• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:19
CEST 14:19
KST 21:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down12ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Daily SC2 Player Grid - feedback wanted Evil Geniuses - shutting down Weekly Cups (October 5-11): Farewell to 5.0.16 How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? BW General Discussion Mineral gathering rate (boosted) for each patch Rollback Netcode in Brood War Bot on ladder
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group Stage
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread The Games Industry And ATVI
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8479 users

[Patch 8.6] Duskblade General Discussion - Page 2

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 Next All
M2
Profile Joined December 2002
Bulgaria4186 Posts
Last Edited: 2018-03-21 15:00:57
March 21 2018 15:00 GMT
#21
On March 21 2018 20:36 Gahlo wrote:
Show nested quote +
On March 21 2018 16:44 DarkCore wrote:
Those Kha changes look like a massive buff, he already blows up isolated champions, now he can ez solo squishies when 0/5, which is not what he's supposed to do. And yes, looks like Kha is being moved back to the lane, I think mid rather than top though. Other melee laners are going to be terrified of this guy if he gets on top of them.

Riot is going for the full assassin update this patch, games are going to get wild again. Also means that playing ADC will be living hell. At least I might be able to play Lucian again.

Isn't Conquerer really good on scaling ADC as well as Jax?

Doubt it. You need to be in combat for 4s and then it only lasts 3 for ranged characters. It's missing from the patch notes, but given the blurb and how it was on the PBE, it should also say the duration resets on melee attacks. Lethal tempo gives a buttload of AS and gets rid of the AS cap for 3+6/champ auto seconds with only a 1.5s warm up - yet sees 0 play.

when does it reset if its not a melee attack? and is there any reason for a melee champ to take PTA instead of Conquer ?
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2018-03-21 15:05:39
March 21 2018 15:05 GMT
#22
I haven't played with it but from reading I think what happens is if you are Melee and keep attacking a champion the buff will stay on(as long as you keep attacking within 3 seconds). If you are ranged the buff only lasts 3 seconds then you need to go through the 4 second triggering phase to get the 3 second buff again.
M2
Profile Joined December 2002
Bulgaria4186 Posts
March 21 2018 15:12 GMT
#23
On March 22 2018 00:05 Numy wrote:
I haven't played with it but from reading I think what happens is if you are Melee and keep attacking a champion the buff will stay on(as long as you keep attacking within 3 seconds). If you are ranged the buff only lasts 3 seconds then you need to go through the 4 second triggering phase to get the 3 second buff again.

this sounds strong for champs like yi, trynd, jax assuming that they will manage to stick to the target
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Gahlo
Profile Joined February 2010
United States35174 Posts
March 21 2018 15:16 GMT
#24
On March 22 2018 00:00 M2 wrote:
Show nested quote +
On March 21 2018 20:36 Gahlo wrote:
On March 21 2018 16:44 DarkCore wrote:
Those Kha changes look like a massive buff, he already blows up isolated champions, now he can ez solo squishies when 0/5, which is not what he's supposed to do. And yes, looks like Kha is being moved back to the lane, I think mid rather than top though. Other melee laners are going to be terrified of this guy if he gets on top of them.

Riot is going for the full assassin update this patch, games are going to get wild again. Also means that playing ADC will be living hell. At least I might be able to play Lucian again.

Isn't Conquerer really good on scaling ADC as well as Jax?

Doubt it. You need to be in combat for 4s and then it only lasts 3 for ranged characters. It's missing from the patch notes, but given the blurb and how it was on the PBE, it should also say the duration resets on melee attacks. Lethal tempo gives a buttload of AS and gets rid of the AS cap for 3+6/champ auto seconds with only a 1.5s warm up - yet sees 0 play.

when does it reset if its not a melee attack? and is there any reason for a melee champ to take PTA instead of Conquer ?

It doesn't. The goal of conquerer is to give juggernauts/fighters a keystone in lieu of Fervor no longer existing, not give ADC another tool to play with. Only time I could conceptually see a melee want PTA instead is if they're a low damage source and want to apply the damage amp debuff - but in those excessively rare situations something else is probably more worthwhile.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 21 2018 15:21 GMT
#25
Jungle melees like Jax might still prefer PTA since it offers better gank assist and turns on faster.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 21 2018 15:53 GMT
#26
On March 22 2018 00:16 Gahlo wrote:
Show nested quote +
On March 22 2018 00:00 M2 wrote:
On March 21 2018 20:36 Gahlo wrote:
On March 21 2018 16:44 DarkCore wrote:
Those Kha changes look like a massive buff, he already blows up isolated champions, now he can ez solo squishies when 0/5, which is not what he's supposed to do. And yes, looks like Kha is being moved back to the lane, I think mid rather than top though. Other melee laners are going to be terrified of this guy if he gets on top of them.

Riot is going for the full assassin update this patch, games are going to get wild again. Also means that playing ADC will be living hell. At least I might be able to play Lucian again.

Isn't Conquerer really good on scaling ADC as well as Jax?

Doubt it. You need to be in combat for 4s and then it only lasts 3 for ranged characters. It's missing from the patch notes, but given the blurb and how it was on the PBE, it should also say the duration resets on melee attacks. Lethal tempo gives a buttload of AS and gets rid of the AS cap for 3+6/champ auto seconds with only a 1.5s warm up - yet sees 0 play.

when does it reset if its not a melee attack? and is there any reason for a melee champ to take PTA instead of Conquer ?

It doesn't. The goal of conquerer is to give juggernauts/fighters a keystone in lieu of Fervor no longer existing, not give ADC another tool to play with. Only time I could conceptually see a melee want PTA instead is if they're a low damage source and want to apply the damage amp debuff - but in those excessively rare situations something else is probably more worthwhile.


Speaking if which, PtA nunu actually feels really good. So much so that your clear feels bad with Guardian.

I think guardian is better, but PtA gives you such a strong first 7 minutes of the game. I think it's worth taking if you need to make sure your team doesn't lose in this time frame. With PtA procc and snowball on top of yeti paws on hit you do surprising damage early game.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
March 22 2018 13:08 GMT
#27
On March 22 2018 00:53 iCanada wrote:
Show nested quote +
On March 22 2018 00:16 Gahlo wrote:
On March 22 2018 00:00 M2 wrote:
On March 21 2018 20:36 Gahlo wrote:
On March 21 2018 16:44 DarkCore wrote:
Those Kha changes look like a massive buff, he already blows up isolated champions, now he can ez solo squishies when 0/5, which is not what he's supposed to do. And yes, looks like Kha is being moved back to the lane, I think mid rather than top though. Other melee laners are going to be terrified of this guy if he gets on top of them.

Riot is going for the full assassin update this patch, games are going to get wild again. Also means that playing ADC will be living hell. At least I might be able to play Lucian again.

Isn't Conquerer really good on scaling ADC as well as Jax?

Doubt it. You need to be in combat for 4s and then it only lasts 3 for ranged characters. It's missing from the patch notes, but given the blurb and how it was on the PBE, it should also say the duration resets on melee attacks. Lethal tempo gives a buttload of AS and gets rid of the AS cap for 3+6/champ auto seconds with only a 1.5s warm up - yet sees 0 play.

when does it reset if its not a melee attack? and is there any reason for a melee champ to take PTA instead of Conquer ?

It doesn't. The goal of conquerer is to give juggernauts/fighters a keystone in lieu of Fervor no longer existing, not give ADC another tool to play with. Only time I could conceptually see a melee want PTA instead is if they're a low damage source and want to apply the damage amp debuff - but in those excessively rare situations something else is probably more worthwhile.


Speaking if which, PtA nunu actually feels really good. So much so that your clear feels bad with Guardian.

I think guardian is better, but PtA gives you such a strong first 7 minutes of the game. I think it's worth taking if you need to make sure your team doesn't lose in this time frame. With PtA procc and snowball on top of yeti paws on hit you do surprising damage early game.

If your clear feels bad doing literally anything as Nunu I think you're playing wrong.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
General_Winter
Profile Joined February 2011
United States719 Posts
March 22 2018 14:33 GMT
#28
Probably not fun to play against, but conquererer top lane NuNu might work. He counts as melee so he can keep the rune always on, but the snowball has such a low cool down it might as well be a ranged auto. (Slight exaggeration but you get the point). If he could build full tank and constantly be poking with true damage snowballs and sustaining with passive and with Q, I could see that being really annoying to lane against.
cLutZ
Profile Joined November 2010
United States19574 Posts
March 22 2018 14:48 GMT
#29
On March 22 2018 22:08 Ansibled wrote:
Show nested quote +
On March 22 2018 00:53 iCanada wrote:
On March 22 2018 00:16 Gahlo wrote:
On March 22 2018 00:00 M2 wrote:
On March 21 2018 20:36 Gahlo wrote:
On March 21 2018 16:44 DarkCore wrote:
Those Kha changes look like a massive buff, he already blows up isolated champions, now he can ez solo squishies when 0/5, which is not what he's supposed to do. And yes, looks like Kha is being moved back to the lane, I think mid rather than top though. Other melee laners are going to be terrified of this guy if he gets on top of them.

Riot is going for the full assassin update this patch, games are going to get wild again. Also means that playing ADC will be living hell. At least I might be able to play Lucian again.

Isn't Conquerer really good on scaling ADC as well as Jax?

Doubt it. You need to be in combat for 4s and then it only lasts 3 for ranged characters. It's missing from the patch notes, but given the blurb and how it was on the PBE, it should also say the duration resets on melee attacks. Lethal tempo gives a buttload of AS and gets rid of the AS cap for 3+6/champ auto seconds with only a 1.5s warm up - yet sees 0 play.

when does it reset if its not a melee attack? and is there any reason for a melee champ to take PTA instead of Conquer ?

It doesn't. The goal of conquerer is to give juggernauts/fighters a keystone in lieu of Fervor no longer existing, not give ADC another tool to play with. Only time I could conceptually see a melee want PTA instead is if they're a low damage source and want to apply the damage amp debuff - but in those excessively rare situations something else is probably more worthwhile.


Speaking if which, PtA nunu actually feels really good. So much so that your clear feels bad with Guardian.

I think guardian is better, but PtA gives you such a strong first 7 minutes of the game. I think it's worth taking if you need to make sure your team doesn't lose in this time frame. With PtA procc and snowball on top of yeti paws on hit you do surprising damage early game.

If your clear feels bad doing literally anything as Nunu I think you're playing wrong.


Huh? Nunu's clear always feels bad because of his lack of AOE. Safe, but bad.
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2018-03-22 15:36:53
March 22 2018 15:26 GMT
#30
On March 22 2018 22:08 Ansibled wrote:
Show nested quote +
On March 22 2018 00:53 iCanada wrote:
On March 22 2018 00:16 Gahlo wrote:
On March 22 2018 00:00 M2 wrote:
On March 21 2018 20:36 Gahlo wrote:
On March 21 2018 16:44 DarkCore wrote:
Those Kha changes look like a massive buff, he already blows up isolated champions, now he can ez solo squishies when 0/5, which is not what he's supposed to do. And yes, looks like Kha is being moved back to the lane, I think mid rather than top though. Other melee laners are going to be terrified of this guy if he gets on top of them.

Riot is going for the full assassin update this patch, games are going to get wild again. Also means that playing ADC will be living hell. At least I might be able to play Lucian again.

Isn't Conquerer really good on scaling ADC as well as Jax?

Doubt it. You need to be in combat for 4s and then it only lasts 3 for ranged characters. It's missing from the patch notes, but given the blurb and how it was on the PBE, it should also say the duration resets on melee attacks. Lethal tempo gives a buttload of AS and gets rid of the AS cap for 3+6/champ auto seconds with only a 1.5s warm up - yet sees 0 play.

when does it reset if its not a melee attack? and is there any reason for a melee champ to take PTA instead of Conquer ?

It doesn't. The goal of conquerer is to give juggernauts/fighters a keystone in lieu of Fervor no longer existing, not give ADC another tool to play with. Only time I could conceptually see a melee want PTA instead is if they're a low damage source and want to apply the damage amp debuff - but in those excessively rare situations something else is probably more worthwhile.


Speaking if which, PtA nunu actually feels really good. So much so that your clear feels bad with Guardian.

I think guardian is better, but PtA gives you such a strong first 7 minutes of the game. I think it's worth taking if you need to make sure your team doesn't lose in this time frame. With PtA procc and snowball on top of yeti paws on hit you do surprising damage early game.

If your clear feels bad doing literally anything as Nunu I think you're playing wrong.


If you think nunu' s clear feels good, I think you havnt played half the junglers in the game. It's a slow and clunky clear.

Try playing olaf and tell me nunu has a clear that feels good.
M2
Profile Joined December 2002
Bulgaria4186 Posts
Last Edited: 2018-03-23 08:06:55
March 23 2018 08:06 GMT
#31
On March 22 2018 23:33 General_Winter wrote:
Probably not fun to play against, but conquererer top lane NuNu might work. He counts as melee so he can keep the rune always on, but the snowball has such a low cool down it might as well be a ranged auto. (Slight exaggeration but you get the point). If he could build full tank and constantly be poking with true damage snowballs and sustaining with passive and with Q, I could see that being really annoying to lane against.

You cant proc conquer with spells, only autoattacks, even though its written any attack in the description, so it will be as garbage as it is on panth (tested this one) imo.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 23 2018 09:00 GMT
#32
Do attack modifiers work? Like Fiora's E, Jax W, Camille Q etc.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2018-03-23 13:59:59
March 23 2018 13:32 GMT
#33
On March 23 2018 17:06 M2 wrote:
Show nested quote +
On March 22 2018 23:33 General_Winter wrote:
Probably not fun to play against, but conquererer top lane NuNu might work. He counts as melee so he can keep the rune always on, but the snowball has such a low cool down it might as well be a ranged auto. (Slight exaggeration but you get the point). If he could build full tank and constantly be poking with true damage snowballs and sustaining with passive and with Q, I could see that being really annoying to lane against.

You cant proc conquer with spells, only autoattacks, even though its written any attack in the description, so it will be as garbage as it is on panth (tested this one) imo.

Really? In practice mode all of Aatrox's abilities (this includes the passive W dmg) all proc the true damage and refresh it. Interestingly so does Sunfire and I expect Thornmaill too.

EDIT: It works with Pantheon's Q too in practice mode. You need to activate the rune with a basic attack, just W auto, walk away and let the rain of true damage spears begin?

EDIT2: Fizz can keep 100% uptime with Q max at 30% CDR. Return of the glorious toplane Fizz?
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 23 2018 14:08 GMT
#34
Q max sounds like more of a nerf than conqueror is a buff, butt the rune does suit him so it could mean a return for sure
Carrilord has arrived.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
March 23 2018 14:59 GMT
#35
I think you'd still max W first, he can still keep a very high uptime from his stickness+dot even without Q alone being able to keep it 100%. While it's not Fervor, I think it'll end up doing a similar amount of damage against tanks or even more later in the game. Since the rune work with items like Botrk I there's so many options for tank killers now.

With transcendence and Triforce having so low AD he could easily translate adaptive bonus into AP if needed. Sterak's doesn't give AD in regards to the adaptive type for what it's worth.
It's Elo not ELO - Every statiscian playing League
M2
Profile Joined December 2002
Bulgaria4186 Posts
Last Edited: 2018-03-23 15:53:23
March 23 2018 15:52 GMT
#36
yes the abilities keep it refreshed and also start and stack the counter, but only autoattack/enhanced autoattack triggers the extra and the true damage parts
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2018-03-23 16:02:42
March 23 2018 16:01 GMT
#37
Having just played a renekton game with it, felt like it was always up but I'm not really sure it did all that much over PTA. I still really dislike the precision tree overall for most top laners. Just feels like I have a bunch of shitty choices I have to pick regardless.

I guess it partly doesn't matter what you pick primary since bone plating + second wind is just too good to not pick while rest of that tree is garbage.
St3MoR
Profile Joined November 2002
Spain3256 Posts
March 23 2018 16:34 GMT
#38
I just played a game and conqueror jax seems very strong XD h epretty much 1v9d
Prophet in TL of the Makoto0124 ways
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2018-03-23 17:55:49
March 23 2018 17:53 GMT
#39
On March 24 2018 00:52 M2 wrote:
yes the abilities keep it refreshed and also start and stack the counter, but only autoattack/enhanced autoattack triggers the extra and the true damage parts

Once you've triggered the rune you get the true damage conversion on everything. Abilities, items, passives, whatever.

Here's true damage from Panth's Q.
[image loading]
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 23 2018 19:24 GMT
#40
Yea it sucks a lot the put it in precision that tree suck dick after all the sub runes took nerfs
Carrilord has arrived.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
20:00
Not-Summer Champs Group B
Harstem vs Zoun
Harstem vs GgMaChine
GgMaChine vs Lambo
Harstem vs Lambo
GgMaChine vs Zoun
Lambo vs Zoun
IntoTheiNu 746
WardiTV508
TKL 162
Rex118
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 173
Rex 113
Classic 75
StarCraft: Brood War
Britney 63044
Rain 2494
FanTaSy 813
BeSt 548
Rush 373
Soulkey 370
Soma 311
Mini 304
ggaemo 274
Hyuk 233
[ Show more ]
firebathero 201
Zeus 195
Light 182
EffOrt 159
Noble 149
Larva 147
Stork 146
Killer 129
Dewaltoss 109
ZerO 108
Hyun 106
Mind 101
Leta 99
Snow 74
PianO 59
Trap 52
Movie 49
sorry 35
soO 31
Mong 30
Hm[arnc] 29
Sharp 28
NotJumperer 25
Bale 24
Aegong 22
ToSsGirL 22
Sexy 21
zelot 17
Sacsri 16
Terrorterran 16
Yoon 12
HiyA 7
Dota 2
Gorgc13172
XcaliburYe207
Counter-Strike
olofmeister1516
kRYSTAL_174
Other Games
singsing2040
B2W.Neo869
Lowko323
hiko173
ZerO(Twitch)12
Organizations
StarCraft: Brood War
UltimateBattle 29
lovetv 7
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV262
Upcoming Events
OSC
1h 41m
Big Brain Bouts
3h 41m
FEL
20h 41m
Patches Events
1d
AI Arena Tournament
1d 4h
FEL
1d 21h
Sparkling Tuna Cup
1d 21h
Replay Cast
2 days
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
ByuN vs Lambo
MaxPax vs Bunny
[ Show More ]
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-10-22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.