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On February 20 2016 03:13 dsyxelic wrote: wait so how are you supposed to use the interaction again?
wait till jhin is on his 4th bullet, and ult him and control his ghost that does auto crits? will jhin auto crit if he dies and takes control of ghost?
really curious since I have a friend who is a shit jhin player but is adamant on playing him in stacks and I would love to make him useful
yea he has to die while on 4th bullet. Then he shoots unlimited 4th bullets when he comes back to life. give it a try in 3s since they are both decent champs there
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hard to put a finger on it since it's already done and they are waiting to enhance their dynamic q statistics
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On February 20 2016 03:29 VayneAuthority wrote:Show nested quote +On February 20 2016 03:13 dsyxelic wrote: wait so how are you supposed to use the interaction again?
wait till jhin is on his 4th bullet, and ult him and control his ghost that does auto crits? will jhin auto crit if he dies and takes control of ghost?
really curious since I have a friend who is a shit jhin player but is adamant on playing him in stacks and I would love to make him useful yea he has to die while on 4th bullet. Then he shoots unlimited 4th bullets when he comes back to life. give it a try in 3s since they are both decent champs there
ah i see thanks
sounds hilarious
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Australia18228 Posts
On February 20 2016 03:29 VayneAuthority wrote:Show nested quote +On February 20 2016 03:13 dsyxelic wrote: wait so how are you supposed to use the interaction again?
wait till jhin is on his 4th bullet, and ult him and control his ghost that does auto crits? will jhin auto crit if he dies and takes control of ghost?
really curious since I have a friend who is a shit jhin player but is adamant on playing him in stacks and I would love to make him useful yea he has to die while on 4th bullet. Then he shoots unlimited 4th bullets when he comes back to life. give it a try in 3s since they are both decent champs there
Oh it works after you die too? I was talking about the ghost when the Jhin is still alive, he shoots unlimited 4th too
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Bleh, switching from Kog to Caitlyn, that damage decrease feels so painful. Traps are nice though.
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Bearded Elder29905 Posts
Is Noxus Hunter Anivia skin any rare? Just got it from Mystery Gift.
Edit : I guess not.
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Kinda stupid question but when you stack up Seekers Armguard/Steraks armguard or w/e its called it gives you the same stats as the completed item correct? The bonus doesnt stack on top after completing it?
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On February 20 2016 15:57 MooMooMugi wrote: Kinda stupid question but when you stack up Seekers Armguard/Steraks armguard or w/e its called it gives you the same stats as the completed item correct? The bonus doesnt stack on top after completing it? kinda? the stacking passive disappears along with the HP it gave you, but the bonus hp from that stacking element is often included in the final item's base stats. for example seekers armguard is 45 armor and 35 AP when fully stacked, NLR is 60 AP, the final zhonyas is 100 AP and 50 armor. the combine cost is 1050 for 5 AP and and the active. you do not get a benefit for stacking the item before completing if that is what you are asking. the zhonyas effect is essentially valued at ~ 900-950 gold.
Steraks gives 25% Base AD, 50 HP and the passive for 1100 gold and 15 flat AD.
so steraks gives between -5 AD and +27 AD on upgrade depending on champion and level. probably about +10 on average, so the passive is valued at about 600.
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With dynamic que is anybody else having a lot of champions selects where the jungler doesn't pick smite? This is happening way too often it seems atm.
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the tank akali build is actually kinda fun to play
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I think Riot should embrace tank akali and not do thier usual thing and tamp down players who are doing things "wrong" like with tank Katarina. When I look at Akali's kit it actually makes sense as kind of tanky momentum bruiser.
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makes a lot of sense since she isn't a one-shot assassin
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I had tried tanky akali for a while, never went titantic hydra though. i gave up because i like CC too much, i wasn't enjoying it. this was also still during teleport meta though.
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Canada10567 Posts
On February 21 2016 03:33 MuddyJam wrote: With dynamic que is anybody else having a lot of champions selects where the jungler doesn't pick smite? This is happening way too often it seems atm. Mostly because every time somebody dodges it resets your summoners. If you played top last game, went into champ select as jungle, dodge, and jungle again, it's easy to forget.
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its annoying and i almost think riot needs to put a warning about having smite. "you have selected jungler, are you sure you don't want smite" and "you are toplane, are you sure you want smite".
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Bearded Elder29905 Posts
And I think that looking at your summoner spells before the game starts when you have plenty of time, because first you declare champion, then there are bans and then you pick ur champ is enough to check if you picked a goddamn smite or not. I mean, come on, you don't have to be a smartass to notice that you don't have a smite picked, wow.
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On February 21 2016 14:55 739 wrote: And I think that looking at your summoner spells before the game starts when you have plenty of time, because first you declare champion, then there are bans and then you pick ur champ is enough to check if you picked a goddamn smite or not. I mean, come on, you don't have to be a smartass to notice that you don't have a smite picked, wow.
Maybe that's exactly why people don't check their summoners. I always do but I often forget to change masteries and runes because I keep thinking "nah I'll do it later, champ select takes so long I don't have to hurry"
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I've seen a few tank akali's and they just tend to not do very much.
They just jump around a bit, maybe w and then the team with the better mid/bot wins the game.
On February 21 2016 12:42 Amui wrote:Show nested quote +On February 21 2016 03:33 MuddyJam wrote: With dynamic que is anybody else having a lot of champions selects where the jungler doesn't pick smite? This is happening way too often it seems atm. Mostly because every time somebody dodges it resets your summoners. If you played top last game, went into champ select as jungle, dodge, and jungle again, it's easy to forget.
The only problem I see with it is the stupid inconsistency... When someone dodges, your masters and runes DON'T get reset but your summoners DO.
Because you generally change runes/masteries and summoners at the same time, I've several times locked in, glanced and runes and masteries to confirm and saw they were correct, and then ended up in game with heal or tp instead of ignite, because I'd changed runes and summoners the previous lobby, but summoners had reset.
I get that it's technically my fault, but it's incredibly un-intuitive and bad UI design...
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I get that it's technically my fault, but it's incredibly un-intuitive and bad UI design...
This season I have gotten into the habit of setting my mastery page up every game, don't have any saved because it's so easy to forget and have the wrong one, might as well go through a double check procedure. Same with summoners, since they reset every dodge so I explicitly check them every time.
I've seen a few tank akali's and they just tend to not do very much.
I played one yesterday (it was normals though, and she wasn't particularly good) as Graves top, and she did eventually become very annoying to play against, my harass didn't feel like it was hitting for much, but she suffers against champions that can harass and disengage her. She's not free LP, you have to know what you're doing.
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