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Patch 1.0.0.5314 is live. - Page 2

Forum Index > Hearthstone General
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Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
May 09 2014 08:41 GMT
#21
On May 09 2014 04:40 Zaros wrote:
The turn timer is pretty major for tournaments, no waiting for 5+ minutes to decide what to do.


Somewhere, monk is shedding tears.
If you are not supporting K-Pop you are hurting E-Sports.
MrSexington
Profile Blog Joined July 2010
United States1768 Posts
May 09 2014 12:38 GMT
#22
On May 09 2014 17:03 Shikyo wrote:
That still is a pretty bad thing. Yes, 90 seconds might be good for 95% of the turns, but every once in a while there's going to be a very crucial turn that would require extra time. In my opinion, having 90 seconds normally with 2 turns per match that allows you to extend it to 180 seconds would be much better. Even in ladder I sometimes just run out of time while going through all the possibilities and that in my opinion would really ruin tournament matches... Losing because you simply didn't have enough time.


Tournament games should be played under normal conditions.

Watching games without timers is like watching games with training wheels.
monkey5476
Profile Joined January 2011
United States133 Posts
May 09 2014 14:06 GMT
#23
On May 09 2014 21:38 MrSexington wrote:

Tournament games should be played under normal conditions.

Watching games without timers is like watching games with training wheels.



This x1000. I watched the first 2 seasons of fight night all the way through, and by the time season 3 came around, every single player started to take 20 minutes a turn just because they could...Not only should a player be able to make a turn within a reasonable time limit, but the unlimited timers on turns made watching games so fucking boring. The announcers would call the play, the player would sit there and thumb over their cards for 10 minutes, and then make the exact play the announcers called 30 seconds into the turn. Boring as fuck
convention
Profile Joined October 2011
United States622 Posts
May 09 2014 15:13 GMT
#24
On May 09 2014 23:06 monkey5476 wrote:
Show nested quote +
On May 09 2014 21:38 MrSexington wrote:

Tournament games should be played under normal conditions.

Watching games without timers is like watching games with training wheels.



This x1000. I watched the first 2 seasons of fight night all the way through, and by the time season 3 came around, every single player started to take 20 minutes a turn just because they could...Not only should a player be able to make a turn within a reasonable time limit, but the unlimited timers on turns made watching games so fucking boring. The announcers would call the play, the player would sit there and thumb over their cards for 10 minutes, and then make the exact play the announcers called 30 seconds into the turn. Boring as fuck

I'm probably wrong, but I think it was eggi that had a post about how any player could make the right play after calculating every possibility over 20 minutes. Knowing what to do within 90 seconds should be expected from the top level players. And yeah, I completely agree that I got bored out of my mind trying to watch games when the guy has 2 cards and takes 10 minutes to decide if he should brawl to clear 6 of the 7 minions on the other side, or equip a 3/2 weapon and get killed the next turn.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
May 09 2014 15:17 GMT
#25
How much time do people get in a physical TCG tournament?
Probably either ~30 minutes per match or maybe ~4 minutes per turn or something?
Eggi
Profile Blog Joined December 2012
478 Posts
Last Edited: 2014-05-09 15:52:28
May 09 2014 15:48 GMT
#26
30 mins per match in pokemon TCG. Thats pretty standard. Any they are 60 card decks.

Hearthstone should be no more than 20 mins.(being nice here)

I would say 15 mins(30 cards half of 60, half the time)

Though we would need a "sudden death" rule.
I would say fatigue but only 1 damage a turn max extra.

Fatigue could be a little much, but maybe not. But I do not think we need timed matches in HS as long as the turns are timed.
Mortal
Profile Blog Joined November 2010
2943 Posts
May 09 2014 15:50 GMT
#27
On May 09 2014 17:41 Nekovivie wrote:
Show nested quote +
On May 09 2014 04:40 Zaros wrote:
The turn timer is pretty major for tournaments, no waiting for 5+ minutes to decide what to do.


Somewhere, monk is shedding tears.

slow, deliberate tears.
The universe created an audience for itself.
trollbone
Profile Blog Joined July 2007
France1905 Posts
May 09 2014 15:58 GMT
#28
45min for a Bo3 of Magic i think but you have to realize that in Magic there is a lot of shuffling, a lot ! You also can be warned for slow play (sometimes people try to run the clock when they are 1-0 up in a Bo3 and sometimes it's just that they are slow)

On Magic online it's 25 minutes for each side, if u don't win or loose before the countdown end you just automatically loose
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
May 10 2014 06:06 GMT
#29
On May 09 2014 21:38 MrSexington wrote:
Show nested quote +
On May 09 2014 17:03 Shikyo wrote:
That still is a pretty bad thing. Yes, 90 seconds might be good for 95% of the turns, but every once in a while there's going to be a very crucial turn that would require extra time. In my opinion, having 90 seconds normally with 2 turns per match that allows you to extend it to 180 seconds would be much better. Even in ladder I sometimes just run out of time while going through all the possibilities and that in my opinion would really ruin tournament matches... Losing because you simply didn't have enough time.


Tournament games should be played under normal conditions.

Watching games without timers is like watching games with training wheels.

I'm not suggesting without timers? I'm suggesting an option that lets you have extra time for a turn when you need it.

I also disagree that tournament games should be played in ladder conditions, that doesn't make any sense. See chess for example.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 10 2014 13:43 GMT
#30
On May 10 2014 00:50 Mortal wrote:
Show nested quote +
On May 09 2014 17:41 Nekovivie wrote:
On May 09 2014 04:40 Zaros wrote:
The turn timer is pretty major for tournaments, no waiting for 5+ minutes to decide what to do.


Somewhere, monk is shedding tears.

slow, deliberate tears.

Its still too early into the patch for his tears to have formed. Give it another week
soverRR
Profile Joined May 2010
Sweden348 Posts
May 10 2014 15:21 GMT
#31
On May 09 2014 04:40 Zaros wrote:
The turn timer is pretty major for tournaments, no waiting for 5+ minutes to decide what to do.


I almost enjoy this more than the UTH nerf to be honest.
Mortal
Profile Blog Joined November 2010
2943 Posts
Last Edited: 2014-05-10 16:33:18
May 10 2014 16:33 GMT
#32
On May 10 2014 22:43 Drazerk wrote:
Show nested quote +
On May 10 2014 00:50 Mortal wrote:
On May 09 2014 17:41 Nekovivie wrote:
On May 09 2014 04:40 Zaros wrote:
The turn timer is pretty major for tournaments, no waiting for 5+ minutes to decide what to do.


Somewhere, monk is shedding tears.

slow, deliberate tears.

Its still too early into the patch for his tears to have formed. Give it another week

his pulse is just now starting to rise and give way to a hormonal reaction. next week the tears, a month from now the heavy breathing.

if you know what i mean
The universe created an audience for itself.
Sherlock117
Profile Joined April 2013
United States40 Posts
May 13 2014 07:28 GMT
#33
Wow, I almost got the best arena reward ever. I had a 9 win run and part of my reward was a gold Unleash the Hounds (hence the relevance to this thread)! It's still in the "recently modified" change so I get a full 400 dust for disenchanting it!
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