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[Patch 6.10] Aerodactyl General Discussion - Page 14

Forum Index > LoL General
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iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2016-05-24 07:52:44
May 24 2016 07:44 GMT
#261
What did they play in Europe before adc's bot?

Same Eve/Ali/Blitz/Taric hard roaming thing we had over here? [also known as river]
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
May 24 2016 11:40 GMT
#262
I like to be devil's advocate just to spark some discussion. And look at this, memories from preseason 1
But yeah, I can understand why assassins want levels.
However, whenever I've played as an adc and there was also a solo lane adc like Quinn or Lucian in the game, they trucked me or the enemy adc if they ever got into a duel, so there is definitley something alot more than scaling off items. You could say that quinn is more of an assassin post laning though.
I just don't feel the same threat/anxiety when playing against a same level adc opposed to a higher level one.
Taxes are for Terrans
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
May 24 2016 12:21 GMT
#263
--- Nuked ---
Alaric
Profile Joined November 2009
France45622 Posts
May 24 2016 12:29 GMT
#264
Lucian's kit and passive means that he doesn't really rely on autos other than when there's a passive-crit needed somewhere. Graves was a lot like it before the rework, but because aa-ing was harder for him and he didn't have the MS buffs and ult to deal damage from afar, and his burst actually fell off (because no double-crit passive to randomly delete somebody) he had a more midgame-oriented curve with a peak to reach and exploit, so levels were somewhat important on him too, without making him worthy of a solo lane.

And you mention Quinn who does the same: destroy you with spells and a couple autos shoved in to trigger her passive.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 24 2016 17:17 GMT
#265
On May 24 2016 21:21 JimmiC wrote:
It would be interesting to see a team use something other than an adc bot if you had a kindred in jungle or different adc else where


I always assumed the rework to Baron where it buffed minions was Riot's attempt at promoting melee carries. turns out while it helps a no adc comp break base, it makes an adc comp that much better at breaking base.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
May 24 2016 17:39 GMT
#266
On May 24 2016 21:21 JimmiC wrote:
It would be interesting to see a team use something other than an adc bot if you had a kindred in jungle or different adc else where

At that level of play, wont you just lose lane?
Freeeeeeedom
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2016-05-24 18:54:52
May 24 2016 18:49 GMT
#267
depends how you play it. The only viable non traditional bot lane in a competitive setting in my mind is a tank with targons + some sort of spellthief user. So for example, Malphite with brand/zyra or even yasuo with targons if you want to go that route. Just has to be something that is anti-adc and starts targons.

Giving that extra bit of gold to some one that can output damage and having some sort of basic CC bot coming from bottom can make mid game very one sided

doesnt really matter who gets the gold either. A personal favorite of mine is annie bot lane as the one who gets the cs, I think she does really well there with her kit
I come in for the scraps
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-05-24 20:01:57
May 24 2016 20:00 GMT
#268
I'm actually going off with Teemo jungle in 4 of 5 games so far.

Send help

Or dr.kevorkian
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
May 24 2016 20:48 GMT
#269
Man.

I feel like I've wasted so much time. LOL.

I was real impressed with RNG.mlxg's jungling at MSI, thought he was real real good. He found tons of ways to dictate play and find leads, and then push and extend them. Seemed like he was quite oppressive to play against. So I've been

Turns out he is just a cheese-lord that spends all his time over aggressively counterjungling, no matter what. LOL. Just watched a vod of him being behind almost 2k gold to a Nidalee on Graves, and he just like walked into Nidalee's Jungle and fights her at her red in a pro game. No real decision making to discern at all aside from always fight, never not fight.

I did learn a few cheese routes though. Its too bad there isn't just some other level though.

DiracMonopole
Profile Joined May 2010
United States1555 Posts
May 24 2016 21:13 GMT
#270
You could probably do some adc-like carry in bot lane, like ryze/thresh or something.
cLutZ
Profile Joined November 2010
United States19574 Posts
May 24 2016 21:51 GMT
#271
On May 25 2016 03:49 VayneAuthority wrote:
depends how you play it. The only viable non traditional bot lane in a competitive setting in my mind is a tank with targons + some sort of spellthief user. So for example, Malphite with brand/zyra or even yasuo with targons if you want to go that route. Just has to be something that is anti-adc and starts targons.

Giving that extra bit of gold to some one that can output damage and having some sort of basic CC bot coming from bottom can make mid game very one sided

doesnt really matter who gets the gold either. A personal favorite of mine is annie bot lane as the one who gets the cs, I think she does really well there with her kit


Malph-Zyra sounds interesting, but when I think about it, that is essentially an Alistar-Jihn lane with the good melee CC and a strong lane ranged laner. I'm sure that lane would make a Vayne cry, but its not what I was thinking of, and I don't think it was what was initially proposed. Which would be something like Trynd/Yasuo + Malph/Jarvan.
Freeeeeeedom
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
Last Edited: 2016-05-24 22:50:19
May 24 2016 22:49 GMT
#272
Singed-Yorick, for some extra obnoxious proxy pain
Garen-Galio, can you actually kill this man while he spins?
Illaoi-Karthus, do you even want to party in the botlane anymore?
Rengar-Teemo, get scratched while blinded
Udyr-Nunu, ADD tigerswipes and permaslow/stun, sounds like fun!
Warwick-Skarner, how long can you supress your enemy? Throw in an extra Malzahar for even more of that good stuff!
Rammus-Shen, same thing like last one, but now you get taunted!
Heimer-Fiddle, permapush into surprise reverse party in the botlane
Cho-Darius, Battle Of the True Ultimates.

Is Aatrox still a champion by the way? Or has he been demoted to: just-watching-from-the-sideline status? He's in such a sad state...
Taxes are for Terrans
Gahlo
Profile Joined February 2010
United States35174 Posts
May 24 2016 22:56 GMT
#273
Anybody else still play Diana jungle? Been playing her a bit more recently and she's felt thoroughly meh.
Bladeorade
Profile Joined August 2010
United States1898 Posts
May 25 2016 00:31 GMT
#274
I think Diana is still fine in the jungle. Clears with high hp has high damage and has decent ganks
Gahlo
Profile Joined February 2010
United States35174 Posts
May 25 2016 01:00 GMT
#275
It's everything past lane phase that seems piss poor.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2016-05-25 03:47:41
May 25 2016 01:15 GMT
#276
Anyone else here play pantheon?

I have a sneaking suspicion that LongSword+3pot/refil-pot is better than starting corrupting potion.

Q has a 1.4 bonus AD ratio, so with Longsword you do the same amount of damage as corruption pot extra on spear, but in an all in your get to use it on every hit instead of jsut refreshing the 5 magic damage per second dot. It also just hits harder because you have like 12 Armor pen from runes in addition to the 3 from masteries and champions in general just have lower armor than MR.

Only reason I can see corrupting potion being better is the 3x75=225 extra mana. But I mean early you are doing ~5 more damage per spear based on magic pen vs armor pen. Then when you all in QW-autox2Q you get an additional 45 damage in the all in when you include autos and the thunderlords proc. If you have 4 spears that is 65 damage in total extra you get from starting longsword instead of corrupting potion. Ignite at level 2 for comparison is 75 damage.

That is pretty much the same damage as ignite. If they still level 1 that is likely 15% of their HP in damage you got extra from starting long sword.

Yet on Riot's API, in all lanes, in all regions, Corrupting potion out-performs in winrate by quite a lot (granted, the amount of players getting longsword is pretty low). Am I on crack? Longsword should pretty much just be better no? You get to all in and force a back with the wave pushing at level 2, to reset for when jungle wants to gank your ass too. Enemy laner has to TP back to lane while you can walk even if you don't get the kill. Meanwhile you have a wave advantage in experience / gold at the shop, and you also have nicer compartmentalized items than most top lanes and mid lanes.

Am I on crack? o.o

On May 25 2016 07:49 Uldridge wrote:
Singed-Yorick, for some extra obnoxious proxy pain
Garen-Galio, can you actually kill this man while he spins?
Illaoi-Karthus, do you even want to party in the botlane anymore?
Rengar-Teemo, get scratched while blinded
Udyr-Nunu, ADD tigerswipes and permaslow/stun, sounds like fun!
Warwick-Skarner, how long can you supress your enemy? Throw in an extra Malzahar for even more of that good stuff!
Rammus-Shen, same thing like last one, but now you get taunted!
Heimer-Fiddle, permapush into surprise reverse party in the botlane
Cho-Darius, Battle Of the True Ultimates.

Is Aatrox still a champion by the way? Or has he been demoted to: just-watching-from-the-sideline status? He's in such a sad state...


He is the same as he always was.

You get fed you an unkill-able monster. I think he doesn't have any real good matchups though, and a lot of things just make you real real sad.

You don't get fed you effectively do nothing and die instantly. He also has weird itemization. He was pretty scary with Sated. He is okay in the jungle. Nothing to write home about. Ganks are decent, but he farms real bad.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
May 25 2016 07:05 GMT
#277
well i mean not taking corrupting on anyone with high ad ratios is ideal, but not always the best option. The faster you can get a serrated dirk the better.

so if your vs an easy lane you can get long sword. but if you need the sustain for prolonged trades against like maokai or something its prob better to go corrupting
I come in for the scraps
Kinie
Profile Joined December 2011
United States3106 Posts
May 25 2016 07:24 GMT
#278
On May 25 2016 07:56 Gahlo wrote:
Anybody else still play Diana jungle? Been playing her a bit more recently and she's felt thoroughly meh.


The main thing with her is she has two main breakpoints on if you can snowball or not. First breakpoint is when you hit 6. Hit 6 asap, find the lane you can gank, have enough MP for a full combo (W-Q-R-E-R-Q) go and gank it. Blow flash, get a kill, whatever, just make sure you show up and just do a shit ton of damage.

Second breakpoint is when you finish Runic Echoes. Find a lane, gank in it, look to get at least 1 kill, probably 2, because you'll Runic Echoes once on the leap-in, and probably get it to go off again with the last spell you cast.

She's actually a pretty damn good split pushing jungler if you get either LB or Nashors. Personally I get Nashors whenever I can, usually second. Anything after that - including Zhonyas - is situational. I've sometimes gone green jungle item over blue if it's a thing that's known where I'll be split pushing one lane while my team does stuff on the opposite side of the map. This gets her lane farm and pressure on the map, and you generally can 1v1 most people due to her burst damage.

My go-to build is Runic - Nashors - Abyssal - Zhonyas - Ryleis with either M.Pen or MR boots.
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2016-05-25 08:33:15
May 25 2016 08:09 GMT
#279
On May 25 2016 16:24 Kinie wrote:
Show nested quote +
On May 25 2016 07:56 Gahlo wrote:
Anybody else still play Diana jungle? Been playing her a bit more recently and she's felt thoroughly meh.


The main thing with her is she has two main breakpoints on if you can snowball or not. First breakpoint is when you hit 6. Hit 6 asap, find the lane you can gank, have enough MP for a full combo (W-Q-R-E-R-Q) go and gank it. Blow flash, get a kill, whatever, just make sure you show up and just do a shit ton of damage.

Second breakpoint is when you finish Runic Echoes. Find a lane, gank in it, look to get at least 1 kill, probably 2, because you'll Runic Echoes once on the leap-in, and probably get it to go off again with the last spell you cast.

She's actually a pretty damn good split pushing jungler if you get either LB or Nashors. Personally I get Nashors whenever I can, usually second. Anything after that - including Zhonyas - is situational. I've sometimes gone green jungle item over blue if it's a thing that's known where I'll be split pushing one lane while my team does stuff on the opposite side of the map. This gets her lane farm and pressure on the map, and you generally can 1v1 most people due to her burst damage.

My go-to build is Runic - Nashors - Abyssal - Zhonyas - Ryleis with either M.Pen or MR boots.

Have you tried out Protobelt on her?

When building Nashor's, do you go Stinger or Codex first?
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2016-05-25 10:29:53
May 25 2016 08:52 GMT
#280
I feel like Nashor's Tooth is overrated on jungle Diana. There's not many situations against champions where you're going to be able to auto a lot unless you're split pushing, and you're sacrificing other stats in the meantime. It's one of those items when if you're already ahead it feels fine, but if you're not it feels awful (except when you're clearing the jungle, but it's not like Diana particularly struggles with this). Lichbane gives you a lot more upfront pop and makes it a lot easier to 100-0 squishies. And sheen is more immediately useful in skirmishing than either of Nashor's components.
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