• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:21
CEST 13:21
KST 20:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL79
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles Server Blocker RSL Season 1 - Final Week
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
[ASL19] Finals Recap: Standing Tall Flash Announces Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Small VOD Thread 2.0 Last Minute Live-Report Thread Resource!
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 720 users

Team Comp examples.

Forum Index > Heroes of the Storm
Post a Reply
jellymonster12
Profile Joined May 2016
2 Posts
Last Edited: 2016-05-25 19:12:49
May 25 2016 19:11 GMT
#1
Hey all,

I have a bit of a new team and we struggle a bit at drafting. I was wondering if you guys could throw out some examples of composition or an online resource that has some listed.

i.e. What a solid dive comp would look like, a warrior/bruiser comp, ect.

Thanks.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-05-25 19:25:06
May 25 2016 19:22 GMT
#2
A simple google search brought this up. It seems like it is dated info, but it might help you form some preliminary guidelines for drafting. [Specifically, it appears to not have any heroes since KT.]

http://www.weskimo.com/composition-guide---all-heroes.html

While new heroes obviously change which comps might work in the current meta, the core concepts of "what makes a comp" seems to hold true over time.
Don't Panic
karazax
Profile Joined May 2010
United States3737 Posts
May 25 2016 20:28 GMT
#3
Tempo Dreadnought did a video back in February on analyzing the draft:

Markwerf
Profile Joined March 2010
Netherlands3728 Posts
May 25 2016 20:58 GMT
#4
Here is something I just happened to have posted:

https://www.reddit.com/r/heroesofthestorm/comments/4kxd5x/hl_drafting_what_compositions_on_what_map/

Crucial thing nowadays is that all good compositions have two melee's, typically a tank and a bruiser type hero.

For the rest just look at some general tier lists and consider the map a lot.

As for type of composition, the article posted by Motherfox gives an idea but is a bit broad and vague maybe. Typically i'd just say you have to think about dive vs poke and burst vs sustain about your comps. What is the teamfight plan. Do you have heroes with superb sustain who will the fight as long as it goes long, like illidan for example. Then enforce that and make sure you can counter their burst. Do you have great poke? Then try to enforce it with some disengage perhaps. Just think if you are best off with fights closely engaged or at range or short fights vs long fights and enforce the draft that way.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
May 25 2016 21:43 GMT
#5
Bear in mind, though, that Hero League is a vastly, vastly different world in terms of draft to a competitive game, where the subtleties and individual quirks - giving/denying players known to be strong on a hero/weak against a hero - are more relevant. In HL, it is more important to draft the heroes that you are strongest on/that are strongest in the meta than drafting 'ideally', at least until you reach the very highest levels.

For example, drafting a niche hero like Azmodan that requires the rest of the team to draft around it is not something that is recommended in HL, although Azmodan compositions can be very strong on certain maps.

In general, it is best to draft what is best for yourself first, then best for the team, then best for the map, then best for the meta. As sad a reality as that may be, I've enjoyed far more success drafting the heroes I am strong with rather than what would be the correct thing to draft, even at rank 1.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
May 25 2016 21:46 GMT
#6
It sounds like the OP is asking for a teamleague situation, not a heroleague situation.
Don't Panic
Aiobhill
Profile Joined June 2013
Germany283 Posts
May 25 2016 23:51 GMT
#7
On May 26 2016 05:58 Markwerf wrote:Crucial thing nowadays is that all good compositions have two melee's, typically a tank and a bruiser type hero.



Just lost a HL terribly after team asked me to go Sonya in addition to Stiches as tank. Opposing team had Anub, Dehaka, Thrall, Li Ming & whatever support. In every teamfight I got focused, impaled, dragged, if needed feral spirited, killed within three seconds max. Bad draft, bad play by me or bad play by Stiches who stayed somewhat back and happily threw hooks?
Axslav - apm70maphacks - tak3r
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
May 26 2016 00:16 GMT
#8
On May 26 2016 08:51 Aiobhill wrote:
Show nested quote +
On May 26 2016 05:58 Markwerf wrote:Crucial thing nowadays is that all good compositions have two melee's, typically a tank and a bruiser type hero.



Just lost a HL terribly after team asked me to go Sonya in addition to Stiches as tank. Opposing team had Anub, Dehaka, Thrall, Li Ming & whatever support. In every teamfight I got focused, impaled, dragged, if needed feral spirited, killed within three seconds max. Bad draft, bad play by me or bad play by Stiches who stayed somewhat back and happily threw hooks?


Well if you aren't comfortable on the role then don't take it. But the second melee always has good value now imo, but there are a lot of choices for the spot. Not always sonya you want for it.
TokO
Profile Joined July 2011
Norway577 Posts
May 26 2016 08:26 GMT
#9
On May 26 2016 08:51 Aiobhill wrote:
+ Show Spoiler +
On May 26 2016 05:58 Markwerf wrote:Crucial thing nowadays is that all good compositions have two melee's, typically a tank and a bruiser type hero.



Just lost a HL terribly after team asked me to go Sonya in addition to Stiches as tank. Opposing team had Anub, Dehaka, Thrall, Li Ming & whatever support. In every teamfight I got focused, impaled, dragged, if needed feral spirited, killed within three seconds max. Bad draft, bad play by me or bad play by Stiches who stayed somewhat back and happily threw hooks?


Not sure how you play but one thing I've found out is that having peeling as the absolute maximum priority tend to work better in Pugs when there is no good teamwork or coordination. There is of course situations for diving squishies, but most of the time, just peel for your dps. Once their frontline is gone, you can overrun their backline. This thinking was from before so the release of new heroes might have changed things.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 26 2016 08:52 GMT
#10
On May 26 2016 08:51 Aiobhill wrote:
Show nested quote +
On May 26 2016 05:58 Markwerf wrote:Crucial thing nowadays is that all good compositions have two melee's, typically a tank and a bruiser type hero.



Just lost a HL terribly after team asked me to go Sonya in addition to Stiches as tank. Opposing team had Anub, Dehaka, Thrall, Li Ming & whatever support. In every teamfight I got focused, impaled, dragged, if needed feral spirited, killed within three seconds max. Bad draft, bad play by me or bad play by Stiches who stayed somewhat back and happily threw hooks?

Cant speak of the stitches player. But as Sonya, you are not a frontline so the correct play would be to stay back until stitches move in front. Same thinking as thrall pretty much.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2016-05-26 09:46:48
May 26 2016 09:43 GMT
#11
So, I'll try to make a general guideline. Note that this is far from perfect and you have to understand this. With more experience you can (and definitely should!) deviate from this.

Every team composition in the current metagame, consists of 5 players (duh, thanks Toastie):
- The Main Tank: A warrior like ETC, Muradin, Johanna, Stitches, Chen and potentially Diablo, Arthas, Dehaka. The former 5 are ideal and can work with brittle melee assassins, the latter 3 require a more buff frontline compagnion)
- A Bruiser/CC Warrior: Characters like Sonya, Thrall, Anub'Arak, Artanis, Rexxar, Arthas, Diablo, Dehaka. A frontliner that can deal the damage but also take a hit or two.
- A Support: Rehgar, Uther are the most valued. Kharazim, Malfurion and Lt. Morales can also work, but have specific downfalls. Keep in mind that currently, Cleanse is very important (effectively rules out Tyrande, Tassadar, Brightwing as solo supports)
- A Ranged DD: For bursty compositions go for mages like Kael'thas, Li Ming, Jaina, (Chromie post-buffs?), Falstad (Mage). For more sustain damage compositions consider a character like Valla, Raynor, Falstad (AA), Greymane, Zagara.
- A Flex Position: This can be anything. This is a pick that is either (or multiple) of the following: Map dependant (eg. Xul - Tomb; Vikings; Abathur), Comp dependant (Zeratul, Illidan), or a filler DD (usually ranged), or a counter to the opposing team (eg. Lunara vs no dive). In this last spot you can put essentially anything that rounds out your composition.

A couple of things to keep an eye on:
Initiate. Sometimes a team lacks a clear way to initiate (you see this with Leoric or Stitches compositions. When the high cooldown ability misses (Entomb, Hook), the team can't really force a fight until the next cooldown). Heroes like Muradin or Thrall have powerful abilities that allow your team to close the distance and start the team fight.

Also keep an eye on your lockdown. You'll want at least 2 (ranged) interrupts for channeled abilities early in your draft, to deny your opponent from getting a character like ETC and denying interrupts.

Draft a solo-laner. Thrall, Zagara, Sonya, Chen, for example. You'll need these to keep the rest of your team more flexible and aggressive in the laning phase.

Lastly, remember wave clear. You can roughly put characters in three categories (good wave clear, decent wave clear, bad wave clear) regarding this, and this is where you will struggle. Heroes like Johanna, Xul, Sylvanas fit in the first category. Heroes like Falstad, Jaina, Rehgar fit in the second category, heroes like Tracer, Uther, Tyrande fall in the last category.

As a rule of thumb, you want at least 1 solo laner and at least 1 good wave clear hero OR 2 decent wave clears, but preferably more. Wave clearing gives map control, allows for faster rotations and more vision.

Note that this is extremely broad advice and undoubtedly contains some mistakes. Also, it is based on my opinion, so there's that. Take it for what it's worth to you, but DO NOT consider it the Hypermodern Testament or anything of the like ^^

And watch the Dreadnaught vid. It's of paramount importance.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Aiobhill
Profile Joined June 2013
Germany283 Posts
May 26 2016 10:00 GMT
#12
Cheers for the replies guys. Still have less than 30 HL games, so I guess Bruiser is the role role I'll stay away from till I have more of a feel for engagements.
Axslav - apm70maphacks - tak3r
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 1: Playoffs FINALS
Classic vs ClemLIVE!
Tasteless3609
Crank 1416
IndyStarCraft 280
Rex128
3DClanTV 99
IntoTheiNu 48
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #97
Gerald vs PercivalLIVE!
ByuN vs Nicoract
CranKy Ducklings98
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 3609
Crank 1416
IndyStarCraft 280
Rex 128
MindelVK 27
StarCraft: Brood War
Horang2 36957
Jaedong 3491
Pusan 756
BeSt 745
firebathero 627
Larva 592
Mini 388
Leta 218
Last 189
EffOrt 189
[ Show more ]
ToSsGirL 102
Shinee 40
Sharp 39
Hm[arnc] 24
Barracks 18
HiyA 14
Sea.KH 13
Icarus 12
SilentControl 10
IntoTheRainbow 10
GoRush 9
Noble 8
Movie 7
yabsab 6
Dota 2
Gorgc2222
XaKoH 414
XcaliburYe388
Counter-Strike
x6flipin554
Stewie2K490
edward13
Heroes of the Storm
Khaldor319
Other Games
tarik_tv20137
gofns14078
FrodaN3574
singsing1252
B2W.Neo814
shahzam417
crisheroes379
DeMusliM378
Happy373
SortOf145
KnowMe106
Organizations
StarCraft 2
ComeBackTV 1435
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH265
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2123
• Ler26
Upcoming Events
FEL
3h 40m
Elazer vs Spirit
Gerald vs MaNa
BSL20 Non-Korean Champi…
6h 40m
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
23h 40m
Replay Cast
1d 22h
WardiTV European League
2 days
PiGosaur Monday
2 days
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
Epic.LAN
5 days
CranKy Ducklings
5 days
Epic.LAN
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
BSL20 Non-Korean Championship
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.