• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:43
CET 05:43
KST 13:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !6Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
screp: Command line app to parse SC rep files FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2384 users

An In-Depth Look At Automated Tournaments

Forum Index > Legacy of the Void
Post a Reply
1 2 3 Next All
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2015-10-22 13:53:14
October 21 2015 22:24 GMT
#1
Blizzard released an update on Automated Tournaments, which inclues the rewards that can be expected in the future. I recommend having a look at the full post here: http://eu.battle.net/sc2/en/blog/19929294

This is the quoted version with all the text, but with only the three most important pictures to keep it more compressed.

Edit: Added a picture that might possibly show the upcoming map pool.

When we introduced Automated Tournaments to the Legacy of the Void beta, we released some details about this new feature, but now that we’re close to the launch of the expansion, we’d like to go in depth about how we designed tournaments, and share the thinking behind the decisions we made.


Why We Added Tournaments

One of the major reasons we're developing tournaments is because we heard the demand from the community for them, and we wanted to deliver on that. Another reason is that StarCraft II is a competitive game at its core, and tournaments are the ultimate expression of the StarCraft competitive experience. We want everyone to experience the eSports competitive scene for themselves and to feel the joy of bringing home a trophy.


Looking at Warcraft III

In designing tournaments for StarCraft II, we took a look at how they currently work in Warcraft III and noticed two things we really wanted to improve.

The first and most important was matchmaking. Warcraft III tournaments use Swiss style matchmaking, in which players with similar records are matched against each other, and only one player can become champion. Ultimately, this style of matchmaking means only the highest skilled players can win, causing an ugly cycle where less skilled players continually lose, and eventually stop participating in tournaments altogether.

The other area we wanted to improve was differentiating tournaments more from the ladder system. In Warcraft III, there are some differences between the two - such as loose matchmaking, set modes, set times, and portrait rewards - but those differences don't really speak to the core of what players expect from tournaments.

With the above challenges in mind, we looked at how we might address them.


Smaller Tournaments with Matchmaking

One way we felt we could address the above issues was by grouping players of similar skill together in smaller tournaments. Holding multiple small tournaments at once means more than one player can win. In addition, grouping players by skill means the most skilled players aren't the only ones who stand a chance at winning.

To differentiate winners of tournaments of varying skill levels, each tournament has a difficulty level determined by the player in the highest league for that tournament. Grouping players also distinguishes tournaments from the ladder, since it removes anonymity and lets players see who they're up against (just like in real tournaments).

When playing in tournaments, you'll be able to see your opponents' races, past build orders, and win records for each map. As with professional tournaments, you can veto maps in your favor and prepare strategies against your opponent. You’ll also have a private channel to chat with your opponent and wish them luck, whether good or bad.

[image loading]
(Is this the new, upcoming map pool for release?)

Two Formats for Play

When designing the formats for tournaments, we decided on two types: a three-round version and a six-round version.

The three-round tournament with single elimination bracket play is more common. This format was designed to be more accessible to players by requiring less time commitment than the six-round format, and is scheduled to start every two hours.

The six-round tournamentwas designed to fulfill the StarCraft II competitive fantasy. This tournament format starts with three rounds of double elimination group play followed by three rounds of single elimination bracket play.

Each round consists of a match followed by a short break. Each match lasts 25 minutes with 5 minute breaks in between. If the match doesn't end in 25 minutes, the winner is determined by who is ahead in experience points. On the other hand, if all players finish early, the tournament automatically advances to the next round, which shortens the overall length of the tournament.

In the group play segment, there are four groups. Each group has four players who compete among themselves for spots and better seeding in bracket play. These tournaments occur twice a day every Friday, Saturday and Sunday.



The Right Rewards

Similar in importance to the format and structure of tournaments are rewards.

In Warcraft III, portraits work well as rewards for tournaments because there aren't many of them in the game, so it’s easy to tell how prestigious each one is. However, StarCraft II has many portraits, so it’s hard to distinguish the rarity of one from another.

When we looked at what kind of rewards made the most sense for StarCraft II tournaments, the answer was easy and obvious: trophies and league icons.

Upon winning a tournament in StarCraft II, you will be granted a 3D trophy with the league icon that’s associated with the tournament. Each trophy you collect will display the format type and time of the tournament where you won. In addition, all the trophies you earn will be displayed in a new section of your profile called the Trophy Case.

[image loading]


In addition to the Trophy Case, a 3D trophy model will appear next to your bases in-game for the remainder of the ladder season.


[image loading]


If you’re not sure whether to spend time playing for a trophy or for a league promotion, there’s no need to worry: you can try for both by participating in tournaments, since tournament matches also count toward ranked play. Additionally, whenever we make improvements to ranked play after Legacy of the Void releases, those same changes will affect tournaments as well.



How to Participate in Tournaments

Once Legacy of the Void launches, you'll be able to join in the fun by heading over to the Multiplayer section of the in-game menu, where you'll find Tournaments. Once there, simply select your race and sign up to join a tournament.

While you wait to start, feel free to play some campaign missions, jump into the matchmaker, or hop into an Arcade game! Whether you're in a game or waiting on Battle.net, you'll receive a notification when the tournament is about to begin.


We hope you've enjoyed our in-depth look at Automated Tournaments! We're listening closely to the current discussions about the game and what the community would like to see. There's still more work to be done for the game and more features we'd like to add in the future.

Thanks for reading! GLHF in tournaments!
Maru and Serral are probably top 5.
AdrianHealeyy
Profile Joined June 2015
114 Posts
October 21 2015 22:59 GMT
#2
Slowly, but steadily, they are improving.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 21 2015 23:31 GMT
#3
That new map has SIX gold bases lmao

Trophy case seems solid. It would also be neat to have different trophy models for each season too keep the incentive up.
ㅇㅅㅌㅅ
Dumbledore
Profile Joined April 2011
Sweden725 Posts
October 22 2015 00:14 GMT
#4
TROPHIES :OOOOOOO HYPEUUUUUUUUUUUUU
Have a nice day ;)
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
October 22 2015 00:37 GMT
#5
This map does not fill me with confidence for having a sane map pool.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 22 2015 00:43 GMT
#6
On October 22 2015 08:31 eviltomahawk wrote:
That new map has SIX gold bases lmao

Have you seen some of the team maps in HotS?
Moderatorshe/her
TL+ Member
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2015-10-22 01:11:46
October 22 2015 01:11 GMT
#7
I don't really care about automated tournaments in the first place, but the implementation and presentation seem pretty damn slick.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
October 22 2015 01:21 GMT
#8
See i like the tournament function but i also don't think that their implemenation is all that great.

First i still don't understand why scheduled tournaments are the only option. Why not just let players set up their own tournaments? Another option would be to let players sign in for a tournament and as soon as there are enough players start it.
I doubt it would take too long to find 8 players for example.

Schedules tournament should be for big ones only imo, ones where you can win stuff, etc.


I guess i simply wanna more customization here. Props for giving tournament winners something though, even if there obviously is still potential to improve that too (different models for trophies, etc)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
ETisME
Profile Blog Joined April 2011
12621 Posts
Last Edited: 2015-10-22 01:36:50
October 22 2015 01:36 GMT
#9
The only thing i wish they can improve is make the tournament mode feels cool to join, with fade in out effects and good looking map pick and interface.

There is no audience so the game should work on improving the experience by above, to make it feel grande
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 22 2015 05:54 GMT
#10
On October 22 2015 10:36 ETisME wrote:
The only thing i wish they can improve is make the tournament mode feels cool to join, with fade in out effects and good looking map pick and interface.

There is no audience so the game should work on improving the experience by above, to make it feel grande

They can have recorded sound clips from korean/foreign commentators that play at appropriate occasions, such as

- "GGEEEEEEEGGEEEEEEEEEE!!!" at win
- "Sooo many banelings!!" when making more than 30 banes
- cheering crowd when winning tournament
- "REBO REBO REBOOO!!" when using, ummm, disruptors.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2015-10-22 08:13:26
October 22 2015 08:13 GMT
#11
So now I have an incentive to stay a league below my usual standard?

Now more seriously - how will they solve "high level" players losing on purpose to stay in low league to have full case? Or am I the only one who is thinking about this? I have usually only around 2h a day to play sc2 so in my case tournaments are no go, but I met some pretty weird "diamond" players several times
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
October 22 2015 09:40 GMT
#12
On October 22 2015 17:13 deacon.frost wrote:
So now I have an incentive to stay a league below my usual standard?

Now more seriously - how will they solve "high level" players losing on purpose to stay in low league to have full case? Or am I the only one who is thinking about this? I have usually only around 2h a day to play sc2 so in my case tournaments are no go, but I met some pretty weird "diamond" players several times


From what I understood from the OP, the trophies will have the level written on it. So I don't think having a case full of "Bronze" trophies will be anything worth bragging about... unless of course your level truly is that of a bronze player. I that case you earned it fair and square, so go crazy ;-)
I mean I'm a diamond player. I could smurf and farm gold tourneys for EZ wins. But so what ? It's not like my "gold trophies" are going to impress anyone at diamond level and above...
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
October 22 2015 10:51 GMT
#13
On October 22 2015 18:40 LoneYoShi wrote:
Show nested quote +
On October 22 2015 17:13 deacon.frost wrote:
So now I have an incentive to stay a league below my usual standard?

Now more seriously - how will they solve "high level" players losing on purpose to stay in low league to have full case? Or am I the only one who is thinking about this? I have usually only around 2h a day to play sc2 so in my case tournaments are no go, but I met some pretty weird "diamond" players several times


From what I understood from the OP, the trophies will have the level written on it. So I don't think having a case full of "Bronze" trophies will be anything worth bragging about... unless of course your level truly is that of a bronze player. I that case you earned it fair and square, so go crazy ;-)
I mean I'm a diamond player. I could smurf and farm gold tourneys for EZ wins. But so what ? It's not like my "gold trophies" are going to impress anyone at diamond level and above...

Well there are people who have good feelings from being in lower leagues and dismantling people in that league. And what's better than that? Winning their tourney!

They won't probably care about full case more than "they cannot have it because of me! ME!".

And we can move on from assholes to "I am not lucky" people.
There are people who are a league below their skill because they cannot make it past the threshold guarding the league above. The people who are too good to be in platinum but too bad to be placed in diamond. These can win platinum tournaments easily but would be destroyed in diamond. And it's not their fault. Maybe diamond league is already full, maybe they are unlucky, maybe the system hates them(I know it hates me that's why I keep losing ).

But hey, they announced more ladder changes, maybe they will have more accurate ladder categories than it's now which solves it and then you could report people who loses to keep lower leagues
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
BigRedDog
Profile Joined May 2012
461 Posts
October 22 2015 10:55 GMT
#14
sounds like a good idea

I undertand about those who hate sandbaggers who stay in low leagues so they can win tourneys. Hard to kick those out though.

Big Red Dog!
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 22 2015 11:19 GMT
#15
On October 22 2015 18:40 LoneYoShi wrote:
Show nested quote +
On October 22 2015 17:13 deacon.frost wrote:
So now I have an incentive to stay a league below my usual standard?

Now more seriously - how will they solve "high level" players losing on purpose to stay in low league to have full case? Or am I the only one who is thinking about this? I have usually only around 2h a day to play sc2 so in my case tournaments are no go, but I met some pretty weird "diamond" players several times


From what I understood from the OP, the trophies will have the level written on it. So I don't think having a case full of "Bronze" trophies will be anything worth bragging about... unless of course your level truly is that of a bronze player. I that case you earned it fair and square, so go crazy ;-)
I mean I'm a diamond player. I could smurf and farm gold tourneys for EZ wins. But so what ? It's not like my "gold trophies" are going to impress anyone at diamond level and above...

As I understand, people are matched by MMR, but tournament league is set by the highest current league of the players. If you are diamond, you can use this to game the system if you

1) get diamond early on in a season
2) dump your MMR to silver level. Your league will still be diamond as you don't get demoted in season (right?)
3) own the silver players that you get matched with from your MMR in tournaments that will be ranked diamond from your league.

Unless I misunderstood how it works of course.
Timelog
Profile Joined May 2015
Netherlands57 Posts
October 22 2015 11:40 GMT
#16
On October 22 2015 17:13 deacon.frost wrote:
So now I have an incentive to stay a league below my usual standard?

Now more seriously - how will they solve "high level" players losing on purpose to stay in low league to have full case? Or am I the only one who is thinking about this? I have usually only around 2h a day to play sc2 so in my case tournaments are no go, but I met some pretty weird "diamond" players several times

Seeing as mass losing on purpose has always been a bannable offense, it seems quite obvious that you should report them for it when you encounter such players.
Terrible Starcraft 2 player, SC2 EU Battle.Net MVP and overall gaming enthousiast.
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
October 22 2015 11:41 GMT
#17
On October 22 2015 20:19 Cascade wrote:
Show nested quote +
On October 22 2015 18:40 LoneYoShi wrote:
On October 22 2015 17:13 deacon.frost wrote:
So now I have an incentive to stay a league below my usual standard?

Now more seriously - how will they solve "high level" players losing on purpose to stay in low league to have full case? Or am I the only one who is thinking about this? I have usually only around 2h a day to play sc2 so in my case tournaments are no go, but I met some pretty weird "diamond" players several times


From what I understood from the OP, the trophies will have the level written on it. So I don't think having a case full of "Bronze" trophies will be anything worth bragging about... unless of course your level truly is that of a bronze player. I that case you earned it fair and square, so go crazy ;-)
I mean I'm a diamond player. I could smurf and farm gold tourneys for EZ wins. But so what ? It's not like my "gold trophies" are going to impress anyone at diamond level and above...

As I understand, people are matched by MMR, but tournament league is set by the highest current league of the players. If you are diamond, you can use this to game the system if you

1) get diamond early on in a season
2) dump your MMR to silver level. Your league will still be diamond as you don't get demoted in season (right?)
3) own the silver players that you get matched with from your MMR in tournaments that will be ranked diamond from your league.

Unless I misunderstood how it works of course.


You are right. I didn't realise this was possible, you are totally right.
Maybe one of the ladder changes Blizz' has in store adresses this issue (the return of demotions during a season ?), otherwise their system is indeed pretty flawed.
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2015-10-22 15:49:11
October 22 2015 15:35 GMT
#18
On October 22 2015 09:37 Ansibled wrote:
This map does not fill me with confidence for having a sane map pool.


Well even if this is really the mappool, they already said they are still willing to change it until WCS season 1, if some maps don't work out.

I'm okay with them testing some crazy shit, as long as they are willing to throw out the maps that don't work.
Maru and Serral are probably top 5.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2015-10-22 15:46:54
October 22 2015 15:46 GMT
#19
On October 22 2015 19:51 deacon.frost wrote:
Show nested quote +
On October 22 2015 18:40 LoneYoShi wrote:
On October 22 2015 17:13 deacon.frost wrote:
So now I have an incentive to stay a league below my usual standard?

Now more seriously - how will they solve "high level" players losing on purpose to stay in low league to have full case? Or am I the only one who is thinking about this? I have usually only around 2h a day to play sc2 so in my case tournaments are no go, but I met some pretty weird "diamond" players several times


From what I understood from the OP, the trophies will have the level written on it. So I don't think having a case full of "Bronze" trophies will be anything worth bragging about... unless of course your level truly is that of a bronze player. I that case you earned it fair and square, so go crazy ;-)
I mean I'm a diamond player. I could smurf and farm gold tourneys for EZ wins. But so what ? It's not like my "gold trophies" are going to impress anyone at diamond level and above...

Well there are people who have good feelings from being in lower leagues and dismantling people in that league. And what's better than that? Winning their tourney!

They won't probably care about full case more than "they cannot have it because of me! ME!".

And we can move on from assholes to "I am not lucky" people.
There are people who are a league below their skill because they cannot make it past the threshold guarding the league above. The people who are too good to be in platinum but too bad to be placed in diamond. These can win platinum tournaments easily but would be destroyed in diamond. And it's not their fault. Maybe diamond league is already full, maybe they are unlucky, maybe the system hates them(I know it hates me that's why I keep losing ).

But hey, they announced more ladder changes, maybe they will have more accurate ladder categories than it's now which solves it and then you could report people who loses to keep lower leagues


From what i get, tournament matches count trough ranked play so you would "up" or be "promoted" from ranked play OR tournament making it difficult to mass play in lower league tournaments.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 22 2015 21:59 GMT
#20
On October 23 2015 00:46 FFW_Rude wrote:
Show nested quote +
On October 22 2015 19:51 deacon.frost wrote:
On October 22 2015 18:40 LoneYoShi wrote:
On October 22 2015 17:13 deacon.frost wrote:
So now I have an incentive to stay a league below my usual standard?

Now more seriously - how will they solve "high level" players losing on purpose to stay in low league to have full case? Or am I the only one who is thinking about this? I have usually only around 2h a day to play sc2 so in my case tournaments are no go, but I met some pretty weird "diamond" players several times


From what I understood from the OP, the trophies will have the level written on it. So I don't think having a case full of "Bronze" trophies will be anything worth bragging about... unless of course your level truly is that of a bronze player. I that case you earned it fair and square, so go crazy ;-)
I mean I'm a diamond player. I could smurf and farm gold tourneys for EZ wins. But so what ? It's not like my "gold trophies" are going to impress anyone at diamond level and above...

Well there are people who have good feelings from being in lower leagues and dismantling people in that league. And what's better than that? Winning their tourney!

They won't probably care about full case more than "they cannot have it because of me! ME!".

And we can move on from assholes to "I am not lucky" people.
There are people who are a league below their skill because they cannot make it past the threshold guarding the league above. The people who are too good to be in platinum but too bad to be placed in diamond. These can win platinum tournaments easily but would be destroyed in diamond. And it's not their fault. Maybe diamond league is already full, maybe they are unlucky, maybe the system hates them(I know it hates me that's why I keep losing ).

But hey, they announced more ladder changes, maybe they will have more accurate ladder categories than it's now which solves it and then you could report people who loses to keep lower leagues


From what i get, tournament matches count trough ranked play so you would "up" or be "promoted" from ranked play OR tournament making it difficult to mass play in lower league tournaments.

You would have to dump a few games on ladder while waiting for scheduled tournaments, or between games for that matter.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 219
ProTech144
Ketroc 44
StarCraft: Brood War
Sharp 1118
Bale 109
scan(afreeca) 40
Pusan 35
Noble 30
Mong 27
Hm[arnc] 13
Icarus 8
ZergMaN 7
Dota 2
monkeys_forever472
League of Legends
JimRising 512
C9.Mang0410
Super Smash Bros
hungrybox353
Other Games
summit1g10668
XaKoH 378
ViBE196
Mew2King55
Trikslyr37
Livibee32
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• practicex 19
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Azhi_Dahaki20
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21786
League of Legends
• Scarra1104
• Rush914
• Doublelift748
• Lourlo514
Upcoming Events
WardiTV 2025
6h 17m
ByuN vs Creator
Clem vs Rogue
Scarlett vs Spirit
ShoWTimE vs Cure
OSC
9h 17m
Big Brain Bouts
12h 17m
YoungYakov vs Jumy
TriGGeR vs Spirit
CranKy Ducklings
1d 5h
WardiTV 2025
1d 6h
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
1d 7h
Ladder Legends
1d 14h
BSL 21
1d 15h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
2 days
Ladder Legends
2 days
[ Show More ]
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Invitational
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.