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General RTS Discussion Thread - Page 12

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JimmyJRaynor
Profile Blog Joined April 2010
Canada17690 Posts
Last Edited: 2026-07-15 14:15:22
July 15 2026 11:58 GMT
#221
Cool to see 2008's Red Alert 3 still going. And, it is great to see DasDuelon still kicking ass in this game 17 years later.
Over $2000 Prize Pool for this event.


who needs new games? it would appear only the megacorporations do. I think the RTS genre is doing great. Sybert is awesome and every bit as good as the old EA Corpo produced: "Battlecast: Prime Time" from 2009.
On July 15 2026 01:25 Mrs Crabbleman wrote:
Show nested quote +
On July 14 2026 23:41 PurE)Rabbit-SF wrote:
On July 14 2026 21:31 JimmyJRaynor wrote:
On July 14 2026 08:23 Jeremy Reimer wrote:
On July 14 2026 06:26 Waxangel wrote:


Good video explaining gaming industry stuff and relates to why SC2/StarCraft doesn't get much support w/ some Blizzard-specific anecdotes.

It's obvious stuff to people who follow the games industry in general, but I feel like it's something the SC2 community (and other people who are just interested in playing games, and not in following the giant industry machine behind it) has missed.


I love Jason Schreier's videos, but to be honest, this one just made me feel like working for a AAA game company would be like getting sent to hell. And I say this after having worked for Activision for ten years (albeit as a lowly technical writer).

Here's what I mean. Say you're an aspiring game designer, and you get your dream job at Blizzard. Awesome! Of course, you'll immediately be assigned to the Department of Figuring Out How To Make World Of Warcraft Generate More Money.

But suppose, just suppose, you escape this hell. Against all odds, and against the wishes of management, you create something new and amazing, like Hearthstone! Cool! You've created a new franchise that makes money in a AAA studio! You won the lottery!

Only now, you're in a different kind of hell, one entirely of your own making. Now you have to work on Hearthstone forever, and your only job now is to Figure Out Ways That Hearthstone Can Make More Money. You get to sit there and watch as all your efforts lead to Hearthstone becoming crappier and crappier, with more kinds of in-game currencies, more tedious Daily Tasks, more stupid tie-ins to other franchises, more popups, just more and more nonsense until the game becomes a parody of itself, and makes someone like Day[9] shake his head and wonder what the hell he ever saw in it originally.

Rinse and repeat!

How is working for a giant megcorp on a massive team at 1/2 your fair market value a dream job? If you are going to work for a massive megacorp at all it has to be on a team of 5 or less creating something totally new for at least 2X your fair market value. Otherwise, get a friend or two together and build something...anything.. yourself and sell it yourself. That's what Mike Morhaime and Allan Adham did.

At my "dream job" I worked on a team of 6 and we took down Microsoft Sharepoint. What a blast. I've also worked for teams of 200 that got crushed by teams of 5. So I've seen both sides. The team of 5 is way more fun man.

Your dream experience is in the creating of something totally new; It is not working for some giant labelled megacorp. As Samwise Didier said "ABC" = "Always Be Creating"

This was the mindset of most of my software engineering classmates. The ones who wanted a safe forever job at a megacorp became Chartered Accountants.

Its weird to me that we now have "computer science rebels" as risk averse as Chartered Accountants.

Mike Morhaime, Allan Adham, and Rob Pardo were the rebels... now they're The Empire LOLOL. This Scheier guy talks like someone who has never coded a FOR loop.


Hey different people value things differently, but i totally get your point. To some of us I think that whole blizzard dream was a childhood pipe dream perhaps

I just think old Blizzard represents when games were about the exploration of the unknown for the fun of it. It's more a symbol than anything else. It's the most well known story of nerds getting together to make stuff, and the cherry on top is that it actually worked out. To me the attractive part is renting an office for the first time and sleeping on the floor, putting in 17 hour days, not sure if anything is going to come together but fuck it whatever. Like the games themselves, it's an adventure.

That's the dream! I'd argue its more fun building a replacement for Crystal Reports in an accounting software package on a team of 2 or 3 in a small company than it is working on a "video game" that has a team of 300.

working on Accounting and Actuarial software can be way more fun than working on a video game. Again, i dont think this Jason Shire "investigative reporter" has ever coded a FOR loop. He is out of touch with what computer scientists and software engineers love doing.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Manit0u
Profile Blog Joined August 2004
Poland17792 Posts
July 15 2026 18:14 GMT
#222


Interesting new strategy auto-battler.
Time is precious. Waste it wisely.
Harris1st
Profile Blog Joined May 2010
Germany7320 Posts
16 hours ago
#223
On July 16 2026 03:14 Manit0u wrote:
https://www.youtube.com/watch?v=LIflUmXUXHY

Interesting new strategy auto-battler.


Is this like Nexus Wars right?
Go Serral! GG EZ for Ence. Flashbang dance FTW
Manit0u
Profile Blog Joined August 2004
Poland17792 Posts
15 hours ago
#224
On July 16 2026 19:41 Harris1st wrote:
Show nested quote +
On July 16 2026 03:14 Manit0u wrote:
https://www.youtube.com/watch?v=LIflUmXUXHY

Interesting new strategy auto-battler.


Is this like Nexus Wars right?


A bit more complex than that but yeah. The general idea is similar.
Time is precious. Waste it wisely.
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