General Discussion/Off-topic - Page 710
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SQWKZ
Finland720 Posts
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TheYango
United States47024 Posts
On May 07 2011 08:28 Two_DoWn wrote: I would feel a lot better about vayne if her ultimate gave her attack speed, not damage. You don't even know the numbers yet. The difference in functionality between her ult giving attack speed and straight AD is small enough that if she has strong numbers it will outweigh the inherent weakness of AD as a steroid stat compared to attack speed. That's why I think it's silly to say her kit is bad for being a right-click carry. Her kit, if you assume numbers will fill in well, is GREAT for being a right-click carry, because based purely on the utility components of her skills (and not at all on the damage/numerical components which we can't know yet), she has the tools a right-click carry needs. | ||
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UniversalSnip
9871 Posts
http://www.leagueoflegends.com/board/showthread.php?p=8589813#post8589813 | ||
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MoonBear
Straight outta Johto18973 Posts
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Shikyo
Finland33997 Posts
And hard to balance. It's exactly as strong vs a tank as vs a squishy, but she seems like an assassin who'd concentrate on squishies. Or maybe she'll end up being able to demolish both. | ||
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Ryuu314
United States12679 Posts
On May 07 2011 08:28 Two_DoWn wrote: I agree that a steroid is better than none at all. My point was merely that damage is probably the worst one you can actually get on a ranged carry. Aspeed and range are great, damage not so much. % max hp sounds great, but then you realize that it will most likely be something around 10%, which on a character with 2k hp is only 200 damage, less than an auto attack. I would feel a lot better about vayne if her ultimate gave her attack speed, not damage. Again, all based on the theory she is a ranged dps, not an assassin. Erm...I'd hella want a bonus 200 true damage to my every third attack...that's a lot dude...especially since it's in addition to your regular auto damage and it's unaffected by armor/mres... | ||
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TheYango
United States47024 Posts
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Two_DoWn
United States13684 Posts
On May 07 2011 09:01 Ryuu314 wrote: Erm...I'd hella want a bonus 200 true damage to my every third attack...that's a lot dude...especially since it's in addition to your regular auto damage and it's unaffected by armor/mres... Only it is probably gonna have a cooldown. And you need to hit the SAME target three times. Doesnt seem that hard, but what about in a teamfight where your target moves to the other side and in order to hit that third shot you need to cross the fight with them? I seriously hope she is an assassin. Her kit is great for that. Not so much ranged deeps. Somewhere phrost is laughing at me since he already knows. | ||
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TheYango
United States47024 Posts
On May 07 2011 09:09 Two_DoWn wrote: Only it is probably gonna have a cooldown. And you need to hit the SAME target three times. Doesnt seem that hard, but what about in a teamfight where your target moves to the other side and in order to hit that third shot you need to cross the fight with them? I seriously hope she is an assassin. Her kit is great for that. Not so much ranged deeps. Somewhere phrost is laughing at me since he already knows. Doesn't this make her a worse assassin, and a better carry? It's hard to chase squishies across a fight. It's easy to keep hitting tanks, because if they back away in such a way that you can't get consecutive shots on them, they expose their squishies to the rest of your team. So you push continuous shots onto their tank, which your W kills just as quickly as squishies because it ignores all mitigation stats except dodge. Also, the way it's worded, W seems like it's passive like Teemo's or TF's E. | ||
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Two_DoWn
United States13684 Posts
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Chairman Ray
United States11903 Posts
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BluzMan
Russian Federation4235 Posts
Maybe I'm underestimating the stealth part of it though but everything else looks like people who did her lacked imagination. | ||
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TheYango
United States47024 Posts
On May 07 2011 09:17 Two_DoWn wrote: No way. Much better assassin. Tumble to follow your designated squishy, kill them, die while you are isolated from your team. If you are the ranged carry, your main priority is staying alive. If you cant reach that third hit, you have to let them go and start hurting another target. You're only going to lose a target like that if you're getting anticarried/focused, because again, Cho'gath isn't going to back off from your 3rd hit if it means you get to hit Ashe behind him. And Vayne has two ways to peel herself, one of which is further augmented by her ultimate--she'll be able to push autoattacks onto anticarries without getting killed herself. Carries like Corki and Cait have no problem getting to 3 autoattacks off Black Cleaver, and Vayne has an even better escape kit than either of them. | ||
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BloodNinja
United States2791 Posts
On May 07 2011 06:22 Niton wrote: http://www.leagueoflegends.com/board/showthread.php?t=721896 The god damn batman. She sounds like a ranged poppy. I already hate facing melee poppy. Maybe I should save up some IP now. | ||
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HazMat
United States17077 Posts
who else saw CLG vs solomid. well only game 1 but still. | ||
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ExoFun
Netherlands2041 Posts
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UniversalSnip
9871 Posts
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TheYango
United States47024 Posts
Somehow I don't think CLG took that game that seriously, especially given the picks that were open. | ||
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MoonBear
Straight outta Johto18973 Posts
On May 07 2011 09:22 BluzMan wrote: Seriously, I hate ultimates that go like "become stronger for X seconds". An ult should either be a game-changing move on a long ass CD (see Shen, Amumu, Zilean etc) or give an unique mechanic that defines your champion with low CD (imagine how different Kassadin would be without his ult, or Kog'Maw or, say, Storm Spirit from DotA). Typically self-buff ults aren't that bad since they still give some unique mechanic that sort of defines your champ (immunity to CC as Olaf or immunity to death as Tryndamere), but Vayne's ult seems completely uninspiring, it's very much like Sivir and that is why I hate Sivir. Maybe I'm underestimating the stealth part of it though but everything else looks like people who did her lacked imagination. Her Ult is on a low CD and her Q is also very usable. That means you can keep tracking down and following a target and nail it. Stealth from R+Q will break aggro on you in a teamfight unless there is oracles I believe. Her MS buff and Q will probably also let her kite hard. E is a ranged stun. W encourages you to find a target and focus it down with your other skills giving you good positioning instead of just firing at everything in sight. All her skills and passive synergise well with each other. There's nothing wrong with a short CD spammy ult that isn't a unique mechanic. For example, Anivia's ult is an AoE move that isn't terribly unique but it synergises will with the rest of her kit. | ||
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Snowster
United States78 Posts
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