[Patch 6.3] Everyone is Zed General Discussion - Page 12
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Gahlo
United States35174 Posts
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JimmiC
Canada22817 Posts
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ticklishmusic
United States15977 Posts
ive taken atkspd on a decent number of champs though, it makes that first clear super ez though it becomes relatively useless later on unless you're someone who relies on AA's (aka devourer champ) | ||
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Gahlo
United States35174 Posts
On February 16 2016 12:54 ticklishmusic wrote: arpen is good cuz its basically % dmg, ad only wins if scaling is really good ive taken atkspd on a decent number of champs though, it makes that first clear super ez though it becomes relatively useless later on unless you're someone who relies on AA's (aka devourer champ) Well, yeah, that's why you run armor pen marks and AS quints. Or in the case of Jarvan and Vi, AD quints. On February 16 2016 12:26 JimmiC wrote: I've never used attack move. Should I? In what situations? How do you bind it? I only use attack move when I'm kiting so I don't have to be as precise. Or if I'm chasing into a bush and don't want to get juked. Got it assigned to a thumb button. | ||
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MooMooMugi
United States10531 Posts
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ticklishmusic
United States15977 Posts
On February 16 2016 12:57 Gahlo wrote: Well, yeah, that's why you run armor pen marks and AS quints. Or in the case of Jarvan and Vi, AD quints. I only use attack move when I'm kiting so I don't have to be as precise. Or if I'm chasing into a bush and don't want to get juked. Got it assigned to a thumb button. i think i have movespeed quints for most champs, for some reason never considered changing them. good call. | ||
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Goumindong
United States3529 Posts
On February 16 2016 12:26 JimmiC wrote: I've never used attack move. Should I? In what situations? How do you bind it? Yes! It's by default bound to "a" but that also requires a left click. You can rebind under movement keybinds in settings (mess around in a custom game to get things how you want them) A-move has three primary advantages. 1) you cannot misclick and run into enemies instead of attacking. In low ELO you will often notice ADCs stutter at the back of a fight while in rage instead of attacking. This is a misclick attack command sending them into the middle of enemies then corrected. A move will stop to attack the closest enemy in range. 2) you will not miss units/wards if not paying attention to your direct area of the map when moving. 3) in instances where something enters your view or attack range you gain server priority over a new attack command because the server is already registering the attack command. This gives you inhuman response times to certain types of surprise attacks. A-move has some downsides 1) it will always attack enemies in range (either closest to your click or to yourself depending on a toggle which is I forget where). This can make attempting to auto attack as a melee champion difficult with enemies near your attack range if you're in creeps. As your character will stop to attack a creep of the original target leaves attack range and you weren't perfect with your clicking. as a ranged champion you should use A-move whenever you want to attack anything or when generally moving around the map while not in range of creeps. (Because you will attack the creeps/enemies rather than move which may slow you down.) As a melee champion you should use a-move whenever you're moving around the map. And sometimes for attack commands in fights not near creeps. Always a-move into bushes with all champions whenever moving into or through them. | ||
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Alaric
France45622 Posts
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nafta
Bulgaria18893 Posts
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Uldridge
Belgium5232 Posts
On February 17 2016 02:44 nafta wrote: Always use attack move. If you click on targets with attack move it just attacks them so it is better 100% of the time. Even if you never misclick(lol) there is still no reason to not use attack move. I've seen countless times where the Vayne (for example) attack moved and missed crucial silver bolt proc's beause of it. I've also seen fights near minion waves go wrong because of it. Attack move is NOT better 100% of the time. It's definitely situational and up to preference though. | ||
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AlterKot
Poland7525 Posts
On February 17 2016 03:00 Uldridge wrote: I've seen countless times where the Vayne (for example) attack moved and missed crucial silver bolt proc's beause of it. I've also seen fights near minion waves go wrong because of it. Attack move is NOT better 100% of the time. It's definitely situational and up to preference though. Nah you just use ` + attack move in those situations. | ||
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nafta
Bulgaria18893 Posts
On February 17 2016 03:00 Uldridge wrote: I've seen countless times where the Vayne (for example) attack moved and missed crucial silver bolt proc's beause of it. I've also seen fights near minion waves go wrong because of it. Attack move is NOT better 100% of the time. It's definitely situational and up to preference though. That is because he attack moves the ground. If you press on top of people it functions the same way as right click. It is literally the same except you can't walk up and die cuz you misclicked. Why would you not use it unless you are an actual good player but if you were why would you be on this forum asking for if you should use it? Do people not know that just because you are attack moving doesn't mean you should press in random locations on the screen? | ||
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JimmiC
Canada22817 Posts
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nafta
Bulgaria18893 Posts
You might wanna add a way to just move though because there are situations in which you want to just run and not stop to attack. | ||
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ticklishmusic
United States15977 Posts
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Requizen
United States33802 Posts
Is Zac buggy as heck for anyone else? I know Riot basically stopped caring about him after the blob nerf, but I feel like E bugs out once in every ~5 casts. Either it runs into a wall that it should have cleared, or it will just cancel, or shoot in the wrong direction. Some of them can be attributed to misclicks but I'm often left staring at the screen because I couldn't make it out of Dragon pit after channeling for nearly 2 full seconds. Also, not a bug, but it feels really crappy how easy it is to CC him during his ult. Like, he just feels bad all around, which sucks. | ||
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Koenig99
Canada904 Posts
I usually finish with a combination of Scimitar (if there's suppress), Wits End, or BT for shield. Messed around with Nashors and liked that....more W uptime. Maybe Void Staff if they stack MR? Thoughts? | ||
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Requizen
United States33802 Posts
On February 17 2016 03:33 Koenig99 wrote: So what's the ideal endgame Kog build now? Rageblade->Runaans->BoRK->??? I usually finish with a combination of Scimitar (if there's suppress), Wits End, or BT for shield. Messed around with Nashors and liked that....more W uptime. Maybe Void Staff if they stack MR? Thoughts? I actually feel that BoRK before Rageblade feels better. I know Rageblade is the imba OP, but BoRK feels a bit smoother and having the lifesteal and active for skirmishes feels a bit better, especially when your team doesn't peel as well as they should. After those 3, though, I usually go for GA. Probably better choices out there, but my positioning is bad and being able to pop up after the inevitable focus fire is extremely nice. | ||
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Koenig99
Canada904 Posts
On February 17 2016 03:35 Requizen wrote: I actually feel that BoRK before Rageblade feels better. I know Rageblade is the imba OP, but BoRK feels a bit smoother and having the lifesteal and active for skirmishes feels a bit better, especially when your team doesn't peel as well as they should. After those 3, though, I usually go for GA. Probably better choices out there, but my positioning is bad and being able to pop up after the inevitable focus fire is extremely nice. | ||
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nafta
Bulgaria18893 Posts
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