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[Patch 6.21] End of Season 6 General Discussion

Forum Index > LoL General
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1 2 Next All
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
October 18 2016 23:26 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

There is no new champion this patch.

Patch 6.21: Live on Oct. 19th, 2016

+ Show Spoiler [Previous GD Threads & Patch Notes] +
Patch 6.20 Ivern General Discussion
Patch 6.19 Reverted Kog'Maw General Discussion
Patch 6.18 9th Rek'Sai Nerf General Discussion
Patch 6.17 8th Rek'Sai Nerf General Discussion
Patch 6.16 Kled General Discussion
Patch 6.15 Corki Worlds Buff General Discussion
Patch 6.14 What is Ryze General Discussion
Patch 6.13 Tastes Like Purple General Discussion
Patch 6.12 ARAM is Alive General Discussion
Patch 6.11 Meeeeee-ow! General Discussion
Patch 6.10 Aerodactyl General Discussion
Patch 6.9 Midseason General Discussion
Patch 6.8 Rumble Jungle General Discussion
Patch 6.7 Almost Outrageous General Discussion
Patch 6.6 Dragon Starsurge Z General Discussion
Patch 6.5 Less Naut-y Things General Discussion
Patch 6.4 Ammo for Everyone General Discussion
Patch 6.3 Everyone is Zed General Discussion
Patch 6.2 General Discussion
Patch 6.1 General Discussion
Patch 5.24 General Discussion
Patch 5.23 General Discussion
Patch 5.22 General Discussion
Patch 5.21 General Discussion
Patch 5.20 General Discussion
Patch 5.19 General Discussion
Patch 5.18
Patch 5.17
Patch 5.16
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
October 18 2016 23:27 GMT
#2
Pending Preseason 7 changes here
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2016-10-19 13:47:17
October 19 2016 13:46 GMT
#3
Kog's "deals 150% damage to targets approaching 40% health" patch note on living artillery is the vaguest, most imprecise patch note I've ever seen. How hard is it to put in a frakking number?
Alaric
Profile Joined November 2009
France45622 Posts
October 19 2016 14:39 GMT
#4
Linearly goes from 100 to 150% damage to champions from 100 to 40% health, eg. a champ at 70% health will take 125% damage.
Once they're below 40% they take 200% damage instead tho.

It's like any other skill scaling in % based on enemy missing health %, 'cept the ceiling is when reaching 40% health, not 0%.
Cant take LMS hipsters serious.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2016-10-19 14:51:17
October 19 2016 14:50 GMT
#5
HAHAHA they read the post in my last thread and decided to make Gromp split into minigromp

my god this game is going to be glorious
Rito are superb game developers
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Fildun
Profile Joined December 2012
Netherlands4124 Posts
October 19 2016 14:51 GMT
#6
I wish it would just split forever and follow you around the map.
When the game becomes longer than 40 minutes the whole screen will be filled with them and both teams lose.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
October 19 2016 14:55 GMT
#7
Also rip nidalee another jungler bites the dust now we're gonna go from 1 good jungler to 0 good jungler in the game

do we have a popcorn smiley? Subscribing to this thread, can't wait for the QQ
( ͡° ͜ʖ ͡°)
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Sent.
Profile Joined June 2012
Poland9331 Posts
October 19 2016 15:26 GMT
#8
Is that one second nerf on cougar form abilites really that big? It doesn't really affect her burst damage
You're now breathing manually
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 19 2016 15:29 GMT
#9
I mean RekSai is high priority in challenger (based on watching NA streamers) and at the professional level despite being nerfed 9 times so I assume Nidalee won't really change at the upper end. It won't matter once preseason comes anyways
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
General_Winter
Profile Joined February 2011
United States719 Posts
October 19 2016 16:36 GMT
#10
So I said this right before the last patch got darknessed, but Nunu was massively overbufff last patch and even with the health bonus tuned down a bit I wouldn't be surprised if he is still sick this patch.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
October 19 2016 22:24 GMT
#11
On October 19 2016 23:39 Alaric wrote:
Linearly goes from 100 to 150% damage to champions from 100 to 40% health, eg. a champ at 70% health will take 125% damage.
Once they're below 40% they take 200% damage instead tho.

It's like any other skill scaling in % based on enemy missing health %, 'cept the ceiling is when reaching 40% health, not 0%.


I mean if that's what it does, they could have explained it. They've literally never done that before and it reads like really poorly commented code that someone reads 3 years down the road and has no idea what it actually means.
kongoline
Profile Joined February 2012
6318 Posts
October 19 2016 22:27 GMT
#12
On October 19 2016 23:55 Scip wrote:
Also rip nidalee another jungler bites the dust now we're gonna go from 1 good jungler to 0 good jungler in the game

do we have a popcorn smiley? Subscribing to this thread, can't wait for the QQ
( ͡° ͜ʖ ͡°)

she was most broken champion in the game for like 15 patches about time she got nerfed
Amui
Profile Blog Joined August 2010
Canada10567 Posts
October 19 2016 23:53 GMT
#13
On October 20 2016 00:26 Sent. wrote:
Is that one second nerf on cougar form abilites really that big? It doesn't really affect her burst damage

She gets a lot less slippery and has a lot less chasedown if you get away from her empowered pounce.

It also slows down her clear by a good amount. Pretty big nerf if you ask me.
Porouscloud - NA LoL
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
October 20 2016 00:03 GMT
#14
On October 20 2016 07:27 kongoline wrote:
Show nested quote +
On October 19 2016 23:55 Scip wrote:
Also rip nidalee another jungler bites the dust now we're gonna go from 1 good jungler to 0 good jungler in the game

do we have a popcorn smiley? Subscribing to this thread, can't wait for the QQ
( ͡° ͜ʖ ͡°)

she was most broken champion in the game for like 15 patches about time she got nerfed

Haven't she received nerfs in nearly all patches since people starting playing her jungle tho? :^)
It's Elo not ELO - Every statiscian playing League
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
October 20 2016 02:53 GMT
#15
Good riddance Nidalee.
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
October 20 2016 14:32 GMT
#16
Took 14 losses in a row to finally beat lv100 doombots, fuck they're annoying
Liquipedia"Expert"
dsyxelic
Profile Joined May 2010
United States1417 Posts
October 20 2016 21:24 GMT
#17
I wish they just reduced her clear even if it wouldn't be elegant (like reducing q and w damage to monsters)

she's really fun and its a shame they just keep reksai-ing her except she has barely any utility.
TL/SKT
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
October 21 2016 04:46 GMT
#18
On October 20 2016 23:32 Inflicted wrote:
Took 14 losses in a row to finally beat lv100 doombots, fuck they're annoying

what champs did you use?
i figured that the chances of success on doombots from ~lvl 50ish is highly dependent on whether they have annoying cunts like yasuo/lux/blitz etc.
if you are lucky and get like non cancer opponents its quite easy
Amui
Profile Blog Joined August 2010
Canada10567 Posts
October 21 2016 07:09 GMT
#19
Well, I beat the normal version of doombots on my first attempt with Lux. Pretty much hard carried the team to victory with 2-3x what everybody else on the team did.

I'll go for a level 100 on the weekend sometime.
Porouscloud - NA LoL
natsu37
Profile Joined October 2016
United Kingdom3 Posts
October 21 2016 07:52 GMT
#20
How can I improve my qualifications ^^
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