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The Official Fighting Games Topic - Page 243

Forum Index > General Games
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New Updated Fighting Game Thread
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2009-12-13 03:55:06
December 13 2009 03:51 GMT
#4841
So there's a topic on SRK for nominations for the best fighting game match of 2009.

http://forums.shoryuken.com/showthread.php?t=218239


Here's a Marvel game from page 2. The match in question is the 3rd one (starting at 5:30), but the whole set is remarkable imo because VDO's team is Ken/Colossus/Rogue. O_O



Game 3 is fucking W O W.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
December 13 2009 04:07 GMT
#4842
This one's also really good: Dashio (Viper) vs Shiro (Abel) from SBO 2009.

(1st game)

Hacksaw11
Profile Joined July 2008
Australia359 Posts
Last Edited: 2009-12-13 05:54:24
December 13 2009 05:52 GMT
#4843
WOW timer was basically 0! similar to "miracle of daigo"

- -
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
December 13 2009 05:54 GMT
#4844
On December 13 2009 08:17 Kingkosi wrote:
I haven't played BB in a minute the fighting game scene here sucks so hard I barely find people to play with locally and the groups I joined with people here there's always a few people in that group I just want to knock out... ughh maybe I should really start my own group.. everyone move to vegas lol

I wish, kosi, i wish
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 13 2009 06:34 GMT
#4845
wowowow that vdo match holy shit
Forever Young
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
December 13 2009 07:49 GMT
#4846
Good ST match. :O


More good games:

Japan vs Korea
Mago (Sagat) vs Lee Sun-Woo (Akuma)




Ken vs Rufus - The Shiozawa Cup
(probably posted here or in the SF4 topic already, but a long time ago )




And I assume everyone has seen the Ironfist TIGER UPPERCUT match already? Well, here it is again in case anyone missed it.

anotak
Profile Blog Joined March 2008
United States1537 Posts
Last Edited: 2009-12-13 15:52:34
December 13 2009 15:52 GMT
#4847


the last match in this (2:15) is fucking lol
knowing about how the air hurricane is glitched i kind of had a really bad feeling what was going to happen as soon as strider assist got called and ken was neutral jumping but i didn't quite grasp the full intensity of it...
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
December 13 2009 21:00 GMT
#4848
... wtf just happened, LOL?
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
December 13 2009 22:36 GMT
#4849
lmao, double damage
..and then I would, ya know, check em'. (Aka SpoR)
GW.Methos
Profile Blog Joined November 2009
United States249 Posts
December 13 2009 23:13 GMT
#4850
what's the game in the last video?
i.pwn.n00bs
anotak
Profile Blog Joined March 2008
United States1537 Posts
December 14 2009 02:28 GMT
#4851
On December 14 2009 06:00 Bill307 wrote:
... wtf just happened, LOL?

colossus does a lot of damage + air hurricane does too much damage (it's glitched like tron projectile assist)
even the low tiers on mvc2 are incredibly fucked up too they just aren't anywhere near the extent of the top tiers

On December 14 2009 08:13 GW.Methos wrote:
what's the game in the last video?

marvel vs. capcom 2
GW.Methos
Profile Blog Joined November 2009
United States249 Posts
December 14 2009 02:47 GMT
#4852
On December 14 2009 11:28 anotak wrote:
Show nested quote +
On December 14 2009 06:00 Bill307 wrote:
... wtf just happened, LOL?

colossus does a lot of damage + air hurricane does too much damage (it's glitched like tron projectile assist)
even the low tiers on mvc2 are incredibly fucked up too they just aren't anywhere near the extent of the top tiers

Show nested quote +
On December 14 2009 08:13 GW.Methos wrote:
what's the game in the last video?

marvel vs. capcom 2


oh wow. didn't know that actually came out. thanks.
i.pwn.n00bs
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
December 14 2009 03:14 GMT
#4853
I like the last few posts in this thread
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
anotak
Profile Blog Joined March 2008
United States1537 Posts
December 14 2009 05:16 GMT
#4854
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
December 14 2009 05:44 GMT
#4855


after i saw the daisho/shiro match i also saw this
Forever Young
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2009-12-14 19:35:15
December 14 2009 19:16 GMT
#4856
On December 14 2009 11:28 anotak wrote:
colossus does a lot of damage + air hurricane does too much damage (it's glitched like tron projectile assist)

How exactly are these attacks glitched? o.O E.g. were they supposed to deal more damage on the 1st hit only, but they end up dealing that much damage for every hit?

Edit: found this on SRK in a post from 2003:

glitched so that each kick in the hurricane kick counts as a full roundhouse.
anotak
Profile Blog Joined March 2008
United States1537 Posts
December 14 2009 20:17 GMT
#4857
On December 15 2009 04:16 Bill307 wrote:
Show nested quote +
On December 14 2009 11:28 anotak wrote:
colossus does a lot of damage + air hurricane does too much damage (it's glitched like tron projectile assist)

How exactly are these attacks glitched? o.O E.g. were they supposed to deal more damage on the 1st hit only, but they end up dealing that much damage for every hit?

Edit: found this on SRK in a post from 2003:

Show nested quote +
glitched so that each kick in the hurricane kick counts as a full roundhouse.

i dont know they just are.. everyone calls it that. i mean, yeah, as a programmer, I know that's probably the wrong term... it's probably just the damage was given the wrong value or the data on how they are supposed to hit is pointing to the wrong attack and capcom didn't notice.

you just do them and they do waaayyy too much damage for any attack of that type. the ground hurricane kick does a tiny tiny fraction of the damage that the air one does. in the case of tron's projectile assist, if you do the same attack outside of her assist it does one hit that does as much damage as an medium punch... if you call it as an assist, it does several hits (if you cross up with it does something like 6 if I remember right), and each hit does as much damage as a fierce.
56 characters on an obviously rushed game that was copy and pasted together from other games, it's no surprise... the surprise is that the game didn't end up with anything as bad as rainbow edition's fullscreen homing sonic boom infinites or mugen style walk forward jab infinite

one of the people that plays marvel around here is also a programmer and he generally knows the engine a lot better than I do, whenever I go to ask him a question about why something happens (I don't really play the game at any level worth mentioning, I'm more interested from a game design/programming standpoint), he always tells me just "its marvel, you don't question it". which means I have to go look up shit and the end result always seems to come back to there not being an answer.
how did the active frames of iron man antiair assist (a move with no invincibility) go through magneto's shockwave super that one time I was playing? how the fuck did dr. doom's rocks cause flying screen once? how the fuck did my friend unblock in the middle of airblocking a proton cannon in superjump mode that one time? I've searched for information on this stuff and I have found nothing, and I have never been able to replicate them either. I don't know what it was. marvel is the only game that I have EVER seen where something fucked up happens on the game and the good players at the tournament are confused too. and this shit happens at every tournament. I've read posts from people like mike z and viscant complaining about this lol, I find it kind of interesting.
on the other hand it's hard to tell what was intended and what wasn't. some "glitches" have been in the versus series for several games (guard break, fly related stuff). guard break even makes logical sense. you only have 1 action per jump in normal jump mode, just like in super turbo. the difference is that super turbo doesn't let you airblock. there's a pretty large similarity between marvel and super turbo at the very basic levels... but marvel adds a lot more stuff which makes it be a more fucked up game because they just added stuff but put in very few safeguards to balance things
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
December 14 2009 20:54 GMT
#4858
Thx for the good post. lol @ the random stuff that happens. I always wondered what was so good about Tron's projectile assist.

Reminds me of this match (THE GAME IS FROOOZEN!):
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
December 14 2009 21:23 GMT
#4859
man some of these fighting game commentators need to come over to the SC scene. Some of the shit they come up with is just ridiculously funny.

Read the youtube comments of that last video.
..and then I would, ya know, check em'. (Aka SpoR)
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
Last Edited: 2009-12-16 14:06:15
December 15 2009 11:38 GMT
#4860
UFO just had a tournament this past Saturday (SF4, BBCS, GvG NEXT), plus SF4 ranbats on Sunday. Lot of Louisiana players showed up, a few Houston players, most of the core Austin players were in attendance. Good times.

IkarugaDC youtube account has the GvG NEXT match vids; ArcadeUFO youtube account should have the SF4 ranbat top 8 matches. BBCS wasn't recorded, dunno if SF4 tourney was recorded at all.

Speaking of NEXT, it's out on PSP. adhoc party/Xlink kai? GET AM ME?

edit2:
supposedly some of BB was recorded, hopefully at least the Jan/Pozer grand finals.
[iHs]MCMcEmcee@UFO | のヮの
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