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video of MIT sketch program - Page 2

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pirate cod
Profile Blog Joined August 2004
810 Posts
October 05 2006 11:56 GMT
#21
It's like Gish but with no storyline and shitty graphics. Still cool though.
da)incognito
Profile Joined October 2003
United States512 Posts
Last Edited: 2006-10-05 13:20:12
October 05 2006 12:06 GMT
#22
you guys and your interactive physics programs and gizmos. all we have here is chalk/chalkboard and maybe a dry erase board with markers if we're lucky

EDIT: los angeles :D
*insert witty comment*
IntoTheWow
Profile Blog Joined May 2004
is awesome32282 Posts
October 05 2006 12:14 GMT
#23
Where is "here" : |
Moderator<:3-/-<
twsan
Profile Joined April 2003
64 Posts
October 05 2006 12:25 GMT
#24
A similar physics flash game where you can have fun, called "Line Rider", it shares same ideas in that you create a line

This game is very addictive

CLICK CLICK!!
http://www.deviantart.com/deviation/40255643/
CLICK CLICK!!
Locked
Profile Joined September 2004
United States4182 Posts
October 05 2006 12:39 GMT
#25
On October 05 2006 21:25 twsan wrote:
A similar physics flash game where you can have fun, called "Line Rider", it shares same ideas in that you create a line

This game is very addictive

CLICK CLICK!!
http://www.deviantart.com/deviation/40255643/
CLICK CLICK!!


already posted in this thread even lol

but yeah i remember seeing that game a few days ago, really fun to play around with
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
GabrielB
Profile Joined February 2003
Brazil594 Posts
October 06 2006 09:53 GMT
#26
On October 05 2006 20:56 pirate cod wrote:
It's like Gish but with no storyline and shitty graphics. Still cool though.


Gish is awesome... Everyone should play this game...
BalloonFight
Profile Blog Joined May 2006
United States2007 Posts
October 06 2006 10:07 GMT
#27
Very cool. I'd probably spend hours upon hours just messing around making the most complex simulation I could think of.
Alborz
Profile Blog Joined March 2006
Canada1551 Posts
October 06 2006 10:36 GMT
#28
wow... MIT...
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
October 06 2006 10:57 GMT
#29
how did he set the weight of the objects? based on size?
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
L!MP
Profile Joined March 2003
Australia2067 Posts
October 06 2006 11:40 GMT
#30
On October 06 2006 19:57 fusionsdf wrote:
how did he set the weight of the objects? based on size?


some things are best left as a mystery...
Krzych
Profile Joined July 2003
Poland693 Posts
October 06 2006 23:11 GMT
#31
It so cool. I'd love to be developing systems like that.
micronesia
Profile Blog Joined July 2006
United States24812 Posts
October 08 2006 19:25 GMT
#32
On October 06 2006 20:40 L!MP wrote:
[removed quote within quote]

some things are best left as a mystery...


No actually my primary interest with the video was how you can set magnitudes when using that software. I am guessing he could decrease gravity by making the down arrow shorter, but I wonder if there's an easy way to specify that the arrow's length should correspond to 9.8 m/s^2. How was the decision made as to whether or not the marbles should interact directly with the spring or just go through it? Really cool but I'm guessing a lot of its weaknesses were pointedly not shown in the video there.
ModeratorThere are animal crackers for people and there are people crackers for animals.
-_-
Profile Blog Joined November 2003
United States7081 Posts
October 08 2006 20:00 GMT
#33
On October 05 2006 19:57 Hippopotamus wrote:
So this is what makes MIT better than some regular non-Ivy League college? You'd think there'd be more than that.


Are you implying that there needs to something more?
WhatisProtoss
Profile Blog Joined February 2004
Korea (South)2325 Posts
October 08 2006 23:51 GMT
#34
On October 05 2006 19:57 Hippopotamus wrote:
So this is what makes MIT better than some regular non-Ivy League college? You'd think there'd be more than that.

Well, considering that MIT is NOT ivy-league.... Dude, you're asking all the wrong questions.

MIT has more money, prestigue, better faculty-student ratio, smarter students, better teaching staff.

MIT has the leading scientists in the world who are gaining Nobel Prizes to this very day.
The fact that you graduated from MIT (with no regards to GPA) gives you a better chance of getting a job than a non-Ivy student. The fact that the courseload at MIT is so much harder than other schools makes MIT students deserve those jobs.
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
October 08 2006 23:55 GMT
#35
And a Free Hotplate!
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
October 09 2006 00:02 GMT
#36
um i think half life 2 beats that
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
October 09 2006 00:05 GMT
#37
On October 09 2006 09:02 pyrogenetix wrote:
um i think half life 2 beats that

Maybe, but you can't exactly whip out your pen and draw simulations in half life 2.
Jathin
Profile Blog Joined February 2005
United States3505 Posts
October 09 2006 00:21 GMT
#38
--- Nuked ---
Zalfor
Profile Blog Joined October 2005
United States1035 Posts
October 09 2006 00:31 GMT
#39
they've had this stuff for a while. The hand recognition and the lines program was out in the 1980's i believe. and the physics thing was out a few years ago as well. so i believe it wouldn't even take MIT people to design this kind of program.
555, kthxbai
bdams19
Profile Joined January 2005
United States1316 Posts
October 09 2006 03:43 GMT
#40
we have this at our school, SIT
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