us towards killing the right suspect, and with a day 1 auto lynch, kill the person who is the most fishy to the town, but in the end, that will come to a consensus among the town first.


Now for a plan.
We all know the town works better when organized, as such, neither mayor nor sheriff can guide this town to victory without being under suspect (we always flip as mayor or sheriff regardless of any other role).

So heres the plan.

Medics protect veteran players early. When one of them takes a hit, the medic should roleclaim to that person AND that person should claim they took a hit. That person then gets checked. They get the medic checked as well. If BOTH check out, they both come out and serve as figureheads for the town. They coordinate blue abilities but keep information on to the town.

When the person is hit they speak up. The sheriff then locks him up, protecting him from night hits while a dt checks him out. Once verified we repeat process with med, and have two figureheads, as opposed to the regular one.

In the event the person who is hit doesnt speak up, the medic speaks up, we verify them first, then the one hit after.

This is our best chance at getting town leadership quickly.


+ Show Spoiler [Qatol's game 8 as Traitor] +
On May 16 2009 15:14 BloodyC0bbler wrote:
OK BOYO'S!

Ok guys, this game will be the hardest one potentially we have ever done, as such we need to get the mafia as soon as this game starts. I've shown a record of insane amount of clue analyzing from previous games, as such I believe I would make a good candidate for the town to keep alive. I however, would prefer to be pardoner, this allows me to help prevent potentially townbreaking lynches.

As mayor, I would analyze the clues (as this is my forte) and bring them to your attention and direct votes on the best possible suspects, thus bringing the town some central leadership to avoid chaos.

As pardoner, I would do generally the same idea, however, would use my ability to prevent lynches on cases where it appeared someone with no links was up for no reason.

Vote for order, vote for BloodyC0bbler


+ Show Spoiler [Plexa's game 12, Townie] +
On July 03 2009 07:38 BloodyC0bbler wrote:
OK first off

I AM RUNNING FOR OFFICE

I am already seeing idiocy of players that has led to many vets getting insanely discouraged with playing these games. I appreciate Plexa for trying to make this game interesting with the addition of different roles, tweaking how some work, and the addition of fog. Now lets outline why I should be in office.

Weather


I'm already seeing debate on weather, and You guys are saying opt for rain? We have two medics, each have an extra life, and they can protect people. Historically medics have sucked more than any other role in the game, IE don't depend on them early game, how hard is this to understand, MEDICS DO NOT WIN GAMES. This instantly gets rid of the damn rain option.

Next we have sunny which allows our assassins to attack. If you guys vote for this I will kill you. EVEN IF they hit a mafia, which we all jump and joy in, there is a chance they hit the godfather, and guess what, this means the godfather role gets given to another mafia and we have to find the damn guy again, way to much effort, so sunny isn't an option we want, also vigi roles aren't always reliable, lynches are where we have to win, so SUNNY is out.

Next we have snow, snow is useful for hey additional clues. Guess what, most of the top clue analyzers from all previous games aren't in this one, IE the amount of people benefiting from these clues is so damn small its not worth voting on, so we ignore snow.

This leaves fog, ie WE SPAM FOG. All greens should be voting fog every day to keep it going. It removes the pledges kp from the mafia. So if there would be at least 1 possibly as high as 3 or 4 pledges. This will reduce a KP from the mafia meaning 1-2 less people die at night. THAT IS A GUARENTEE. Medics are not guarenteed to protect so this is a safer bet. So we spam fog until the pledges are all dead, then move on to a different weather. Also note, with fog reducing the mafia KP, the suicide bomber will be less likely to use his ability as it removes even more kp from them.


Leadership
In most games I have played, I have worked in some way in town circles working for the benefit of the town, many times leading to a win for the town. This gives me the experience to help lead the town and help keep it organized. The towns in the last few games have been reduced to very small voices screaming at a mass of chaos and leads to failure, it has to stop. I would make an excellent choice for the leadership purely based off my experience at keeping some form of order.
Untop of that, for once I am one of a very few in terms of a specific skill. I, as ive said in other games, clue analyze. Out of the current player base of this game, Myself and Pyrr are most likely most known for spending time on clues (there may be one or two people from pyrr's game , but i didnt pay much attention to it). This means either him or myself should have the bg protection purely to keep us alive to use that skill. I will do my best to keep us alive.

Double Lynch
I will make sure we get these used on top mafia targets, IE if we have two insanely guilty looking people, double lynch will be used. We wont have to worry about constantly voting for double lynch one day, then worrying mafia stop it. IT WILL GET USED and by god it will get by the town.

These are merely a few points, but seriously with the debate of what to vote on for weather, A strong player is needed as the emperor or we are all fucked.


Vote for me

but more importantly VOTE FOR FOG


+ Show Spoiler [This game] +

On February 14 2010 07:52 BloodyC0bbler wrote:
As the game as begun, it is time to get it started.

I, BloodyC0bbler, am running for the position of mayor.

I believe the town can easily win this if we work together, as a concise unit, and do so before the mafia can create their own plans. Action must happen now. My campaign is on a platform of strength. I believe I have the strength to help pull this town together. I can analyze clues, behaviour, and can help guide blues to where they should act. The more we work together, the less we have to lose. The first lynch at the moment, as there is nothing to really go on, I believe is moot unless someone gives themself away obviously. Therefore I would lynch the most inactive player, or in the case of someone giving themself away, that person. Any other choice should be pardon'd instantly.

Vote for unity, Vote for strength, Vote for bloodyc0bbler


Notice the similarities between the two games he was innocent. He comes in with a plan, goes into detail, and gives genuine advice. In his game as a traitor, he offers nothing, says random gibberish, and is basically goofing off. He makes no serious attempt to do anything. Exactly like his campaign post this game.

BC is a vet, and has played more games than almost anyone else (I think only Ace and maybe Caller leads him). He's also hosted a bunch of games as well (3). He knows what needs to be done. He knows what a mayor needs, he knows how to act as a townie; negligence is not an excuse. BC is acting very out of character and it's so blatant that it's obvious from just 1 post.


Further Analysis:

BC basically dodges the issue entirely, and frankly his response reeks of a calculated play to do the things that would make him look innocent to me. This is followed up with general uselessness while not remaining completely inactive, not an innocent BC trademark.

Further slipups include telling me privately that the the two people who stand out the most are him and myself. He viewed me as being too helpful and thus suspicious, but that apparently did not stop him for voting for me despite the fact that I accused him?? He later retracted his vote for no stated reason, which makes it look more like a simple calculated reaction. He also says he has a rudimentary plan worked out, then never follows up on it in private or public. He also posts several times about how clue analysis is useless until day 3, but then acquiesces for no reason and does serious analysis in day 1. This would not be so much of a problem if it was not his only substantial contribution, but it certainly boggles the mind why someone would be so present, yet make his only real contribution on something he repeatedly said was useless.

Meeple

+ Show Spoiler [Initial Analysis] +
On February 15 2010 09:13 Ver wrote:
Ok, we need to get discussion going. I don't have much time now so I'm just going to make a quick writeup on another guilty person. FYI by accusing these people I'm not necessarily saying I would lynch them but they have been suspicious and need to account for their actions. But we need to put the pressure on people who have not been acting in the town's interests.

Meeple


Last game Meeple was a Townie. Here are some day 1 posts to get you familiar with him.

+ Show Spoiler +
On January 20 2010 11:56 meeple wrote:
Hmm... the biggest clue that stands out to me is the strange monkeyish reference.

I agree that highly caffeinated tea is out of place too... but it might be a stretch to think of Golden monkey black tea... unless we know that someone here is a huge fan of it.


On January 20 2010 12:09 meeple wrote:
It caught my eye too... but perhaps its not an apple... but something about an adams apple, since its in his throat. So perhaps something that's extra manly... or has an adams apple thats especially prominent.



On January 20 2010 12:29 meeple wrote:
Well... although cookie monster might have "barbaric" movements... I don't think they would draw the line between him and monkey. Although, if I were thinking from a game-making perspective... cookie monster and the cookie in The_Master's profile is too good to resist.


On January 21 2010 00:25 meeple wrote:
Show nested quote +
On January 20 2010 23:12 citi.zen wrote:
On January 20 2010 23:10 magicbullet wrote:
"lifting his fists and taunting them with strange barbaric noises"

Definitely a clue in here, it does not go naturally with the rest of the sentence.

But how is these related to Hobbes or the Leviathan ?


Look at Hobbes' picture - raised fists, could be interpreted as taunting + tiger could account for noises.


If we're going with just imagery, we might as well consider keit and the Cookie Monster. Much more barbaric and it can be paired with shoving the apple down his throat, like Cookie monster does with cookies.


Things to note:

-Lots of clue analysis
-Actively giving his opinion
-Trying his best to contribute
-Posting extremely frequently

Now let's look at Meeple this game:

+ Show Spoiler +
On February 14 2010 10:13 meeple wrote:
Clues I think are important to the game and although especially in the early game they are very little help and can sometime steer us away from realizing and recognizing suspicious posting habits.. On that note, it is very important as we saw in the last game to try and keep impartial since the mafia will no doubt try to twist the clues to sway our decisions.

Just something to keep in mind...



On February 14 2010 10:22 meeple wrote:
I agree fairly heavily with Ver's above post.. The more active posters, the less places the mafia have to hide.

Right now though, at least in my mind, the lynch target is a bit of a crapshoot. I'm naturally inclined to lean towards clues so Ace comes to mind as a target, but in reality picking an inactive might be just as likely to hit red.


On February 14 2010 11:58 meeple wrote:
Show nested quote +
On February 14 2010 11:55 Abenson wrote:
On February 14 2010 11:45 Ace wrote:
Ok, the KingPin has arrived. Time to stop this nonsense and get this game started.

First of all, I'm going to be brutally honest here. Some of you playing are newbies. That isn't to say you're bad, but more so that you haven't had the experience of playing a true cut throat game of Mafia. The last 2 games were honestly so bland - aka too much talking about clues, that it wasn't really that much high level strategy going on.

Like Ver said, talking too much about clues early is USELESS. Don't try to convince anyone that someone is Mafia based on clues for the first few days. It's nice to mention it, but do not make it a central point of focus. MTF and Camlito are the best 2 clue analyzers along with Plexa that we ever had. That was in Mafia 2 and it took a ton of planning + input from various people to even come to some of those conclusions. Chances are you won't be able to do much with clues this game unless you've got some additional proof. What I mean by this is catch someone on behavior analysis + clues + shoddy voting or motives. Saying "this clue points to Ace" is just stupid.

Knowing this, I'm not surprised LL and Zato -1 are already accusing me. Look people, especially for you new players - I'm one of the biggest targets in any Mafia game. Every time. I'm super valuable. I catch people in lies all the time and I always save townies from the obvious bandwagon deaths. L and Zato may not have blatantly accused me but they just planted a seed of suspicion on me of all people, based on some wild clues. Be very wary of light weight accusations like this.

I'm running for Mayor of course. But in the event I don't win, my vote is possibly going to Ver. The only reason I might not vote for him is because he has elected to kill BC which is just as bad as L/Zato wanting me dead. Our most valuable players should be saved unless it's blatantly obvious they are Mafia. There are 3 teams this game, don't even bother trying to murder all of our good players so soon.


ALL HAIL ACE
based on the past mafia games i've read he's usually right o.o


I agree that he's on the right track, but try not to beleive so easily... he's a vet, which means he can play either role really well. I'm not pointing fingers, just saying that we need to keep our eyes open...


On February 15 2010 03:32 meeple wrote:
Show nested quote +
On February 15 2010 03:26 DoctorHelvetica wrote:
Bill Murrays defense hasn't impressed me one bit. I'm not 100% convinced he's mafia, but if he is not this is just terrible play.

Bill Murray, at the very least give reasons as to why you think those people are mafia. Why do you refuse to justify your statements? Do you actually think it's helpful to come in and say "OH BTW THESE DUDES ARE MAFIA AND L IS DA GODFATHER AND BC IS THE OTHER FAMILIES GODFATHER, L8R"


Yeah, I would ask the same. I'm skeptical as to how you came to those conclusions...




Things to note:

-Meeple praises clue analysis, but DOES ALMOST NOTHING HIMSELF
-Lots of talking to other players, but little real contributions
-Plenty of useless posts, where he writes words but says nothing new in them
-Less active overall

What do you think of this Meeple?



Further Analysis:

Like BC Meeple, basically avoided the accusation and continued on his merry way, which he was given the luxury of thanks to mountains of spam covering up the accusation. As further followup was impossible he's not 100% guilty but it certainly doesn't look good. I want to take a closer look at him when I wake up.

Ace

My certainty with Ace is less than with the above two but Ace really has no business being protected anyway with his performance so far as regardless of role he is hurting the town.

Ace has been a consistent presence in the thread throughout the game, yet despite this fact he has given almost no real contributions at all. He has instead defended himself, caused a lot of chaos, and...not really said much else besides judging others. This does fit with his the behavior of his previous mafia performances (see here and here ). In these games Ace sits back, passes judgment on the play of others, and offers nothing himself. The only saving grace of Ace is his accusation and 'trap' of DrH, which while good seemed to be nothing more than a temporary fad that he gave up on promoting (if I am wrong please correct me, I couldn't find it via searching).

Mystlord:

Mystlord is on here at the request of L (who also requested Bill Murray but I don't see any reason for him to be mafia at all). A quick glance at his posts reveals that he has posted a bit, but said virtually nothing in them. Lots of anger at other people for being useless, yet doesn't do anything himself. This is a common mafia trait and otherwise Mystlord has done little to convince us of his use to the town.

A brief glance

Medic List:

Chezinu
Ver
Caller


DT check list:

Fishball
Shikyo
LucasWoJ
Citizen
Fulgrim
Quickstriker
Tree.Hugger
MasterDana

The DT list is rather long but there is a pretty big subset of players that we lack information on and these are some of the more glaring of those, plus we don't want DT checks overlapping.


I didn't avoid anything, I responded to it quickly after you posted. You only looked at the first day of the last game, where the level of activity was ridiculous. And I have a week of midterms coming up, so I simply don't have the same amount of time that I used to have.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 17:35 GMT
#1406
Also, note the time of this... since I posted it in the other game:

On February 02 2010 20:59 meeple wrote:
Show nested quote +
On February 02 2010 18:28 Phrujbaz wrote:
So when is the regame?


Isn't this a dangerous time for people with midterms just around the corner?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 23:54 GMT
#1471
On February 17 2010 08:43 Bill Murray wrote:
without detectives all we have are behavioral analysis and voting patterns, right?
i don't see why a detective would roleclaim, they would get killed so fast, see: the last game i played


THe last game we played was totally different...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 16 2010 23:59 GMT
#1476
On February 17 2010 08:58 Bill Murray wrote:
his signature is "once, not long ago, there was a moon here"
in the day 1 clue analysis it mentions the moon 4 times and moonlight once, so a total of FIVE TIMES!

how is that not clue analysis on him?

and in terms of behavioral analysis, he has defended redtooth and ace BOTH.


That kinda goes on the assumption that Ace and redtooth are red...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 00:05 GMT
#1485
On February 17 2010 09:00 Bill Murray wrote:
Show nested quote +
Hi there, from your posts it's pretty clear to me that you are a blue role. Most likely a DT or medic. You should probably quit hinting at it so much.

You don't need to necessarily trust me yet and tell me what you really are. My innocence will become apparent with time and once it is clear I'll be waiting for you to contact me.

But I do want your trust and sooner than later; thus I'll be the one to offer the first gesture.

I'm a Mad Hatter.


This is from a PM Ver sent me.
In case I die, I wanted to pass this on.
He might not be lying, but this and his supporting of redtooth made me believe he might be red.


Ver would you back this up?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 00:33 GMT
#1504
On February 17 2010 09:32 madnessman wrote:
i thought that it was against the rules to post pm's?


That was pm's from the hosts. Afaik, posting pms from other players are fine
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 00:37 GMT
#1508
On February 17 2010 09:35 Faronel wrote:
Show nested quote +
On February 17 2010 09:17 citi.zen wrote:
The obvious question to me is "why did Ver do that?" On day one no less.

This.

BM's behavior was rather erratic. So wtf?


Well, in the very early game BM wasn't quite so erratic... and since BM won't reveal the time of the PM its hard to tell
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 00:42 GMT
#1515
Damn... there goes alot of green, so the mafia either aren't worried about getting each other... or did a bad job of it. On the other hand, one person survived, perhaps by the grace of a lucky medic?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 00:44 GMT
#1519
On February 17 2010 09:43 Bill Murray wrote:
let's assume that last person was chezinu, and redtooth wasn't lying.


Did I miss where redtooth promised to save Chez?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 01:40 GMT
#1544
My analysis:

Killer 1: [r]Mystlord[/r]

Sorry man, too many fire and moonlight references for me to overlook this. Your posting hasn't especially been incriminating, but you're laying low similar to the last game...

Killer 4: [r]Phrujbaz[/r]

Sneezing and white things reference

Killer 5:[r]madnessman[/r]

Bickering and madness references

Dunno about the others yet
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 02:26 GMT
#1563
On February 17 2010 11:24 nemY wrote:
Couldn't the mafia have just hit a vet?


I thought Ver was hit... at least he admitted it.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 02:28 GMT
#1566
On February 17 2010 11:23 Mystlord wrote:
Show nested quote +
On February 17 2010 10:40 meeple wrote:
My analysis:

Killer 1: [r]Mystlord[/r]

Sorry man, too many fire and moonlight references for me to overlook this. Your posting hasn't especially been incriminating, but you're laying low similar to the last game...

Killer 4: [r]Phrujbaz[/r]

Sneezing and white things reference

Killer 5:[r]madnessman[/r]

Bickering and madness references

Dunno about the others yet

I don't see me for Killer 1. I don't see any moonlight references - just the contrast between light and dark. And by the way, you're missing half of the equation for the fire - the gasoline.


The gasoline does seem odd, but the dark/light reference does seem to be related to moonlight... and even if the gasoline doesn't point to you, the sharp objects in Killer 2's murder could, since the character in your profile picture seems to be throwing sharp objects.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 02:38 GMT
#1570
On February 17 2010 11:33 Mystlord wrote:
Show nested quote +
On February 17 2010 11:28 meeple wrote:
On February 17 2010 11:23 Mystlord wrote:
On February 17 2010 10:40 meeple wrote:
My analysis:

Killer 1: [r]Mystlord[/r]

Sorry man, too many fire and moonlight references for me to overlook this. Your posting hasn't especially been incriminating, but you're laying low similar to the last game...

Killer 4: [r]Phrujbaz[/r]

Sneezing and white things reference

Killer 5:[r]madnessman[/r]

Bickering and madness references

Dunno about the others yet

I don't see me for Killer 1. I don't see any moonlight references - just the contrast between light and dark. And by the way, you're missing half of the equation for the fire - the gasoline.


The gasoline does seem odd, but the dark/light reference does seem to be related to moonlight... and even if the gasoline doesn't point to you, the sharp objects in Killer 2's murder could, since the character in your profile picture seems to be throwing sharp objects.

I reread the first story, and this jumped out at me:
Show nested quote +
As he left the scene, Ace’s attacker muttered to himself, thinking how much fun it would be to terrorize the town not only in the darkness, but also in the light.

I think that's a reference that he's terrorizing the town in day time. Could also refer to the fire, but I think the day time is far more likely. Since the first attack took place at night, I think it means that he terrorized the town at night then, and he's terrorizing the town at daytime now.

And the character in my profile is not throwing sharp things. Those crystals are part of her wings.

Sorry for the high frequency of posts. I just love having something objective I can grasp onto. Interpretation might be wrong, but let's get the facts straight first.


Ah... wings? Sorry I suppose, it really looks with her hand like she's casting the crystals away... I don't mean to pick on you, but either Incog is screwing you over, or you're red. There have been numerous moonlight references in the last kills, and I thought that the wish to terrorize in the day was because he couldn't, stuck at nighttime. And if you add in the fire kills (I know there's the gasoline to be explained) it still makes it really suspicious.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 02:41 GMT
#1572
On February 17 2010 11:37 SugiuraMidori wrote:
Show nested quote +
On February 17 2010 11:33 Mystlord wrote:
On February 17 2010 11:28 meeple wrote:
On February 17 2010 11:23 Mystlord wrote:
On February 17 2010 10:40 meeple wrote:
My analysis:

Killer 1: [r]Mystlord[/r]

Sorry man, too many fire and moonlight references for me to overlook this. Your posting hasn't especially been incriminating, but you're laying low similar to the last game...

Killer 4: [r]Phrujbaz[/r]

Sneezing and white things reference

Killer 5:[r]madnessman[/r]

Bickering and madness references

Dunno about the others yet

I don't see me for Killer 1. I don't see any moonlight references - just the contrast between light and dark. And by the way, you're missing half of the equation for the fire - the gasoline.


The gasoline does seem odd, but the dark/light reference does seem to be related to moonlight... and even if the gasoline doesn't point to you, the sharp objects in Killer 2's murder could, since the character in your profile picture seems to be throwing sharp objects.

I reread the first story, and this jumped out at me:
As he left the scene, Ace’s attacker muttered to himself, thinking how much fun it would be to terrorize the town not only in the darkness, but also in the light.

I think that's a reference that he's terrorizing the town in day time. Could also refer to the fire, but I think the day time is far more likely. Since the first attack took place at night, I think it means that he terrorized the town at night then, and he's terrorizing the town at daytime now.

And the character in my profile is not throwing sharp things. Those crystals are part of her wings.

Sorry for the high frequency of posts. I just love having something objective I can grasp onto. Interpretation might be wrong, but let's get the facts straight first.


Wow.. so like.. uhh.. that whole "terrorizing by night and day"
Mayor anyone? First he blunders and kills Emp, a townie... now blunders and kills another, Ace?


I don't think the clues can be related to behavior. Rather I think they're just about your profile/name/sig...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 03:36 GMT
#1582
On February 17 2010 12:33 Ver wrote:
The mafia most definitely did not blindly follow me; if they did Meeple and Mystlord would have died too. It's most likely:

a) Their suspicions coincided with mine on Ace and BC
b) They liked my analysis on Ace and BC and did not like it on Meeple/Mystlord
c) Mystlord/Meeple are mafia and the side(s) they weren't on simply didn't target them

Obviously the purpose of the lists was to get them killed. BC I was simply wrong about, Ace I was not sure but he was adding a lot of chaos to the town and not doing much good. Frankly the outcome of the day basically says nothing about my alignment. On the other hand, if you saw 3 reds from 1 family die and 0-1 from another, then you should start getting very suspicious.

If I was on a mafia team and I couldn't hit a single mafia or useful blue I would be uh...very ashamed haha (it's far easier knowing the identity of 9 players). Have you looked at the hitlists of games when I was mafia?


Am I really that high on your hit list? What do you still doubt?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 17 2010 06:57 GMT
#1604
On February 17 2010 15:08 Amber[LighT] wrote:
Ugh I went back and re-read starting from page 14 until about page 30 (so far) and I've gone through every bs post, stupid argument, unbelievable accusation etc...

People who should be looked at because they were misleading in day 1:

L:
-Strongly advocates clue analysis and explains why its good in this game (pg 16)
-Forcing clues to match Ace as a suspect (pg 17)
-Shows us he sucks at math and doesn't realize that 8 + 8 = 16, not 18 (pg 19)
-BC openly asks why L likes clue analysis, and L claims he has a "sterling" record (pg 21)
-Still pushing for the clues against Ace (pg 23)
-Wants to kill the moonlight rider, not necessarily Ace (pg 24)
-Believes that the moonlight rider might be 789 (pg 24)
-Believes the clues of fire, angels and radiance may point to Empyrean (pg 25)
-Still thinks Ace and Mystlord are the two strongest lynch candidates (pg 25)
-Claims that the clues are so strong and we must utilize them (pg 25)

Chezinu:
-Just plain annoying to read (pg 16 - current)

Bill Murray
-No explanation required(pg 14 - pg 30)

People who should be looked at who are extremely useless from Day 1 (first half or so and in no particular order):

Iaaan:
-useless post implicating BC (pg 15)
-Agrees with meeple about something (pg 15)
-More useless gibberish (pg 16)
-Feels that the mafia families are the best weapons for the town (pg 17)
-Argues with Ace that clues aren't primary, but claims Ace said they shouldn't be looked at in the first place (pg 17)
-Insists that L's clue analysis is definite and points to Ace (pg 18)
-More useless posts (pg 19)
-More useless posts (pg 20)
-Again... (pg 23)

Meeple:
-Everything :facepalm: (pg 14)
-Twice again (pg 16)
-Arguing with Ace asking for suspects and believes clues should be looked at heavily (pg 17)
-Meeple then tries to give us a variable lesson after Abenson (pg 17)
-More useless posts between him and Absenson (pg 18)
-More useless posts about clues (pg 18)
-More useless posts towards Chezinu, as well as informing us that we should hung mafia, no shit (pg 19)


Sidespring:
-Weak clue analysis against Ver (pg 15)
-Agrees not to lynch immediately based upon clues, but gives no effort in aiding discussion of any sort (pg 16)

Abenson:
-Agrees with Ace, only because everyone "should" agree with Ace. (pg 16)
-Let us know Chezinu PM'ed him on the 10th, thanks Abenson (pg 16)
-Throwing out more useless information about a past mafia game, and trying to teach us about variables (pg 17)
-Can't think of anything helpful to say, so he lets us all know (pg 21)


Fulgrim:
-Comes in and talks about how clues are important blah blah (pg 18)
-Votes for Ver because he has the best posts so far, congrats Ver! (pg 18)
-Won't vote for Ace because he's not accusing anybody (pg 18)


People who should be looked at with a careful eye, not too suspicious, just not really helping...

Cyanmachine:
-Claims he read everything, but never saw the list of people who were running for mayor, or their posts? (pg 21)
-Still unsure as to who's running for mayor, proving he didn't read shit (pg 22)

Faronel:
-Provides no contribution and rehashes everything that has been said in the past 8 pages (pg 22)
-Made a newb mistake and edited a post, probably just a newb mistake (pg 22)

Fishball:
-Always up for seeing BC dead, no reason (pg 15)

[NyC]Hobbes:
-Rambling about how clues help the town and that it worked in a previous game (pg 20)
-Rambles about how we should use clue analysis in the late game (pg 21)
-Supports citi.zen for mayor because of his performance last game (pg 23)
-Does not support Ace, ver, or L because of shaky analysis and finger pointing (pg 23)
-Wants to kill someone based upon clues and clues alone, that person being Ace (pg 24)
-Believes that going back after Ace is killed will give us insight about the players who accused him (pg 24)
-Notes that killing someone like Chezinu is useless for the town, if our only reason is because they are annoying (pg 24)

MasterDana:
-Ran for mayor on a shitty platform (pg 14)
-Makes an even shittier post right after (pg 14)


I'm not suggesting anybody here is mafia, but they have ties to every player who was killed and have been contributing constantly to the derailment of this game within a 16 page period (except for the top three).


What? Ok... I wasn't arguing with Ace on pg 17, I was asking him if he denied the clue connection because up until then he hadn't even admitted it's existence. Yet again, I don't advocate clues I've said this before and I'm not sure where people are getting it. I didn't say we should lynch Ace on clues, and when I say clue links exist thats all I'm saying, it doesn't mean its a sure thing.

As for the Abenson thing, I misunderstood a part of the game and that was clearing it up...

You're totally twisting all my posts and taking them out of context. When I said we should hunt mafia it was in response to something L had said about playing the game differently because of the new format.

Also... what exactly on pg 14 is facepalm?

I said that I was running for office

I said that we should profile killers instead of focussing on details, citing an example from the last game I played

And I commented of how I thought BC wasn't that suspicious...

I don't know what you're seeing here... but please enlighten me
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 18 2010 16:59 GMT
#1698
On February 19 2010 01:10 madnessman wrote:
+ Show Spoiler +
3. so the pm that i sent doctorhelvetica -- time stamp: 09:53. next thing i know, meeple goes
+ Show Spoiler +
On February 17 2010 10:40 meeple wrote:
My analysis:
...
Killer 5:[r]madnessman[/r]

Bickering and madness references

Dunno about the others yet


followed by L who goes:
+ Show Spoiler +
On February 17 2010 11:18 L wrote:
I think incog made the clues easier this time, because I'm pretty sure i can name like 4 people with 80% certainty.

nemy
madnessman
mystlord
phrubaz

Pretty sure i can find more, but that's my quick first reading. I'm going to be pretty blunt and say please lynch me if I post before tomorrow because I really need to get this work done and without the threat of me dying I will likely come back :/

BRB 12 HOURS.


and then later his explanation:
+ Show Spoiler +
The two guys arguing seem to be madnessman. This one is a bit weaker than my other connections, but I haven't found anything that explains the key points quite as well:
http://www.teamliquid.net/forum/profile.php?user=madnessman
Basically there are two birds which are fundamentally opposed to each other, but more importantly, one of them is a completely fearless dick who does whatever he wants despite prohibitions to the contrary: hence guts. I don't really have anything that explains the pan, though.


this is the passage in which both meeple and L reference: + Show Spoiler +
d3_crescentia was getting ready for bed, when he heard some strange noises outside. It seemed at first that some bickering had broken out. When he walked outside, he heard some cursing, and shouting. Puzzled, d3_crescentia went to investigate. As it turns out, the man who was being yelled at had scrawled graffiti all over the man’s house. d3_crescentia attempted to intervene, but a cold menacing glare came over the duo’s faces. Before d3_crescentia could cry for help, a pan was flung into his face, knocking his teeth into his brain. d3_crescentia died soon after from internal bleeding in the brain.

are you kidding me? ARE YOU KIDDING ME?! this coming from the guy who claims he's such an excellent clue analyzer with great success. because when people squabble/argue/draw grafitti, these are extremely telling signs of MADNESS. the fact that both meeple and L would out of nowhere draw such bullshit, terrible clue analysis on me a few minutes apart definitely caught my attn. i'd like to give meeple and L credit and say there's no way they could be so terrible at clue analysis, but why would they both suddenly do this? and within minutes of each other? my behavior has been in no way suspicious; if anything, i started off this game completely ignorant of the mechanics of internet mafia and extremely unsure/looking for the guidance of vets. therefore it is a possibility to me that doctorhelvetica shared my pm (in which i am suspicious of redtooth+L) with them, as both accusations sprung up soon after i pm'd dr.H. but honestly, i think it is behavior like this/tendency to point fingers and create suspicion without a basis that are telltale signs of mafia.





For the record, and I've said it before... that clue analysis is only a link, and there are tons of people that the bickering and stuff could point too but madnessman caught my eye so I threw it out there.

The clue could also refer to johnnyspazz... for both the spazz reference and his profile containing sonic/dr.robotnik as two enemies.

Nikoner has graffiti in his profile picture...

I'm not pointing fingers and its not totally without a basis... although madness doesn't really fit the description of that scene. I would be happier with some hillbilly link or the like.

As for L, I have no idea... he could have seen the same link independently, or perhaps the power of suggestion since he had seen the name... or perhaps he's a mafia bandwagoning.

I don't think anyone seriously suspects you on that basis, especially since I agree your posting is in no way suspicious. Anything clue related has to be taken with your eyes open to other things.

Now, about the idea that L is red... I don't think that clues are related to personality, but rather solely the profile and there is nothing about his profile that ties him to that killer, but that doesn't mean they don't exist, since we haven't got near enough clues to have every mafia have one pointing to them. L's calmness during the election might indeed be a tell, since he knew that he was always going to win and thats something I never thought of. I don't have your conviction about the matter, but I could beleive that L is mafia.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 18 2010 17:16 GMT
#1699
Ohh... ok in deathnote... ok then sorry I retract what I said about nothing in his profile pointing to L

Thats a good link actually... the character in that clue is surprisingly detective-like
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 19 2010 00:56 GMT
#1732
Woooot... we got one! Two actually if you count Phrujbaz
meeple
Profile Blog Joined April 2009
Canada10211 Posts
Last Edited: 2010-02-19 06:47:39
February 19 2010 05:42 GMT
#1762
Clue analysis:

johnnyspazz

[Clue]
Meanwhile, the second Mafioso made his way all the way across town to a small apartment on the edge of the city wall. Although the road to the residence was filled with many twists and turns, the Mafioso was able to reach the apartment without too much loss of time. The Mafioso knocked on the door, waiting for a response. Nervous, Zato-1 pulled out his shotgun, ready to shoot the intruder if he proved to be a menace. But Zato-1 could not have been more prepared for what happened next. As he opened the door, he was immediately knocked down and impaled by an array of sharp objects. The intruder was nowhere to be seen, although neighbors who have walked by the now open door have noticed a hole in the wall directly behind where Zato-1 had been killed.


johnnyspazz has a sonic the hedgehog thing in his profile. Sonic's adventures are full of twists and turns and Sonic is fairly speedy, so he shouldn't lose too much time getting there. Also, hedgehogs are pretty spiky things, so that would explain the array of sharp objects and the incredible speed with which the murder happens, even though the guy was prepared. Lastly, Sonic is known to curl up into a ball and travel at great speeds, which could explain the hole in the wall.

meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 19 2010 05:43 GMT
#1763
Frick... I messed up the red name again... that's gonna bug the shit out of me... can I please edit?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 19 2010 08:50 GMT
#1772
On February 19 2010 17:49 SugiuraMidori wrote:
Okay... well.. found a second VERY nasty virus... be a bit longer than expected haha.


Why don't you just post it for him?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 19 2010 23:59 GMT
#1784
I don't think its dead, just because the activity has died down a bit... the previous activity was ridiculous...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 00:00 GMT
#1786
On February 20 2010 08:59 johnnyspazz wrote:
Isn't it just a closed beta? How can a closed beta get so many people to stop caring?


Livestreaming has got people watching and discussing en mass... not just the people playing
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 00:15 GMT
#1793
Whoa... alot of red tonight... I'm glad to see it
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 00:18 GMT
#1794
Ooh... A second bomb taking care of Bill Murray? Interesting
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 00:26 GMT
#1798
On February 20 2010 09:23 L wrote:
Error


???
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 01:46 GMT
#1813
Clue Analysis:

Scamp

+ Show Spoiler +
The rain poured down steadily as darkness fell over the town. Inside an old shack in a deserted part of the town, 789 was content relaxing in the quiet of his bedroom. He could hear the light rain on the top of the roof, but was jolted out of his trance when he heard some panting, a few grunts, and then a loud crash upstairs. 789’s mind raced for a moment, but he was interrupted as the whole second floor of the shack came crashing down from the weight of the water and sewage above, ending his life.


Profile picture including drainage and gutter references.

ShoCkeyy

+ Show Spoiler +
SugiuraMidori smiled, thinking about the murders that would happen tonight. But it was cold tonight, and she decided to watch the murders from her apartment instead of watching from the tower in the middle of the town. As she turned around, she noticed the light in the background floating slowly to her location. At first she thought the light to be an omen of success, but she was suddenly shocked as the charming light sped up and pierced her skin. She felt a burning sensation, followed by more attacks from the light. A few moments later, SugiuraMidori died as her heart was overloaded from shock.


His name is indicative of lightning... and this death was riddled with clues about light and shocking



meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 01:51 GMT
#1814
On February 20 2010 10:31 L wrote:
Show nested quote +
On February 20 2010 10:17 Caller wrote:
So here are the mayoral candidates:

BloodyC0bbler dead townie
citi.zen
l10f
meeple dead townie
Ver
Ace dead townie
redtooth
Bill Murray dead townie
DoctorHelvetica dead sumiyoshi

So now we're down to citi.zen, l10f, Ver, and redtooth. I'm betting at least one of these guys is scummy. I doubt it's Ver, redtooth's been afk, citi.zen's still been contributing, and l10f has been afk. meh

I would contribute more but watching people play SC2 is just too big of a priority right now -_-

maybe more thinking later

On that note, I just went and updated foolishnesses old post with the new information we have because of the fact that uh... its a secret.

Time-----------------Action--------------------------------------------------Results
5:57-------------------------------------------------------------------L - 8 votes; redtooth - 5 votes; Ver - 4 votes
5:57------citi.zen changes from abstain to redtooth--L - 8 votes; redtooth - 6 votes; Ver - 4 votes
6:32---------L changes from abstain to Chezinu--------L - 8 votes; redtooth - 6 votes; Ver - 4 votes
6:41------------decaf changes from Ace to redtooth----L - 8 votes; redtooth - 7 votes; Ver - 4 votes
6:42-------BM changes from abstain to Chezinu-------L - 8 votes; redtooth - 7 votes; Ver - 4 votes
7:27-----------------sidesprang votes for L-------------------L - 9 votes; redtooth - 7 votes; Ver - 4 votes
7:28---------d3 changes from redtooth to Chezinu-----L - 9 votes; redtooth - 6 votes; Ver - 4 votes
7:54-----------infundibulum votes for Ver--------------------L - 9 votes; redtooth - 6 votes; Ver - 5 votes
7:55---------Nikoner changes from abstain to Ver------L - 9 votes; redtooth - 6 votes; Ver - 6 votes
8:10----------------Zona abstains--------------------------------L - 9 votes; redtooth - 6 votes; Ver - 6 votes
8:45-----------------redtooth claims medic--------------------L - 9 votes; redtooth - 6 votes; Ver - 6 votes
8:46------------Ace changes from redtooth to L-----------L - 10 votes; redtooth - 5 votes; Ver - 6 votes
8:49-----------------meeple votes for redtooth---------------L - 10 votes; redtooth - 6 votes; Ver - 6 votes
8:52---------------tredmasta changes to Ver----------------L - 10 votes; redtooth - 6 votes; Ver - 7 votes
8:53------------d3 changes from Chezinu to redtooth---L - 10 votes; redtooth - 7 votes; Ver - 7 votes
8:55------------Nikoner changes from Ver to abstain----L - 10 votes; redtooth - 7 votes; Ver - 6 votes
8:55---------- Ace changes from L to redtooth--------------L - 9 votes; redtooth - 8 votes; Ver - 6 votes
8:57---------- Empyrean votes for redtooth-------------------L - 9 votes; redtooth - 9 votes; Ver - 6 votes
8:58----------BM changes from Chezinu to redtooth-----L - 9 votes; redtooth - 10 votes; Ver - 6 votes

updated.

Nikoner stands out even more now; with so much green, and now a confirmed red voting for ver, why would he throw down the deciding vote after having voted for ver only an hour before? He also voted within a minute of a known red. His profile has graffitti.

Which brings me to another point; It seems the herrings that are listed in the clues are valid clues, but they aren't linked to the particular killer. We may have been very, very wrong about how we assumed bombs would be declared, as well as how double hits would be declared in the clueset.

We just lost 2 hatters. That's 4 bombs. There should be TEN people dead. We're missing 3. The clues dont' account for 3 overlapping hits.

This is pretty bad news.



I don't think its 4 bombs... Don't the rules say one player per night?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 01:52 GMT
#1815
On February 20 2010 10:17 Caller wrote:
meeple dead townie


I'm not dead... yet
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 02:21 GMT
#1821
On February 20 2010 11:16 Ver wrote:
Relevant info:

I talked to Nemy last night. He had a bomb on bill murray from day 1 then planted one on me, but then roleclaimed to me. he removed the bomb on me, put it on dr h, and then died. Both bomb deaths are from him.

Shikyo did not roleclaim, frankly I don't even know if he planted a bomb given his activity. 1 mafia kill for sure overlapped with Nemy's bombs (most probable on Dr H). Either Shikyo's bombs overlapped, were blocked, or he didn't place any (most likely).

This is why you roleclaim though, so we can avoid pointless death's like shikyo's.

As for today's lynch, Tree Hugger sounds like the best bet for now.


What's the reason for lynching tree.hugger? You never got around to do that analysis
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 02:32 GMT
#1823
On February 20 2010 11:30 L wrote:
Show nested quote +
On February 20 2010 11:15 Nikoner wrote:
the killer was shocked to see two bombs explode in the field nearby


Pleased to see two Gambinos gone for good, DoctorHelvetica sensed that things would naturally come to good order. Unfortunately for him, however, his peaceful thoughts were interrupted as a bomb exploded under the foundation of his house, which came crashing down on top of him.


Those are three bombs right here. Bill Murray's death was somewhat unclear, I admit, so maybe he had two bombs on him, but after reading the examples above, I'm not entirely certain.


If helvetica was bombed and shikyo didn't bother placing any of his bombs, one of the hits is still missing; potentially one is tied up with shikyo

I don't understand why Ver thinks the hit is on Helvetica when it seems like Shikyo has two hits on him.


Bill Murray was bombed no?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 03:32 GMT
#1826
On February 20 2010 11:42 L wrote:
Show nested quote +
On February 20 2010 11:32 meeple wrote:
On February 20 2010 11:30 L wrote:
On February 20 2010 11:15 Nikoner wrote:
the killer was shocked to see two bombs explode in the field nearby


Pleased to see two Gambinos gone for good, DoctorHelvetica sensed that things would naturally come to good order. Unfortunately for him, however, his peaceful thoughts were interrupted as a bomb exploded under the foundation of his house, which came crashing down on top of him.


Those are three bombs right here. Bill Murray's death was somewhat unclear, I admit, so maybe he had two bombs on him, but after reading the examples above, I'm not entirely certain.


If helvetica was bombed and shikyo didn't bother placing any of his bombs, one of the hits is still missing; potentially one is tied up with shikyo

I don't understand why Ver thinks the hit is on Helvetica when it seems like Shikyo has two hits on him.


Bill Murray was bombed no?


Helvetica and Murray seem to have been bombed. Helvetica has pretty much no clues attached to him.

There are 5 kills besides those 2 with 6 mafia kp. There is a hit missing. Someone got hit twice or someone protted something.



Right... @ Ver Did the medics that roleclaimed to you protect anyone last night?
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 20 2010 09:05 GMT
#1838
On February 20 2010 15:03 johnnyspazz wrote:
meeple, what do you think about my super awesome clue analysis on quickstriker?


Well... to be honest I was going to include that in my clue analysis but I ended up not because of the power of suggestion. There are some problems with the Quickstriker analysis, like the tendency of the mafia to burst through thin walls... and the "fork" that is used in the killing is a queen chess piece and not really a fork, though it bears a resemblance. I see the connection but I'm not sold on its strength like I am with some of the other connections.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 21 2010 01:46 GMT
#1917
On February 21 2010 10:10 L wrote:
Show nested quote +
On February 21 2010 09:54 Iaaan wrote:
On February 21 2010 09:07 L wrote:
On February 21 2010 09:06 redtooth wrote:
On February 21 2010 09:04 L wrote:
On February 21 2010 09:01 redtooth wrote:
ok L is pushing for my death but i'm no good at clue analysis so i can't really find an alternative for the stain clue. but i can offer my somewhat overused WIFOM defense and must say that i am sort of sick of people demanding my head. besides, your clue analysis for me was sort of weak this time.

if you look through the thread i wanted both mystlord and DrH dead. i know these aren't the best defenses but i'm still thinking through the events that have happened. if i'm mafia you guys are screwed anyways because i'm so gosu.

time for some important information. get your pens ready becaaaause:
SugiuraMidori was one of the bodyguards. I'm still trying to think through the reasoning for that but I assume it's to get into a town circle. On that note, the Gambinos are retarded and are trying to kill town. do that later idiots, go kill the other family before they kill you.

i do agree that we should get a double lynch going tomorrow. and unless there is some ridiculous coincidence involving inactivity and a vet or medic, Ver is logically cleared to be vet. you guys are safe with him as far i can tell. if you have any questions or possible scenarios where ver isn't blue then by all means PM me an we can think it through.

also, the scamp lynch is bullshit. he shuts up regardless of his color. treehugger is broadcasting 10000x more tells than scamp. if i have time i'll get you more analysis on his posts. but tonight we can hope mafia goes and kills scamp/johnnyspazz and doesn't pull another night 1. treehugger you are scum. go to sleep.



on a side note, i'll be on now but my activity won't be nearly as high as before. the weekend and first part of this week is going to be busy.


So, uh, how do you know that its the gambinos hitting the town?

Please be detailed and make it quick.
well they wanted to be in the town circle. they gave GF to SM, who's only known to post lists, and put him in BG position. i would assume the only reason why is to get a list of blues and knock them out.

and yes i was intentionally being provocative in my last post.

That's the wrong answer.

You just admitted to being mafia. Thanks.

I think I missed something, how does this prove redtooth is mafia? not that I don't suspect him, but I don't see how this proves he is mafia.

On February 21 2010 09:12 ShoCkeyy wrote:
I certainly agree.

As for me posting; I've been moving and such so I can only come online when go to my girlfriends house. I really haven't been able to be active that much, but I'm still reading and doing my own clue analysis. But, damn, DrH? I seriously thought he would of been a blue :\ At least I was hoping he was.


And what I see here is someone trying to take suspicion off of themselves.

Because unless redtooth is mafia, he doesn't know which team has been hitting more town members apart from the 1 hit discrepancy. The manner in which he articulated his conviction basically flat out states that he knows something that he wouldn't know if he was a towns person.

Redtooth hasn't even bothered to try to defend himself; the bulk of his argument is that he believed sugi was part of some conspiracy to get into a town circle. Why would he taunt the mafia as town anyways? What's the purpose of this line?

Show nested quote +
I'm still trying to think through the reasoning for that but I assume it's to get into a town circle. On that note, the Gambinos are retarded and are trying to kill town. do that later idiots, go kill the other family before they kill you.
Redtooth admits he hasn't thought the situation through, he he's posting from the hip, so to speak. So if he's posting from the hip, why wouldn't he address both mafia teams together and say something akin to: "why are you mafia guys hitting so many townspeople; go hit each other!"? Well, its pretty obvious, he's sumiyoshi and he's taking a jab at the other team because he knows which hits his team is responsible for, and he has a general idea about which hits the other team is responsible for (sans bombs, etc.).

Also; Chez was joking and trying to say that if redtooth was mafia that he'd have contacted him?

Doesn't seem like it here:

From: Chezinu [ Profile | Buddy ]
Subject: Re: Clues
Date: 2/21/10 09:09
Ding Ding

-----------------------------------------
Original Message:
Was it redtooth? Because he just admitted to being mafia.

-----------------------------------------
Original Message:
Psh, me work with Ver? yeah right! My mystery mafia contact wasn't Ver.. keep trying!



Well... that PM is questionable, since I don't think we can take anything Chez says seriously. I do agree that redtooth seems to know things that he shouldn't. I wouldn't mind so much if he said that those were things he thought, instead of stating them as facts.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 21 2010 02:58 GMT
#1931
On February 21 2010 11:49 Iaaan wrote:
Also some clue analysis that I don't think is spectacular, but could have some merit:

Show nested quote +
On February 14 2010 07:43 Incognito wrote:
The horses neighed, and the first horseman charged dreamflower, spear aimed low at her gut.


Googling "L", the first thing that comes up is the wikipedia article.

Show nested quote +

The letter L is derived from the Egyptian crook or goad which stood for /l/. This originally may have been based on an Egyptian hieroglyph that was adapted by Semites for alphabetic purposes. The Greek letter Lambda Λ (upper case) or λ (lower case), as well as the equivalent Etruscan and Latin letters, represent the same sound as the Semitic letter.


Very much like a spear. I didn't think this was worth posting, however L's profile has little content, only a picture of luigi looking at some guy, which I don't see any clue links at all to. Only to his name.


That's fairly weak... if we are to draw clue connections to L. I think madnessman brought it up. But L is a detective in Deathnote and this death is suspiciously detective-y

+ Show Spoiler +
When the three Mafiosi made it to the city gate, they each decided to go in their separate directions, moving swiftly towards the houses of their victims. The first Mafioso went straight for the town center. When he finally arrived at his victim’s house, he noticed that the door had been left wide open. Cautiously, he peeked in the window, noticing that a pot of soup was still cooking on the stove. A pencil and a few charts were also spread on the table, but the Mafioso could not notice that anything important or telling about the papers. Figuring that his victim had been alerted to his presence and had hidden all his important documents before hastily vanishing, the Mafioso tiptoed upstairs, careful not to make any noises that could alert his victim. Upon reaching the upstairs bedroom, the Mafioso noticed fresh tracks beneath the window, and jumped down, careful not to disturb the tracks. He raced through the forest, and soon found his robed target sitting by the lake. Ace felt no surprise as he turned around to greet the Mafioso. He was about to warn the Mafioso that he couldn’t hide in the darkness, when suddenly the Mafioso sprayed gasoline all over Ace and quickly lit a match. As he left the scene, Ace’s attacker muttered to himself, thinking how much fun it would be to terrorize the town not only in the darkness, but also in the light.


I'm still not totally convinced though... since it doesn't really explain the gasoline/light dark references...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 21 2010 03:01 GMT
#1932
On February 21 2010 11:50 Ver wrote:
Okay I need to make some things VERY clear. First off, double lynch is our trump and should be saved till the very end. With our hatters likely gone the double lynch is the only way we have of fixing an imbalanced power situation (say 5 vs 3). That means we are not double lynching tomorrow, and possibly not even the day after depending on how the kills go. With maf.ia KP this high still double lynching doesn't really do much, but when mafia have only 1 or even 2 kp each, it becomes a lot more useful and more important it is our failsafe in case one family does manage to take a lead

Double Lynching this early only helps the mafia. This means:

L
Fishball
Foolishness
LucasWoJ
tree.hugger
Iaaan
Chezinu
Scamp
Caller
sidesprang
meeple

Remove your double lynch vote now, no excuses. Double lynching at this point only favors the mafia.

Secondly, here are two alternative game progressions:

1) Ideal Scenario: We keep both families at 7/7, 4/4, 2/2. Of course that means we and they would be 100% accurate, but in general keeping them at the same kp is good enough.
2) Bad Scenario: 1 family gets KP and a member or two ahead, then further increases their lead if both families keep hitting mafia.

In other words, keep both families at the same KP/roughly equal member situation and we are good.

Yes all of this is quite obvious, but that's what is going on right now. The Sumiyoshi are trying to get Scamp (who is extremely likely Gambino) killed, thus achieving a superior position of 3:2 in kp and 8:6 in numbers. It's not a big deal if 1 family is a member ahead but we cannot let them get KP ahead, because that is a neverending spiral that leads to our loss. Thus it is extremely important that we make sure a Sumiyoshi dies in this lynch, tying both families at 7.

It is possible I might be wrong about Sumiyoshi intentions since a lot of people are voting for johnnyspazz (who can wait for tonight, quit voting for him), but regardless the most important thing is to make sure a sumiyoshi dies. A DT (the one who checked me actually) inspected Quickstriker last night and found that he is Sumiyoshi. Who cares about all these stupid conspiracy theorr lies, they are not important and distract us from the real task at hand: ensuring both families stay equal in power.

Vote for Quickstriker and DO NOT Vote for Double Lynch.

And btw anyone who pm'ed me sorry, you're going to have to wait a bit more for a response. I don't have much time but this needed to be said.


We have 3 double-lynches... and alot of targets... I really doubt we'll be able to use all three in this game. We might as well use it while we can.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 21 2010 03:04 GMT
#1935
On February 21 2010 12:03 madnessman wrote:
This possibly accounts for the light/dark references: In Death Note, L's nemesis is Light Yagami.


Ahh very nice...
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 21 2010 03:18 GMT
#1937
I changed my vote... because I'm curious to see whether Ver's detectives can be trusted, but there's no reason to not double lynch.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 21 2010 03:36 GMT
#1940
On February 21 2010 12:20 L wrote:
Is this true? I don't know. I'll be more certain once redtooth dies, but its very odd that you'd attempt to bandwagon tree.hugger, then switch to quickstriker; if you had such good analysis earlier, why the change? If you're sumiyoshi, then you're essentially trying to trade an inactive member of your team to save redtooth and keep heat off yourself.


Thats kinda true... redtooth being mafia would implicate you (and me too, since I did switch to him last minute). I'm not totally sold on redtooth, but his death will have much greater consequences than simply keeping the mafia families somewhat equal, since 6-8 isn't that big of a difference this early in the game.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 22 2010 16:42 GMT
#2084
Well... that sucks... we killed off a medic and our mayor. Perhaps the single most crippling blow to this town so far, since the modkill also lowered one of the mafia's KP to make them more imbalanced.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 22 2010 17:01 GMT
#2087
Clue analysis (Hopefully a Sumiyoshi):

Abenson

Sure enough, the two horsemen began slowly approaching the town. They did not rush across the field, but drifted in and out of the shadows, taking cover from the shadows cast by the clouds. Dreamflower became more nervous, and pointed her gun out the window, waiting for the horsemen to approach. However, she was startled as she noticed a figure walking towards the horsemen. She breathed a sigh of relief when she recognized Qatol. But what was Qatol doing out so late at night? Dreamflower was puzzled, but was snapped back into reality as she noticed the horsemen were only a football field away from her location. Thinking quickly, she decided not to fire a shot, but ran outside to get Qatol to safety. She tried to run in the shadows, but was caught in the middle of the road as the moon pierced through the cloud layer and shone directly on her. The horses neighed, and the first horseman charged dreamflower, spear aimed low at her gut. Dreamflower was blinded from the moonlight that reflected off the horseman, and was a little slow to react. She leaped to the left, and narrowly avoided death. But the second horseman just cackled loudly. Noticing Qatol sneak quietly into the barn to his right, he charged and leaped through the thin walls of the barn, landing straight on Qatol, who died instantly. In a panic, dreamflower ran back into her house to grab her gun, but it was futile.


Abenson's profile has a chess board and these two horsemen could represent the two knights. The dark and light references could refer to the restrictions on the knights needing to alternate between light and dark squares when they attack. The first knight is in the shadows and when Dreamflower steps into the moonlight the knight attacks her, indicative of the knights attack pattern in chess.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 22 2010 17:14 GMT
#2089
On February 23 2010 01:40 Chezinu wrote:
Show nested quote +
On February 17 2010 09:39 Incognito wrote:
When the three Mafiosi made it to the city gate, they each decided to go in their separate directions, moving swiftly towards the houses of their victims. The first Mafioso went straight for the town center. When he finally arrived at his victim’s house, he noticed that the door had been left wide open. Cautiously, he peeked in the window, noticing that a pot of soup was still cooking on the stove. A pencil and a few charts were also spread on the table, but the Mafioso could not notice that anything important or telling about the papers. Figuring that his victim had been alerted to his presence and had hidden all his important documents before hastily vanishing, the Mafioso tiptoed upstairs, careful not to make any noises that could alert his victim. Upon reaching the upstairs bedroom, the Mafioso noticed fresh tracks beneath the window, and jumped down, careful not to disturb the tracks. He raced through the forest, and soon found his robed target sitting by the lake. Ace felt no surprise as he turned around to greet the Mafioso. He was about to warn the Mafioso that he couldn’t hide in the darkness, when suddenly the Mafioso sprayed gasoline all over Ace and quickly lit a match. As he left the scene, Ace’s attacker muttered to himself, thinking how much fun it would be to terrorize the town not only in the darkness, but also in the light.


The results of my endeavors have satisfactorily harmonized with the forecast that I generated and acted upon in accordance to a detailed analysis of the situation at hand and the desired goals that were stated by key stakeholders and interested parties at the outset of the events that previously unfolded.


Two people, Nikon and L have deathnote/detectiveish connections... both would be in question and perhaps L the more so due to his status as pardoner. Although for sure we can't totally overlook Nikon
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 22 2010 18:05 GMT
#2092
On February 23 2010 03:02 Nikon wrote:
Oh, I see what you're doing here. Looks like I'm going to need a medic to protect me tonight.


I wouldn't call for medic protection like that, talk to Ver since he's the one coordinating protection.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 23 2010 18:01 GMT
#2193
On February 24 2010 02:47 L wrote:
Show nested quote +
On February 24 2010 02:35 Nikon wrote:
Let's see you explain why we should lynch Caller and Scamp tomorrow instead. Don't try to pin me down as a Sumiyoshi, I'm pretty sure that you know that I'm not one. If you do, that's some seriously poor defense.

1) you're sumiyoshi.
2) you dodged the question
3) Caller's lying. His PM to me could not have been honest and followed up with no other attempts to communicate. Additionally he votes to lynch me asap as the day starts.
4) Scamp only responds when called out then goes afk again? LOL I'VE SEEN THIS BEFORE. When scamp produces as town he does so consistently. Between him and Chez, 1 is mafia, and if Scamp flips red we get a list of 4 relatively reliable rolechecks. Granted that we can win with 2 mafia left on either team, even if the sumi GF is hiding in that list its irrelevant.

5) you dodged the question.


Those might be good points but I have a hard time believing it after what happened to redtooth
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 23 2010 18:11 GMT
#2197
On February 24 2010 03:09 Nikon wrote:
Show nested quote +
On February 24 2010 03:00 XeliN wrote:
Vote L to be lynched, simply the fact that he maniuplated the town to such an extent and it turned out to be very wrong is enough to lynch L.

It is possible he did it mistakenly however he is a self confessed veteran of this game and i is far more likely he is Mafia,

I think we possibly ought to lynch Quickstriker first, he has been confirmed and the only thing against doing so would be the logic that the other mafia will surely lynch him, however L and Quickstriker to be lynched next plz



Quickstriker can still be a miller! Lynch L.


Chances of hitting another Miller are slim now that one is gone.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 23 2010 18:25 GMT
#2200
On February 24 2010 03:13 Nikon wrote:
What are you talking about? The chance is exactly 50% - either you do or you don't.


Lol what? That's not true at all
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 24 2010 04:47 GMT
#2263
On February 24 2010 13:45 johnnyspazz wrote:
Fishball, do you trust QuickStriker to mod-kill himself?


I know this is directed at Fishball... but no we shouldn't trust him to do this... modkilling yourself is never good option and I wouldn't trust anyone to take it.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
February 26 2010 00:21 GMT
#2425
Aww... well town I wish you the best.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
March 05 2010 04:30 GMT
#2962
Haha awesome job town! Wooot
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